You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Copy file name to clipboardExpand all lines: Source/Entities/SLTerrain.h
+1-1Lines changed: 1 addition & 1 deletion
Original file line number
Diff line number
Diff line change
@@ -66,7 +66,7 @@ namespace RTE {
66
66
/// @param pathBase The filepath base to the where to save the Bitmap data. This means everything up to the extension. "FG" and "Mat" etc will be added.
67
67
/// @param doAsyncSaves Whether or not to save asynchronously.
68
68
/// @return An error return value signaling success or any particular failure. Anything below 0 is an error signal.
// However, don't suck up actors of any non-winning team, and don't save the brains if we autoresolved, because that took care of placing the resident brains already
0 commit comments