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new kar98k sounds
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+431
-48
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Data/Ronin.rte/Devices/Weapons/K98K/K98K.ini

Lines changed: 109 additions & 12 deletions
Original file line numberDiff line numberDiff line change
@@ -1,12 +1,48 @@
11
///////////////////////////////////////////////////////////////////////
22
// K98K Sounds
33

4-
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AddSoundContainer = SoundContainer
6-
PresetName = Ronin Kar98 Bolt Pull Sound
5+
PresetName = Bolt Back Ronin Kar98
6+
AttenuationStartDistance = 120
7+
AddSound = Ronin.rte/Devices/Weapons/K98K/Sounds/BoltBack1.flac
8+
AddSound = Ronin.rte/Devices/Weapons/K98K/Sounds/BoltBack2.flac
9+
AddSound = Ronin.rte/Devices/Weapons/K98K/Sounds/BoltBack3.flac
10+
AddSound = Ronin.rte/Devices/Weapons/K98K/Sounds/BoltBack4.flac
11+
12+
AddSoundContainer = SoundContainer
13+
PresetName = Bolt Forward Ronin Kar98
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AttenuationStartDistance = 120
15+
AddSound = Ronin.rte/Devices/Weapons/K98K/Sounds/BoltForward1.flac
16+
AddSound = Ronin.rte/Devices/Weapons/K98K/Sounds/BoltForward2.flac
17+
AddSound = Ronin.rte/Devices/Weapons/K98K/Sounds/BoltForward3.flac
18+
AddSound = Ronin.rte/Devices/Weapons/K98K/Sounds/BoltForward4.flac
19+
20+
AddSoundContainer = SoundContainer
21+
PresetName = Round In Ronin Kar98
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AttenuationStartDistance = 120
8-
AddSound = ContentFile
9-
FilePath = Ronin.rte/Devices/Weapons/K98K/Sounds/Chamber.flac
23+
Volume = 0.75
24+
AddSound = Ronin.rte/Devices/Weapons/K98K/Sounds/RoundIn1.flac
25+
AddSound = Ronin.rte/Devices/Weapons/K98K/Sounds/RoundIn2.flac
26+
AddSound = Ronin.rte/Devices/Weapons/K98K/Sounds/RoundIn3.flac
27+
AddSound = Ronin.rte/Devices/Weapons/K98K/Sounds/RoundIn4.flac
28+
AddSound = Ronin.rte/Devices/Weapons/K98K/Sounds/RoundIn5.flac
29+
30+
AddSoundContainer = SoundContainer
31+
PresetName = Chamber Ronin Kar98
32+
AttenuationStartDistance = 120
33+
AddSound = Ronin.rte/Devices/Weapons/K98K/Sounds/Chamber1.flac
34+
AddSound = Ronin.rte/Devices/Weapons/K98K/Sounds/Chamber2.flac
35+
AddSound = Ronin.rte/Devices/Weapons/K98K/Sounds/Chamber3.flac
36+
37+
AddSoundContainer = SoundContainer
38+
PresetName = Pre Ronin Kar98
39+
AttenuationStartDistance = 120
40+
AddSound = Ronin.rte/Devices/Weapons/K98K/Sounds/Pre1.flac
41+
AddSound = Ronin.rte/Devices/Weapons/K98K/Sounds/Pre2.flac
42+
AddSound = Ronin.rte/Devices/Weapons/K98K/Sounds/Pre3.flac
43+
AddSound = Ronin.rte/Devices/Weapons/K98K/Sounds/Pre4.flac
44+
AddSound = Ronin.rte/Devices/Weapons/K98K/Sounds/Pre5.flac
45+
AddSound = Ronin.rte/Devices/Weapons/K98K/Sounds/Pre6.flac
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///////////////////////////////////////////////////////////////////////
@@ -74,10 +110,6 @@ AddDevice = HDFirearm
74110
Mass = 12
75111
HitsMOs = 0
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GetsHitByMOs = 1
77-
ScriptPath = Base.rte/Devices/Shared/Scripts/ShotgunReload.lua
78-
ScriptPath = Base.rte/Devices/Shared/Scripts/RecoilTilt.lua
79-
AddCustomValue = NumberValue
80-
RecoilAngleVariation = 0.1
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ScriptPath = Ronin.rte/Devices/Weapons/K98K/K98K.lua
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SpriteFile = ContentFile
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FilePath = Ronin.rte/Devices/Weapons/K98K/K98K.png
@@ -125,12 +157,77 @@ AddDevice = HDFirearm
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Magazine = Magazine
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CopyOf = Magazine Ronin Kar98
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Flash = Attachable
128-
CopyOf = Muzzle Flash Pistol
160+
CopyOf = Muzzle Flash Shotgun
129161
FireSound = SoundContainer
130162
AttenuationStartDistance = 200
131-
PitchVariation = 0.05
132-
AddSound = ContentFile
133-
FilePath = Ronin.rte/Devices/Weapons/K98K/Sounds/Fire1.flac
163+
SoundSelectionCycleMode = All
164+
AddSoundSet = SoundSet
165+
AddSound = ContentFile
166+
FilePath = Ronin.rte/Devices/Weapons/K98K/Sounds/Shot1.flac
167+
AddSound = ContentFile
168+
FilePath = Ronin.rte/Devices/Weapons/K98K/Sounds/Shot2.flac
169+
AddSound = ContentFile
170+
FilePath = Ronin.rte/Devices/Weapons/K98K/Sounds/Shot3.flac
171+
AddSound = ContentFile
172+
FilePath = Ronin.rte/Devices/Weapons/K98K/Sounds/Shot4.flac
173+
AddSound = ContentFile
174+
FilePath = Ronin.rte/Devices/Weapons/K98K/Sounds/Shot5.flac
175+
AddSound = ContentFile
176+
FilePath = Ronin.rte/Devices/Weapons/K98K/Sounds/Shot6.flac
177+
AddSound = ContentFile
178+
FilePath = Ronin.rte/Devices/Weapons/K98K/Sounds/Shot7.flac
179+
AddSound = ContentFile
180+
FilePath = Ronin.rte/Devices/Weapons/K98K/Sounds/Shot8.flac
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AddSound = ContentFile
182+
FilePath = Ronin.rte/Devices/Weapons/K98K/Sounds/Shot9.flac
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AddSound = ContentFile
184+
FilePath = Ronin.rte/Devices/Weapons/K98K/Sounds/Shot10.flac
185+
AddSoundSet = SoundSet
186+
AddSound = ContentFile
187+
FilePath = Ronin.rte/Devices/Weapons/K98K/Sounds/Mech1.flac
188+
AddSound = ContentFile
189+
FilePath = Ronin.rte/Devices/Weapons/K98K/Sounds/Mech2.flac
190+
AddSound = ContentFile
191+
FilePath = Ronin.rte/Devices/Weapons/K98K/Sounds/Mech3.flac
192+
AddSound = ContentFile
193+
FilePath = Ronin.rte/Devices/Weapons/K98K/Sounds/Mech4.flac
194+
AddSound = ContentFile
195+
FilePath = Ronin.rte/Devices/Weapons/K98K/Sounds/Mech5.flac
196+
AddSound = ContentFile
197+
FilePath = Ronin.rte/Devices/Weapons/K98K/Sounds/Mech6.flac
198+
AddSound = ContentFile
199+
FilePath = Ronin.rte/Devices/Weapons/K98K/Sounds/Mech7.flac
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AddSound = ContentFile
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FilePath = Ronin.rte/Devices/Weapons/K98K/Sounds/Mech8.flac
202+
AddSound = ContentFile
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FilePath = Ronin.rte/Devices/Weapons/K98K/Sounds/Mech9.flac
204+
AddSound = ContentFile
205+
FilePath = Ronin.rte/Devices/Weapons/K98K/Sounds/Mech10.flac
206+
FireEchoSound = SoundContainer
207+
AttenuationStartDistance = 250
208+
SoundOverlapMode = Restart
209+
Volume = 0.45
210+
AddSoundSet = SoundSet
211+
AddSound = ContentFile
212+
FilePath = Ronin.rte/Devices/Weapons/K98K/Sounds/Tail1.flac
213+
AddSound = ContentFile
214+
FilePath = Ronin.rte/Devices/Weapons/K98K/Sounds/Tail2.flac
215+
AddSound = ContentFile
216+
FilePath = Ronin.rte/Devices/Weapons/K98K/Sounds/Tail3.flac
217+
AddSound = ContentFile
218+
FilePath = Ronin.rte/Devices/Weapons/K98K/Sounds/Tail4.flac
219+
AddSound = ContentFile
220+
FilePath = Ronin.rte/Devices/Weapons/K98K/Sounds/Tail5.flac
221+
AddSound = ContentFile
222+
FilePath = Ronin.rte/Devices/Weapons/K98K/Sounds/Tail6.flac
223+
AddSound = ContentFile
224+
FilePath = Ronin.rte/Devices/Weapons/K98K/Sounds/Tail7.flac
225+
AddSound = ContentFile
226+
FilePath = Ronin.rte/Devices/Weapons/K98K/Sounds/Tail8.flac
227+
AddSound = ContentFile
228+
FilePath = Ronin.rte/Devices/Weapons/K98K/Sounds/Tail9.flac
229+
AddSound = ContentFile
230+
FilePath = Ronin.rte/Devices/Weapons/K98K/Sounds/Tail10.flac
134231
EmptySound = SoundContainer
135232
AddSound = ContentFile
136233
FilePath = Base.rte/Sounds/Devices/EmptyClick1.flac

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