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2 | 2 | // Scene Sounds... welcome to the future, my boy.
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3 | 3 |
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4 | 4 | AddSoundContainer = SoundContainer
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5 |
| - AttenuationStartDistance = 60 |
| 5 | + AttenuationStartDistance = 250 |
6 | 6 | PresetName = Browncoat Capturable Start Capture
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7 |
| - AddSound = ContentFile |
8 |
| - FilePath = Browncoats.rte/Scenes/Sounds/BrowncoatCapturable_StartCapture1.flac |
| 7 | + AddSound = Browncoats.rte/Scenes/Sounds/BrowncoatCapturable_StartCapture1.flac |
9 | 8 |
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10 | 9 | AddSoundContainer = SoundContainer
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11 | 10 | PresetName = Browncoat Capturable Capturing
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12 |
| - AttenuationStartDistance = 60 |
13 |
| - AddSound = ContentFile |
14 |
| - FilePath = Browncoats.rte/Scenes/Sounds/BrowncoatCapturable_Capturing1.flac |
15 |
| - AddSound = ContentFile |
16 |
| - FilePath = Browncoats.rte/Scenes/Sounds/BrowncoatCapturable_Capturing2.flac |
17 |
| - AddSound = ContentFile |
18 |
| - FilePath = Browncoats.rte/Scenes/Sounds/BrowncoatCapturable_Capturing3.flac |
19 |
| - AddSound = ContentFile |
20 |
| - FilePath = Browncoats.rte/Scenes/Sounds/BrowncoatCapturable_Capturing4.flac |
21 |
| - AddSound = ContentFile |
22 |
| - FilePath = Browncoats.rte/Scenes/Sounds/BrowncoatCapturable_Capturing5.flac |
23 |
| - AddSound = ContentFile |
24 |
| - FilePath = Browncoats.rte/Scenes/Sounds/BrowncoatCapturable_Capturing6.flac |
| 11 | + AttenuationStartDistance = 250 |
| 12 | + AddSound = Browncoats.rte/Scenes/Sounds/BrowncoatCapturable_Capturing1.flac |
| 13 | + AddSound = Browncoats.rte/Scenes/Sounds/BrowncoatCapturable_Capturing2.flac |
| 14 | + AddSound = Browncoats.rte/Scenes/Sounds/BrowncoatCapturable_Capturing3.flac |
| 15 | + AddSound = Browncoats.rte/Scenes/Sounds/BrowncoatCapturable_Capturing4.flac |
| 16 | + AddSound = Browncoats.rte/Scenes/Sounds/BrowncoatCapturable_Capturing5.flac |
| 17 | + AddSound = Browncoats.rte/Scenes/Sounds/BrowncoatCapturable_Capturing6.flac |
25 | 18 |
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26 | 19 | AddSoundContainer = SoundContainer
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27 | 20 | PresetName = Browncoat Capturable Stop Capture
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28 |
| - AttenuationStartDistance = 60 |
29 |
| - AddSound = ContentFile |
30 |
| - FilePath = Browncoats.rte/Scenes/Sounds/BrowncoatCapturable_StopCapture1.flac |
| 21 | + AttenuationStartDistance = 250 |
| 22 | + AddSound = Browncoats.rte/Scenes/Sounds/BrowncoatCapturable_StopCapture1.flac |
31 | 23 |
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32 | 24 | AddSoundContainer = SoundContainer
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33 | 25 | PresetName = Browncoat Capturable Capture Success
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34 |
| - AttenuationStartDistance = 60 |
35 |
| - AddSound = ContentFile |
36 |
| - FilePath = Browncoats.rte/Scenes/Sounds/BrowncoatCapturable_CaptureSuccess1.flac |
37 |
| - AddSound = ContentFile |
38 |
| - FilePath = Browncoats.rte/Scenes/Sounds/BrowncoatCapturable_CaptureSuccess2.flac |
| 26 | + AttenuationStartDistance = 250 |
| 27 | + AddSound = Browncoats.rte/Scenes/Sounds/BrowncoatCapturable_CaptureSuccess1.flac |
| 28 | + AddSound = Browncoats.rte/Scenes/Sounds/BrowncoatCapturable_CaptureSuccess2.flac |
| 29 | + |
| 30 | +AddSoundContainer = SoundContainer |
| 31 | + AttenuationStartDistance = 250 |
| 32 | + PresetName = Browncoat Bank Start Capture |
| 33 | + AddSound = Browncoats.rte/Scenes/Sounds/BrowncoatBank_StartCapture1.flac |
| 34 | + AddSound = Browncoats.rte/Scenes/Sounds/BrowncoatBank_StartCapture2.flac |
| 35 | + |
| 36 | +AddSoundContainer = SoundContainer |
| 37 | + PresetName = Browncoat Bank Capturing |
| 38 | + AttenuationStartDistance = 250 |
| 39 | + AddSound = Browncoats.rte/Scenes/Sounds/BrowncoatBank_Capturing1.flac |
| 40 | + AddSound = Browncoats.rte/Scenes/Sounds/BrowncoatBank_Capturing2.flac |
| 41 | + AddSound = Browncoats.rte/Scenes/Sounds/BrowncoatBank_Capturing3.flac |
| 42 | + AddSound = Browncoats.rte/Scenes/Sounds/BrowncoatBank_Capturing4.flac |
| 43 | + AddSound = Browncoats.rte/Scenes/Sounds/BrowncoatBank_Capturing5.flac |
| 44 | + AddSound = Browncoats.rte/Scenes/Sounds/BrowncoatBank_Capturing6.flac |
| 45 | + |
| 46 | +AddSoundContainer = SoundContainer |
| 47 | + PresetName = Browncoat Bank Stop Capture |
| 48 | + AttenuationStartDistance = 250 |
| 49 | + AddSound = Browncoats.rte/Scenes/Sounds/BrowncoatBank_StopCapture1.flac |
| 50 | + AddSound = Browncoats.rte/Scenes/Sounds/BrowncoatBank_StopCapture2.flac |
| 51 | + |
| 52 | +AddSoundContainer = SoundContainer |
| 53 | + PresetName = Browncoat Bank Capture Success |
| 54 | + AttenuationStartDistance = 250 |
| 55 | + AddSound = Browncoats.rte/Scenes/Sounds/BrowncoatBank_CaptureSuccess1.flac |
| 56 | + AddSound = Browncoats.rte/Scenes/Sounds/BrowncoatBank_CaptureSuccess2.flac |
39 | 57 |
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40 | 58 | AddSoundContainer = SoundContainer
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41 | 59 | PresetName = Yskely Refinery Drill Idle Loop
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