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Commit 445110d

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fixed minor issue with spacing consistency
1 parent 6af2121 commit 445110d

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Source/Menus/BuyMenuGUI.cpp

Lines changed: 2 additions & 2 deletions
Original file line numberDiff line numberDiff line change
@@ -2287,7 +2287,7 @@ void BuyMenuGUI::AddPresetsToItemList() {
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int bitmapHeight = 0;
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int bitmapWidth = 0;
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2290-
int rowHeight = 0;
2290+
int rowHeight = -margin;
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int rowWidth = 0;
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for (const SceneObject* sceneObject: *loadout.GetCargoList()) {
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if (dynamic_cast<const Actor*>(sceneObject)) {
@@ -2315,7 +2315,7 @@ void BuyMenuGUI::AddPresetsToItemList() {
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pItemBitmap->Create(bitmapWidth, bitmapHeight);
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// Now actually draw the stuff in the appropriate places
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rowHeight = 0;
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rowHeight = -margin;
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int heightOffset = 0;
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int widthOffset = 0;
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for (const SceneObject* sceneObject: *loadout.GetCargoList()) {

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