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Commit 56bd587

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re-run clang format
1 parent 4dfdad6 commit 56bd587

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2 files changed

+5
-5
lines changed

2 files changed

+5
-5
lines changed

Source/Entities/Scene.cpp

Lines changed: 4 additions & 4 deletions
Original file line numberDiff line numberDiff line change
@@ -831,10 +831,10 @@ std::vector<SceneLayerInfo> Scene::GetCopiedSceneLayerBitmaps() {
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char str[64];
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for (int team = Activity::TeamOne; team < Activity::MaxTeamCount; ++team)
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{
834-
if (m_apUnseenLayer[team])
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{
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m_apUnseenLayer[team]
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}
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if (m_apUnseenLayer[team])
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{
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m_apUnseenLayer[team]
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}
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}
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*/
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Source/Managers/ActivityMan.cpp

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -108,7 +108,7 @@ bool ActivityMan::SaveCurrentGame(const std::string& fileName) {
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modifiableScene->MigrateToModule(g_PresetMan.GetModuleID(c_UserScriptedSavesModuleName));
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modifiableScene->SetSavedGameInternal(true);
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// Make sure the terrain is also treated as an original preset, otherwise it will screw up if we save then load then save again, since it'll try to be a CopyOf of itself.
111+
// Make sure the terrain is also treated as an original preset, otherwise it will screw up if we save then load then save again, since it'll try to be a CopyOf of itself.
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modifiableScene->GetTerrain()->SetPresetName(fileName);
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modifiableScene->GetTerrain()->MigrateToModule(g_PresetMan.GetModuleID(c_UserScriptedSavesModuleName));
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