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README.md

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# Getting Mods
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You can get mods from our [mod portal](https://cccp.mod.io).
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# How To Make Your Voice Heard #
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So you want to take part in the project? A good start would be going to the discord where the project is discussed. You can find a link [here](https://discord.gg/TSU6StNQUG). All our releases are available under the releases area and all of our bugs, changes, and ideas are tracked in GitHub issues. Feel free to play and suggest changes or point out any problems.
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# How To Make Issues #
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Please feel free to add issues and bugs. It's as simple as going to the issues tab and clicking a button. Once you do that, you'll see an easy to follow template to fill in. Try to put in the appropriate category for the issue and it'll be handled from there.
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# How to Contribute #
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If you've got any C++ experience, experience with the game's ini data through modding it, are good at spriting, or know Lua, you can contribute some of your time directly to the project. We'll gladly consider all pull requests that come in and are always happy to have more hands on deck.
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# More Information
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See the [Information and Recommendations](https://github.com/cortex-command-community/Cortex-Command-Community-Project-Source/wiki/Information,-Recommended-Plugins-and-Useful-Links) page for more details and useful development tools.
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***
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# Windows Build Instructions
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These launch configurations are accessible via the [Run and Debug](https://code.visualstudio.com/docs/editor/debugging#_run-and-debug-view) view, and provide profiles to build and run the game in Release mode or any of the [3 Debug modes](https://github.com/cortex-command-community/Cortex-Command-Community-Project-Source/wiki/Meson-build-options).
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All configurations will run pre-launch tasks to build the game using the supported backend before launching.
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# More Information
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See the [Information and Recommendations](https://github.com/cortex-command-community/Cortex-Command-Community-Project-Source/wiki/Information,-Recommended-Plugins-and-Useful-Links) page for more details and useful development tools.
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# How To Make Your Voice Heard #
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So you want to take part in the project? A good start would be going to the discord where the project is discussed. You can find a link [here](https://discord.gg/TSU6StNQUG). After that, all our releases will be available under the releases area and all of our bugs and changes and ideas are tracked in github issues. Feel free to play and suggest changes or point out any problems.
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***
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# How To Make Issues #
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If you're familiar with github you should be familiar with making issues. It's as simple as going to the issues tab and clicking a button. Once you do that, you'll see an easy to follow template to fill in. After you've done that, try to put in the appropriate category for the issue and it'll be handled from there.
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***
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# How to Contribute #
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If you've got any C++ experience, experience with the game's ini data through modding it, are good at spriting or know Lua, you can contribute some of your time directly to the project. We'll look at any pull requests that come in and are always happy to have more hands on deck.

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