@@ -682,57 +682,68 @@ AddSoundContainer = SoundContainer
682
682
///////////////////////////////////////////////////////////////////////
683
683
// Craft
684
684
685
-
685
+ // here for compatibility
686
686
AddSoundContainer = SoundContainer
687
687
PresetName = Ship Explosion
688
- AttenuationStartDistance = 230
689
- AddSound = ContentFile
690
- FilePath = Base.rte/Sounds/Explosions/ShipExplosion1.flac
691
- AddSound = ContentFile
692
- FilePath = Base.rte/Sounds/Explosions/ShipExplosion2.flac
693
- AddSound = ContentFile
694
- FilePath = Base.rte/Sounds/Explosions/ShipExplosion3.flac
688
+ AttenuationStartDistance = 220
689
+ SoundSelectionCycleMode = 2
690
+ AddSoundSet = SoundSet
691
+ AddSound = Base.rte/Sounds/Explosions/Ballistic/ExplodeShip1.flac
692
+ AddSound = Base.rte/Sounds/Explosions/Ballistic/ExplodeShip2.flac
693
+ AddSound = Base.rte/Sounds/Explosions/Ballistic/ExplodeShip3.flac
694
+ AddSoundSet = SoundSet
695
+ AddSound = Base.rte/Sounds/Penetration/Metal/MetalGibE1.flac
696
+ AddSound = Base.rte/Sounds/Penetration/Metal/MetalGibE2.flac
697
+ AddSound = Base.rte/Sounds/Penetration/Metal/MetalGibE3.flac
698
+ AddSound = Base.rte/Sounds/Penetration/Metal/MetalGibE4.flac
699
+ AddSound = Base.rte/Sounds/Penetration/Metal/MetalGibE5.flac
700
+ AddSound = Base.rte/Sounds/Penetration/Metal/MetalGibE6.flac
701
+
702
+
703
+ AddSoundContainer = SoundContainer
704
+ PresetName = Craft Body Gib
705
+ AttenuationStartDistance = 220
706
+ SoundSelectionCycleMode = 2
707
+ AddSoundSet = SoundSet
708
+ AddSound = Base.rte/Sounds/Explosions/Ballistic/ExplodeShip1.flac
709
+ AddSound = Base.rte/Sounds/Explosions/Ballistic/ExplodeShip2.flac
710
+ AddSound = Base.rte/Sounds/Explosions/Ballistic/ExplodeShip3.flac
711
+ AddSoundSet = SoundSet
712
+ AddSound = Base.rte/Sounds/Penetration/Metal/MetalGibE1.flac
713
+ AddSound = Base.rte/Sounds/Penetration/Metal/MetalGibE2.flac
714
+ AddSound = Base.rte/Sounds/Penetration/Metal/MetalGibE3.flac
715
+ AddSound = Base.rte/Sounds/Penetration/Metal/MetalGibE4.flac
716
+ AddSound = Base.rte/Sounds/Penetration/Metal/MetalGibE5.flac
717
+ AddSound = Base.rte/Sounds/Penetration/Metal/MetalGibE6.flac
695
718
696
719
697
720
AddSoundContainer = SoundContainer
698
721
PresetName = Craft Engine Gib
699
722
AttenuationStartDistance = 200
700
- AddSound = ContentFile
701
- FilePath = Base.rte/Sounds/Penetration/Craft/Engine/EngineGib1.flac
702
- AddSound = ContentFile
703
- FilePath = Base.rte/Sounds/Penetration/Craft/Engine/EngineGib2.flac
704
- AddSound = ContentFile
705
- FilePath = Base.rte/Sounds/Penetration/Craft/Engine/EngineGib3.flac
723
+ SoundSelectionCycleMode = 2
724
+ AddSoundSet = SoundSet
725
+ AddSound = Base.rte/Sounds/Explosions/Ballistic/ExplodeEngine1.flac
726
+ AddSound = Base.rte/Sounds/Explosions/Ballistic/ExplodeEngine2.flac
727
+ AddSound = Base.rte/Sounds/Explosions/Ballistic/ExplodeEngine3.flac
728
+ AddSoundSet = SoundSet
729
+ AddSound = Base.rte/Sounds/Penetration/Metal/MetalGibC1.flac
730
+ AddSound = Base.rte/Sounds/Penetration/Metal/MetalGibC2.flac
731
+ AddSound = Base.rte/Sounds/Penetration/Metal/MetalGibC3.flac
732
+ AddSound = Base.rte/Sounds/Penetration/Metal/MetalGibC4.flac
733
+ AddSound = Base.rte/Sounds/Penetration/Metal/MetalGibC5.flac
734
+ AddSound = Base.rte/Sounds/Penetration/Metal/MetalGibC6.flac
706
735
707
736
708
737
AddSoundContainer = SoundContainer
709
738
PresetName = Craft Generic Impact
710
739
AttenuationStartDistance = 175
711
- AddSound = ContentFile
712
- FilePath = Base.rte/Sounds/Penetration/Craft/Generic/Impact1.flac
713
- AddSound = ContentFile
714
- FilePath = Base.rte/Sounds/Penetration/Craft/Generic/Impact2.flac
715
- AddSound = ContentFile
716
- FilePath = Base.rte/Sounds/Penetration/Craft/Generic/Impact3.flac
717
- AddSound = ContentFile
718
- FilePath = Base.rte/Sounds/Penetration/Craft/Generic/Impact4.flac
719
- AddSound = ContentFile
720
- FilePath = Base.rte/Sounds/Penetration/Craft/Generic/Impact5.flac
721
- AddSound = ContentFile
722
- FilePath = Base.rte/Sounds/Penetration/Craft/Generic/Impact6.flac
723
- AddSound = ContentFile
724
- FilePath = Base.rte/Sounds/Penetration/Craft/Generic/Impact7.flac
725
-
726
-
727
- AddSoundContainer = SoundContainer
728
- PresetName = Craft Body Gib
729
- AttenuationStartDistance = 250
730
- AddSound = ContentFile
731
- FilePath = Base.rte/Sounds/Penetration/Craft/Generic/BodyGib1.flac
732
- AddSound = ContentFile
733
- FilePath = Base.rte/Sounds/Penetration/Craft/Generic/BodyGib2.flac
734
- AddSound = ContentFile
735
- FilePath = Base.rte/Sounds/Penetration/Craft/Generic/BodyGib3.flac
740
+ AddSound = Base.rte/Sounds/Penetration/Craft/Impact1.flac
741
+ AddSound = Base.rte/Sounds/Penetration/Craft/Impact2.flac
742
+ AddSound = Base.rte/Sounds/Penetration/Craft/Impact3.flac
743
+ AddSound = Base.rte/Sounds/Penetration/Craft/Impact4.flac
744
+ AddSound = Base.rte/Sounds/Penetration/Craft/Impact5.flac
745
+ AddSound = Base.rte/Sounds/Penetration/Craft/Impact6.flac
746
+ AddSound = Base.rte/Sounds/Penetration/Craft/Impact7.flac
736
747
737
748
///////////////////////////////////////////////////////////////////////
738
749
// Metal Door
@@ -1009,6 +1020,36 @@ AddSoundContainer = SoundContainer
1009
1020
AddSound = Base.rte/Sounds/Penetration/Metal/MetalGibB3.flac
1010
1021
AddSound = Base.rte/Sounds/Penetration/Metal/MetalGibB4.flac
1011
1022
1023
+ AddSoundContainer = SoundContainer
1024
+ PresetName = Metal Gib C
1025
+ AttenuationStartDistance = 160
1026
+ AddSound = Base.rte/Sounds/Penetration/Metal/MetalGibC1.flac
1027
+ AddSound = Base.rte/Sounds/Penetration/Metal/MetalGibC2.flac
1028
+ AddSound = Base.rte/Sounds/Penetration/Metal/MetalGibC3.flac
1029
+ AddSound = Base.rte/Sounds/Penetration/Metal/MetalGibC4.flac
1030
+ AddSound = Base.rte/Sounds/Penetration/Metal/MetalGibC5.flac
1031
+ AddSound = Base.rte/Sounds/Penetration/Metal/MetalGibC6.flac
1032
+
1033
+ AddSoundContainer = SoundContainer
1034
+ PresetName = Metal Gib D
1035
+ AttenuationStartDistance = 140
1036
+ AddSound = Base.rte/Sounds/Penetration/Metal/MetalGibD1.flac
1037
+ AddSound = Base.rte/Sounds/Penetration/Metal/MetalGibD2.flac
1038
+ AddSound = Base.rte/Sounds/Penetration/Metal/MetalGibD3.flac
1039
+ AddSound = Base.rte/Sounds/Penetration/Metal/MetalGibD4.flac
1040
+ AddSound = Base.rte/Sounds/Penetration/Metal/MetalGibD5.flac
1041
+ AddSound = Base.rte/Sounds/Penetration/Metal/MetalGibD6.flac
1042
+
1043
+ AddSoundContainer = SoundContainer
1044
+ PresetName = Metal Gib E
1045
+ AttenuationStartDistance = 190
1046
+ AddSound = Base.rte/Sounds/Penetration/Metal/MetalGibE1.flac
1047
+ AddSound = Base.rte/Sounds/Penetration/Metal/MetalGibE2.flac
1048
+ AddSound = Base.rte/Sounds/Penetration/Metal/MetalGibE3.flac
1049
+ AddSound = Base.rte/Sounds/Penetration/Metal/MetalGibE4.flac
1050
+ AddSound = Base.rte/Sounds/Penetration/Metal/MetalGibE5.flac
1051
+ AddSound = Base.rte/Sounds/Penetration/Metal/MetalGibE6.flac
1052
+
1012
1053
///////////////////////////////////////////////////////////////////////
1013
1054
// Non-generic Metal (the same as above, but named)
1014
1055
// These do not dupe-load the sounds, so it' s purely organizational
@@ -1192,70 +1233,40 @@ AddSoundContainer = SoundContainer
1192
1233
AddSound = Base.rte/Sounds/Penetration/Metal/MetalGibB2.flac
1193
1234
AddSound = Base.rte/Sounds/Penetration/Metal/MetalGibB3.flac
1194
1235
AddSound = Base.rte/Sounds/Penetration/Metal/MetalGibB4.flac
1195
-
1196
- ///////////////////////////////////////////////////////////////////////
1197
- // Robots
1198
-
1199
-
1200
- /* TODO Find replacements sounds for, and then use this previously unused Pawnis SoundContainer.
1201
- AddSoundContainer = SoundContainer
1202
- PresetName = Robot Head Impact
1203
- AttenuationStartDistance = 130
1204
- AddSound = ContentFile
1205
- FilePath = Base.rte/Sounds/Penetration/Robot/Generic/HeadImpact1.flac (5 sounds)
1206
- */
1207
-
1208
-
1236
+
1209
1237
AddSoundContainer = SoundContainer
1210
- PresetName = Robot Head Gib
1211
- AttenuationStartDistance = 150
1212
- PitchVariation = 0.05
1213
- AddSound = ContentFile
1214
- FilePath = Base.rte/Sounds/Penetration/Robot/Generic/HeadGib1.flac
1215
- AddSound = ContentFile
1216
- FilePath = Base.rte/Sounds/Penetration/Robot/Generic/HeadGib2.flac
1217
- AddSound = ContentFile
1218
- FilePath = Base.rte/Sounds/Penetration/Robot/Generic/HeadGib3.flac
1219
-
1220
-
1221
- /* TODO Find replacements sounds for, and then use this previously unused Pawnis SoundContainer.
1238
+ PresetName = Metal Gib Head
1239
+ AttenuationStartDistance = 170
1240
+ AddSound = Base.rte/Sounds/Penetration/Metal/MetalGibB1.flac
1241
+ AddSound = Base.rte/Sounds/Penetration/Metal/MetalGibB2.flac
1242
+ AddSound = Base.rte/Sounds/Penetration/Metal/MetalGibB3.flac
1243
+ AddSound = Base.rte/Sounds/Penetration/Metal/MetalGibB4.flac
1244
+ AddSound = Base.rte/Sounds/Penetration/Metal/MetalGibD1.flac
1245
+ AddSound = Base.rte/Sounds/Penetration/Metal/MetalGibD2.flac
1246
+ AddSound = Base.rte/Sounds/Penetration/Metal/MetalGibD3.flac
1247
+ AddSound = Base.rte/Sounds/Penetration/Metal/MetalGibD4.flac
1248
+ AddSound = Base.rte/Sounds/Penetration/Metal/MetalGibD5.flac
1249
+ AddSound = Base.rte/Sounds/Penetration/Metal/MetalGibD6.flac
1250
+
1222
1251
AddSoundContainer = SoundContainer
1223
- PresetName = Robot Torso Impact
1224
- AttenuationStartDistance = 125
1225
- AddSound = ContentFile
1226
- FilePath = Base.rte/Sounds/Penetration/Robot/Generic/TorsoImpact1.flac (4 sounds)
1227
- */
1228
-
1229
-
1252
+ PresetName = Metal Gib Torso
1253
+ AttenuationStartDistance = 170
1254
+ AddSound = Base.rte/Sounds/Penetration/Metal/MetalGibC1.flac
1255
+ AddSound = Base.rte/Sounds/Penetration/Metal/MetalGibC2.flac
1256
+ AddSound = Base.rte/Sounds/Penetration/Metal/MetalGibC3.flac
1257
+ AddSound = Base.rte/Sounds/Penetration/Metal/MetalGibC4.flac
1258
+ AddSound = Base.rte/Sounds/Penetration/Metal/MetalGibC5.flac
1259
+ AddSound = Base.rte/Sounds/Penetration/Metal/MetalGibC6.flac
1260
+
1230
1261
AddSoundContainer = SoundContainer
1231
- PresetName = Robot Torso Gib
1262
+ PresetName = Metal Gib Limb
1232
1263
AttenuationStartDistance = 140
1233
- PitchVariation = 0.05
1234
- AddSound = ContentFile
1235
- FilePath = Base.rte/Sounds/Penetration/Robot/Generic/TorsoGib1.flac
1236
- AddSound = ContentFile
1237
- FilePath = Base.rte/Sounds/Penetration/Robot/Generic/TorsoGib2.flac
1238
- AddSound = ContentFile
1239
- FilePath = Base.rte/Sounds/Penetration/Robot/Generic/TorsoGib3.flac
1240
-
1241
-
1242
- /* TODO Find replacements sounds for, and then use this previously unused Pawnis SoundContainer.
1243
- AddSoundContainer = SoundContainer
1244
- PresetName = Robot Limb Impact
1245
- AttenuationStartDistance = 120
1246
- AddSound = ContentFile
1247
- FilePath = Base.rte/Sounds/Penetration/Robot/Generic/LimbImpact1.flac (4 sounds)
1248
- */
1249
-
1250
-
1251
- AddSoundContainer = SoundContainer
1252
- PresetName = Robot Limb Gib
1253
- AttenuationStartDistance = 130
1254
- PitchVariation = 0.05
1255
- AddSound = ContentFile
1256
- FilePath = Base.rte/Sounds/Penetration/Robot/Generic/LimbGib1.flac
1257
- AddSound = ContentFile
1258
- FilePath = Base.rte/Sounds/Penetration/Robot/Generic/LimbGib2.flac
1264
+ AddSound = Base.rte/Sounds/Penetration/Metal/MetalGibD1.flac
1265
+ AddSound = Base.rte/Sounds/Penetration/Metal/MetalGibD2.flac
1266
+ AddSound = Base.rte/Sounds/Penetration/Metal/MetalGibD3.flac
1267
+ AddSound = Base.rte/Sounds/Penetration/Metal/MetalGibD4.flac
1268
+ AddSound = Base.rte/Sounds/Penetration/Metal/MetalGibD5.flac
1269
+ AddSound = Base.rte/Sounds/Penetration/Metal/MetalGibD6.flac
1259
1270
1260
1271
1261
1272
///////////////////////////////////////////////////////////////////////
0 commit comments