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Move zero g battle off the map so it doesn't show up for skirmish defense and other activities that don't have required areas
Moved decision day a bit
1 parent 57f54b9 commit 82845a5

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3 files changed

+5
-3
lines changed

3 files changed

+5
-3
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Base.rte/Activities.ini

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@@ -134,6 +134,7 @@ AddActivity = GAScripted
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CPUTeam = 1
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MaxPlayerSupport = 1
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LuaClassName = OneManArmyZeroG
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SceneName = Zero-G Battle
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DeployUnitsSwitchEnabled = 1
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DefaultDeployUnits = 0
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@@ -147,6 +148,7 @@ AddActivity = GAScripted
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CPUTeam = 1
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MaxPlayerSupport = 1
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LuaClassName = OneManArmyZeroG
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SceneName = Zero-G Battle
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DeployUnitsSwitchEnabled = 1
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DefaultDeployUnits = 0
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Base.rte/Scenes/ZeroGBattle.ini

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@@ -6,8 +6,8 @@ AddScene = Scene
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PresetName = Zero-G Battle
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Description = Float freely in the void.
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LocationOnPlanet = Vector
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X = 99
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Y = 99
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X = 999999
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Y = 999999
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MetagamePlayable = 0
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Terrain = SLTerrain
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CopyOf = Null Terrain

Missions.rte/Scenes/Decision Day.ini

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@@ -4,7 +4,7 @@ AddScene = Scene
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Description = Caught in a rain of fire, the only way out is in...
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LocationOnPlanet = Vector
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X = 90
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Y = 150
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Y = 155
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MetagamePlayable = 0
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PreviewBitmapFile = ContentFile
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FilePath = Missions.rte/Scenes/Decision Day.preview.png

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