File tree Expand file tree Collapse file tree 1 file changed +4
-4
lines changed Expand file tree Collapse file tree 1 file changed +4
-4
lines changed Original file line number Diff line number Diff line change @@ -85,7 +85,7 @@ bool AudioMan::Initialize() {
85
85
86
86
// Add a lowpass filter to the music channel group for pause menu usage
87
87
FMOD::DSP* dsp_multibandeq;
88
- audioSystemSetupResult = (audioSystemSetupResult== FMOD_OK) ? m_AudioSystem->createDSPByType (FMOD_DSP_TYPE_MULTIBAND_EQ, &dsp_multibandeq) : audioSystemSetupResult;
88
+ audioSystemSetupResult = (audioSystemSetupResult == FMOD_OK) ? m_AudioSystem->createDSPByType (FMOD_DSP_TYPE_MULTIBAND_EQ, &dsp_multibandeq) : audioSystemSetupResult;
89
89
audioSystemSetupResult = (audioSystemSetupResult == FMOD_OK) ? dsp_multibandeq->setParameterFloat (1 , 22000 .0f ) : audioSystemSetupResult; // Functionally inactive lowpass filter
90
90
audioSystemSetupResult = (audioSystemSetupResult == FMOD_OK) ? m_MusicChannelGroup->addDSP (0 , dsp_multibandeq) : audioSystemSetupResult;
91
91
@@ -1012,12 +1012,12 @@ FMOD_RESULT F_CALLBACK AudioMan::SoundChannelEndedCallback(FMOD_CHANNELCONTROL*
1012
1012
1013
1013
FMOD_RESULT AudioMan::SetMusicMuffledState (bool musicMuffledState) {
1014
1014
FMOD_RESULT status = FMOD_OK;
1015
- if (musicMuffledState != m_MusicMuffled){
1015
+ if (musicMuffledState != m_MusicMuffled) {
1016
1016
FMOD::DSP* dsp_multibandeq;
1017
1017
status = (status == FMOD_OK) ? m_MusicChannelGroup->getDSP (0 , &dsp_multibandeq) : status;
1018
1018
float frequency = 22000 .0F ;
1019
-
1020
- if (musicMuffledState){
1019
+
1020
+ if (musicMuffledState) {
1021
1021
frequency = 1000 .0F ;
1022
1022
}
1023
1023
You can’t perform that action at this time.
0 commit comments