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add primitive depth
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Source/System/Constants.h

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@@ -144,6 +144,7 @@ namespace RTE {
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-1.0f, -1.0f, 0.0f, 1.0f};
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static constexpr float c_GuiDepth = -100.0f;
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static constexpr float c_PrimitiveDepth = -75.0f;
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static constexpr float c_DefaultDrawDepth = 0.0f;
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static constexpr float c_TerrainBGDepth = 50.0f;
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static constexpr float c_BackgroundDepth = 100.0f;

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