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Copy file name to clipboardExpand all lines: CHANGELOG.md
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@@ -79,6 +79,8 @@ The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/),
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- New `Attachable` INI and Lua (R/W) properties `InheritsVelWhenDetached` and `InheritsAngularVelWhenDetached`, which determine how much of these velocities an attachable inherits from its parent when detached. Defaults to 1.
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- New `ACraft` INI and Lua (R/W) property `CanEnterOrbit`, which determines whether a craft can enter orbit (and refund gold appropriately) or not. If false, default out-of-bounds deletion logic applies.
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</details>
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<details><summary><b>Changed</b></summary>
@@ -113,14 +115,16 @@ The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/),
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- Internal GUI element `ComboBox` no longer displays dropdown combobutton when disabled, to communicate visually that it's setting is not modifiable.
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- Almost all ctrl+* special inputs functionality (i.e restarting activity, world dumps, showing performance stats) are now mapped to right alt, to not interfere with default crouching inputs. The only exception is ctrl+arrow keys for changing console size.
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- Almost all ctrl+\* special inputs functionality (i.e restarting activity, world dumps, showing performance stats) are now mapped to right alt, to not interfere with default crouching inputs. The only exception is ctrl+arrow keys for changing console size.
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-`Gib`s and detached `Attachable`s now inherit the parent's angular velocity by default.
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-`InheritsVel` now accounts for the angular velocity of the parent MO, resulting in offset gibs and emissions being flung further away.
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-`InheritsVel` and its ilk have been uncapped, allowing users to set them outside of 0-1.
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-`Scene` Lua functions `AddNavigatableArea(areaName)` and `ClearNavigatableAreas()` have been renamed/corrected to `AddNavigableArea(areaName)` and `ClearNavigableAreas()`, respectively.
// Need to block until all current pathfinding requests are finished. Ugh, if only we had a better way (interrupt/cancel a path request to start a new one?)
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// TODO: Make the PathRequest struct more capable and maybe we can delay starting or cancel mid-request?
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BlockUntilAllPathingRequestsComplete();
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m_NavigatableAreasUpToDate = true;
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m_NavigableAreasUpToDate = true;
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for (int team = Activity::Teams::NoTeam; team < Activity::Teams::MaxTeamCount; ++team) {
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