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1 parent 1aa26e9 commit b0ea899Copy full SHA for b0ea899
Base.rte/Activities/BunkerBreach.lua
@@ -278,7 +278,7 @@ function BunkerBreach:UpdateActivity()
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for actor in MovableMan.Actors do
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if actor.ClassName ~= "ADoor" and actor.Health > 0 then
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--Units will weigh in based on their Health
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- if actor.Team == self.PlayerTeam then
+ if actor.Team == self.playerTeam then
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allyCount = allyCount + actor.Health/actor.MaxHealth;
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elseif actor.Team == self.CPUTeam then
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enemyCount = enemyCount + actor.Health/actor.MaxHealth;
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