@@ -1109,6 +1109,49 @@ AddSoundContainer = SoundContainer
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AddSound = Base.rte/Sounds/Explosions/Ballistic/ExplodeLarge4.flac
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AddSound = Base.rte/Sounds/Explosions/Ballistic/ExplodeLarge5.flac
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+ ///////////////////////////////////////////////////////////////////////
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+ // Metal Shield Sounds
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+
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+ AddSoundContainer = SoundContainer
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+ PresetName = Metal Shield Foley
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+ AttenuationStartDistance = 100
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+ Priority = 200
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+ AddSound = Base.rte/Sounds/Devices/Shield/MetalShieldFoley1.flac
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+ AddSound = Base.rte/Sounds/Devices/Shield/MetalShieldFoley2.flac
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+ AddSound = Base.rte/Sounds/Devices/Shield/MetalShieldFoley3.flac
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+ AddSound = Base.rte/Sounds/Devices/Shield/MetalShieldFoley4.flac
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+ AddSound = Base.rte/Sounds/Devices/Shield/MetalShieldFoley5.flac
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+ AddSound = Base.rte/Sounds/Devices/Shield/MetalShieldFoley6.flac
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+ AddSound = Base.rte/Sounds/Devices/Shield/MetalShieldFoley7.flac
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+ AddSound = Base.rte/Sounds/Devices/Shield/MetalShieldFoley8.flac
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+ AddSound = Base.rte/Sounds/Devices/Shield/MetalShieldFoley9.flac
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+ AddSound = Base.rte/Sounds/Devices/Shield/MetalShieldFoley10.flac
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+
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+ AddSoundContainer = SoundContainer
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+ PresetName = Metal Shield Walk
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+ AttenuationStartDistance = 100
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+ Priority = 200
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+ AddSound = Base.rte/Sounds/Devices/Shield/MetalShieldWalk1.flac
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+ AddSound = Base.rte/Sounds/Devices/Shield/MetalShieldWalk2.flac
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+ AddSound = Base.rte/Sounds/Devices/Shield/MetalShieldWalk3.flac
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+ AddSound = Base.rte/Sounds/Devices/Shield/MetalShieldWalk4.flac
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+ AddSound = Base.rte/Sounds/Devices/Shield/MetalShieldWalk5.flac
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+ AddSound = Base.rte/Sounds/Devices/Shield/MetalShieldWalk6.flac
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+ AddSound = Base.rte/Sounds/Devices/Shield/MetalShieldWalk7.flac
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+ AddSound = Base.rte/Sounds/Devices/Shield/MetalShieldWalk8.flac
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+ AddSound = Base.rte/Sounds/Devices/Shield/MetalShieldWalk9.flac
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+ AddSound = Base.rte/Sounds/Devices/Shield/MetalShieldWalk10.flac
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+ AddSound = Base.rte/Sounds/Devices/Shield/MetalShieldWalk11.flac
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+ AddSound = Base.rte/Sounds/Devices/Shield/MetalShieldWalk12.flac
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+ AddSound = Base.rte/Sounds/Devices/Shield/MetalShieldWalk13.flac
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+ AddSound = Base.rte/Sounds/Devices/Shield/MetalShieldWalk14.flac
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+ AddSound = Base.rte/Sounds/Devices/Shield/MetalShieldWalk15.flac
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+ AddSound = Base.rte/Sounds/Devices/Shield/MetalShieldWalk16.flac
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+ AddSound = Base.rte/Sounds/Devices/Shield/MetalShieldWalk17.flac
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+ AddSound = Base.rte/Sounds/Devices/Shield/MetalShieldWalk18.flac
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+ AddSound = Base.rte/Sounds/Devices/Shield/MetalShieldWalk19.flac
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+ AddSound = Base.rte/Sounds/Devices/Shield/MetalShieldWalk20.flac
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+
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///////////////////////////////////////////////////////////////////////
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// Actor Footsteps
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