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Merge branch 'development' into browncoat-mission
2 parents c63cf09 + 366b9e0 commit b600816

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  • Data/Base.rte/Scenes/Objects/Bunkers/BunkerSystems/Automovers/Controller

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Data/Base.rte/Scenes/Objects/Bunkers/BunkerSystems/Automovers/Controller/Controller.lua

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@@ -1581,7 +1581,7 @@ automoverActorFunctions.centreActorToClosestNodeIfMovingInAppropriateDirection =
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local centeringSpeedAndDistance = self.movementAcceleration * 5;
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for _, centeringAxis in pairs(centeringAxes) do
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if actor.MovePathSize > 0 and directionConnectingArea == nil ~= nil then
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if actor.MovePathSize > 0 and directionConnectingArea ~= nil then
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-- Collect all points ahead of us in the box to adjust to centre
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local positionsToFixUp = {};
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local stop = false;

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