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Bullet Metal should be stronger, so that it can be used for destroyable MOSR projectiles.
Besides, it has always settled into `Scrap Metal` anyway.
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Data/Base.rte/Materials.ini

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@@ -1135,7 +1135,7 @@ AddMaterial = Material
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PresetName = Bullet Metal
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Bounce = 0.4
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Friction = 0.2
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StructuralIntegrity = 4
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StructuralIntegrity = 40
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DensityKGPerVolumeL = 8.5
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GibImpulseLimitPerVolumeL = 15
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GibWoundLimitPerVolumeL = 0.1

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