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lines changed Original file line number Diff line number Diff line change @@ -157,6 +157,9 @@ function BunkerBreach:SetupDefenderActors()
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elseif actor .Team ~= self .defenderTeam then
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MovableMan :ChangeActorTeam (actor , self .defenderTeam );
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end
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+ elseif IsADoor (actor ) then
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+ -- Give every door to the defender team
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+ actor .Team = self .defenderTeam ;
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end
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end
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Original file line number Diff line number Diff line change @@ -67,6 +67,13 @@ function Survival:StartNewGame()
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self .randomSpawnTime = 4000 ;
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end
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self .enemySpawnTimeLimit = (self .baseSpawnTime + math.random (self .randomSpawnTime )) * rte .SpawnIntervalScale ;
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+
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+ for actor in MovableMan .AddedActors do
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+ if IsADoor (actor ) then
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+ -- Give every door to the player team
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+ actor .Team = self :GetTeamOfPlayer (Activity .PLAYER_1 );
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+ end
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+ end
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self :SetupHumanPlayerBrains ();
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end
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