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blast door sounds
1 parent d4e0d18 commit c61e466

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8 files changed

+32
-4
lines changed

8 files changed

+32
-4
lines changed

Data/Base.rte/Scenes/Objects/Bunkers/BunkerSystems/BlastDoors/BlastDoors.ini

Lines changed: 4 additions & 4 deletions
Original file line numberDiff line numberDiff line change
@@ -222,13 +222,13 @@ AddEffect = ADoor
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DrawMaterialLayerWhenOpen = 1
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DrawMaterialLayerWhenClosed = 1
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DoorMoveStartSound = SoundContainer
225-
CopyOf = Door Movement Start
225+
CopyOf = Blast Door Movement Start
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DoorMoveSound = SoundContainer
227-
CopyOf = Door Movement Loop
227+
CopyOf = Blast Door Movement Loop
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DoorDirectionChangeSound = SoundContainer
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CopyOf = Door Movement Change Direction
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DoorMoveEndSound = SoundContainer
231-
CopyOf = Door Movement End
231+
CopyOf = Blast Door Movement End
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GibImpulseLimit = 5000
233233
GibWoundLimit = 30
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GibBlastStrength = 50
@@ -337,7 +337,7 @@ AddActor = ADoor
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Y = 0
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OpenClosedAngle = Matrix
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AngleDegrees = 180
340-
DoorMoveTime = 60000
340+
DoorMoveTime = 10000
341341
ClosedByDefault = 1
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ResetDefaultDelay = 1500
343343
SensorInterval = 100

Data/Base.rte/Sounds.ini

Lines changed: 28 additions & 0 deletions
Original file line numberDiff line numberDiff line change
@@ -500,6 +500,7 @@ AddSoundContainer = SoundContainer
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AddSoundContainer = SoundContainer
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PresetName = Door Movement Loop
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AttenuationStartDistance = 90
503+
LoopSetting = -1
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AddSound = ContentFile
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FilePath = Base.rte/Sounds/Mechanisms/Doors/MovementLoop.flac
505506

@@ -516,6 +517,33 @@ AddSoundContainer = SoundContainer
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AttenuationStartDistance = 90
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AddSound = ContentFile
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FilePath = Base.rte/Sounds/Mechanisms/Doors/MovementEnd.flac
520+
521+
AddSoundContainer = SoundContainer
522+
PresetName = Blast Door Movement Start
523+
AttenuationStartDistance = 200
524+
AddSound = ContentFile
525+
FilePath = Base.rte/Sounds/Mechanisms/Doors/BlastDoorMovementStart1.flac
526+
AddSound = ContentFile
527+
FilePath = Base.rte/Sounds/Mechanisms/Doors/BlastDoorMovementStart2.flac
528+
529+
530+
AddSoundContainer = SoundContainer
531+
PresetName = Blast Door Movement Loop
532+
AttenuationStartDistance = 150
533+
LoopSetting = -1
534+
AddSound = ContentFile
535+
FilePath = Base.rte/Sounds/Mechanisms/Doors/BlastDoorMovementLoop1.flac
536+
AddSound = ContentFile
537+
FilePath = Base.rte/Sounds/Mechanisms/Doors/BlastDoorMovementLoop2.flac
538+
539+
540+
AddSoundContainer = SoundContainer
541+
PresetName = Blast Door Movement End
542+
AttenuationStartDistance = 200
543+
AddSound = ContentFile
544+
FilePath = Base.rte/Sounds/Mechanisms/Doors/BlastDoorMovementEnd1.flac
545+
AddSound = ContentFile
546+
FilePath = Base.rte/Sounds/Mechanisms/Doors/BlastDoorMovementEnd2.flac
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AddSoundContainer = SoundContainer
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