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try new music transitions
1 parent 98d9b80 commit ca8441c

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49 files changed

+65
-8
lines changed

Data/Base.rte/Activities/Utility/GameIntensityCalculator.lua

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -87,7 +87,7 @@ function GameIntensityCalculator:UpdateGameIntensityCalculator()
8787
for mo in MovableMan:GetMOsInBox(screenBox, -1, true) do
8888
if IsActor(mo) then
8989
mo = ToActor(mo);
90-
healthLostThisFrame = healthLostThisFrame + mo.PrevHealth - mo.Health;
90+
healthLostThisFrame = math.max(0, healthLostThisFrame + mo.PrevHealth - mo.Health);
9191
end
9292
end
9393
end

Data/Browncoats.rte/Music.ini

Lines changed: 64 additions & 7 deletions
Original file line numberDiff line numberDiff line change
@@ -6,7 +6,7 @@ AddSoundContainer = SoundContainer
66
Immobile = 1
77
BusRouting = Music
88
MusicPreEntryTime = 2637.4
9-
MusicExitTime = 34286.2
9+
MusicExitTime = 50000.0 // Arbitrary
1010
AddSound = Browncoats.rte/Music/BC/BC_Intro_91_1_13_001.ogg
1111

1212
AddSoundContainer = SoundContainer
@@ -69,8 +69,44 @@ AddSoundContainer = SoundContainer
6969
Immobile = 1
7070
BusRouting = Music
7171
MusicPreEntryTime = 2637.4
72-
MusicExitTime = 44835.8
73-
AddSound = Browncoats.rte/Music/BC/BC_TenseTransition_91_1_17_001.ogg
72+
MusicExitTime = 5274.8
73+
AddSound = Browncoats.rte/Music/BC/BC_TenseTransition_91_1_2_001.ogg
74+
75+
AddSoundContainer = SoundContainer
76+
PresetName = BC Tense Transition 2
77+
Priority = 1
78+
Immobile = 1
79+
BusRouting = Music
80+
MusicPreEntryTime = 2637.4
81+
MusicExitTime = 5274.8
82+
AddSound = Browncoats.rte/Music/BC/BC_TenseTransition_91_1_2_002.ogg
83+
84+
AddSoundContainer = SoundContainer
85+
PresetName = BC Tense Transition 3
86+
Priority = 1
87+
Immobile = 1
88+
BusRouting = Music
89+
MusicPreEntryTime = 2637.4
90+
MusicExitTime = 5274.8
91+
AddSound = Browncoats.rte/Music/BC/BC_TenseTransition_91_1_2_003.ogg
92+
93+
AddSoundContainer = SoundContainer
94+
PresetName = BC Tense Transition 4
95+
Priority = 1
96+
Immobile = 1
97+
BusRouting = Music
98+
MusicPreEntryTime = 2637.4
99+
MusicExitTime = 5274.8
100+
AddSound = Browncoats.rte/Music/BC/BC_TenseTransition_91_1_2_004.ogg
101+
102+
AddSoundContainer = SoundContainer
103+
PresetName = BC Tense Transition 5
104+
Priority = 1
105+
Immobile = 1
106+
BusRouting = Music
107+
MusicPreEntryTime = 2637.4
108+
MusicExitTime = 5274.8
109+
AddSound = Browncoats.rte/Music/BC/BC_TenseTransition_91_1_2_005.ogg
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75111
AddSoundContainer = SoundContainer
76112
PresetName = BC Tense 1
@@ -163,13 +199,13 @@ AddSoundContainer = SoundContainer
163199
AddSound = Browncoats.rte/Music/BC/BC_Tense_91_1_9_010.ogg
164200

165201
AddSoundContainer = SoundContainer
166-
PresetName = BC Intense Transition 1
202+
PresetName = BC Tense 11
167203
Priority = 1
168204
Immobile = 1
169205
BusRouting = Music
170206
MusicPreEntryTime = 2637.4
171207
MusicExitTime = 44835.8
172-
AddSound = Browncoats.rte/Music/BC/BC_IntenseTransition_91_1_17_001.ogg
208+
AddSound = Browncoats.rte/Music/BC/BC_Tense_91_1_17_011.ogg
173209

174210
AddSoundContainer = SoundContainer
175211
PresetName = BC Intense 1
@@ -252,6 +288,15 @@ AddSoundContainer = SoundContainer
252288
MusicExitTime = 23736.6
253289
AddSound = Browncoats.rte/Music/BC/BC_Intense_91_1_9_009.ogg
254290

291+
AddSoundContainer = SoundContainer
292+
PresetName = BC Intense 10
293+
Priority = 1
294+
Immobile = 1
295+
BusRouting = Music
296+
MusicPreEntryTime = 2637.4
297+
MusicExitTime = 44835.8
298+
AddSound = Browncoats.rte/Music/BC/BC_Intense_91_1_17_010.ogg
299+
255300
AddSoundContainer = SoundContainer
256301
PresetName = BC Boss Transition 1
257302
Priority = 1
@@ -409,6 +454,14 @@ AddDynamicSongSection = DynamicSongSection
409454
SectionType = Tense
410455
AddTransitionSoundContainer = SoundContainer
411456
CopyOf = BC Tense Transition 1
457+
AddTransitionSoundContainer = SoundContainer
458+
CopyOf = BC Tense Transition 2
459+
AddTransitionSoundContainer = SoundContainer
460+
CopyOf = BC Tense Transition 3
461+
AddTransitionSoundContainer = SoundContainer
462+
CopyOf = BC Tense Transition 4
463+
AddTransitionSoundContainer = SoundContainer
464+
CopyOf = BC Tense Transition 5
412465
AddSoundContainer = SoundContainer
413466
CopyOf = BC Tense 1
414467
AddSoundContainer = SoundContainer
@@ -429,13 +482,15 @@ AddDynamicSongSection = DynamicSongSection
429482
CopyOf = BC Tense 9
430483
AddSoundContainer = SoundContainer
431484
CopyOf = BC Tense 10
485+
AddSoundContainer = SoundContainer
486+
CopyOf = BC Tense 11
432487
SoundContainerSelectionCycleMode = shuffle
433488

434489
AddDynamicSongSection = DynamicSongSection
435490
PresetName = BC Intense
436491
SectionType = Intense
437-
AddTransitionSoundContainer = SoundContainer
438-
CopyOf = BC Intense Transition 1
492+
// AddTransitionSoundContainer = SoundContainer
493+
// CopyOf = BC Intense Transition 1
439494
AddSoundContainer = SoundContainer
440495
CopyOf = BC Intense 1
441496
AddSoundContainer = SoundContainer
@@ -454,6 +509,8 @@ AddDynamicSongSection = DynamicSongSection
454509
CopyOf = BC Intense 8
455510
AddSoundContainer = SoundContainer
456511
CopyOf = BC Intense 9
512+
AddSoundContainer = SoundContainer
513+
CopyOf = BC Intense 10
457514
SoundContainerSelectionCycleMode = shuffle
458515

459516
AddDynamicSongSection = DynamicSongSection
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