@@ -6,9 +6,45 @@ AddSoundContainer = SoundContainer
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Immobile = 1
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BusRouting = Music
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MusicPreEntryTime = 2637.4
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- MusicExitTime = 50000 .0 // Arbitrary
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+ MusicExitTime = 40000 .0 // Arbitrary
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AddSound = Browncoats.rte/Music/BC/BC_Intro_91_1_13_001.ogg
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+ AddSoundContainer = SoundContainer
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+ PresetName = BC Ambient Transition 1
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+ Priority = 1
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+ Immobile = 1
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+ BusRouting = Music
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+ MusicPreEntryTime = 2637.4
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+ MusicExitTime = 18493.0 // Arbitrary
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+ AddSound = Browncoats.rte/Music/BC/BC_AmbientTransition_91_1_7_001.ogg
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+
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+ AddSoundContainer = SoundContainer
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+ PresetName = BC Ambient Transition 2
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+ Priority = 1
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+ Immobile = 1
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+ BusRouting = Music
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+ MusicPreEntryTime = 2637.4
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+ MusicExitTime = 18493.0 // Arbitrary
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+ AddSound = Browncoats.rte/Music/BC/BC_AmbientTransition_91_1_7_002.ogg
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+
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+ AddSoundContainer = SoundContainer
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+ PresetName = BC Ambient Transition 3
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+ Priority = 1
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+ Immobile = 1
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+ BusRouting = Music
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+ MusicPreEntryTime = 2637.4
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+ MusicExitTime = 18493.0 // Arbitrary
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+ AddSound = Browncoats.rte/Music/BC/BC_AmbientTransition_91_1_7_003.ogg
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+
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+ AddSoundContainer = SoundContainer
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+ PresetName = BC Ambient Transition 4
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+ Priority = 1
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+ Immobile = 1
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+ BusRouting = Music
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+ MusicPreEntryTime = 2637.4
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+ MusicExitTime = 18493.0 // Arbitrary
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+ AddSound = Browncoats.rte/Music/BC/BC_AmbientTransition_91_1_7_004.ogg
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+
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AddSoundContainer = SoundContainer
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PresetName = BC Ambient 1
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Priority = 1
@@ -480,6 +516,14 @@ AddDynamicSongSection = DynamicSongSection
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AddDynamicSongSection = DynamicSongSection
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PresetName = BC Ambient
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SectionType = Ambient
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+ AddTransitionSoundContainer = SoundContainer
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+ CopyOf = BC Ambient Transition 1
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+ AddTransitionSoundContainer = SoundContainer
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+ CopyOf = BC Ambient Transition 2
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+ AddTransitionSoundContainer = SoundContainer
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+ CopyOf = BC Ambient Transition 3
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+ AddTransitionSoundContainer = SoundContainer
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+ CopyOf = BC Ambient Transition 4
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AddSoundContainer = SoundContainer
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CopyOf = BC Ambient 1
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AddSoundContainer = SoundContainer
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