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Reset region defense timer for human owned regions, so losing a region and recapturing it right away won't suddenly spawn reinforcements
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Data/Missions.rte/Activities/DecisionDay.lua

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@@ -1611,6 +1611,8 @@ function DecisionDay:UpdateAIDecisions()
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bunkerRegionData.aiRegionDefenseTimer:Reset();
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end
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elseif bunkerRegionData.ownerTeam == self.humanTeam then
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bunkerRegionData.aiRegionDefenseTimer:Reset();
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humanOwnedBunkerRegions[#humanOwnedBunkerRegions + 1] = bunkerRegionData;
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if bunkerRegionData.aiRecaptureWeight > 0 and (bunkerRegionForAIToRecapture == nil or bunkerRegionData.aiRecaptureWeight > bunkerRegionForAIToRecapture.aiRecaptureWeight) and bunkerRegionData.aiRegionAttackTimer:IsPastSimTimeLimit() then
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bunkerRegionForAIToRecapture = bunkerRegionData;

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