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1 parent 7407650 commit db9e4d2Copy full SHA for db9e4d2
Data/Base.rte/Activities/OneManArmy.lua
@@ -300,7 +300,7 @@ function OneManArmy:UpdateActivity()
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end
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--Spawn the AI
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- if self.CPUTeam ~= Activity.NOTEAM and self.enemySpawnTimer:LeftTillSimMS(self.enemySpawnTimeLimit) <= 0 and then
+ if self.CPUTeam ~= Activity.NOTEAM and self.enemySpawnTimer:LeftTillSimMS(self.enemySpawnTimeLimit) <= 0 then
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local ship, actorsInCargo;
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if math.random() < 0.5 then
@@ -418,4 +418,4 @@ function OneManArmy:UpdateActivity()
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self.enemySpawnTimeLimit = (self.baseSpawnTime + math.random(self.baseSpawnTime)) * rte.SpawnIntervalScale;
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-end
+end
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