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1 parent 94f61b3 commit e501e50Copy full SHA for e501e50
Data/Base.rte/Activities/BunkerBreach.lua
@@ -151,7 +151,7 @@ function BunkerBreach:SetupDefenderActors()
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end
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for actor in MovableMan.AddedActors do
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- if not actor:IsInGroup("Brains") and not actor:IsInGroup("Bunker Systems - Automovers") then
+ if not actor:IsInGroup("Brains") and not actor:IsInGroup("Bunker Systems - Automovers") and not IsADoor(actor) then
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if hasSpawnAreas then
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actor.ToDelete = true;
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elseif actor.Team ~= self.defenderTeam then
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