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| 1 | +/////////////////////////////////////////////////////////////////////// |
| 2 | +// AK47 Sounds |
| 3 | + |
| 4 | +AddSoundContainer = SoundContainer |
| 5 | + PresetName = Mech Ronin AK-47 |
| 6 | + Volume = 0.75 |
| 7 | + AddSound = ContentFile |
| 8 | + FilePath = Ronin.rte/Devices/Weapons/AK47/Sounds/Mech1.flac |
| 9 | + AddSound = ContentFile |
| 10 | + FilePath = Ronin.rte/Devices/Weapons/AK47/Sounds/Mech2.flac |
| 11 | + AddSound = ContentFile |
| 12 | + FilePath = Ronin.rte/Devices/Weapons/AK47/Sounds/Mech3.flac |
| 13 | + AddSound = ContentFile |
| 14 | + FilePath = Ronin.rte/Devices/Weapons/AK47/Sounds/Mech4.flac |
| 15 | + AddSound = ContentFile |
| 16 | + FilePath = Ronin.rte/Devices/Weapons/AK47/Sounds/Mech5.flac |
| 17 | + AddSound = ContentFile |
| 18 | + FilePath = Ronin.rte/Devices/Weapons/AK47/Sounds/Mech6.flac |
| 19 | + |
1 | 20 | ///////////////////////////////////////////////////////////////////////
|
2 | 21 | // AK47 Ammo
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3 | 22 |
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@@ -112,6 +131,7 @@ AddDevice = HDFirearm
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112 | 131 | HitsMOs = 0
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113 | 132 | GetsHitByMOs = 1
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114 | 133 | ScriptPath = Base.rte/Devices/Shared/Scripts/RecoilTilt.lua
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| 134 | + ScriptPath = Ronin.rte/Devices/Weapons/AK47/AK47.lua |
115 | 135 | SpriteFile = ContentFile
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116 | 136 | FilePath = Ronin.rte/Devices/Weapons/AK47/AK47.png
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117 | 137 | IconFile = ContentFile
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@@ -159,25 +179,63 @@ AddDevice = HDFirearm
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159 | 179 | Flash = Attachable
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160 | 180 | CopyOf = Muzzle Flash Pistol
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161 | 181 | FireSound = SoundContainer
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162 |
| - AttenuationStartDistance = 175 |
163 |
| - PitchVariation = 0.05 |
164 |
| - AddSound = ContentFile |
165 |
| - FilePath = Ronin.rte/Devices/Weapons/AK47/Sounds/Fire1.flac |
| 182 | + AttenuationStartDistance = 165 |
| 183 | + SoundSelectionCycleMode = All |
| 184 | + AddSoundSet = SoundSet |
| 185 | + AddSound = ContentFile |
| 186 | + FilePath = Ronin.rte/Devices/Weapons/AK47/Sounds/Shot1.flac |
| 187 | + AddSound = ContentFile |
| 188 | + FilePath = Ronin.rte/Devices/Weapons/AK47/Sounds/Shot2.flac |
| 189 | + AddSound = ContentFile |
| 190 | + FilePath = Ronin.rte/Devices/Weapons/AK47/Sounds/Shot3.flac |
| 191 | + AddSound = ContentFile |
| 192 | + FilePath = Ronin.rte/Devices/Weapons/AK47/Sounds/Shot4.flac |
| 193 | + AddSound = ContentFile |
| 194 | + FilePath = Ronin.rte/Devices/Weapons/AK47/Sounds/Shot5.flac |
| 195 | + AddSound = ContentFile |
| 196 | + FilePath = Ronin.rte/Devices/Weapons/AK47/Sounds/Shot6.flac |
166 | 197 | FireEchoSound = SoundContainer
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167 |
| - AttenuationStartDistance = 200 |
168 |
| - AddSound = ContentFile |
169 |
| - FilePath = Ronin.rte/Devices/Weapons/AK47/Sounds/Echo.flac |
| 198 | + AttenuationStartDistance = 250 |
| 199 | + SoundOverlapMode = Restart |
| 200 | + Volume = 0.35 |
| 201 | + AddSoundSet = SoundSet |
| 202 | + AddSound = ContentFile |
| 203 | + FilePath = Ronin.rte/Devices/Weapons/AK47/Sounds/Tail1.flac |
| 204 | + AddSound = ContentFile |
| 205 | + FilePath = Ronin.rte/Devices/Weapons/AK47/Sounds/Tail2.flac |
| 206 | + AddSound = ContentFile |
| 207 | + FilePath = Ronin.rte/Devices/Weapons/AK47/Sounds/Tail3.flac |
| 208 | + AddSound = ContentFile |
| 209 | + FilePath = Ronin.rte/Devices/Weapons/AK47/Sounds/Tail4.flac |
| 210 | + AddSound = ContentFile |
| 211 | + FilePath = Ronin.rte/Devices/Weapons/AK47/Sounds/Tail5.flac |
| 212 | + AddSound = ContentFile |
| 213 | + FilePath = Ronin.rte/Devices/Weapons/AK47/Sounds/Tail6.flac |
170 | 214 | EmptySound = SoundContainer
|
171 |
| - AddSound = ContentFile |
172 |
| - FilePath = Base.rte/Sounds/Devices/EmptyClick1.flac |
| 215 | + AttenuationStartDistance = 125 |
| 216 | + AddSoundSet = SoundSet |
| 217 | + AddSound = ContentFile |
| 218 | + FilePath = Ronin.rte/Devices/Weapons/AK47/Sounds/EmptyClick1.flac |
| 219 | + AddSound = ContentFile |
| 220 | + FilePath = Ronin.rte/Devices/Weapons/AK47/Sounds/EmptyClick2.flac |
| 221 | + AddSound = ContentFile |
| 222 | + FilePath = Ronin.rte/Devices/Weapons/AK47/Sounds/EmptyClick3.flac |
173 | 223 | ReloadStartSound = SoundContainer
|
174 |
| - AttenuationStartDistance = 115 |
| 224 | + AttenuationStartDistance = 120 |
| 225 | + AddSound = ContentFile |
| 226 | + FilePath = Ronin.rte/Devices/Weapons/AK47/Sounds/ReloadStart1.flac |
| 227 | + AddSound = ContentFile |
| 228 | + FilePath = Ronin.rte/Devices/Weapons/AK47/Sounds/ReloadStart2.flac |
175 | 229 | AddSound = ContentFile
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176 |
| - FilePath = Ronin.rte/Devices/Weapons/AK47/Sounds/ReloadStart.flac |
| 230 | + FilePath = Ronin.rte/Devices/Weapons/AK47/Sounds/ReloadStart3.flac |
177 | 231 | ReloadEndSound = SoundContainer
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178 |
| - AttenuationStartDistance = 125 |
| 232 | + AttenuationStartDistance = 140 |
| 233 | + AddSound = ContentFile |
| 234 | + FilePath = Ronin.rte/Devices/Weapons/AK47/Sounds/ReloadEnd1.flac |
| 235 | + AddSound = ContentFile |
| 236 | + FilePath = Ronin.rte/Devices/Weapons/AK47/Sounds/ReloadEnd2.flac |
179 | 237 | AddSound = ContentFile
|
180 |
| - FilePath = Ronin.rte/Devices/Weapons/AK47/Sounds/ReloadEnd.flac |
| 238 | + FilePath = Ronin.rte/Devices/Weapons/AK47/Sounds/ReloadEnd3.flac |
181 | 239 | RateOfFire = 650
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182 | 240 | ReloadTime = 1920
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183 | 241 | FullAuto = 1
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