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fuck fuck fuck
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Entities/Scene.h

Lines changed: 1 addition & 1 deletion
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@@ -943,7 +943,7 @@ const SceneObject * PickPlacedActorInRange(int whichSet, Vector &scenePoint, int
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/// </summary>
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/// <param name="areaName">The name of the Area to try to get.</param>
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/// <returns>A pointer to the Area asked for, or nullptr if no Area of that name was found.</returns>
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Area * GetOptionalArea(const std::string &areaName) { return GetArea(areaName, true); };
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Area * GetOptionalArea(const std::string &areaName) { return GetArea(areaName, false); };
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//////////////////////////////////////////////////////////////////////////////////////////

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