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lines changed Original file line number Diff line number Diff line change @@ -50,10 +50,6 @@ ForEachMacros:
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- foreach
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- Q_FOREACH
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- BOOST_FOREACH
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- StatementMacros :
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- - SerializableClassNameGetter
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- - SerializableOverrideMethods
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- - ClassInfoGetters
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IncludeBlocks : Preserve
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IndentCaseLabels : true
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IndentGotoLabels : true
@@ -98,6 +94,10 @@ SpaceBeforeSquareBrackets: false
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# InsertNewlineAtEOF: true
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Standard : c++17
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StatementMacros :
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+ - SerializableClassNameGetter
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+ - SerializableOverrideMethods
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+ - ClassInfoGetters
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+ - EntityAllocation
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- Q_UNUSED
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- QT_REQUIRE_VERSION
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TabWidth : 4
Original file line number Diff line number Diff line change @@ -18,12 +18,12 @@ namespace RTE {
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public:
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EntityAllocation (PieMenu)
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- SerializableOverrideMethods
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- ClassInfoGetters
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+ SerializableOverrideMethods
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+ ClassInfoGetters
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#pragma region Creation
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- // / Constructor method used to instantiate a PieMenu object in system memory. Create() should be called before using the object.
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- PieMenu ();
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+ // / Constructor method used to instantiate a PieMenu object in system memory. Create() should be called before using the object.
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+ PieMenu ();
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// / Makes the PieMenu object ready for use.
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// / @return An error return value signaling success or any particular failure. Anything below 0 is an error signal.
Original file line number Diff line number Diff line change @@ -195,9 +195,9 @@ namespace RTE {
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// Concrete allocation and cloning definitions
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EntityAllocation (Scene)
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- // / Constructor method used to instantiate a Scene object in system
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- // / memory. Create() should be called before using the object.
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- Scene ();
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+ // / Constructor method used to instantiate a Scene object in system
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+ // / memory. Create() should be called before using the object.
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+ Scene ();
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// / Destructor method used to clean up a Scene object before deletion
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// / from system memory.
Original file line number Diff line number Diff line change @@ -11,11 +11,11 @@ namespace RTE {
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public:
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SerializableClassNameGetter
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- SerializableOverrideMethods
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+ SerializableOverrideMethods
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#pragma region Creation
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- // / Constructor method used to instantiate a TerrainFrosting object in system memory and make it ready for use.
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- TerrainFrosting () {
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+ // / Constructor method used to instantiate a TerrainFrosting object in system memory and make it ready for use.
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+ TerrainFrosting () {
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Clear ();
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}
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#pragma endregion
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