@@ -317,7 +317,7 @@ AddActor = MOSRotating
317317 AddCustomValue = NumberValue
318318 Deactivated = 1
319319 AddCustomValue = NumberValue
320- DockIdentifier = 1
320+ DockIdentifier = 1 // Stage/bunker number
321321
322322AddActor = MOSRotating
323323 CopyOf = Generic Capturable Computer
@@ -348,6 +348,8 @@ AddActor = MOSRotating
348348 DeactivateOnCapture = 1
349349 AddCustomValue = NumberValue
350350 OnlyBrainCanCapture = 0
351+ AddCustomValue = NumberValue
352+ DockIdentifier = 3 // Stage/bunker number
351353
352354AddActor = MOSRotating
353355 CopyOf = Generic Capturable Computer
@@ -378,6 +380,8 @@ AddActor = MOSRotating
378380 DeactivateOnCapture = 1
379381 AddCustomValue = NumberValue
380382 OnlyBrainCanCapture = 0
383+ AddCustomValue = NumberValue
384+ DockIdentifier = 4 // Stage/bunker number
381385
382386AddActor = MOSRotating
383387 CopyOf = Generic Capturable Computer
@@ -739,7 +743,10 @@ AddActor = MOSRotating
739743AddActor = MOSRotating
740744 CopyOf = Generic Capturable Computer
741745 PresetName = Refinery Optional Door Console S1_1
742- ScriptPath = Browncoats.rte/Scenes/Objects/Capturables/RefineryCapturableFX.lua
746+ ScriptPath = Browncoats.rte/Scenes/Objects/Capturables/RefineryOptionalDoorCapturableFX.lua
747+ SpriteFile = ContentFile
748+ FilePath = Browncoats.rte/Scenes/Objects/Capturables/DoorConsoleA.png
749+ FrameCount = 30
743750 AddCustomValue = NumberValue
744751 StartTeam = 1
745752 AddCustomValue = NumberValue
@@ -768,7 +775,13 @@ AddActor = MOSRotating
768775AddActor = MOSRotating
769776 CopyOf = Generic Capturable Computer
770777 PresetName = Refinery Optional Door Console S1_2
771- ScriptPath = Browncoats.rte/Scenes/Objects/Capturables/RefineryCapturableFX.lua
778+ ScriptPath = Browncoats.rte/Scenes/Objects/Capturables/RefineryOptionalDoorCapturableFX.lua
779+ SpriteFile = ContentFile
780+ FilePath = Browncoats.rte/Scenes/Objects/Capturables/DoorConsoleA.png
781+ FrameCount = 30
782+ SpriteOffset = Vector
783+ X = -12
784+ Y = -12
772785 AddCustomValue = NumberValue
773786 StartTeam = 1
774787 AddCustomValue = NumberValue
@@ -797,7 +810,13 @@ AddActor = MOSRotating
797810AddActor = MOSRotating
798811 CopyOf = Generic Capturable Computer
799812 PresetName = Refinery Optional Door Console S2_1
800- ScriptPath = Browncoats.rte/Scenes/Objects/Capturables/RefineryCapturableFX.lua
813+ ScriptPath = Browncoats.rte/Scenes/Objects/Capturables/RefineryOptionalDoorCapturableFX.lua
814+ SpriteFile = ContentFile
815+ FilePath = Browncoats.rte/Scenes/Objects/Capturables/DoorConsoleA.png
816+ FrameCount = 30
817+ SpriteOffset = Vector
818+ X = -12
819+ Y = -12
801820 AddCustomValue = NumberValue
802821 StartTeam = 1
803822 AddCustomValue = NumberValue
@@ -826,7 +845,13 @@ AddActor = MOSRotating
826845AddActor = MOSRotating
827846 CopyOf = Generic Capturable Computer
828847 PresetName = Refinery Optional Door Console S2_2
829- ScriptPath = Browncoats.rte/Scenes/Objects/Capturables/RefineryCapturableFX.lua
848+ ScriptPath = Browncoats.rte/Scenes/Objects/Capturables/RefineryOptionalDoorCapturableFX.lua
849+ SpriteFile = ContentFile
850+ FilePath = Browncoats.rte/Scenes/Objects/Capturables/DoorConsoleA.png
851+ FrameCount = 30
852+ SpriteOffset = Vector
853+ X = -12
854+ Y = -12
830855 AddCustomValue = NumberValue
831856 StartTeam = 1
832857 AddCustomValue = NumberValue
@@ -855,7 +880,13 @@ AddActor = MOSRotating
855880AddActor = MOSRotating
856881 CopyOf = Generic Capturable Computer
857882 PresetName = Refinery Optional Door Console S2_3
858- ScriptPath = Browncoats.rte/Scenes/Objects/Capturables/RefineryCapturableFX.lua
883+ ScriptPath = Browncoats.rte/Scenes/Objects/Capturables/RefineryOptionalDoorCapturableFX.lua
884+ SpriteFile = ContentFile
885+ FilePath = Browncoats.rte/Scenes/Objects/Capturables/DoorConsoleA.png
886+ FrameCount = 30
887+ SpriteOffset = Vector
888+ X = -12
889+ Y = -12
859890 AddCustomValue = NumberValue
860891 StartTeam = 1
861892 AddCustomValue = NumberValue
@@ -884,7 +915,13 @@ AddActor = MOSRotating
884915AddActor = MOSRotating
885916 CopyOf = Generic Capturable Computer
886917 PresetName = Refinery Optional Door Console S3_1
887- ScriptPath = Browncoats.rte/Scenes/Objects/Capturables/RefineryCapturableFX.lua
918+ ScriptPath = Browncoats.rte/Scenes/Objects/Capturables/RefineryOptionalDoorCapturableFX.lua
919+ SpriteFile = ContentFile
920+ FilePath = Browncoats.rte/Scenes/Objects/Capturables/DoorConsoleA.png
921+ FrameCount = 30
922+ SpriteOffset = Vector
923+ X = -12
924+ Y = -12
888925 AddCustomValue = NumberValue
889926 StartTeam = 1
890927 AddCustomValue = NumberValue
@@ -913,7 +950,13 @@ AddActor = MOSRotating
913950AddActor = MOSRotating
914951 CopyOf = Generic Capturable Computer
915952 PresetName = Refinery Optional Door Console S3_2
916- ScriptPath = Browncoats.rte/Scenes/Objects/Capturables/RefineryCapturableFX.lua
953+ ScriptPath = Browncoats.rte/Scenes/Objects/Capturables/RefineryOptionalDoorCapturableFX.lua
954+ SpriteFile = ContentFile
955+ FilePath = Browncoats.rte/Scenes/Objects/Capturables/DoorConsoleA.png
956+ FrameCount = 30
957+ SpriteOffset = Vector
958+ X = -12
959+ Y = -12
917960 AddCustomValue = NumberValue
918961 StartTeam = 1
919962 AddCustomValue = NumberValue
@@ -942,7 +985,13 @@ AddActor = MOSRotating
942985AddActor = MOSRotating
943986 CopyOf = Generic Capturable Computer
944987 PresetName = Refinery Optional Door Console S3_3
945- ScriptPath = Browncoats.rte/Scenes/Objects/Capturables/RefineryCapturableFX.lua
988+ ScriptPath = Browncoats.rte/Scenes/Objects/Capturables/RefineryOptionalDoorCapturableFX.lua
989+ SpriteFile = ContentFile
990+ FilePath = Browncoats.rte/Scenes/Objects/Capturables/DoorConsoleA.png
991+ FrameCount = 30
992+ SpriteOffset = Vector
993+ X = -12
994+ Y = -12
946995 AddCustomValue = NumberValue
947996 StartTeam = 1
948997 AddCustomValue = NumberValue
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