@@ -317,7 +317,7 @@ AddActor = MOSRotating
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AddCustomValue = NumberValue
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Deactivated = 1
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AddCustomValue = NumberValue
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- DockIdentifier = 1
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+ DockIdentifier = 1 // Stage/bunker number
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AddActor = MOSRotating
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CopyOf = Generic Capturable Computer
@@ -348,6 +348,8 @@ AddActor = MOSRotating
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DeactivateOnCapture = 1
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AddCustomValue = NumberValue
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OnlyBrainCanCapture = 0
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+ AddCustomValue = NumberValue
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+ DockIdentifier = 3 // Stage/bunker number
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AddActor = MOSRotating
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CopyOf = Generic Capturable Computer
@@ -378,6 +380,8 @@ AddActor = MOSRotating
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DeactivateOnCapture = 1
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AddCustomValue = NumberValue
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OnlyBrainCanCapture = 0
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+ AddCustomValue = NumberValue
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+ DockIdentifier = 4 // Stage/bunker number
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AddActor = MOSRotating
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CopyOf = Generic Capturable Computer
@@ -739,7 +743,10 @@ AddActor = MOSRotating
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AddActor = MOSRotating
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CopyOf = Generic Capturable Computer
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PresetName = Refinery Optional Door Console S1_1
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- ScriptPath = Browncoats.rte/Scenes/Objects/Capturables/RefineryCapturableFX.lua
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+ ScriptPath = Browncoats.rte/Scenes/Objects/Capturables/RefineryOptionalDoorCapturableFX.lua
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+ SpriteFile = ContentFile
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+ FilePath = Browncoats.rte/Scenes/Objects/Capturables/DoorConsoleA.png
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+ FrameCount = 30
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AddCustomValue = NumberValue
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StartTeam = 1
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AddCustomValue = NumberValue
@@ -768,7 +775,13 @@ AddActor = MOSRotating
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AddActor = MOSRotating
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CopyOf = Generic Capturable Computer
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PresetName = Refinery Optional Door Console S1_2
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- ScriptPath = Browncoats.rte/Scenes/Objects/Capturables/RefineryCapturableFX.lua
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+ ScriptPath = Browncoats.rte/Scenes/Objects/Capturables/RefineryOptionalDoorCapturableFX.lua
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+ SpriteFile = ContentFile
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+ FilePath = Browncoats.rte/Scenes/Objects/Capturables/DoorConsoleA.png
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+ FrameCount = 30
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+ SpriteOffset = Vector
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+ X = -12
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+ Y = -12
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AddCustomValue = NumberValue
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StartTeam = 1
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AddCustomValue = NumberValue
@@ -797,7 +810,13 @@ AddActor = MOSRotating
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AddActor = MOSRotating
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CopyOf = Generic Capturable Computer
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PresetName = Refinery Optional Door Console S2_1
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- ScriptPath = Browncoats.rte/Scenes/Objects/Capturables/RefineryCapturableFX.lua
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+ ScriptPath = Browncoats.rte/Scenes/Objects/Capturables/RefineryOptionalDoorCapturableFX.lua
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+ SpriteFile = ContentFile
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+ FilePath = Browncoats.rte/Scenes/Objects/Capturables/DoorConsoleA.png
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+ FrameCount = 30
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+ SpriteOffset = Vector
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+ X = -12
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+ Y = -12
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AddCustomValue = NumberValue
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StartTeam = 1
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AddCustomValue = NumberValue
@@ -826,7 +845,13 @@ AddActor = MOSRotating
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AddActor = MOSRotating
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CopyOf = Generic Capturable Computer
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PresetName = Refinery Optional Door Console S2_2
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- ScriptPath = Browncoats.rte/Scenes/Objects/Capturables/RefineryCapturableFX.lua
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+ ScriptPath = Browncoats.rte/Scenes/Objects/Capturables/RefineryOptionalDoorCapturableFX.lua
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+ SpriteFile = ContentFile
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+ FilePath = Browncoats.rte/Scenes/Objects/Capturables/DoorConsoleA.png
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+ FrameCount = 30
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+ SpriteOffset = Vector
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+ X = -12
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+ Y = -12
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AddCustomValue = NumberValue
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StartTeam = 1
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AddCustomValue = NumberValue
@@ -855,7 +880,13 @@ AddActor = MOSRotating
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AddActor = MOSRotating
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CopyOf = Generic Capturable Computer
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PresetName = Refinery Optional Door Console S2_3
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- ScriptPath = Browncoats.rte/Scenes/Objects/Capturables/RefineryCapturableFX.lua
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+ ScriptPath = Browncoats.rte/Scenes/Objects/Capturables/RefineryOptionalDoorCapturableFX.lua
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+ SpriteFile = ContentFile
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+ FilePath = Browncoats.rte/Scenes/Objects/Capturables/DoorConsoleA.png
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+ FrameCount = 30
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+ SpriteOffset = Vector
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+ X = -12
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+ Y = -12
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AddCustomValue = NumberValue
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StartTeam = 1
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AddCustomValue = NumberValue
@@ -884,7 +915,13 @@ AddActor = MOSRotating
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AddActor = MOSRotating
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CopyOf = Generic Capturable Computer
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PresetName = Refinery Optional Door Console S3_1
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- ScriptPath = Browncoats.rte/Scenes/Objects/Capturables/RefineryCapturableFX.lua
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+ ScriptPath = Browncoats.rte/Scenes/Objects/Capturables/RefineryOptionalDoorCapturableFX.lua
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+ SpriteFile = ContentFile
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+ FilePath = Browncoats.rte/Scenes/Objects/Capturables/DoorConsoleA.png
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+ FrameCount = 30
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+ SpriteOffset = Vector
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+ X = -12
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+ Y = -12
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AddCustomValue = NumberValue
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StartTeam = 1
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AddCustomValue = NumberValue
@@ -913,7 +950,13 @@ AddActor = MOSRotating
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AddActor = MOSRotating
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CopyOf = Generic Capturable Computer
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PresetName = Refinery Optional Door Console S3_2
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- ScriptPath = Browncoats.rte/Scenes/Objects/Capturables/RefineryCapturableFX.lua
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+ ScriptPath = Browncoats.rte/Scenes/Objects/Capturables/RefineryOptionalDoorCapturableFX.lua
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+ SpriteFile = ContentFile
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+ FilePath = Browncoats.rte/Scenes/Objects/Capturables/DoorConsoleA.png
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+ FrameCount = 30
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+ SpriteOffset = Vector
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+ X = -12
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+ Y = -12
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AddCustomValue = NumberValue
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StartTeam = 1
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AddCustomValue = NumberValue
@@ -942,7 +985,13 @@ AddActor = MOSRotating
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AddActor = MOSRotating
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CopyOf = Generic Capturable Computer
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PresetName = Refinery Optional Door Console S3_3
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- ScriptPath = Browncoats.rte/Scenes/Objects/Capturables/RefineryCapturableFX.lua
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+ ScriptPath = Browncoats.rte/Scenes/Objects/Capturables/RefineryOptionalDoorCapturableFX.lua
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+ SpriteFile = ContentFile
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+ FilePath = Browncoats.rte/Scenes/Objects/Capturables/DoorConsoleA.png
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+ FrameCount = 30
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+ SpriteOffset = Vector
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+ X = -12
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+ Y = -12
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AddCustomValue = NumberValue
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StartTeam = 1
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AddCustomValue = NumberValue
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