You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Copy file name to clipboardExpand all lines: Managers/AudioMan.cpp
+2-2Lines changed: 2 additions & 2 deletions
Original file line number
Diff line number
Diff line change
@@ -127,10 +127,10 @@ namespace RTE {
127
127
128
128
float globalPitch = 1.0F;
129
129
130
-
floatsimSpeed = g_TimerMan.GetSimSpeed();
130
+
floattimeScale = g_TimerMan.GetTimeScale();
131
131
// Soften the ratio of the pitch adjustment so it's not such an extreme effect on the audio.
132
132
// TODO: This coefficient should probably move to SettingsMan and be loaded from ini. That way this effect can be lessened or even turned off entirely by users. 0.35 is a good default value though.
0 commit comments