diff --git a/Data/Browncoats.rte/Actors.ini b/Data/Browncoats.rte/Actors.ini index a22bfc79ad..9efe11e7ef 100644 --- a/Data/Browncoats.rte/Actors.ini +++ b/Data/Browncoats.rte/Actors.ini @@ -11,11 +11,11 @@ IncludeFile = Browncoats.rte/Actors/Shared.ini IncludeFile = Browncoats.rte/Actors/Infantry/BrowncoatLight/BrowncoatLight.ini IncludeFile = Browncoats.rte/Actors/Infantry/BrowncoatHeavy/BrowncoatHeavy.ini -IncludeFile = Browncoats.rte/Actors/Infantry/BrowncoatBoss/BrowncoatBoss.ini +//IncludeFile = Browncoats.rte/Actors/Infantry/BrowncoatBoss/BrowncoatBoss.ini /////////////////////////////////////////////////////////////////////// // Turrets -IncludeFile = Browncoats.rte/Actors/Turrets/Hearthkeeper/Hearthkeeper.ini -IncludeFile = Browncoats.rte/Actors/Turrets/Thunderer/Thunderer.ini \ No newline at end of file +//IncludeFile = Browncoats.rte/Actors/Turrets/Hearthkeeper/Hearthkeeper.ini +//IncludeFile = Browncoats.rte/Actors/Turrets/Thunderer/Thunderer.ini \ No newline at end of file diff --git a/Data/Browncoats.rte/Actors/Infantry/BrowncoatBoss/AI/BrowncoatBossAI.lua b/Data/Browncoats.rte/Actors/Infantry/BrowncoatBoss/AI/BrowncoatBossAI.lua index 8ddc35b8fa..18fb9e51ba 100644 --- a/Data/Browncoats.rte/Actors/Infantry/BrowncoatBoss/AI/BrowncoatBossAI.lua +++ b/Data/Browncoats.rte/Actors/Infantry/BrowncoatBoss/AI/BrowncoatBossAI.lua @@ -92,7 +92,7 @@ function Create(self) BrowncoatBossFunctions.createVoiceSoundEffect(self, self.voiceSounds.MonologueOutro, 11, true); end -function Update(self) +function ThreadedUpdate(self) self.abilityShockwaveWhooshSound.Pos = self.Pos; self.jumpPackSound.Pos = self.Pos; @@ -243,7 +243,7 @@ function Update(self) end end -function UpdateAI(self) +function ThreadedUpdateAI(self) -- Quick throw AI trigger on a timer if not self:IsPlayerControlled() then -- just in case if self.quickThrowTimer:IsPastSimMS(self.quickThrowDelay) then diff --git a/Data/Browncoats.rte/Actors/Infantry/BrowncoatBoss/BrowncoatBoss.ini b/Data/Browncoats.rte/Actors/Infantry/BrowncoatBoss/BrowncoatBoss.ini index c5bd43a937..d01675f69a 100644 --- a/Data/Browncoats.rte/Actors/Infantry/BrowncoatBoss/BrowncoatBoss.ini +++ b/Data/Browncoats.rte/Actors/Infantry/BrowncoatBoss/BrowncoatBoss.ini @@ -1621,7 +1621,7 @@ AddActor = AHuman AddActor = AHuman CopyOf = Browncoat Boss Template PresetName = Browncoat Boss Scripted - Buyable = 1 + Buyable = 0 BuyableMode = 0 AddToGroup = Actors - Boss ScriptPath = Browncoats.rte/Actors/Infantry/BrowncoatBoss/AI/BrowncoatBossAI.lua diff --git a/Data/Browncoats.rte/Actors/Infantry/BrowncoatBoss/BrowncoatBoss.lua b/Data/Browncoats.rte/Actors/Infantry/BrowncoatBoss/BrowncoatBoss.lua index 81220c59f5..2c7419f3b3 100644 --- a/Data/Browncoats.rte/Actors/Infantry/BrowncoatBoss/BrowncoatBoss.lua +++ b/Data/Browncoats.rte/Actors/Infantry/BrowncoatBoss/BrowncoatBoss.lua @@ -112,7 +112,7 @@ function OnMessage(self, message, context) end end -function Update(self) +function ThreadedUpdate(self) self.voiceSound.Pos = self.Pos; self.controller = self:GetController(); diff --git a/Data/Browncoats.rte/Devices/Explosives/BossOilBomb/BossOilBomb.lua b/Data/Browncoats.rte/Devices/Explosives/BossOilBomb/BossOilBomb.lua index 5f6163c176..7eb1c3b58b 100644 --- a/Data/Browncoats.rte/Devices/Explosives/BossOilBomb/BossOilBomb.lua +++ b/Data/Browncoats.rte/Devices/Explosives/BossOilBomb/BossOilBomb.lua @@ -14,7 +14,7 @@ function Create(self) self.HUDVisible = false; end -function Update(self) +function ThreadedUpdate(self) self.thrownSound.Pos = self.Pos; if self:IsAttached() then diff --git a/Data/Browncoats.rte/Devices/Explosives/BossOilBomb/BossOilBombIgniter.lua b/Data/Browncoats.rte/Devices/Explosives/BossOilBomb/BossOilBombIgniter.lua index a575dafdc3..718c0293d8 100644 --- a/Data/Browncoats.rte/Devices/Explosives/BossOilBomb/BossOilBombIgniter.lua +++ b/Data/Browncoats.rte/Devices/Explosives/BossOilBomb/BossOilBombIgniter.lua @@ -30,7 +30,7 @@ function Create(self) end end -function Update(self) +function ThreadedUpdate(self) self.ToSettle = false; self.ToDelete = false; diff --git a/Data/Browncoats.rte/Devices/Explosives/BossOilBomb/BossOilBombSecondary.lua b/Data/Browncoats.rte/Devices/Explosives/BossOilBomb/BossOilBombSecondary.lua index 9bf3bf7dda..bde154a19e 100644 --- a/Data/Browncoats.rte/Devices/Explosives/BossOilBomb/BossOilBombSecondary.lua +++ b/Data/Browncoats.rte/Devices/Explosives/BossOilBomb/BossOilBombSecondary.lua @@ -1,4 +1,4 @@ -function Update(self) +function ThreadedUpdate(self) if self.Age > self.Lifetime - 100 then self:GibThis(); local igniter = CreateMOSRotating("Browncoat Boss Oil Bomb Igniter", "Browncoats.rte"); diff --git a/Data/Browncoats.rte/Devices/Explosives/FireBomb/FireBomb.lua b/Data/Browncoats.rte/Devices/Explosives/FireBomb/FireBomb.lua index 9937ad24af..f2a0f813d0 100644 --- a/Data/Browncoats.rte/Devices/Explosives/FireBomb/FireBomb.lua +++ b/Data/Browncoats.rte/Devices/Explosives/FireBomb/FireBomb.lua @@ -11,7 +11,7 @@ function Create(self) self.angleList = {}; end -function Update(self) +function ThreadedUpdate(self) if MovableMan:IsParticle(self) and self.lifeTimer:IsPastSimMS(self.detonationDelay) then self:GibThis(); else diff --git a/Data/Browncoats.rte/Devices/Explosives/FuelBomb/FuelBomb.lua b/Data/Browncoats.rte/Devices/Explosives/FuelBomb/FuelBomb.lua index 730f9f9ff1..7978ec4381 100644 --- a/Data/Browncoats.rte/Devices/Explosives/FuelBomb/FuelBomb.lua +++ b/Data/Browncoats.rte/Devices/Explosives/FuelBomb/FuelBomb.lua @@ -26,7 +26,7 @@ function Create(self) self.soundCount = 0; end -function Update(self) +function ThreadedUpdate(self) self.ToSettle = false; self.ToDelete = false; diff --git a/Data/Browncoats.rte/Devices/Shared/IncendiaryBulletCQC.lua b/Data/Browncoats.rte/Devices/Shared/IncendiaryBulletCQC.lua index 410f14b1d5..15a7f071d0 100644 --- a/Data/Browncoats.rte/Devices/Shared/IncendiaryBulletCQC.lua +++ b/Data/Browncoats.rte/Devices/Shared/IncendiaryBulletCQC.lua @@ -17,7 +17,7 @@ function Create(self) self.trailAcc = 0; end -function Update(self) +function ThreadedUpdate(self) local velFactor = math.floor(1 + math.sqrt(self.Vel.Magnitude)/(1 + self.Age * 0.01)); local particle = CreateMOPixel("Fire Burn Particle"); diff --git a/Data/Browncoats.rte/Devices/Shared/IncendiaryBulletHeavy.lua b/Data/Browncoats.rte/Devices/Shared/IncendiaryBulletHeavy.lua index 875433434e..f0899f3b93 100644 --- a/Data/Browncoats.rte/Devices/Shared/IncendiaryBulletHeavy.lua +++ b/Data/Browncoats.rte/Devices/Shared/IncendiaryBulletHeavy.lua @@ -3,7 +3,7 @@ function Create(self) self.smokeTwirlCounter = math.random() < 0.5 and math.pi or 0; end -function Update(self) +function ThreadedUpdate(self) local velFactor = math.floor(1 + math.sqrt(self.Vel.Magnitude)/(1 + self.Age * 0.01)); local particle = CreateMOPixel("Fire Burn Particle"); diff --git a/Data/Browncoats.rte/Devices/Weapons/Extinction/Extinction.lua b/Data/Browncoats.rte/Devices/Weapons/Extinction/Extinction.lua index 9aeba55970..c01d607dc3 100644 --- a/Data/Browncoats.rte/Devices/Weapons/Extinction/Extinction.lua +++ b/Data/Browncoats.rte/Devices/Weapons/Extinction/Extinction.lua @@ -71,7 +71,7 @@ function Create(self) self.cockDelay = 300; end -function Update(self) +function ThreadedUpdate(self) self.fanFireSound.Pos = self.Pos; self.cockSound.Pos = self.Pos; self.preSound.Pos = self.Pos; diff --git a/Data/Browncoats.rte/Devices/Weapons/Flash/Flash.lua b/Data/Browncoats.rte/Devices/Weapons/Flash/Flash.lua index b2ba5079dc..5caab04d4d 100644 --- a/Data/Browncoats.rte/Devices/Weapons/Flash/Flash.lua +++ b/Data/Browncoats.rte/Devices/Weapons/Flash/Flash.lua @@ -12,6 +12,28 @@ function Create(self) self.targetLockSound = CreateSoundContainer("Mine Activate", "Base.rte"); end +function OnFire(self) + local rocketNumber = self.RoundInMagCount + 1; + + local rocket = CreateAEmitter("Particle Browncoat Rocket", "Browncoats.rte"); + if #self.targets > 0 then + if self.targets[rocketNumber] and self.targets[rocketNumber].actor.ID ~= rte.NoMOID then + rocket:SetNumberValue("TargetID", self.targets[rocketNumber].actor.ID); + self.targets[rocketNumber].topLeft = self.targets[rocketNumber].topLeft * 1.5; + self.targets[rocketNumber].bottomRight = self.targets[rocketNumber].bottomRight * 1.5; + elseif rocketNumber > #self.targets then + rocket:SetNumberValue("TargetID", self.targets[math.random(#self.targets)].actor.ID); + end + end + rocket.Pos = self.MuzzlePos + Vector(0, (rocketNumber - self.RoundInMagCapacity * 0.5)):RadRotate(self.RotAngle); + rocket.Vel = self.Vel + Vector(self.fireVel * RangeRand(0.9, 1.1) * self.FlipFactor, 0):RadRotate(self.RotAngle - ((self.spread * 0.5) - (rocketNumber/self.RoundInMagCapacity) * self.spread) * self.FlipFactor); + rocket.RotAngle = rocket.Vel.AbsRadAngle; + rocket.AngularVel = math.cos(rocket.Vel.AbsRadAngle) * 5; + rocket.Team = self.Team; + rocket.IgnoresTeamHits = true; + MovableMan:AddParticle(rocket); +end + function ThreadedUpdate(self) local parent = self:GetRootParent(); if IsActor(parent) then @@ -92,32 +114,4 @@ function ThreadedUpdate(self) parent = nil; self.targets = {}; end - - if self.FiredFrame then - local rocketNumber = self.RoundInMagCount + 1; - - self.rocket = CreateAEmitter("Particle Browncoat Rocket", "Browncoats.rte"); - if #self.targets > 0 then - if self.targets[rocketNumber] and self.targets[rocketNumber].actor.ID ~= rte.NoMOID then - rocket:SetNumberValue("TargetID", self.targets[rocketNumber].actor.ID); - self.targets[rocketNumber].topLeft = self.targets[rocketNumber].topLeft * 1.5; - self.targets[rocketNumber].bottomRight = self.targets[rocketNumber].bottomRight * 1.5; - elseif rocketNumber > #self.targets then - rocket:SetNumberValue("TargetID", self.targets[math.random(#self.targets)].actor.ID); - end - end - self.rocket.Pos = self.MuzzlePos + Vector(0, (rocketNumber - self.RoundInMagCapacity * 0.5)):RadRotate(self.RotAngle); - self.rocket.Vel = self.Vel + Vector(self.fireVel * RangeRand(0.9, 1.1) * self.FlipFactor, 0):RadRotate(self.RotAngle - ((self.spread * 0.5) - (rocketNumber/self.RoundInMagCapacity) * self.spread) * self.FlipFactor); - self.rocket.RotAngle = rocket.Vel.AbsRadAngle; - self.rocket.AngularVel = math.cos(rocket.Vel.AbsRadAngle) * 5; - self.rocket.Team = self.Team; - self.rocket.IgnoresTeamHits = true; - end -end - -function SyncedUpdate(self) - if self.rocket then - MovableMan:AddParticle(self.rocket); - self.rocket = nil; - end end \ No newline at end of file diff --git a/Data/Browncoats.rte/Devices/Weapons/Magmaul/MagmaulFuelBomb.lua b/Data/Browncoats.rte/Devices/Weapons/Magmaul/MagmaulFuelBomb.lua index bcd7f5b4f6..2efbf57f26 100644 --- a/Data/Browncoats.rte/Devices/Weapons/Magmaul/MagmaulFuelBomb.lua +++ b/Data/Browncoats.rte/Devices/Weapons/Magmaul/MagmaulFuelBomb.lua @@ -7,7 +7,7 @@ function Create(self) self.dots = math.floor(self.raylength/self.rayPixSpace); end -function Update(self) +function ThreadedUpdate(self) if self.lifeTimer:IsPastSimMS(4000) then self:GibThis(); end diff --git a/Data/Browncoats.rte/Devices/Weapons/Manbreaker/Manbreaker.lua b/Data/Browncoats.rte/Devices/Weapons/Manbreaker/Manbreaker.lua index 12a8eb7dda..eeaf34751b 100644 --- a/Data/Browncoats.rte/Devices/Weapons/Manbreaker/Manbreaker.lua +++ b/Data/Browncoats.rte/Devices/Weapons/Manbreaker/Manbreaker.lua @@ -211,7 +211,7 @@ function Create(self) end end -function Update(self) +function ThreadedUpdate(self) self.preSound.Pos = self.Pos; self.overheatLoopSound.Pos = self.Pos; self.overheatFixSound.Pos = self.Pos; diff --git a/Data/Browncoats.rte/Index.ini b/Data/Browncoats.rte/Index.ini index bf5f65a281..5d53c282f6 100644 --- a/Data/Browncoats.rte/Index.ini +++ b/Data/Browncoats.rte/Index.ini @@ -14,9 +14,9 @@ DataModule IncludeFile = Browncoats.rte/Actors.ini IncludeFile = Browncoats.rte/Craft.ini IncludeFile = Browncoats.rte/Loadouts.ini - IncludeFile = Browncoats.rte/Scenes/Objects/BunkerBackgrounds/BunkerBackgrounds.ini - IncludeFile = Browncoats.rte/Scenes/Objects/BunkerBits/BunkerBits.ini - IncludeFile = Browncoats.rte/Music.ini - IncludeFile = Browncoats.rte/Scenes.ini - IncludeFile = Browncoats.rte/Activities.ini + //IncludeFile = Browncoats.rte/Scenes/Objects/BunkerBackgrounds/BunkerBackgrounds.ini + //IncludeFile = Browncoats.rte/Scenes/Objects/BunkerBits/BunkerBits.ini + //IncludeFile = Browncoats.rte/Music.ini + //IncludeFile = Browncoats.rte/Scenes.ini + //IncludeFile = Browncoats.rte/Activities.ini \ No newline at end of file diff --git a/Data/Browncoats.rte/Scenes.ini b/Data/Browncoats.rte/Scenes.ini index 34bf61d1e6..01ded25034 100644 --- a/Data/Browncoats.rte/Scenes.ini +++ b/Data/Browncoats.rte/Scenes.ini @@ -28,5 +28,3 @@ IncludeFile = Browncoats.rte/Scenes/Terrains/Terrains.ini IncludeFile = Data/Browncoats.rte/Scenes/Yskely Refineryv3.ini - - diff --git a/Data/Browncoats.rte/Scenes/Objects/Capturables/Capturables.ini b/Data/Browncoats.rte/Scenes/Objects/Capturables/Capturables.ini index ebaf4885a6..a93cbfed3a 100644 --- a/Data/Browncoats.rte/Scenes/Objects/Capturables/Capturables.ini +++ b/Data/Browncoats.rte/Scenes/Objects/Capturables/Capturables.ini @@ -317,7 +317,7 @@ AddActor = MOSRotating AddCustomValue = NumberValue Deactivated = 1 AddCustomValue = NumberValue - DockIdentifier = 1 + DockIdentifier = 1 // Stage/bunker number AddActor = MOSRotating CopyOf = Generic Capturable Computer @@ -348,6 +348,8 @@ AddActor = MOSRotating DeactivateOnCapture = 1 AddCustomValue = NumberValue OnlyBrainCanCapture = 0 + AddCustomValue = NumberValue + DockIdentifier = 3 // Stage/bunker number AddActor = MOSRotating CopyOf = Generic Capturable Computer @@ -378,6 +380,8 @@ AddActor = MOSRotating DeactivateOnCapture = 1 AddCustomValue = NumberValue OnlyBrainCanCapture = 0 + AddCustomValue = NumberValue + DockIdentifier = 4 // Stage/bunker number AddActor = MOSRotating CopyOf = Generic Capturable Computer @@ -739,7 +743,10 @@ AddActor = MOSRotating AddActor = MOSRotating CopyOf = Generic Capturable Computer PresetName = Refinery Optional Door Console S1_1 - ScriptPath = Browncoats.rte/Scenes/Objects/Capturables/RefineryCapturableFX.lua + ScriptPath = Browncoats.rte/Scenes/Objects/Capturables/RefineryOptionalDoorCapturableFX.lua + SpriteFile = ContentFile + FilePath = Browncoats.rte/Scenes/Objects/Capturables/DoorConsoleA.png + FrameCount = 30 AddCustomValue = NumberValue StartTeam = 1 AddCustomValue = NumberValue @@ -768,7 +775,13 @@ AddActor = MOSRotating AddActor = MOSRotating CopyOf = Generic Capturable Computer PresetName = Refinery Optional Door Console S1_2 - ScriptPath = Browncoats.rte/Scenes/Objects/Capturables/RefineryCapturableFX.lua + ScriptPath = Browncoats.rte/Scenes/Objects/Capturables/RefineryOptionalDoorCapturableFX.lua + SpriteFile = ContentFile + FilePath = Browncoats.rte/Scenes/Objects/Capturables/DoorConsoleA.png + FrameCount = 30 + SpriteOffset = Vector + X = -12 + Y = -12 AddCustomValue = NumberValue StartTeam = 1 AddCustomValue = NumberValue @@ -797,7 +810,13 @@ AddActor = MOSRotating AddActor = MOSRotating CopyOf = Generic Capturable Computer PresetName = Refinery Optional Door Console S2_1 - ScriptPath = Browncoats.rte/Scenes/Objects/Capturables/RefineryCapturableFX.lua + ScriptPath = Browncoats.rte/Scenes/Objects/Capturables/RefineryOptionalDoorCapturableFX.lua + SpriteFile = ContentFile + FilePath = Browncoats.rte/Scenes/Objects/Capturables/DoorConsoleA.png + FrameCount = 30 + SpriteOffset = Vector + X = -12 + Y = -12 AddCustomValue = NumberValue StartTeam = 1 AddCustomValue = NumberValue @@ -826,7 +845,13 @@ AddActor = MOSRotating AddActor = MOSRotating CopyOf = Generic Capturable Computer PresetName = Refinery Optional Door Console S2_2 - ScriptPath = Browncoats.rte/Scenes/Objects/Capturables/RefineryCapturableFX.lua + ScriptPath = Browncoats.rte/Scenes/Objects/Capturables/RefineryOptionalDoorCapturableFX.lua + SpriteFile = ContentFile + FilePath = Browncoats.rte/Scenes/Objects/Capturables/DoorConsoleA.png + FrameCount = 30 + SpriteOffset = Vector + X = -12 + Y = -12 AddCustomValue = NumberValue StartTeam = 1 AddCustomValue = NumberValue @@ -855,7 +880,13 @@ AddActor = MOSRotating AddActor = MOSRotating CopyOf = Generic Capturable Computer PresetName = Refinery Optional Door Console S2_3 - ScriptPath = Browncoats.rte/Scenes/Objects/Capturables/RefineryCapturableFX.lua + ScriptPath = Browncoats.rte/Scenes/Objects/Capturables/RefineryOptionalDoorCapturableFX.lua + SpriteFile = ContentFile + FilePath = Browncoats.rte/Scenes/Objects/Capturables/DoorConsoleA.png + FrameCount = 30 + SpriteOffset = Vector + X = -12 + Y = -12 AddCustomValue = NumberValue StartTeam = 1 AddCustomValue = NumberValue @@ -884,7 +915,13 @@ AddActor = MOSRotating AddActor = MOSRotating CopyOf = Generic Capturable Computer PresetName = Refinery Optional Door Console S3_1 - ScriptPath = Browncoats.rte/Scenes/Objects/Capturables/RefineryCapturableFX.lua + ScriptPath = Browncoats.rte/Scenes/Objects/Capturables/RefineryOptionalDoorCapturableFX.lua + SpriteFile = ContentFile + FilePath = Browncoats.rte/Scenes/Objects/Capturables/DoorConsoleA.png + FrameCount = 30 + SpriteOffset = Vector + X = -12 + Y = -12 AddCustomValue = NumberValue StartTeam = 1 AddCustomValue = NumberValue @@ -913,7 +950,13 @@ AddActor = MOSRotating AddActor = MOSRotating CopyOf = Generic Capturable Computer PresetName = Refinery Optional Door Console S3_2 - ScriptPath = Browncoats.rte/Scenes/Objects/Capturables/RefineryCapturableFX.lua + ScriptPath = Browncoats.rte/Scenes/Objects/Capturables/RefineryOptionalDoorCapturableFX.lua + SpriteFile = ContentFile + FilePath = Browncoats.rte/Scenes/Objects/Capturables/DoorConsoleA.png + FrameCount = 30 + SpriteOffset = Vector + X = -12 + Y = -12 AddCustomValue = NumberValue StartTeam = 1 AddCustomValue = NumberValue @@ -942,7 +985,13 @@ AddActor = MOSRotating AddActor = MOSRotating CopyOf = Generic Capturable Computer PresetName = Refinery Optional Door Console S3_3 - ScriptPath = Browncoats.rte/Scenes/Objects/Capturables/RefineryCapturableFX.lua + ScriptPath = Browncoats.rte/Scenes/Objects/Capturables/RefineryOptionalDoorCapturableFX.lua + SpriteFile = ContentFile + FilePath = Browncoats.rte/Scenes/Objects/Capturables/DoorConsoleA.png + FrameCount = 30 + SpriteOffset = Vector + X = -12 + Y = -12 AddCustomValue = NumberValue StartTeam = 1 AddCustomValue = NumberValue diff --git a/Data/Browncoats.rte/Scenes/Objects/Capturables/DoorConsoleA000.png b/Data/Browncoats.rte/Scenes/Objects/Capturables/DoorConsoleA000.png new file mode 100644 index 0000000000..c81e5c4588 Binary files /dev/null and b/Data/Browncoats.rte/Scenes/Objects/Capturables/DoorConsoleA000.png differ diff --git a/Data/Browncoats.rte/Scenes/Objects/Capturables/DoorConsoleA001.png b/Data/Browncoats.rte/Scenes/Objects/Capturables/DoorConsoleA001.png new file mode 100644 index 0000000000..786adb356d Binary files /dev/null and b/Data/Browncoats.rte/Scenes/Objects/Capturables/DoorConsoleA001.png differ diff --git a/Data/Browncoats.rte/Scenes/Objects/Capturables/DoorConsoleA002.png b/Data/Browncoats.rte/Scenes/Objects/Capturables/DoorConsoleA002.png new file mode 100644 index 0000000000..81e3a22c69 Binary files /dev/null and b/Data/Browncoats.rte/Scenes/Objects/Capturables/DoorConsoleA002.png differ diff --git a/Data/Browncoats.rte/Scenes/Objects/Capturables/DoorConsoleA003.png b/Data/Browncoats.rte/Scenes/Objects/Capturables/DoorConsoleA003.png new file mode 100644 index 0000000000..266f64141c Binary files /dev/null and b/Data/Browncoats.rte/Scenes/Objects/Capturables/DoorConsoleA003.png differ diff --git a/Data/Browncoats.rte/Scenes/Objects/Capturables/DoorConsoleA004.png b/Data/Browncoats.rte/Scenes/Objects/Capturables/DoorConsoleA004.png new file mode 100644 index 0000000000..d4e12e5111 Binary files /dev/null and b/Data/Browncoats.rte/Scenes/Objects/Capturables/DoorConsoleA004.png differ diff --git a/Data/Browncoats.rte/Scenes/Objects/Capturables/DoorConsoleA005.png b/Data/Browncoats.rte/Scenes/Objects/Capturables/DoorConsoleA005.png new file mode 100644 index 0000000000..19ed734a15 Binary files /dev/null and b/Data/Browncoats.rte/Scenes/Objects/Capturables/DoorConsoleA005.png differ diff --git a/Data/Browncoats.rte/Scenes/Objects/Capturables/DoorConsoleA006.png b/Data/Browncoats.rte/Scenes/Objects/Capturables/DoorConsoleA006.png new file mode 100644 index 0000000000..582600322e Binary files /dev/null and b/Data/Browncoats.rte/Scenes/Objects/Capturables/DoorConsoleA006.png differ diff --git a/Data/Browncoats.rte/Scenes/Objects/Capturables/DoorConsoleA007.png b/Data/Browncoats.rte/Scenes/Objects/Capturables/DoorConsoleA007.png new file mode 100644 index 0000000000..b1c6193765 Binary files /dev/null and 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b/Data/Browncoats.rte/Scenes/Objects/Capturables/GenericConsoleC049.png differ diff --git a/Data/Browncoats.rte/Scenes/Objects/Capturables/GenericConsoleC050.png b/Data/Browncoats.rte/Scenes/Objects/Capturables/GenericConsoleC050.png new file mode 100644 index 0000000000..ce750385a7 Binary files /dev/null and b/Data/Browncoats.rte/Scenes/Objects/Capturables/GenericConsoleC050.png differ diff --git a/Data/Browncoats.rte/Scenes/Objects/Capturables/GenericConsoleC051.png b/Data/Browncoats.rte/Scenes/Objects/Capturables/GenericConsoleC051.png new file mode 100644 index 0000000000..056f656fd3 Binary files /dev/null and b/Data/Browncoats.rte/Scenes/Objects/Capturables/GenericConsoleC051.png differ diff --git a/Data/Browncoats.rte/Scenes/Objects/Capturables/GenericConsoleC052.png b/Data/Browncoats.rte/Scenes/Objects/Capturables/GenericConsoleC052.png new file mode 100644 index 0000000000..5e4af7e7a4 Binary files /dev/null and b/Data/Browncoats.rte/Scenes/Objects/Capturables/GenericConsoleC052.png differ diff --git a/Data/Browncoats.rte/Scenes/Objects/Capturables/RefineryOptionalDoorCapturableFX.lua b/Data/Browncoats.rte/Scenes/Objects/Capturables/RefineryOptionalDoorCapturableFX.lua new file mode 100644 index 0000000000..fb36c3a051 --- /dev/null +++ b/Data/Browncoats.rte/Scenes/Objects/Capturables/RefineryOptionalDoorCapturableFX.lua @@ -0,0 +1,72 @@ +function Create(self) + self.startCaptureSound = CreateSoundContainer("Browncoat Capturable Start Capture", "Base.rte"); + self.capturingSound = CreateSoundContainer("Browncoat Capturable Capturing", "Base.rte"); + self.stopCaptureSound = CreateSoundContainer("Browncoat Capturable Stop Capture", "Base.rte"); + self.captureSuccessSound = CreateSoundContainer("Browncoat Capturable Capture Success", "Base.rte"); + + self.capturingTimer = Timer(); + self.capturingDelay = 500; + + self.animationTimer = Timer(); + self.animationFrameTime = 500; + + self.startFrame = 0; + self.endFrame = 1; +end + +function ThreadedUpdate(self) + if self.FXstartCapture then + self.startCaptureSound:Play(self.Pos); + self.capturingTimer:Reset(); + end + + if self.FXcapturing or self.Contested then + self.startFrame = 3; + self.endFrame = 9; + self.animationFrameTime = 100; + local sound = self.capturingSound; + self.capturingDelay = 750; + if self.dominantTeam == self.capturingTeam and not self.Contested then + self.capturingDelay = 400; + end + if self.capturingTimer:IsPastSimMS(self.capturingDelay) then + self.capturingTimer:Reset(); + sound:Play(self.Pos); + end + else + -- AI team + if self.Team == 1 then + self.startFrame = 0; + self.endFrame = 1; + self.animationFrameTime = 500; + else -- Human team + self.startFrame = 11; + self.endFrame = 28; + self.animationFrameTime = 100; + end + end + + if self.animationTimer:IsPastSimMS(self.animationFrameTime) then + self.Frame = math.max(self.Frame, self.startFrame); + self.Frame = self.Frame + 1; + if self.Frame > self.endFrame then + self.Frame = self.startFrame; + end + self.animationTimer:Reset(); + end + + if self.FXstopCapture then + self.stopCaptureSound:Play(self.Pos); + end + if self.FXcaptureSuccess then + self.captureSuccessSound:Play(self.Pos); + end + if self.FXcaptureUncapped then + self.capturingTimer:Reset(); + end + + self.FXstartCapture = false; + self.FXstopCapture = false; + self.FXcaptureSuccess = false; + self.FXcaptureUncapped = false; +end \ No newline at end of file diff --git a/Data/Browncoats.rte/Scenes/TheOilBaron.png b/Data/Browncoats.rte/Scenes/TheOilBaron.png new file mode 100644 index 0000000000..3a61b32256 Binary files /dev/null and b/Data/Browncoats.rte/Scenes/TheOilBaron.png differ diff --git a/Data/Browncoats.rte/Scenes/Yskely Refineryv3.ini b/Data/Browncoats.rte/Scenes/Yskely Refineryv3.ini index ea4b836446..084307a5b8 100644 --- a/Data/Browncoats.rte/Scenes/Yskely Refineryv3.ini +++ b/Data/Browncoats.rte/Scenes/Yskely Refineryv3.ini @@ -7,7 +7,7 @@ AddScene = Scene Y = -235.000000 MetagamePlayable = 1 PreviewBitmapFile = ContentFile - FilePath = Data/Browncoats.rte/Scenes/Yskely Refineryv3.preview.png + FilePath = Data/Browncoats.rte/Scenes/TheOilBaron.png MetagameInternal = 0 ScriptSave = 0 Revealed = 0 @@ -147,6 +147,34 @@ AddScene = Scene Y = 4680.000000 Team = 0 PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/Shaft Entry L Light + Position = Vector + X = 5916.000000 + Y = 4560.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/Shaft Entry L Light + Position = Vector + X = 5916.000000 + Y = 4524.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/Shaft Entry R Light + Position = Vector + X = 5988.000000 + Y = 4560.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/Shaft Entry R Light + Position = Vector + X = 5988.000000 + Y = 4524.000000 + Team = 0 + PlacedByPlayer = 0 PlaceSceneObject = TerrainObject CopyOf = Base.rte/Empty Concrete 16X Position = Vector @@ -4418,45 +4446,115 @@ AddScene = Scene Team = 0 PlacedByPlayer = 0 PlaceSceneObject = TerrainObject - CopyOf = Base.rte/1x4 Support 1 + CopyOf = Base.rte/Empty Concrete 16X Position = Vector - X = 11424.000000 + X = 10680.000000 Y = 6528.000000 Team = 0 PlacedByPlayer = 0 PlaceSceneObject = TerrainObject CopyOf = Base.rte/Empty Concrete 16X Position = Vector - X = 10680.000000 + X = 10776.000000 Y = 6528.000000 Team = 0 PlacedByPlayer = 0 PlaceSceneObject = TerrainObject - CopyOf = Base.rte/1x4 Support 1 + CopyOf = Base.rte/2x2 Dark Window Netting Pane Module Position = Vector - X = 11088.000000 - Y = 6528.000000 + X = 10956.000000 + Y = 6540.000000 Team = 0 PlacedByPlayer = 0 PlaceSceneObject = TerrainObject - CopyOf = Base.rte/Empty Concrete 16X + CopyOf = Base.rte/2x2 Dark Window Netting Pane Module Position = Vector - X = 10776.000000 - Y = 6528.000000 + X = 11004.000000 + Y = 6540.000000 Team = 0 PlacedByPlayer = 0 PlaceSceneObject = TerrainObject - CopyOf = Base.rte/Empty Concrete 16X + CopyOf = Base.rte/2x2 Dark Window Netting Pane Module Position = Vector - X = 10704.000000 - Y = 6588.000000 + X = 11052.000000 + Y = 6540.000000 Team = 0 PlacedByPlayer = 0 PlaceSceneObject = TerrainObject - CopyOf = Base.rte/1x4 Support 1 + CopyOf = Base.rte/2x2 Dark Window Netting Pane Module Position = Vector - X = 11256.000000 - Y = 6528.000000 + X = 11100.000000 + Y = 6540.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/2x2 Dark Window Netting Pane Module + Position = Vector + X = 11148.000000 + Y = 6540.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/2x2 Dark Window Netting Pane Module + Position = Vector + X = 11196.000000 + Y = 6540.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/2x2 Dark Window Netting Pane Module + Position = Vector + X = 11244.000000 + Y = 6540.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/2x2 Dark Window Netting Pane Module + Position = Vector + X = 11292.000000 + Y = 6540.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/2x2 Dark Window Netting Pane Module + Position = Vector + X = 11340.000000 + Y = 6540.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/2x2 Dark Window Netting Pane Module + Position = Vector + X = 11388.000000 + Y = 6540.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/2x2 Dark Window Netting Pane Module + Position = Vector + X = 11436.000000 + Y = 6540.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/2x2 Dark Window Netting Pane Module + Position = Vector + X = 11484.000000 + Y = 6540.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/2x2 Dark Window Netting Pane Module + Position = Vector + X = 11520.000000 + Y = 6540.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/Empty Concrete 16X + Position = Vector + X = 10704.000000 + Y = 6588.000000 Team = 0 PlacedByPlayer = 0 PlaceSceneObject = TerrainObject @@ -9940,34 +10038,6 @@ AddScene = Scene Y = 5508.000000 Team = 0 PlacedByPlayer = 0 - PlaceSceneObject = TerrainObject - CopyOf = Base.rte/Down-Right Concrete Corner - Position = Vector - X = 2376.000000 - Y = 4740.000000 - Team = 0 - PlacedByPlayer = 0 - PlaceSceneObject = TerrainObject - CopyOf = Base.rte/Down-Right Concrete Corner - Position = Vector - X = 2472.000000 - Y = 4692.000000 - Team = 0 - PlacedByPlayer = 0 - PlaceSceneObject = TerrainObject - CopyOf = Base.rte/Concrete Block - Position = Vector - X = 2448.000000 - Y = 4692.000000 - Team = 0 - PlacedByPlayer = 0 - PlaceSceneObject = TerrainObject - CopyOf = Base.rte/Concrete Block - Position = Vector - X = 2352.000000 - Y = 4740.000000 - Team = 0 - PlacedByPlayer = 0 PlaceSceneObject = TerrainObject CopyOf = Base.rte/Fill 4X16 Position = Vector @@ -9996,20 +10066,6 @@ AddScene = Scene Y = 4788.000000 Team = 0 PlacedByPlayer = 0 - PlaceSceneObject = TerrainObject - CopyOf = Base.rte/Down-Right Concrete Corner - Position = Vector - X = 2352.000000 - Y = 4764.000000 - Team = 0 - PlacedByPlayer = 0 - PlaceSceneObject = TerrainObject - CopyOf = Base.rte/Down-Right Concrete Corner - Position = Vector - X = 2448.000000 - Y = 4716.000000 - Team = 0 - PlacedByPlayer = 0 PlaceSceneObject = TerrainObject CopyOf = Base.rte/Left Long Outer Position = Vector @@ -12325,7 +12381,14 @@ AddScene = Scene Position = Vector X = 2220.000000 Y = 5316.000000 - Team = 0 + Team = 1 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Misc B2 + Position = Vector + X = 2220.000000 + Y = 5268.000000 + Team = 1 PlacedByPlayer = 0 PlaceSceneObject = TerrainObject CopyOf = Browncoats.rte/Misc B2 @@ -12444,7 +12507,14 @@ AddScene = Scene Position = Vector X = 2184.000000 Y = 5316.000000 - Team = 0 + Team = 1 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Misc B1 + Position = Vector + X = 2184.000000 + Y = 5268.000000 + Team = 1 PlacedByPlayer = 0 PlaceSceneObject = TerrainObject CopyOf = Browncoats.rte/Misc B1 @@ -12612,7 +12682,14 @@ AddScene = Scene Position = Vector X = 2208.000000 Y = 5316.000000 - Team = 0 + Team = 1 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Column Lamp + Position = Vector + X = 2208.000000 + Y = 5268.000000 + Team = 1 PlacedByPlayer = 0 PlaceSceneObject = TerrainObject CopyOf = Browncoats.rte/Column A @@ -12654,7 +12731,14 @@ AddScene = Scene Position = Vector X = 2256.000000 Y = 5316.000000 - Team = 0 + Team = 1 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Misc D2 + Position = Vector + X = 2256.000000 + Y = 5268.000000 + Team = 1 PlacedByPlayer = 0 PlaceSceneObject = TerrainObject CopyOf = Browncoats.rte/Misc D2 @@ -12829,7 +12913,14 @@ AddScene = Scene Position = Vector X = 2148.000000 Y = 5316.000000 - Team = 0 + Team = 1 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Misc D1 + Position = Vector + X = 2148.000000 + Y = 5268.000000 + Team = 1 PlacedByPlayer = 0 PlaceSceneObject = TerrainObject CopyOf = Browncoats.rte/Misc D1 @@ -13249,7 +13340,35 @@ AddScene = Scene Position = Vector X = 2244.000000 Y = 5316.000000 - Team = 0 + Team = 1 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Column B + Position = Vector + X = 2244.000000 + Y = 5268.000000 + Team = 1 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Column B + Position = Vector + X = 2232.000000 + Y = 5268.000000 + Team = 1 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Column B + Position = Vector + X = 2172.000000 + Y = 5268.000000 + Team = 1 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Column B + Position = Vector + X = 2184.000000 + Y = 5268.000000 + Team = 1 PlacedByPlayer = 0 PlaceSceneObject = TerrainObject CopyOf = Browncoats.rte/Column B @@ -14042,6 +14161,314 @@ AddScene = Scene Y = 4728.000000 Team = 0 PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Floor A BG + Position = Vector + X = 2748.000000 + Y = 4740.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Floor A BG + Position = Vector + X = 2916.000000 + Y = 4740.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Floor A BG + Position = Vector + X = 3084.000000 + Y = 4740.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Floor A BG + Position = Vector + X = 3252.000000 + Y = 4740.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Floor A BG + Position = Vector + X = 3420.000000 + Y = 4740.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Floor A BG + Position = Vector + X = 3588.000000 + Y = 4740.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Floor A BG + Position = Vector + X = 2580.000000 + Y = 4740.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Ceiling A BG + Position = Vector + X = 2748.000000 + Y = 4764.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Ceiling A BG + Position = Vector + X = 2580.000000 + Y = 4764.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Ceiling A BG + Position = Vector + X = 2916.000000 + Y = 4764.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Ceiling A BG + Position = Vector + X = 3084.000000 + Y = 4764.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Ceiling A BG + Position = Vector + X = 3252.000000 + Y = 4764.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Ceiling A BG + Position = Vector + X = 3420.000000 + Y = 4764.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Ceiling A BG + Position = Vector + X = 3588.000000 + Y = 4764.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Floor D BG + Position = Vector + X = 3528.000000 + Y = 4740.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Floor D BG + Position = Vector + X = 3636.000000 + Y = 4740.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Floor D BG + Position = Vector + X = 3468.000000 + Y = 4740.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Floor D BG + Position = Vector + X = 3360.000000 + Y = 4740.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Floor D BG + Position = Vector + X = 3300.000000 + Y = 4740.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Floor D BG + Position = Vector + X = 3192.000000 + Y = 4740.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Floor D BG + Position = Vector + X = 3132.000000 + Y = 4740.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Floor D BG + Position = Vector + X = 3024.000000 + Y = 4740.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Floor D BG + Position = Vector + X = 2964.000000 + Y = 4740.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Floor D BG + Position = Vector + X = 2856.000000 + Y = 4740.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Floor D BG + Position = Vector + X = 2796.000000 + Y = 4740.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Floor D BG + Position = Vector + X = 2688.000000 + Y = 4740.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Floor D BG + Position = Vector + X = 2628.000000 + Y = 4740.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Ceiling D BG + Position = Vector + X = 2688.000000 + Y = 4764.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Ceiling D BG + Position = Vector + X = 2628.000000 + Y = 4764.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Ceiling D BG + Position = Vector + X = 2796.000000 + Y = 4764.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Ceiling D BG + Position = Vector + X = 2856.000000 + Y = 4764.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Ceiling D BG + Position = Vector + X = 2964.000000 + Y = 4764.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Ceiling D BG + Position = Vector + X = 3024.000000 + Y = 4764.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Ceiling D BG + Position = Vector + X = 3132.000000 + Y = 4764.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Ceiling D BG + Position = Vector + X = 3192.000000 + Y = 4764.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Ceiling D BG + Position = Vector + X = 3300.000000 + Y = 4764.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Ceiling D BG + Position = Vector + X = 3360.000000 + Y = 4764.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Ceiling D BG + Position = Vector + X = 3468.000000 + Y = 4764.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Ceiling D BG + Position = Vector + X = 3528.000000 + Y = 4764.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Ceiling D BG + Position = Vector + X = 3636.000000 + Y = 4764.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Ceiling D BG + Position = Vector + X = 3696.000000 + Y = 4764.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Floor D BG + Position = Vector + X = 3696.000000 + Y = 4740.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Floor A BG + Position = Vector + X = 3756.000000 + Y = 4740.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Ceiling A BG + Position = Vector + X = 3756.000000 + Y = 4764.000000 + Team = 0 + PlacedByPlayer = 0 PlaceSceneObject = TerrainObject CopyOf = Base.rte/Empty Concrete 16X Position = Vector @@ -17346,13 +17773,6 @@ AddScene = Scene Y = 5268.000000 Team = 1 PlacedByPlayer = 0 - PlaceSceneObject = TerrainObject - CopyOf = Browncoats.rte/Floor A - Position = Vector - X = 2184.000000 - Y = 5268.000000 - Team = 1 - PlacedByPlayer = 0 PlaceSceneObject = TerrainObject CopyOf = Browncoats.rte/Floor A Position = Vector @@ -17451,13 +17871,6 @@ AddScene = Scene Y = 5292.000000 Team = 1 PlacedByPlayer = 0 - PlaceSceneObject = TerrainObject - CopyOf = Browncoats.rte/Ceiling A - Position = Vector - X = 2184.000000 - Y = 5292.000000 - Team = 1 - PlacedByPlayer = 0 PlaceSceneObject = TerrainObject CopyOf = Browncoats.rte/Wall Right A Position = Vector @@ -17955,13 +18368,6 @@ AddScene = Scene Y = 5604.000000 Team = 0 PlacedByPlayer = 0 - PlaceSceneObject = TerrainObject - CopyOf = Browncoats.rte/Floor A - Position = Vector - X = 2592.000000 - Y = 4668.000000 - Team = 0 - PlacedByPlayer = 0 PlaceSceneObject = TerrainObject CopyOf = Browncoats.rte/Floor A Position = Vector @@ -17990,6 +18396,20 @@ AddScene = Scene Y = 4668.000000 Team = 0 PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Wall Right A BG + Position = Vector + X = 2880.000000 + Y = 4656.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Wall Left A BG + Position = Vector + X = 3000.000000 + Y = 4656.000000 + Team = 0 + PlacedByPlayer = 0 PlaceSceneObject = TerrainObject CopyOf = Browncoats.rte/Floor A Position = Vector @@ -18019,37 +18439,44 @@ AddScene = Scene Team = 0 PlacedByPlayer = 0 PlaceSceneObject = TerrainObject - CopyOf = Browncoats.rte/Floor A + CopyOf = Browncoats.rte/Wall Right A BG Position = Vector - X = 3264.000000 - Y = 4668.000000 + X = 3288.000000 + Y = 4656.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Wall Left A BG + Position = Vector + X = 3408.000000 + Y = 4656.000000 Team = 0 PlacedByPlayer = 0 PlaceSceneObject = TerrainObject CopyOf = Browncoats.rte/Floor A Position = Vector - X = 3360.000000 + X = 3264.000000 Y = 4668.000000 Team = 0 PlacedByPlayer = 0 PlaceSceneObject = TerrainObject CopyOf = Browncoats.rte/Floor A Position = Vector - X = 3456.000000 + X = 3360.000000 Y = 4668.000000 Team = 0 PlacedByPlayer = 0 PlaceSceneObject = TerrainObject CopyOf = Browncoats.rte/Floor A Position = Vector - X = 3552.000000 + X = 3456.000000 Y = 4668.000000 Team = 0 PlacedByPlayer = 0 PlaceSceneObject = TerrainObject CopyOf = Browncoats.rte/Floor A Position = Vector - X = 3648.000000 + X = 3552.000000 Y = 4668.000000 Team = 0 PlacedByPlayer = 0 @@ -19537,69 +19964,20 @@ AddScene = Scene Y = 4920.000000 Team = 0 PlacedByPlayer = 0 - PlaceSceneObject = TerrainObject - CopyOf = Browncoats.rte/Ceiling A - Position = Vector - X = 5532.000000 - Y = 4428.000000 - Team = 0 - PlacedByPlayer = 0 - PlaceSceneObject = TerrainObject - CopyOf = Browncoats.rte/Ceiling A - Position = Vector - X = 5628.000000 - Y = 4428.000000 - Team = 0 - PlacedByPlayer = 0 PlaceSceneObject = TerrainObject CopyOf = Base.rte/Module Back Middle B Position = Vector - X = 5868.000000 + X = 5880.000000 Y = 4416.000000 Team = 0 PlacedByPlayer = 0 PlaceSceneObject = TerrainObject CopyOf = Base.rte/Module Back Middle D - Position = Vector - X = 5928.000000 - Y = 4428.000000 - Team = 0 - PlacedByPlayer = 0 - PlaceSceneObject = TerrainObject - CopyOf = Base.rte/Shaft Entry R Light - Position = Vector - X = 5976.000000 - Y = 4428.000000 - Team = 0 - PlacedByPlayer = 0 - PlaceSceneObject = TerrainObject - CopyOf = Browncoats.rte/Ceiling A Position = Vector X = 5940.000000 Y = 4428.000000 Team = 0 PlacedByPlayer = 0 - PlaceSceneObject = TerrainObject - CopyOf = Browncoats.rte/Ceiling A - Position = Vector - X = 6036.000000 - Y = 4428.000000 - Team = 0 - PlacedByPlayer = 0 - PlaceSceneObject = TerrainObject - CopyOf = Browncoats.rte/Wall Right A - Position = Vector - X = 6084.000000 - Y = 4512.000000 - Team = 0 - PlacedByPlayer = 0 - PlaceSceneObject = TerrainObject - CopyOf = Browncoats.rte/Ceiling A - Position = Vector - X = 6156.000000 - Y = 4572.000000 - Team = 0 - PlacedByPlayer = 0 PlaceSceneObject = TerrainObject CopyOf = Browncoats.rte/Wall Right B Position = Vector @@ -19649,13 +20027,6 @@ AddScene = Scene Y = 4788.000000 Team = 0 PlacedByPlayer = 0 - PlaceSceneObject = TerrainObject - CopyOf = Browncoats.rte/Module Up-Right Corner - Position = Vector - X = 6084.000000 - Y = 4572.000000 - Team = 0 - PlacedByPlayer = 0 PlaceSceneObject = TerrainObject CopyOf = Browncoats.rte/Tut Up-Right Corner Position = Vector @@ -19663,13 +20034,6 @@ AddScene = Scene Y = 4704.000000 Team = 0 PlacedByPlayer = 0 - PlaceSceneObject = TerrainObject - CopyOf = Browncoats.rte/Tut Up-Right Corner - Position = Vector - X = 6084.000000 - Y = 4428.000000 - Team = 0 - PlacedByPlayer = 0 PlaceSceneObject = TerrainObject CopyOf = Browncoats.rte/Tut Up-Right Corner Position = Vector @@ -19772,14 +20136,7 @@ AddScene = Scene CopyOf = Browncoats.rte/Wall Right A Position = Vector X = 6204.000000 - Y = 4680.000000 - Team = 0 - PlacedByPlayer = 0 - PlaceSceneObject = TerrainObject - CopyOf = Browncoats.rte/Tut Up-Right Corner - Position = Vector - X = 6204.000000 - Y = 4572.000000 + Y = 4668.000000 Team = 0 PlacedByPlayer = 0 PlaceSceneObject = TerrainObject @@ -20034,6 +20391,13 @@ AddScene = Scene Y = 4596.000000 Team = 0 PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Misc B + Position = Vector + X = 6132.000000 + Y = 4548.000000 + Team = 0 + PlacedByPlayer = 0 PlaceSceneObject = TerrainObject CopyOf = Browncoats.rte/Misc B Position = Vector @@ -20724,7 +21088,7 @@ AddScene = Scene CopyOf = Browncoats.rte/Misc D2 Position = Vector X = 6180.000000 - Y = 4596.000000 + Y = 4548.000000 Team = 0 PlacedByPlayer = 0 PlaceSceneObject = TerrainObject @@ -20734,6 +21098,13 @@ AddScene = Scene Y = 4596.000000 Team = 0 PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Misc D1 + Position = Vector + X = 6108.000000 + Y = 4548.000000 + Team = 0 + PlacedByPlayer = 0 PlaceSceneObject = TerrainObject CopyOf = Browncoats.rte/Misc D1 Position = Vector @@ -21343,27 +21714,6 @@ AddScene = Scene Y = 5604.000000 Team = 0 PlacedByPlayer = 0 - PlaceSceneObject = TerrainObject - CopyOf = Base.rte/Automover Zone 2x1 (Vertical Only) - Position = Vector - X = 4596.000000 - Y = 5928.000000 - Team = 1 - PlacedByPlayer = 0 - PlaceSceneObject = TerrainObject - CopyOf = Base.rte/Automover Zone 2x1 (Vertical Only) - Position = Vector - X = 4596.000000 - Y = 5616.000000 - Team = 1 - PlacedByPlayer = 0 - PlaceSceneObject = TerrainObject - CopyOf = Base.rte/Automover Zone 2x1 (Vertical Only) - Position = Vector - X = 4596.000000 - Y = 5364.000000 - Team = 1 - PlacedByPlayer = 0 PlaceSceneObject = TerrainObject CopyOf = Browncoats.rte/Column Lamp Position = Vector @@ -21378,20 +21728,6 @@ AddScene = Scene Y = 5856.000000 Team = 0 PlacedByPlayer = 0 - PlaceSceneObject = TerrainObject - CopyOf = Base.rte/Automover Zone 2x1 (Vertical Only) - Position = Vector - X = 5796.000000 - Y = 5856.000000 - Team = 1 - PlacedByPlayer = 0 - PlaceSceneObject = TerrainObject - CopyOf = Base.rte/Automover Zone 2x1 (Vertical Only) - Position = Vector - X = 5796.000000 - Y = 5988.000000 - Team = 1 - PlacedByPlayer = 0 PlaceSceneObject = TerrainObject CopyOf = Browncoats.rte/Column Lamp Position = Vector @@ -21462,20 +21798,6 @@ AddScene = Scene Y = 5100.000000 Team = 0 PlacedByPlayer = 0 - PlaceSceneObject = TerrainObject - CopyOf = Base.rte/Automover Zone 2x1 (Vertical Only) - Position = Vector - X = 6156.000000 - Y = 5112.000000 - Team = 1 - PlacedByPlayer = 0 - PlaceSceneObject = TerrainObject - CopyOf = Base.rte/Automover Zone 2x1 (Vertical Only) - Position = Vector - X = 6156.000000 - Y = 4620.000000 - Team = 1 - PlacedByPlayer = 0 PlaceSceneObject = TerrainObject CopyOf = Browncoats.rte/Column Lamp Position = Vector @@ -21483,13 +21805,6 @@ AddScene = Scene Y = 4620.000000 Team = 0 PlacedByPlayer = 0 - PlaceSceneObject = TerrainObject - CopyOf = Browncoats.rte/Column Lamp - Position = Vector - X = 6192.000000 - Y = 4620.000000 - Team = 0 - PlacedByPlayer = 0 PlaceSceneObject = TerrainObject CopyOf = Browncoats.rte/Lamp Assembly Position = Vector @@ -23779,48 +24094,6 @@ AddScene = Scene Y = 4932.000000 Team = 0 PlacedByPlayer = 0 - PlaceSceneObject = TerrainObject - CopyOf = Browncoats.rte/Wall Left C BG - Position = Vector - X = 6084.000000 - Y = 4656.000000 - Team = 0 - PlacedByPlayer = 0 - PlaceSceneObject = TerrainObject - CopyOf = Browncoats.rte/Wall Left C BG - Position = Vector - X = 6084.000000 - Y = 4656.000000 - Team = 0 - PlacedByPlayer = 0 - PlaceSceneObject = TerrainObject - CopyOf = Browncoats.rte/Wall Left C BG - Position = Vector - X = 6084.000000 - Y = 4596.000000 - Team = 0 - PlacedByPlayer = 0 - PlaceSceneObject = TerrainObject - CopyOf = Browncoats.rte/Wall Left D BG - Position = Vector - X = 6084.000000 - Y = 4632.000000 - Team = 0 - PlacedByPlayer = 0 - PlaceSceneObject = TerrainObject - CopyOf = Browncoats.rte/Wall Left D BG - Position = Vector - X = 6084.000000 - Y = 4644.000000 - Team = 0 - PlacedByPlayer = 0 - PlaceSceneObject = TerrainObject - CopyOf = Browncoats.rte/Wall Left D BG - Position = Vector - X = 6084.000000 - Y = 4620.000000 - Team = 0 - PlacedByPlayer = 0 PlaceSceneObject = TerrainObject CopyOf = Browncoats.rte/Rectangle Plating X4 Position = Vector @@ -46925,20 +47198,6 @@ AddScene = Scene Y = 6060.000000 Team = 0 PlacedByPlayer = 0 - PlaceSceneObject = TerrainObject - CopyOf = Base.rte/4x1 Beam 1 - Position = Vector - X = 10944.000000 - Y = 6432.000000 - Team = 0 - PlacedByPlayer = 0 - PlaceSceneObject = TerrainObject - CopyOf = Base.rte/4x1 Beam 1 - Position = Vector - X = 11532.000000 - Y = 6432.000000 - Team = 0 - PlacedByPlayer = 0 PlaceSceneObject = TerrainObject CopyOf = Browncoats.rte/Tut Up-Left Corner Position = Vector @@ -67862,13 +68121,27 @@ AddScene = Scene Y = 4668.000000 Team = 0 PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Vent Machinery + Position = Vector + X = 5880.000000 + Y = 4596.000000 + Team = 0 + PlacedByPlayer = 0 PlaceSceneObject = TerrainObject CopyOf = Base.rte/Module Back M Position = Vector - X = 5868.000000 + X = 5880.000000 Y = 4632.000000 Team = 0 PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Column A + Position = Vector + X = 5748.000000 + Y = 4656.000000 + Team = 0 + PlacedByPlayer = 0 PlaceSceneObject = TerrainObject CopyOf = Browncoats.rte/Floor A Position = Vector @@ -67932,10 +68205,17 @@ AddScene = Scene Y = 4692.000000 Team = 0 PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/Shaft Entry L Light + Position = Vector + X = 5604.000000 + Y = 4512.000000 + Team = 0 + PlacedByPlayer = 0 PlaceSceneObject = TerrainObject CopyOf = Browncoats.rte/Wall Left A Position = Vector - X = 5460.000000 + X = 5580.000000 Y = 4500.000000 Team = 0 PlacedByPlayer = 0 @@ -67995,10 +68275,17 @@ AddScene = Scene Y = 4428.000000 Team = 0 PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/Shaft Entry L Light + Position = Vector + X = 5604.000000 + Y = 4560.000000 + Team = 0 + PlacedByPlayer = 0 PlaceSceneObject = TerrainObject CopyOf = Browncoats.rte/Module Up-Left Corner Position = Vector - X = 5460.000000 + X = 5580.000000 Y = 4548.000000 Team = 0 PlacedByPlayer = 0 @@ -68012,7 +68299,7 @@ AddScene = Scene PlaceSceneObject = TerrainObject CopyOf = Browncoats.rte/Tut Up-Left Corner Position = Vector - X = 5460.000000 + X = 5580.000000 Y = 4428.000000 Team = 0 PlacedByPlayer = 0 @@ -79789,97 +80076,6 @@ AddScene = Scene OnlyBrainCanCapture = 0.000000 AddCustomValue = NumberValue StartTeam = 1.000000 - PlaceSceneObject = TerrainObject - CopyOf = Base.rte/Automover Zone 2x1 (Vertical Only) - Position = Vector - X = 5796.000000 - Y = 5340.000000 - Team = 1 - PlacedByPlayer = 0 - PlaceSceneObject = TerrainObject - CopyOf = Base.rte/Automover Zone 2x1 (Vertical Only) - Position = Vector - X = 5796.000000 - Y = 5604.000000 - Team = 1 - PlacedByPlayer = 0 - PlaceSceneObject = TerrainObject - CopyOf = Base.rte/Automover Zone 1x1 (Vertical Only) - Position = Vector - X = 4428.000000 - Y = 5376.000000 - Team = 1 - PlacedByPlayer = 0 - PlaceSceneObject = TerrainObject - CopyOf = Base.rte/Automover Zone 1x1 (Vertical Only) - Position = Vector - X = 4428.000000 - Y = 5232.000000 - Team = 1 - PlacedByPlayer = 0 - PlaceSceneObject = TerrainObject - CopyOf = Base.rte/Automover Zone 1x1 (Vertical Only) - Position = Vector - X = 4764.000000 - Y = 5220.000000 - Team = 1 - PlacedByPlayer = 0 - PlaceSceneObject = TerrainObject - CopyOf = Base.rte/Automover Zone 1x1 (Vertical Only) - Position = Vector - X = 4764.000000 - Y = 5376.000000 - Team = 1 - PlacedByPlayer = 0 - PlaceSceneObject = TerrainObject - CopyOf = Base.rte/Automover Zone 1x1 (Vertical Only) - Position = Vector - X = 5028.000000 - Y = 5388.000000 - Team = 1 - PlacedByPlayer = 0 - PlaceSceneObject = TerrainObject - CopyOf = Base.rte/Automover Zone 1x1 (Vertical Only) - Position = Vector - X = 5028.000000 - Y = 5292.000000 - Team = 1 - PlacedByPlayer = 0 - PlaceSceneObject = TerrainObject - CopyOf = Base.rte/Automover Zone 2x1 (Vertical Only) - Position = Vector - X = 5196.000000 - Y = 5100.000000 - Team = 1 - PlacedByPlayer = 0 - PlaceSceneObject = TerrainObject - CopyOf = Base.rte/Automover Zone 2x1 (Vertical Only) - Position = Vector - X = 5196.000000 - Y = 5604.000000 - Team = 1 - PlacedByPlayer = 0 - PlaceSceneObject = TerrainObject - CopyOf = Base.rte/Automover Zone 1x1 (Vertical Only) - Position = Vector - X = 6324.000000 - Y = 5616.000000 - Team = 1 - PlacedByPlayer = 0 - PlaceSceneObject = TerrainObject - CopyOf = Base.rte/Automover Zone 1x1 (Vertical Only) - Position = Vector - X = 6324.000000 - Y = 5292.000000 - Team = 1 - PlacedByPlayer = 0 - PlaceSceneObject = TerrainObject - CopyOf = Base.rte/Automover Zone 1x1 (Vertical Only) - Position = Vector - X = 6324.000000 - Y = 5388.000000 - Team = 1 - PlacedByPlayer = 0 PlaceSceneObject = TerrainObject CopyOf = Browncoats.rte/Column D1 Position = Vector @@ -100950,13 +101146,6 @@ AddScene = Scene Y = 4476.000000 Team = 0 PlacedByPlayer = 0 - PlaceSceneObject = TerrainObject - CopyOf = Browncoats.rte/Ceiling A - Position = Vector - X = 2544.000000 - Y = 4476.000000 - Team = 0 - PlacedByPlayer = 0 PlaceSceneObject = TerrainObject CopyOf = Browncoats.rte/Module Down-Left Corner Position = Vector @@ -101559,13 +101748,6 @@ AddScene = Scene Y = 4884.000000 Team = 0 PlacedByPlayer = 0 - PlaceSceneObject = TerrainObject - CopyOf = Browncoats.rte/Module Up-Left Corner - Position = Vector - X = 4932.000000 - Y = 4860.000000 - Team = 0 - PlacedByPlayer = 0 PlaceSceneObject = TerrainObject CopyOf = Browncoats.rte/Column D1 Position = Vector @@ -101580,20 +101762,6 @@ AddScene = Scene Y = 4860.000000 Team = 0 PlacedByPlayer = 0 - PlaceSceneObject = TerrainObject - CopyOf = Browncoats.rte/Module Up-Left Corner - Position = Vector - X = 5028.000000 - Y = 4788.000000 - Team = 0 - PlacedByPlayer = 0 - PlaceSceneObject = TerrainObject - CopyOf = Browncoats.rte/Tut Up-Left Corner - Position = Vector - X = 4932.000000 - Y = 4788.000000 - Team = 0 - PlacedByPlayer = 0 PlaceSceneObject = TerrainObject CopyOf = Browncoats.rte/Wall Left A Position = Vector @@ -102245,20 +102413,6 @@ AddScene = Scene Y = 4284.000000 Team = 0 PlacedByPlayer = 0 - PlaceSceneObject = TerrainObject - CopyOf = Browncoats.rte/Wall Right D - Position = Vector - X = 6084.000000 - Y = 4560.000000 - Team = 0 - PlacedByPlayer = 0 - PlaceSceneObject = TerrainObject - CopyOf = Browncoats.rte/Wall Right D - Position = Vector - X = 6084.000000 - Y = 4452.000000 - Team = 0 - PlacedByPlayer = 0 PlaceSceneObject = TerrainObject CopyOf = Browncoats.rte/Module Down-Left Corner Position = Vector @@ -103463,13 +103617,6 @@ AddScene = Scene Y = 4548.000000 Team = 0 PlacedByPlayer = 0 - PlaceSceneObject = TerrainObject - CopyOf = Browncoats.rte/Module Up-Right Corner - Position = Vector - X = 3732.000000 - Y = 4548.000000 - Team = 0 - PlacedByPlayer = 0 PlaceSceneObject = TerrainObject CopyOf = Browncoats.rte/Tut Up-Left Corner Position = Vector @@ -103498,48 +103645,6 @@ AddScene = Scene Y = 4428.000000 Team = 0 PlacedByPlayer = 0 - PlaceSceneObject = TerrainObject - CopyOf = Browncoats.rte/Wall Right A - Position = Vector - X = 3792.000000 - Y = 4404.000000 - Team = 0 - PlacedByPlayer = 0 - PlaceSceneObject = TerrainObject - CopyOf = Browncoats.rte/Wall Right A - Position = Vector - X = 3792.000000 - Y = 4308.000000 - Team = 0 - PlacedByPlayer = 0 - PlaceSceneObject = TerrainObject - CopyOf = Browncoats.rte/Wall Right A - Position = Vector - X = 3792.000000 - Y = 4212.000000 - Team = 0 - PlacedByPlayer = 0 - PlaceSceneObject = TerrainObject - CopyOf = Browncoats.rte/Wall Right A - Position = Vector - X = 3792.000000 - Y = 4116.000000 - Team = 0 - PlacedByPlayer = 0 - PlaceSceneObject = TerrainObject - CopyOf = Browncoats.rte/Wall Right A - Position = Vector - X = 3792.000000 - Y = 4020.000000 - Team = 0 - PlacedByPlayer = 0 - PlaceSceneObject = TerrainObject - CopyOf = Browncoats.rte/Wall Right A - Position = Vector - X = 3792.000000 - Y = 3924.000000 - Team = 0 - PlacedByPlayer = 0 PlaceSceneObject = TerrainObject CopyOf = Browncoats.rte/Module Up-Right Corner Position = Vector @@ -103554,20 +103659,6 @@ AddScene = Scene Y = 5652.000000 Team = 0 PlacedByPlayer = 0 - PlaceSceneObject = TerrainObject - CopyOf = Base.rte/Automover Zone 1x1 (Vertical Only) - Position = Vector - X = 5076.000000 - Y = 4944.000000 - Team = 1 - PlacedByPlayer = 0 - PlaceSceneObject = TerrainObject - CopyOf = Base.rte/Automover Zone 1x1 (Vertical Only) - Position = Vector - X = 5076.000000 - Y = 4596.000000 - Team = 1 - PlacedByPlayer = 0 PlaceSceneObject = TerrainObject CopyOf = Browncoats.rte/Wall Left A Position = Vector @@ -103624,41 +103715,6 @@ AddScene = Scene Y = 4692.000000 Team = 0 PlacedByPlayer = 0 - PlaceSceneObject = TerrainObject - CopyOf = Base.rte/Automover Zone 3x1 (Vertical Only) - Position = Vector - X = 2208.000000 - Y = 5472.000000 - Team = 1 - PlacedByPlayer = 0 - PlaceSceneObject = TerrainObject - CopyOf = Base.rte/Automover Zone 3x1 (Vertical Only) - Position = Vector - X = 2208.000000 - Y = 5232.000000 - Team = 1 - PlacedByPlayer = 0 - PlaceSceneObject = TerrainObject - CopyOf = Base.rte/Automover Zone 3x1 (Vertical Only) - Position = Vector - X = 2208.000000 - Y = 4956.000000 - Team = 1 - PlacedByPlayer = 0 - PlaceSceneObject = TerrainObject - CopyOf = Base.rte/Automover Zone 3x1 (Vertical Only) - Position = Vector - X = 2208.000000 - Y = 4644.000000 - Team = 1 - PlacedByPlayer = 0 - PlaceSceneObject = TerrainObject - CopyOf = Base.rte/Automover Zone 3x1 (Vertical Only) - Position = Vector - X = 2208.000000 - Y = 4308.000000 - Team = 1 - PlacedByPlayer = 0 PlaceSceneObject = TerrainObject CopyOf = Browncoats.rte/Misc B Position = Vector @@ -104934,54 +104990,138 @@ AddScene = Scene Team = 0 PlacedByPlayer = 0 PlaceSceneObject = TerrainObject - CopyOf = Browncoats.rte/Module Down-Right Corner + CopyOf = Base.rte/2x2 Window Netting Pane Module Position = Vector - X = 3732.000000 - Y = 4524.000000 + X = 3696.000000 + Y = 4512.000000 Team = 0 PlacedByPlayer = 0 PlaceSceneObject = TerrainObject - CopyOf = Browncoats.rte/Module Up-Left Slope + CopyOf = Base.rte/2x2 Window Netting Pane Module Position = Vector - X = 3768.000000 - Y = 4500.000000 + X = 3708.000000 + Y = 4548.000000 Team = 0 PlacedByPlayer = 0 PlaceSceneObject = TerrainObject - CopyOf = Browncoats.rte/Ceiling B + CopyOf = Base.rte/2x2 Window Netting Pane Module Position = Vector - X = 3876.000000 - Y = 4548.000000 + X = 3672.000000 + Y = 4584.000000 Team = 0 PlacedByPlayer = 0 PlaceSceneObject = TerrainObject - CopyOf = Browncoats.rte/Tut Down-Right Corner + CopyOf = Base.rte/2x2 Window Netting Pane Module Position = Vector - X = 3792.000000 - Y = 4524.000000 + X = 3672.000000 + Y = 4632.000000 Team = 0 PlacedByPlayer = 0 PlaceSceneObject = TerrainObject - CopyOf = Browncoats.rte/Wall Right B + CopyOf = Base.rte/2x2 Window Netting Pane Module Position = Vector - X = 3792.000000 - Y = 4476.000000 + X = 3672.000000 + Y = 4644.000000 Team = 0 PlacedByPlayer = 0 PlaceSceneObject = TerrainObject - CopyOf = Browncoats.rte/Wall Right C + CopyOf = Base.rte/2x2 Window Netting Pane Module Position = Vector - X = 3792.000000 - Y = 4500.000000 + X = 3624.000000 + Y = 4644.000000 Team = 0 PlacedByPlayer = 0 PlaceSceneObject = TerrainObject - CopyOf = Browncoats.rte/Floor D + CopyOf = Base.rte/2x2 Window Netting Pane Module Position = Vector - X = 3780.000000 + X = 3600.000000 + Y = 4620.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/2x2 Window Netting Pane Module + Position = Vector + X = 3552.000000 + Y = 4620.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/2x2 Window Netting Pane Module + Position = Vector + X = 3492.000000 + Y = 4608.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/2x2 Window Netting Pane Module + Position = Vector + X = 3492.000000 + Y = 4560.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/2x2 Window Netting Pane Module + Position = Vector + X = 3528.000000 + Y = 4596.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/2x2 Window Netting Pane Module + Position = Vector + X = 3456.000000 + Y = 4560.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/2x2 Window Netting Pane Module + Position = Vector + X = 3540.000000 + Y = 4572.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/2x2 Window Netting Pane Module + Position = Vector + X = 3588.000000 + Y = 4572.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/2x2 Window Netting Pane Module + Position = Vector + X = 3648.000000 + Y = 4572.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/2x2 Window Netting Pane Module + Position = Vector + X = 3612.000000 + Y = 4572.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/2x2 Window Netting Pane Module + Position = Vector + X = 3420.000000 + Y = 4548.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Right Slope BG + Position = Vector + X = 3720.000000 Y = 4524.000000 Team = 0 PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Ceiling B + Position = Vector + X = 3876.000000 + Y = 4548.000000 + Team = 0 + PlacedByPlayer = 0 PlaceSceneObject = TerrainObject CopyOf = Browncoats.rte/Horizontal Plating Position = Vector @@ -109203,6 +109343,13 @@ AddScene = Scene Y = 4860.000000 Team = 0 PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Left Corner + Position = Vector + X = 5028.000000 + Y = 4860.000000 + Team = 1 + PlacedByPlayer = 0 PlaceSceneObject = TerrainObject CopyOf = Browncoats.rte/Column D Position = Vector @@ -109280,41 +109427,6 @@ AddScene = Scene Y = 4872.000000 Team = 0 PlacedByPlayer = 0 - PlaceSceneObject = TerrainObject - CopyOf = Browncoats.rte/Ceiling B - Position = Vector - X = 4992.000000 - Y = 4788.000000 - Team = 0 - PlacedByPlayer = 0 - PlaceSceneObject = TerrainObject - CopyOf = Browncoats.rte/Ceiling D - Position = Vector - X = 4956.000000 - Y = 4788.000000 - Team = 0 - PlacedByPlayer = 0 - PlaceSceneObject = TerrainObject - CopyOf = Browncoats.rte/Ceiling D - Position = Vector - X = 5016.000000 - Y = 4788.000000 - Team = 0 - PlacedByPlayer = 0 - PlaceSceneObject = TerrainObject - CopyOf = Browncoats.rte/Wall Left B - Position = Vector - X = 4932.000000 - Y = 4836.000000 - Team = 0 - PlacedByPlayer = 0 - PlaceSceneObject = TerrainObject - CopyOf = Browncoats.rte/Ceiling D - Position = Vector - X = 4920.000000 - Y = 4860.000000 - Team = 0 - PlacedByPlayer = 0 PlaceSceneObject = TerrainObject CopyOf = Browncoats.rte/Base Column Position = Vector @@ -111609,13 +111721,6 @@ AddScene = Scene Y = 4560.000000 Team = 0 PlacedByPlayer = 0 - PlaceSceneObject = TerrainObject - CopyOf = Browncoats.rte/Ceiling A - Position = Vector - X = 5412.000000 - Y = 4548.000000 - Team = 0 - PlacedByPlayer = 0 PlaceSceneObject = TerrainObject CopyOf = Browncoats.rte/Misc D2 Position = Vector @@ -113086,34 +113191,6 @@ AddScene = Scene Y = 4428.000000 Team = 0 PlacedByPlayer = 0 - PlaceSceneObject = TerrainObject - CopyOf = Browncoats.rte/Wall Left D BG - Position = Vector - X = 5796.000000 - Y = 4656.000000 - Team = 0 - PlacedByPlayer = 0 - PlaceSceneObject = TerrainObject - CopyOf = Browncoats.rte/Tut Down-Left Corner BG - Position = Vector - X = 5808.000000 - Y = 4644.000000 - Team = 0 - PlacedByPlayer = 0 - PlaceSceneObject = TerrainObject - CopyOf = Browncoats.rte/Wall Right D BG - Position = Vector - X = 5772.000000 - Y = 4656.000000 - Team = 0 - PlacedByPlayer = 0 - PlaceSceneObject = TerrainObject - CopyOf = Browncoats.rte/Tut Down-Right Corner BG - Position = Vector - X = 5760.000000 - Y = 4644.000000 - Team = 0 - PlacedByPlayer = 0 PlaceSceneObject = TerrainObject CopyOf = Base.rte/Brain Tech No Shade M Position = Vector @@ -113177,13 +113254,6 @@ AddScene = Scene Y = 4416.000000 Team = 0 PlacedByPlayer = 0 - PlaceSceneObject = TerrainObject - CopyOf = Browncoats.rte/Floor C BG - Position = Vector - X = 5736.000000 - Y = 4644.000000 - Team = 0 - PlacedByPlayer = 0 PlaceSceneObject = TerrainObject CopyOf = Base.rte/Shaft Entry L Light Position = Vector @@ -113254,24 +113324,17 @@ AddScene = Scene Y = 4416.000000 Team = 0 PlacedByPlayer = 0 - PlaceSceneObject = TerrainObject - CopyOf = Browncoats.rte/Tut Down-Left Corner BG - Position = Vector - X = 5712.000000 - Y = 4644.000000 - Team = 0 - PlacedByPlayer = 0 PlaceSceneObject = TerrainObject CopyOf = Browncoats.rte/Breaker Box Position = Vector - X = 5676.000000 + X = 5652.000000 Y = 4596.000000 Team = 0 PlacedByPlayer = 0 PlaceSceneObject = TerrainObject CopyOf = Browncoats.rte/Breaker Box Position = Vector - X = 5676.000000 + X = 5652.000000 Y = 4548.000000 Team = 0 PlacedByPlayer = 0 @@ -113279,422 +113342,156 @@ AddScene = Scene CopyOf = Base.rte/Misc A Horiz Strip Position = Vector X = 5676.000000 - Y = 4536.000000 + Y = 4644.000000 Team = 0 PlacedByPlayer = 0 PlaceSceneObject = TerrainObject CopyOf = Browncoats.rte/Misc B1 Position = Vector - X = 5652.000000 + X = 5628.000000 Y = 4596.000000 Team = 0 PlacedByPlayer = 0 PlaceSceneObject = TerrainObject CopyOf = Browncoats.rte/Misc B1 Position = Vector - X = 5652.000000 + X = 5628.000000 Y = 4548.000000 Team = 0 PlacedByPlayer = 0 PlaceSceneObject = TerrainObject CopyOf = Browncoats.rte/Misc B2 Position = Vector - X = 5724.000000 + X = 5700.000000 Y = 4548.000000 Team = 0 PlacedByPlayer = 0 PlaceSceneObject = TerrainObject CopyOf = Browncoats.rte/Misc B2 Position = Vector - X = 5724.000000 + X = 5700.000000 Y = 4596.000000 Team = 0 PlacedByPlayer = 0 PlaceSceneObject = TerrainObject CopyOf = Base.rte/Misc A Horiz Strip Position = Vector - X = 5676.000000 - Y = 4644.000000 - Team = 0 - PlacedByPlayer = 0 - PlaceSceneObject = TerrainObject - CopyOf = Base.rte/Misc A Tile Tiny - Position = Vector - X = 5664.000000 - Y = 4644.000000 - Team = 0 - PlacedByPlayer = 0 - PlaceSceneObject = TerrainObject - CopyOf = Base.rte/Misc A Tile Tiny - Position = Vector - X = 5724.000000 + X = 5628.000000 Y = 4644.000000 Team = 0 PlacedByPlayer = 0 - PlaceSceneObject = TerrainObject - CopyOf = Base.rte/Misc A Tile Tiny - Position = Vector - X = 5724.000000 - Y = 4536.000000 - Team = 0 - PlacedByPlayer = 0 - PlaceSceneObject = TerrainObject - CopyOf = Base.rte/Misc A Tile Tiny - Position = Vector - X = 5664.000000 - Y = 4536.000000 - Team = 0 - PlacedByPlayer = 0 PlaceSceneObject = TerrainObject CopyOf = Base.rte/2x4 Truss 1 Position = Vector - X = 5700.000000 + X = 5676.000000 Y = 4596.000000 Team = 0 PlacedByPlayer = 0 PlaceSceneObject = TerrainObject CopyOf = Browncoats.rte/Vent Machinery Position = Vector - X = 5868.000000 - Y = 4584.000000 + X = 5880.000000 + Y = 4572.000000 Team = 0 PlacedByPlayer = 0 PlaceSceneObject = TerrainObject CopyOf = Browncoats.rte/Vent Machinery Position = Vector - X = 5868.000000 - Y = 4572.000000 + X = 5880.000000 + Y = 4560.000000 Team = 0 PlacedByPlayer = 0 PlaceSceneObject = TerrainObject CopyOf = Browncoats.rte/Vent Machinery Position = Vector - X = 5868.000000 + X = 5880.000000 Y = 4548.000000 Team = 0 PlacedByPlayer = 0 PlaceSceneObject = TerrainObject CopyOf = Browncoats.rte/Vent Machinery Position = Vector - X = 5868.000000 + X = 5880.000000 Y = 4536.000000 Team = 0 PlacedByPlayer = 0 PlaceSceneObject = TerrainObject CopyOf = Base.rte/Module Back M Position = Vector - X = 5868.000000 - Y = 4524.000000 + X = 5880.000000 + Y = 4512.000000 Team = 0 PlacedByPlayer = 0 PlaceSceneObject = TerrainObject CopyOf = Base.rte/Module Back Middle A Position = Vector - X = 5868.000000 + X = 5880.000000 Y = 4464.000000 Team = 0 PlacedByPlayer = 0 PlaceSceneObject = TerrainObject CopyOf = Base.rte/Shaft Light Yellow A Horiz Strip Position = Vector - X = 5868.000000 + X = 5880.000000 Y = 4512.000000 Team = 0 PlacedByPlayer = 0 PlaceSceneObject = TerrainObject CopyOf = Browncoats.rte/Wall Left A BG Position = Vector - X = 5928.000000 + X = 5940.000000 Y = 4572.000000 Team = 0 PlacedByPlayer = 0 PlaceSceneObject = TerrainObject CopyOf = Browncoats.rte/Wall Right A BG Position = Vector - X = 5952.000000 + X = 5964.000000 Y = 4572.000000 Team = 0 PlacedByPlayer = 0 - PlaceSceneObject = TerrainObject - CopyOf = Browncoats.rte/Ceiling D BG - Position = Vector - X = 5916.000000 - Y = 4620.000000 - Team = 0 - PlacedByPlayer = 0 PlaceSceneObject = TerrainObject CopyOf = Browncoats.rte/Horizontal Column Position = Vector - X = 5940.000000 - Y = 4596.000000 - Team = 0 - PlacedByPlayer = 0 - PlaceSceneObject = TerrainObject - CopyOf = Browncoats.rte/Horizontal Column - Position = Vector - X = 5940.000000 - Y = 4572.000000 + X = 5952.000000 + Y = 4524.000000 Team = 0 PlacedByPlayer = 0 PlaceSceneObject = TerrainObject CopyOf = Browncoats.rte/Horizontal Column Position = Vector - X = 5940.000000 + X = 5952.000000 Y = 4548.000000 Team = 0 PlacedByPlayer = 0 PlaceSceneObject = TerrainObject CopyOf = Browncoats.rte/Horizontal Column Position = Vector - X = 5940.000000 - Y = 4524.000000 - Team = 0 - PlacedByPlayer = 0 - PlaceSceneObject = TerrainObject - CopyOf = Browncoats.rte/Column A - Position = Vector - X = 5916.000000 + X = 5952.000000 Y = 4572.000000 Team = 0 PlacedByPlayer = 0 PlaceSceneObject = TerrainObject - CopyOf = Browncoats.rte/Column A - Position = Vector - X = 5916.000000 - Y = 4524.000000 - Team = 0 - PlacedByPlayer = 0 - PlaceSceneObject = TerrainObject - CopyOf = Browncoats.rte/Column A - Position = Vector - X = 5916.000000 - Y = 4476.000000 - Team = 0 - PlacedByPlayer = 0 - PlaceSceneObject = TerrainObject - CopyOf = Browncoats.rte/Column A + CopyOf = Browncoats.rte/Horizontal Column Position = Vector - X = 5916.000000 - Y = 4452.000000 + X = 5952.000000 + Y = 4596.000000 Team = 0 PlacedByPlayer = 0 PlaceSceneObject = TerrainObject CopyOf = Base.rte/Module Back Middle B Position = Vector - X = 5928.000000 + X = 5940.000000 Y = 4476.000000 Team = 0 PlacedByPlayer = 0 PlaceSceneObject = TerrainObject CopyOf = Base.rte/Module Back U Position = Vector - X = 5928.000000 + X = 5940.000000 Y = 4488.000000 Team = 0 PlacedByPlayer = 0 - PlaceSceneObject = TerrainObject - CopyOf = Base.rte/2x4 Truss 1 - Position = Vector - X = 5952.000000 - Y = 4572.000000 - Team = 0 - PlacedByPlayer = 0 - PlaceSceneObject = TerrainObject - CopyOf = Base.rte/Shaft Entry R Light - Position = Vector - X = 5976.000000 - Y = 4572.000000 - Team = 0 - PlacedByPlayer = 0 - PlaceSceneObject = TerrainObject - CopyOf = Base.rte/Shaft Entry R Light - Position = Vector - X = 5976.000000 - Y = 4524.000000 - Team = 0 - PlacedByPlayer = 0 - PlaceSceneObject = TerrainObject - CopyOf = Base.rte/Shaft Entry R Light - Position = Vector - X = 5976.000000 - Y = 4476.000000 - Team = 0 - PlacedByPlayer = 0 - PlaceSceneObject = TerrainObject - CopyOf = Base.rte/Shaft Entry L Light - Position = Vector - X = 5844.000000 - Y = 4596.000000 - Team = 0 - PlacedByPlayer = 0 - PlaceSceneObject = TerrainObject - CopyOf = Base.rte/Shaft Entry L Light - Position = Vector - X = 5844.000000 - Y = 4548.000000 - Team = 0 - PlacedByPlayer = 0 - PlaceSceneObject = TerrainObject - CopyOf = Base.rte/Shaft Entry L Light - Position = Vector - X = 5844.000000 - Y = 4500.000000 - Team = 0 - PlacedByPlayer = 0 - PlaceSceneObject = TerrainObject - CopyOf = Base.rte/Shaft Entry L Light - Position = Vector - X = 5844.000000 - Y = 4452.000000 - Team = 0 - PlacedByPlayer = 0 - PlaceSceneObject = TerrainObject - CopyOf = Browncoats.rte/Horizontal Plating - Position = Vector - X = 5484.000000 - Y = 4656.000000 - Team = 0 - PlacedByPlayer = 0 - PlaceSceneObject = TerrainObject - CopyOf = Browncoats.rte/Horizontal Plating - Position = Vector - X = 6024.000000 - Y = 4656.000000 - Team = 0 - PlacedByPlayer = 0 - PlaceSceneObject = TerrainObject - CopyOf = Browncoats.rte/Horizontal Plating - Position = Vector - X = 5532.000000 - Y = 4656.000000 - Team = 0 - PlacedByPlayer = 0 - PlaceSceneObject = TerrainObject - CopyOf = Browncoats.rte/Horizontal Plating - Position = Vector - X = 5580.000000 - Y = 4656.000000 - Team = 0 - PlacedByPlayer = 0 - PlaceSceneObject = TerrainObject - CopyOf = Browncoats.rte/Horizontal Plating - Position = Vector - X = 5628.000000 - Y = 4656.000000 - Team = 0 - PlacedByPlayer = 0 - PlaceSceneObject = TerrainObject - CopyOf = Browncoats.rte/Horizontal Plating - Position = Vector - X = 5664.000000 - Y = 4656.000000 - Team = 0 - PlacedByPlayer = 0 - PlaceSceneObject = TerrainObject - CopyOf = Browncoats.rte/Column A - Position = Vector - X = 5640.000000 - Y = 4608.000000 - Team = 0 - PlacedByPlayer = 0 - PlaceSceneObject = TerrainObject - CopyOf = Browncoats.rte/Column A - Position = Vector - X = 5640.000000 - Y = 4512.000000 - Team = 0 - PlacedByPlayer = 0 - PlaceSceneObject = TerrainObject - CopyOf = Browncoats.rte/Column A - Position = Vector - X = 5640.000000 - Y = 4464.000000 - Team = 0 - PlacedByPlayer = 0 - PlaceSceneObject = TerrainObject - CopyOf = Browncoats.rte/Column A - Position = Vector - X = 5640.000000 - Y = 4452.000000 - Team = 0 - PlacedByPlayer = 0 - PlaceSceneObject = TerrainObject - CopyOf = Browncoats.rte/Column A - Position = Vector - X = 5988.000000 - Y = 4560.000000 - Team = 0 - PlacedByPlayer = 0 - PlaceSceneObject = TerrainObject - CopyOf = Browncoats.rte/Column A - Position = Vector - X = 5988.000000 - Y = 4512.000000 - Team = 0 - PlacedByPlayer = 0 - PlaceSceneObject = TerrainObject - CopyOf = Browncoats.rte/Column A - Position = Vector - X = 5988.000000 - Y = 4464.000000 - Team = 0 - PlacedByPlayer = 0 - PlaceSceneObject = TerrainObject - CopyOf = Browncoats.rte/Column A - Position = Vector - X = 5988.000000 - Y = 4452.000000 - Team = 0 - PlacedByPlayer = 0 - PlaceSceneObject = TerrainObject - CopyOf = Browncoats.rte/Column A - Position = Vector - X = 6072.000000 - Y = 4620.000000 - Team = 0 - PlacedByPlayer = 0 - PlaceSceneObject = TerrainObject - CopyOf = Browncoats.rte/Column A - Position = Vector - X = 6072.000000 - Y = 4572.000000 - Team = 0 - PlacedByPlayer = 0 - PlaceSceneObject = TerrainObject - CopyOf = Browncoats.rte/Column A - Position = Vector - X = 6072.000000 - Y = 4524.000000 - Team = 0 - PlacedByPlayer = 0 - PlaceSceneObject = TerrainObject - CopyOf = Browncoats.rte/Column A - Position = Vector - X = 6072.000000 - Y = 4476.000000 - Team = 0 - PlacedByPlayer = 0 - PlaceSceneObject = TerrainObject - CopyOf = Browncoats.rte/Column A - Position = Vector - X = 6072.000000 - Y = 4452.000000 - Team = 0 - PlacedByPlayer = 0 - PlaceSceneObject = TerrainObject - CopyOf = Browncoats.rte/Base Column - Position = Vector - X = 6072.000000 - Y = 4656.000000 - Team = 0 - PlacedByPlayer = 0 - PlaceSceneObject = TerrainObject - CopyOf = Browncoats.rte/Base Column - Position = Vector - X = 5640.000000 - Y = 4656.000000 - Team = 0 - PlacedByPlayer = 0 PlaceSceneObject = TerrainObject CopyOf = Browncoats.rte/Square Plating 1X Position = Vector @@ -113744,202 +113541,6 @@ AddScene = Scene Y = 4452.000000 Team = 0 PlacedByPlayer = 0 - PlaceSceneObject = TerrainObject - CopyOf = Browncoats.rte/Square Plating 4X - Position = Vector - X = 5592.000000 - Y = 4608.000000 - Team = 0 - PlacedByPlayer = 0 - PlaceSceneObject = TerrainObject - CopyOf = Browncoats.rte/Square Plating 4X - Position = Vector - X = 5544.000000 - Y = 4608.000000 - Team = 0 - PlacedByPlayer = 0 - PlaceSceneObject = TerrainObject - CopyOf = Browncoats.rte/Square Plating 4X - Position = Vector - X = 5484.000000 - Y = 4608.000000 - Team = 0 - PlacedByPlayer = 0 - PlaceSceneObject = TerrainObject - CopyOf = Browncoats.rte/Square Plating 4X - Position = Vector - X = 5484.000000 - Y = 4560.000000 - Team = 0 - PlacedByPlayer = 0 - PlaceSceneObject = TerrainObject - CopyOf = Browncoats.rte/Square Plating 4X - Position = Vector - X = 5484.000000 - Y = 4512.000000 - Team = 0 - PlacedByPlayer = 0 - PlaceSceneObject = TerrainObject - CopyOf = Browncoats.rte/Square Plating 4X - Position = Vector - X = 5484.000000 - Y = 4464.000000 - Team = 0 - PlacedByPlayer = 0 - PlaceSceneObject = TerrainObject - CopyOf = Browncoats.rte/Square Plating 4X - Position = Vector - X = 5544.000000 - Y = 4560.000000 - Team = 0 - PlacedByPlayer = 0 - PlaceSceneObject = TerrainObject - CopyOf = Browncoats.rte/Square Plating 4X - Position = Vector - X = 5592.000000 - Y = 4560.000000 - Team = 0 - PlacedByPlayer = 0 - PlaceSceneObject = TerrainObject - CopyOf = Browncoats.rte/Square Plating 4X - Position = Vector - X = 5592.000000 - Y = 4512.000000 - Team = 0 - PlacedByPlayer = 0 - PlaceSceneObject = TerrainObject - CopyOf = Browncoats.rte/Square Plating 4X - Position = Vector - X = 5544.000000 - Y = 4512.000000 - Team = 0 - PlacedByPlayer = 0 - PlaceSceneObject = TerrainObject - CopyOf = Browncoats.rte/Square Plating 4X - Position = Vector - X = 5544.000000 - Y = 4464.000000 - Team = 0 - PlacedByPlayer = 0 - PlaceSceneObject = TerrainObject - CopyOf = Browncoats.rte/Square Plating 4X - Position = Vector - X = 5592.000000 - Y = 4464.000000 - Team = 0 - PlacedByPlayer = 0 - PlaceSceneObject = TerrainObject - CopyOf = Browncoats.rte/Column A - Position = Vector - X = 5532.000000 - Y = 4608.000000 - Team = 0 - PlacedByPlayer = 0 - PlaceSceneObject = TerrainObject - CopyOf = Browncoats.rte/Column A - Position = Vector - X = 5532.000000 - Y = 4512.000000 - Team = 0 - PlacedByPlayer = 0 - PlaceSceneObject = TerrainObject - CopyOf = Browncoats.rte/Column A - Position = Vector - X = 5532.000000 - Y = 4464.000000 - Team = 0 - PlacedByPlayer = 0 - PlaceSceneObject = TerrainObject - CopyOf = Browncoats.rte/Column A - Position = Vector - X = 5532.000000 - Y = 4452.000000 - Team = 0 - PlacedByPlayer = 0 - PlaceSceneObject = TerrainObject - CopyOf = Browncoats.rte/Column Lamp - Position = Vector - X = 5532.000000 - Y = 4560.000000 - Team = 0 - PlacedByPlayer = 0 - PlaceSceneObject = TerrainObject - CopyOf = Browncoats.rte/Column Lamp - Position = Vector - X = 5640.000000 - Y = 4560.000000 - Team = 0 - PlacedByPlayer = 0 - PlaceSceneObject = TerrainObject - CopyOf = Browncoats.rte/Horizontal Plating - Position = Vector - X = 5484.000000 - Y = 4452.000000 - Team = 0 - PlacedByPlayer = 0 - PlaceSceneObject = TerrainObject - CopyOf = Browncoats.rte/Horizontal Plating - Position = Vector - X = 5532.000000 - Y = 4452.000000 - Team = 0 - PlacedByPlayer = 0 - PlaceSceneObject = TerrainObject - CopyOf = Browncoats.rte/Horizontal Plating - Position = Vector - X = 5604.000000 - Y = 4452.000000 - Team = 0 - PlacedByPlayer = 0 - PlaceSceneObject = TerrainObject - CopyOf = Browncoats.rte/Horizontal Plating - Position = Vector - X = 5568.000000 - Y = 4452.000000 - Team = 0 - PlacedByPlayer = 0 - PlaceSceneObject = TerrainObject - CopyOf = Browncoats.rte/Column B - Position = Vector - X = 5652.000000 - Y = 4608.000000 - Team = 0 - PlacedByPlayer = 0 - PlaceSceneObject = TerrainObject - CopyOf = Browncoats.rte/Square Plating 4X - Position = Vector - X = 5652.000000 - Y = 4488.000000 - Team = 0 - PlacedByPlayer = 0 - PlaceSceneObject = TerrainObject - CopyOf = Browncoats.rte/Square Plating 4X - Position = Vector - X = 5700.000000 - Y = 4488.000000 - Team = 0 - PlacedByPlayer = 0 - PlaceSceneObject = TerrainObject - CopyOf = Browncoats.rte/Square Plating 4X - Position = Vector - X = 5652.000000 - Y = 4464.000000 - Team = 0 - PlacedByPlayer = 0 - PlaceSceneObject = TerrainObject - CopyOf = Browncoats.rte/Square Plating 4X - Position = Vector - X = 5700.000000 - Y = 4464.000000 - Team = 0 - PlacedByPlayer = 0 - PlaceSceneObject = TerrainObject - CopyOf = Browncoats.rte/Column A - Position = Vector - X = 5748.000000 - Y = 4608.000000 - Team = 0 - PlacedByPlayer = 0 PlaceSceneObject = TerrainObject CopyOf = Browncoats.rte/Column A Position = Vector @@ -113968,139 +113569,6 @@ AddScene = Scene Y = 4440.000000 Team = 0 PlacedByPlayer = 0 - PlaceSceneObject = TerrainObject - CopyOf = Browncoats.rte/Horizontal Plating - Position = Vector - X = 5652.000000 - Y = 4452.000000 - Team = 0 - PlacedByPlayer = 0 - PlaceSceneObject = TerrainObject - CopyOf = Browncoats.rte/Horizontal Plating - Position = Vector - X = 5700.000000 - Y = 4452.000000 - Team = 0 - PlacedByPlayer = 0 - PlaceSceneObject = TerrainObject - CopyOf = Browncoats.rte/Horizontal Plating - Position = Vector - X = 5712.000000 - Y = 4452.000000 - Team = 0 - PlacedByPlayer = 0 - PlaceSceneObject = TerrainObject - CopyOf = Browncoats.rte/Column B - Position = Vector - X = 5736.000000 - Y = 4608.000000 - Team = 0 - PlacedByPlayer = 0 - PlaceSceneObject = TerrainObject - CopyOf = Browncoats.rte/Small Plating - Position = Vector - X = 5652.000000 - Y = 4536.000000 - Team = 0 - PlacedByPlayer = 0 - PlaceSceneObject = TerrainObject - CopyOf = Browncoats.rte/Small Plating - Position = Vector - X = 5736.000000 - Y = 4536.000000 - Team = 0 - PlacedByPlayer = 0 - PlaceSceneObject = TerrainObject - CopyOf = Browncoats.rte/Square Plating 4X - Position = Vector - X = 6000.000000 - Y = 4608.000000 - Team = 0 - PlacedByPlayer = 0 - PlaceSceneObject = TerrainObject - CopyOf = Browncoats.rte/Square Plating 4X - Position = Vector - X = 6000.000000 - Y = 4560.000000 - Team = 0 - PlacedByPlayer = 0 - PlaceSceneObject = TerrainObject - CopyOf = Browncoats.rte/Square Plating 4X - Position = Vector - X = 6000.000000 - Y = 4512.000000 - Team = 0 - PlacedByPlayer = 0 - PlaceSceneObject = TerrainObject - CopyOf = Browncoats.rte/Square Plating 4X - Position = Vector - X = 6000.000000 - Y = 4464.000000 - Team = 0 - PlacedByPlayer = 0 - PlaceSceneObject = TerrainObject - CopyOf = Browncoats.rte/Square Plating 4X - Position = Vector - X = 6024.000000 - Y = 4608.000000 - Team = 0 - PlacedByPlayer = 0 - PlaceSceneObject = TerrainObject - CopyOf = Browncoats.rte/Square Plating 4X - Position = Vector - X = 6024.000000 - Y = 4560.000000 - Team = 0 - PlacedByPlayer = 0 - PlaceSceneObject = TerrainObject - CopyOf = Browncoats.rte/Square Plating 4X - Position = Vector - X = 6024.000000 - Y = 4512.000000 - Team = 0 - PlacedByPlayer = 0 - PlaceSceneObject = TerrainObject - CopyOf = Browncoats.rte/Square Plating 4X - Position = Vector - X = 6024.000000 - Y = 4464.000000 - Team = 0 - PlacedByPlayer = 0 - PlaceSceneObject = TerrainObject - CopyOf = Browncoats.rte/Horizontal Plating - Position = Vector - X = 5988.000000 - Y = 4452.000000 - Team = 0 - PlacedByPlayer = 0 - PlaceSceneObject = TerrainObject - CopyOf = Browncoats.rte/Horizontal Plating - Position = Vector - X = 6036.000000 - Y = 4452.000000 - Team = 0 - PlacedByPlayer = 0 - PlaceSceneObject = TerrainObject - CopyOf = Browncoats.rte/Column A - Position = Vector - X = 5748.000000 - Y = 4620.000000 - Team = 0 - PlacedByPlayer = 0 - PlaceSceneObject = TerrainObject - CopyOf = Browncoats.rte/Column A - Position = Vector - X = 5916.000000 - Y = 4608.000000 - Team = 0 - PlacedByPlayer = 0 - PlaceSceneObject = TerrainObject - CopyOf = Browncoats.rte/Base Column - Position = Vector - X = 5916.000000 - Y = 4656.000000 - Team = 0 - PlacedByPlayer = 0 PlaceSceneObject = TerrainObject CopyOf = Browncoats.rte/Computer A Position = Vector @@ -114108,69 +113576,6 @@ AddScene = Scene Y = 4620.000000 Team = 0 PlacedByPlayer = 0 - PlaceSceneObject = TerrainObject - CopyOf = Browncoats.rte/Ceiling A - Position = Vector - X = 5724.000000 - Y = 4428.000000 - Team = 0 - PlacedByPlayer = 0 - PlaceSceneObject = TerrainObject - CopyOf = Browncoats.rte/Ceiling A - Position = Vector - X = 5844.000000 - Y = 4428.000000 - Team = 0 - PlacedByPlayer = 0 - PlaceSceneObject = TerrainObject - CopyOf = Browncoats.rte/Ceiling C - Position = Vector - X = 5772.000000 - Y = 4428.000000 - Team = 0 - PlacedByPlayer = 0 - PlaceSceneObject = TerrainObject - CopyOf = Base.rte/Shaft Entry R Light - Position = Vector - X = 5976.000000 - Y = 4620.000000 - Team = 0 - PlacedByPlayer = 0 - PlaceSceneObject = TerrainObject - CopyOf = Browncoats.rte/Horizontal Plating - Position = Vector - X = 5988.000000 - Y = 4656.000000 - Team = 0 - PlacedByPlayer = 0 - PlaceSceneObject = TerrainObject - CopyOf = Browncoats.rte/Column A - Position = Vector - X = 5988.000000 - Y = 4608.000000 - Team = 0 - PlacedByPlayer = 0 - PlaceSceneObject = TerrainObject - CopyOf = Browncoats.rte/Base Hazard Stripe Column - Position = Vector - X = 5988.000000 - Y = 4656.000000 - Team = 0 - PlacedByPlayer = 0 - PlaceSceneObject = TerrainObject - CopyOf = Base.rte/Shaft Entry L Light - Position = Vector - X = 5844.000000 - Y = 4644.000000 - Team = 0 - PlacedByPlayer = 0 - PlaceSceneObject = TerrainObject - CopyOf = Browncoats.rte/Tut Down-Right Corner BG - Position = Vector - X = 5832.000000 - Y = 4644.000000 - Team = 0 - PlacedByPlayer = 0 PlaceSceneObject = TerrainObject CopyOf = Browncoats.rte/Small Plating Position = Vector @@ -114185,60 +113590,11 @@ AddScene = Scene Y = 4644.000000 Team = 0 PlacedByPlayer = 0 - PlaceSceneObject = TerrainObject - CopyOf = Browncoats.rte/Floor A - Position = Vector - X = 5844.000000 - Y = 4668.000000 - Team = 0 - PlacedByPlayer = 0 - PlaceSceneObject = TerrainObject - CopyOf = Browncoats.rte/Floor A - Position = Vector - X = 5940.000000 - Y = 4668.000000 - Team = 0 - PlacedByPlayer = 0 PlaceSceneObject = TerrainObject CopyOf = Browncoats.rte/Vent Position = Vector - X = 5928.000000 - Y = 4620.000000 - Team = 0 - PlacedByPlayer = 0 - PlaceSceneObject = TerrainObject - CopyOf = Browncoats.rte/Square Plating 1X - Position = Vector - X = 5880.000000 - Y = 4644.000000 - Team = 0 - PlacedByPlayer = 0 - PlaceSceneObject = TerrainObject - CopyOf = Browncoats.rte/Small Plating - Position = Vector - X = 5868.000000 - Y = 4656.000000 - Team = 0 - PlacedByPlayer = 0 - PlaceSceneObject = TerrainObject - CopyOf = Browncoats.rte/Small Plating - Position = Vector - X = 5868.000000 - Y = 4644.000000 - Team = 0 - PlacedByPlayer = 0 - PlaceSceneObject = TerrainObject - CopyOf = Browncoats.rte/Small Plating - Position = Vector - X = 5904.000000 - Y = 4656.000000 - Team = 0 - PlacedByPlayer = 0 - PlaceSceneObject = TerrainObject - CopyOf = Browncoats.rte/Small Plating - Position = Vector - X = 5904.000000 - Y = 4644.000000 + X = 5940.000000 + Y = 4608.000000 Team = 0 PlacedByPlayer = 0 PlaceSceneObject = TerrainObject @@ -114248,13 +113604,6 @@ AddScene = Scene Y = 4656.000000 Team = 0 PlacedByPlayer = 0 - PlaceSceneObject = TerrainObject - CopyOf = Browncoats.rte/Base Column - Position = Vector - X = 5532.000000 - Y = 4656.000000 - Team = 0 - PlacedByPlayer = 0 PlaceSceneObject = TerrainObject CopyOf = Browncoats.rte/Horizontal Plating Position = Vector @@ -126728,15 +126077,15 @@ AddScene = Scene CopyOf = Browncoats.rte/Misc B Position = Vector X = 1104.000000 - Y = 4404.000000 - Team = 0 + Y = 4356.000000 + Team = 1 PlacedByPlayer = 0 PlaceSceneObject = TerrainObject CopyOf = Browncoats.rte/Misc B Position = Vector X = 1104.000000 - Y = 4356.000000 - Team = 0 + Y = 4404.000000 + Team = 1 PlacedByPlayer = 0 PlaceSceneObject = TerrainObject CopyOf = Browncoats.rte/Misc B @@ -127900,48 +127249,6 @@ AddScene = Scene Y = 4476.000000 Team = 0 PlacedByPlayer = 0 - PlaceSceneObject = TerrainObject - CopyOf = Base.rte/Automover Zone 2x1 (Vertical Only) - Position = Vector - X = 1008.000000 - Y = 4740.000000 - Team = 1 - PlacedByPlayer = 0 - PlaceSceneObject = TerrainObject - CopyOf = Base.rte/Automover Zone 2x1 (Vertical Only) - Position = Vector - X = 1008.000000 - Y = 4980.000000 - Team = 1 - PlacedByPlayer = 0 - PlaceSceneObject = TerrainObject - CopyOf = Base.rte/Automover Zone 2x1 (Vertical Only) - Position = Vector - X = 1008.000000 - Y = 4980.000000 - Team = 1 - PlacedByPlayer = 0 - PlaceSceneObject = TerrainObject - CopyOf = Base.rte/Automover Zone 2x1 (Vertical Only) - Position = Vector - X = 1008.000000 - Y = 5208.000000 - Team = 1 - PlacedByPlayer = 0 - PlaceSceneObject = TerrainObject - CopyOf = Base.rte/Automover Zone 2x1 (Vertical Only) - Position = Vector - X = 1008.000000 - Y = 5352.000000 - Team = 1 - PlacedByPlayer = 0 - PlaceSceneObject = TerrainObject - CopyOf = Base.rte/Automover Zone 2x1 (Vertical Only) - Position = Vector - X = 1008.000000 - Y = 5484.000000 - Team = 1 - PlacedByPlayer = 0 PlaceSceneObject = TerrainObject CopyOf = Browncoats.rte/Module Down-Right Corner Position = Vector @@ -128033,69 +127340,6 @@ AddScene = Scene Y = 4500.000000 Team = 1 PlacedByPlayer = 0 - PlaceSceneObject = TerrainObject - CopyOf = Base.rte/Automover Zone 2x1 (Vertical Only) - Position = Vector - X = 912.000000 - Y = 4572.000000 - Team = 1 - PlacedByPlayer = 0 - PlaceSceneObject = TerrainObject - CopyOf = Base.rte/Automover Zone 2x1 (Vertical Only) - Position = Vector - X = 912.000000 - Y = 4380.000000 - Team = 1 - PlacedByPlayer = 0 - PlaceSceneObject = TerrainObject - CopyOf = Base.rte/Automover Zone 2x1 (Vertical Only) - Position = Vector - X = 1128.000000 - Y = 4428.000000 - Team = 1 - PlacedByPlayer = 0 - PlaceSceneObject = TerrainObject - CopyOf = Base.rte/Automover Zone 2x1 (Vertical Only) - Position = Vector - X = 1128.000000 - Y = 4260.000000 - Team = 1 - PlacedByPlayer = 0 - PlaceSceneObject = TerrainObject - CopyOf = Base.rte/Automover Zone 2x1 (Vertical Only) - Position = Vector - X = 1608.000000 - Y = 5244.000000 - Team = 1 - PlacedByPlayer = 0 - PlaceSceneObject = TerrainObject - CopyOf = Base.rte/Automover Zone 2x1 (Vertical Only) - Position = Vector - X = 1608.000000 - Y = 5244.000000 - Team = 1 - PlacedByPlayer = 0 - PlaceSceneObject = TerrainObject - CopyOf = Base.rte/Automover Zone 2x1 (Vertical Only) - Position = Vector - X = 1608.000000 - Y = 4932.000000 - Team = 1 - PlacedByPlayer = 0 - PlaceSceneObject = TerrainObject - CopyOf = Base.rte/Automover Zone 2x1 (Vertical Only) - Position = Vector - X = 1596.000000 - Y = 4764.000000 - Team = 1 - PlacedByPlayer = 0 - PlaceSceneObject = TerrainObject - CopyOf = Base.rte/Automover Zone 2x1 (Vertical Only) - Position = Vector - X = 1596.000000 - Y = 4428.000000 - Team = 1 - PlacedByPlayer = 0 PlaceSceneObject = TerrainObject CopyOf = Browncoats.rte/Misc B Position = Vector @@ -138817,34 +138061,6 @@ AddScene = Scene Y = 6360.000000 Team = 1 PlacedByPlayer = 0 - PlaceSceneObject = TerrainObject - CopyOf = Base.rte/Automover Zone 2x1 (Vertical Only) - Position = Vector - X = 5412.000000 - Y = 4596.000000 - Team = 1 - PlacedByPlayer = 0 - PlaceSceneObject = TerrainObject - CopyOf = Base.rte/Automover Zone 2x1 (Vertical Only) - Position = Vector - X = 5412.000000 - Y = 4800.000000 - Team = 1 - PlacedByPlayer = 0 - PlaceSceneObject = TerrainObject - CopyOf = Base.rte/Automover Zone 1x1 (Vertical Only) - Position = Vector - X = 5304.000000 - Y = 6132.000000 - Team = 1 - PlacedByPlayer = 0 - PlaceSceneObject = TerrainObject - CopyOf = Base.rte/Automover Zone 1x1 (Vertical Only) - Position = Vector - X = 5304.000000 - Y = 5964.000000 - Team = 1 - PlacedByPlayer = 0 PlaceSceneObject = TerrainObject CopyOf = Browncoats.rte/Horizontal Plating Position = Vector @@ -151429,20 +150645,6 @@ AddScene = Scene Y = 5232.000000 Team = 0 PlacedByPlayer = 0 - PlaceSceneObject = TerrainObject - CopyOf = Base.rte/Automover Zone 1x1 (Vertical Only) - Position = Vector - X = 4212.000000 - Y = 5268.000000 - Team = 1 - PlacedByPlayer = 0 - PlaceSceneObject = TerrainObject - CopyOf = Base.rte/Automover Zone 2x1 (Vertical Only) - Position = Vector - X = 4212.000000 - Y = 5100.000000 - Team = 1 - PlacedByPlayer = 0 PlaceSceneObject = TerrainObject CopyOf = Browncoats.rte/Wall Left A Position = Vector @@ -159920,26 +159122,110 @@ AddScene = Scene Team = 1 PlacedByPlayer = 0 PlaceSceneObject = TerrainObject - CopyOf = Base.rte/2x2 Window Frame Middle Left Module + CopyOf = Browncoats.rte/Module Down-Right Slope BG Position = Vector - X = 11568.000000 + X = 11544.000000 + Y = 6348.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Left Slope BG + Position = Vector + X = 11400.000000 + Y = 6492.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Left Slope BG + Position = Vector + X = 11424.000000 + Y = 6468.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Left Slope BG + Position = Vector + X = 11448.000000 + Y = 6444.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Left Slope BG + Position = Vector + X = 11472.000000 + Y = 6420.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Left Slope BG + Position = Vector + X = 11496.000000 + Y = 6396.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Left Slope BG + Position = Vector + X = 11520.000000 Y = 6372.000000 Team = 0 PlacedByPlayer = 0 PlaceSceneObject = TerrainObject - CopyOf = Base.rte/2x2 Window Frame Middle Right Module + CopyOf = Browncoats.rte/Module Up-Left Slope BG Position = Vector - X = 10908.000000 - Y = 6408.000000 + X = 11544.000000 + Y = 6348.000000 Team = 0 PlacedByPlayer = 0 PlaceSceneObject = TerrainObject - CopyOf = Base.rte/2x2 Window Frame Middle Right Module + CopyOf = Browncoats.rte/Module Up-Right Slope BG Position = Vector X = 10908.000000 + Y = 6348.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Right Slope BG + Position = Vector + X = 10932.000000 Y = 6372.000000 Team = 0 PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Right Slope BG + Position = Vector + X = 10956.000000 + Y = 6396.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Right Slope BG + Position = Vector + X = 10980.000000 + Y = 6420.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Right Slope BG + Position = Vector + X = 11004.000000 + Y = 6444.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Right Slope BG + Position = Vector + X = 11028.000000 + Y = 6468.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Right Slope BG + Position = Vector + X = 11052.000000 + Y = 6492.000000 + Team = 0 + PlacedByPlayer = 0 PlaceSceneObject = TerrainObject CopyOf = Browncoats.rte/Module Down-Left Slope BG Position = Vector @@ -159961,6 +159247,62 @@ AddScene = Scene Y = 6300.000000 Team = 1 PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Right Slope BG + Position = Vector + X = 10932.000000 + Y = 6348.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Right Slope BG + Position = Vector + X = 10956.000000 + Y = 6372.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Right Slope BG + Position = Vector + X = 10980.000000 + Y = 6396.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Right Slope BG + Position = Vector + X = 11004.000000 + Y = 6420.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Right Slope BG + Position = Vector + X = 11028.000000 + Y = 6444.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Right Slope BG + Position = Vector + X = 11052.000000 + Y = 6468.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Right Slope BG + Position = Vector + X = 11076.000000 + Y = 6492.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Left Slope BG + Position = Vector + X = 10908.000000 + Y = 6348.000000 + Team = 0 + PlacedByPlayer = 0 PlaceSceneObject = TerrainObject CopyOf = Browncoats.rte/Module Down-Right Slope BG Position = Vector @@ -178335,34 +177677,6 @@ AddScene = Scene Y = 4788.000000 Team = 0 PlacedByPlayer = 0 - PlaceSceneObject = TerrainObject - CopyOf = Browncoats.rte/Wall Right C - Position = Vector - X = 6204.000000 - Y = 4728.000000 - Team = 0 - PlacedByPlayer = 0 - PlaceSceneObject = TerrainObject - CopyOf = Browncoats.rte/Wall Right C - Position = Vector - X = 6204.000000 - Y = 4608.000000 - Team = 0 - PlacedByPlayer = 0 - PlaceSceneObject = TerrainObject - CopyOf = Browncoats.rte/Wall Right D - Position = Vector - X = 6204.000000 - Y = 4596.000000 - Team = 0 - PlacedByPlayer = 0 - PlaceSceneObject = TerrainObject - CopyOf = Browncoats.rte/Wall Right D - Position = Vector - X = 6204.000000 - Y = 4752.000000 - Team = 0 - PlacedByPlayer = 0 PlaceSceneObject = TerrainObject CopyOf = Browncoats.rte/Module Down-Left Slope BG Position = Vector @@ -247404,20 +246718,6 @@ AddScene = Scene Y = 5052.000000 Team = 1 PlacedByPlayer = 0 - PlaceSceneObject = TerrainObject - CopyOf = Browncoats.rte/Ceiling B - Position = Vector - X = 2256.000000 - Y = 5292.000000 - Team = 1 - PlacedByPlayer = 0 - PlaceSceneObject = TerrainObject - CopyOf = Browncoats.rte/Floor B - Position = Vector - X = 2256.000000 - Y = 5268.000000 - Team = 1 - PlacedByPlayer = 0 PlaceSceneObject = TerrainObject CopyOf = Browncoats.rte/Wall Right B Position = Vector @@ -247425,20 +246725,6 @@ AddScene = Scene Y = 5244.000000 Team = 1 PlacedByPlayer = 0 - PlaceSceneObject = TerrainObject - CopyOf = Browncoats.rte/Tut Down-Right Corner - Position = Vector - X = 2280.000000 - Y = 5268.000000 - Team = 1 - PlacedByPlayer = 0 - PlaceSceneObject = TerrainObject - CopyOf = Browncoats.rte/Tut Up-Right Corner - Position = Vector - X = 2280.000000 - Y = 5292.000000 - Team = 1 - PlacedByPlayer = 0 PlaceSceneObject = TerrainObject CopyOf = Browncoats.rte/Wall Left A Position = Vector @@ -247992,13 +247278,6 @@ AddScene = Scene Y = 4548.000000 Team = 0 PlacedByPlayer = 0 - PlaceSceneObject = TerrainObject - CopyOf = Browncoats.rte/Floor C - Position = Vector - X = 3756.000000 - Y = 4524.000000 - Team = 0 - PlacedByPlayer = 0 PlaceSceneObject = TerrainObject CopyOf = Base.rte/Shaft Entry R Light Position = Vector @@ -248504,157 +247783,206 @@ AddScene = Scene Team = 0 PlacedByPlayer = 0 PlaceSceneObject = TerrainObject - CopyOf = Browncoats.rte/Wall Right A + CopyOf = Browncoats.rte/Module Up-Right Corner Position = Vector - X = 4092.000000 + X = 4068.000000 Y = 4956.000000 Team = 0 PlacedByPlayer = 0 PlaceSceneObject = TerrainObject - CopyOf = Browncoats.rte/Wall Right A + CopyOf = Browncoats.rte/Module Up-Right Corner Position = Vector - X = 4092.000000 + X = 4044.000000 + Y = 4932.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Right Corner + Position = Vector + X = 4020.000000 + Y = 4908.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Right Corner + Position = Vector + X = 3996.000000 + Y = 4884.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Right Corner + Position = Vector + X = 3972.000000 Y = 4860.000000 Team = 0 PlacedByPlayer = 0 PlaceSceneObject = TerrainObject CopyOf = Browncoats.rte/Module Up-Right Corner Position = Vector - X = 4068.000000 - Y = 4788.000000 + X = 3948.000000 + Y = 4836.000000 Team = 0 PlacedByPlayer = 0 PlaceSceneObject = TerrainObject CopyOf = Browncoats.rte/Module Up-Right Corner Position = Vector - X = 4044.000000 - Y = 4764.000000 + X = 3924.000000 + Y = 4812.000000 Team = 0 PlacedByPlayer = 0 PlaceSceneObject = TerrainObject CopyOf = Browncoats.rte/Module Up-Right Corner Position = Vector - X = 4020.000000 - Y = 4740.000000 + X = 3900.000000 + Y = 4788.000000 Team = 0 PlacedByPlayer = 0 PlaceSceneObject = TerrainObject CopyOf = Browncoats.rte/Tut Up-Right Corner Position = Vector - X = 4020.000000 - Y = 4716.000000 + X = 4092.000000 + Y = 4956.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Tut Up-Right Corner + Position = Vector + X = 4068.000000 + Y = 4932.000000 Team = 0 PlacedByPlayer = 0 PlaceSceneObject = TerrainObject CopyOf = Browncoats.rte/Tut Up-Right Corner Position = Vector X = 4044.000000 - Y = 4740.000000 + Y = 4908.000000 Team = 0 PlacedByPlayer = 0 PlaceSceneObject = TerrainObject CopyOf = Browncoats.rte/Tut Up-Right Corner Position = Vector - X = 4068.000000 - Y = 4764.000000 + X = 4020.000000 + Y = 4884.000000 Team = 0 PlacedByPlayer = 0 PlaceSceneObject = TerrainObject CopyOf = Browncoats.rte/Tut Up-Right Corner Position = Vector - X = 4092.000000 - Y = 4788.000000 + X = 3996.000000 + Y = 4860.000000 Team = 0 PlacedByPlayer = 0 PlaceSceneObject = TerrainObject - CopyOf = Browncoats.rte/Ceiling A + CopyOf = Browncoats.rte/Tut Up-Right Corner Position = Vector X = 3972.000000 - Y = 4716.000000 + Y = 4836.000000 Team = 0 PlacedByPlayer = 0 PlaceSceneObject = TerrainObject - CopyOf = Browncoats.rte/Ceiling A + CopyOf = Browncoats.rte/Tut Up-Right Corner Position = Vector - X = 3876.000000 - Y = 4716.000000 + X = 3948.000000 + Y = 4812.000000 Team = 0 PlacedByPlayer = 0 PlaceSceneObject = TerrainObject - CopyOf = Browncoats.rte/Ceiling A + CopyOf = Browncoats.rte/Tut Up-Right Corner Position = Vector - X = 3780.000000 - Y = 4716.000000 + X = 3924.000000 + Y = 4788.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Tut Up-Right Corner + Position = Vector + X = 3900.000000 + Y = 4764.000000 Team = 0 PlacedByPlayer = 0 PlaceSceneObject = TerrainObject CopyOf = Browncoats.rte/Module Up-Right Corner Position = Vector - X = 3708.000000 - Y = 4716.000000 + X = 3684.000000 + Y = 4692.000000 Team = 0 PlacedByPlayer = 0 PlaceSceneObject = TerrainObject - CopyOf = Browncoats.rte/Floor B + CopyOf = Browncoats.rte/Floor D Position = Vector - X = 3792.000000 + X = 3708.000000 Y = 4668.000000 Team = 0 PlacedByPlayer = 0 PlaceSceneObject = TerrainObject - CopyOf = Browncoats.rte/Floor C + CopyOf = Browncoats.rte/Module Down-Right Corner Position = Vector - X = 3744.000000 + X = 3684.000000 Y = 4668.000000 Team = 0 PlacedByPlayer = 0 PlaceSceneObject = TerrainObject - CopyOf = Browncoats.rte/Floor D + CopyOf = Browncoats.rte/Module Down-Left Slope Position = Vector - X = 3732.000000 - Y = 4668.000000 + X = 3876.000000 + Y = 4788.000000 Team = 0 PlacedByPlayer = 0 PlaceSceneObject = TerrainObject - CopyOf = Browncoats.rte/Wall Right C + CopyOf = Browncoats.rte/Module Down-Left Slope Position = Vector - X = 3708.000000 - Y = 4692.000000 + X = 3900.000000 + Y = 4812.000000 Team = 0 PlacedByPlayer = 0 PlaceSceneObject = TerrainObject - CopyOf = Browncoats.rte/Module Down-Right Corner + CopyOf = Browncoats.rte/Module Down-Left Slope Position = Vector - X = 3708.000000 - Y = 4668.000000 + X = 3924.000000 + Y = 4836.000000 Team = 0 PlacedByPlayer = 0 PlaceSceneObject = TerrainObject CopyOf = Browncoats.rte/Module Down-Left Slope Position = Vector - X = 4068.000000 - Y = 4812.000000 + X = 3948.000000 + Y = 4860.000000 Team = 0 PlacedByPlayer = 0 PlaceSceneObject = TerrainObject CopyOf = Browncoats.rte/Module Down-Left Slope Position = Vector - X = 4044.000000 - Y = 4788.000000 + X = 3972.000000 + Y = 4884.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Left Slope + Position = Vector + X = 3996.000000 + Y = 4908.000000 Team = 0 PlacedByPlayer = 0 PlaceSceneObject = TerrainObject CopyOf = Browncoats.rte/Module Down-Left Slope Position = Vector X = 4020.000000 - Y = 4764.000000 + Y = 4932.000000 Team = 0 PlacedByPlayer = 0 PlaceSceneObject = TerrainObject CopyOf = Browncoats.rte/Module Down-Left Slope Position = Vector - X = 3996.000000 - Y = 4740.000000 + X = 4044.000000 + Y = 4956.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Left Slope + Position = Vector + X = 4068.000000 + Y = 4980.000000 Team = 0 PlacedByPlayer = 0 PlaceSceneObject = TerrainObject @@ -254931,142 +254259,93 @@ AddScene = Scene Team = 0 PlacedByPlayer = 0 PlaceSceneObject = TerrainObject - CopyOf = Base.rte/4x1 Beam 1 - Position = Vector - X = 11028.000000 - Y = 6432.000000 - Team = 0 - PlacedByPlayer = 0 - PlaceSceneObject = TerrainObject - CopyOf = Base.rte/4x1 Beam 1 - Position = Vector - X = 11112.000000 - Y = 6432.000000 - Team = 0 - PlacedByPlayer = 0 - PlaceSceneObject = TerrainObject - CopyOf = Base.rte/4x1 Beam 1 - Position = Vector - X = 11448.000000 - Y = 6432.000000 - Team = 0 - PlacedByPlayer = 0 - PlaceSceneObject = TerrainObject - CopyOf = Base.rte/4x1 Beam 1 - Position = Vector - X = 11364.000000 - Y = 6432.000000 - Team = 0 - PlacedByPlayer = 0 - PlaceSceneObject = TerrainObject - CopyOf = Base.rte/4x1 Beam 1 - Position = Vector - X = 11280.000000 - Y = 6432.000000 - Team = 0 - PlacedByPlayer = 0 - PlaceSceneObject = TerrainObject - CopyOf = Base.rte/4x1 Beam 1 - Position = Vector - X = 11196.000000 - Y = 6432.000000 - Team = 0 - PlacedByPlayer = 0 - PlaceSceneObject = TerrainObject - CopyOf = Base.rte/1x4 Support 1 - Position = Vector - X = 11424.000000 - Y = 6432.000000 - Team = 0 - PlacedByPlayer = 0 - PlaceSceneObject = TerrainObject - CopyOf = Base.rte/1x4 Support 1 + CopyOf = Base.rte/2x2 Window Frame Lower Middle Module Position = Vector - X = 11256.000000 - Y = 6432.000000 + X = 10956.000000 + Y = 6492.000000 Team = 0 PlacedByPlayer = 0 PlaceSceneObject = TerrainObject CopyOf = Base.rte/2x2 Window Frame Lower Middle Module Position = Vector - X = 10956.000000 + X = 11004.000000 Y = 6492.000000 Team = 0 PlacedByPlayer = 0 PlaceSceneObject = TerrainObject CopyOf = Base.rte/2x2 Window Frame Lower Middle Module Position = Vector - X = 11040.000000 + X = 11112.000000 Y = 6492.000000 Team = 0 PlacedByPlayer = 0 PlaceSceneObject = TerrainObject CopyOf = Base.rte/2x2 Window Frame Lower Middle Module Position = Vector - X = 11004.000000 + X = 11052.000000 Y = 6492.000000 Team = 0 PlacedByPlayer = 0 PlaceSceneObject = TerrainObject CopyOf = Base.rte/2x2 Window Frame Lower Middle Module Position = Vector - X = 11088.000000 + X = 11100.000000 Y = 6492.000000 Team = 0 PlacedByPlayer = 0 PlaceSceneObject = TerrainObject CopyOf = Base.rte/2x2 Window Frame Lower Middle Module Position = Vector - X = 11136.000000 + X = 11244.000000 Y = 6492.000000 Team = 0 PlacedByPlayer = 0 PlaceSceneObject = TerrainObject CopyOf = Base.rte/2x2 Window Frame Lower Middle Module Position = Vector - X = 11160.000000 + X = 11280.000000 Y = 6492.000000 Team = 0 PlacedByPlayer = 0 PlaceSceneObject = TerrainObject CopyOf = Base.rte/2x2 Window Frame Lower Middle Module Position = Vector - X = 11340.000000 + X = 11304.000000 Y = 6492.000000 Team = 0 PlacedByPlayer = 0 PlaceSceneObject = TerrainObject CopyOf = Base.rte/2x2 Window Frame Lower Middle Module Position = Vector - X = 11484.000000 + X = 11160.000000 Y = 6492.000000 Team = 0 PlacedByPlayer = 0 PlaceSceneObject = TerrainObject CopyOf = Base.rte/2x2 Window Frame Lower Middle Module Position = Vector - X = 11196.000000 + X = 11340.000000 Y = 6492.000000 Team = 0 PlacedByPlayer = 0 PlaceSceneObject = TerrainObject CopyOf = Base.rte/2x2 Window Frame Lower Middle Module Position = Vector - X = 11244.000000 + X = 11376.000000 Y = 6492.000000 Team = 0 PlacedByPlayer = 0 PlaceSceneObject = TerrainObject CopyOf = Base.rte/2x2 Window Frame Lower Middle Module Position = Vector - X = 11292.000000 + X = 11484.000000 Y = 6492.000000 Team = 0 PlacedByPlayer = 0 PlaceSceneObject = TerrainObject CopyOf = Base.rte/2x2 Window Frame Lower Middle Module Position = Vector - X = 11388.000000 + X = 11196.000000 Y = 6492.000000 Team = 0 PlacedByPlayer = 0 @@ -255140,13 +254419,6 @@ AddScene = Scene Y = 6540.000000 Team = 0 PlacedByPlayer = 0 - PlaceSceneObject = TerrainObject - CopyOf = Base.rte/2x2 Window Frame Upper No Light Module - Position = Vector - X = 11388.000000 - Y = 6540.000000 - Team = 0 - PlacedByPlayer = 0 PlaceSceneObject = TerrainObject CopyOf = Base.rte/2x2 Window Frame Upper No Light Module Position = Vector @@ -255182,20 +254454,6 @@ AddScene = Scene Y = 6540.000000 Team = 0 PlacedByPlayer = 0 - PlaceSceneObject = TerrainObject - CopyOf = Base.rte/2x2 Window Frame Middle Left Module - Position = Vector - X = 11568.000000 - Y = 6408.000000 - Team = 0 - PlacedByPlayer = 0 - PlaceSceneObject = TerrainObject - CopyOf = Base.rte/1x4 Support 1 - Position = Vector - X = 11088.000000 - Y = 6432.000000 - Team = 0 - PlacedByPlayer = 0 PlaceSceneObject = TerrainObject CopyOf = Browncoats.rte/Module Up-Right Corner Position = Vector @@ -268363,6 +267621,27 @@ AddScene = Scene Y = 1104.000000 Team = 0 PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Wall Right A BG + Position = Vector + X = 14436.000000 + Y = 1008.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Wall Right A BG + Position = Vector + X = 14436.000000 + Y = 912.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Wall Right A BG + Position = Vector + X = 14436.000000 + Y = 816.000000 + Team = 0 + PlacedByPlayer = 0 PlaceSceneObject = TerrainObject CopyOf = Browncoats.rte/Wall Right A BG Position = Vector @@ -268699,6 +267978,34 @@ AddScene = Scene Y = 1104.000000 Team = 0 PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Wall Left A BG + Position = Vector + X = 14460.000000 + Y = 1008.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Wall Left A BG + Position = Vector + X = 14460.000000 + Y = 912.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Wall Left A BG + Position = Vector + X = 14460.000000 + Y = 816.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Wall Left A BG + Position = Vector + X = 14460.000000 + Y = 720.000000 + Team = 0 + PlacedByPlayer = 0 PlaceSceneObject = TerrainObject CopyOf = Browncoats.rte/Floor B Position = Vector @@ -270498,6 +269805,76 @@ AddScene = Scene Y = 1104.000000 Team = 0 PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/2x2 Truss 2 + Position = Vector + X = 14508.000000 + Y = 1056.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/2x2 Truss 2 + Position = Vector + X = 14508.000000 + Y = 1008.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/2x2 Truss 2 + Position = Vector + X = 14508.000000 + Y = 960.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/2x2 Truss 2 + Position = Vector + X = 14508.000000 + Y = 912.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/2x2 Truss 2 + Position = Vector + X = 14508.000000 + Y = 864.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/2x2 Truss 2 + Position = Vector + X = 14508.000000 + Y = 816.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/2x2 Truss 2 + Position = Vector + X = 14508.000000 + Y = 768.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/2x2 Truss 2 + Position = Vector + X = 14508.000000 + Y = 720.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/2x2 Truss 2 + Position = Vector + X = 14508.000000 + Y = 672.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/2x2 Truss 2 + Position = Vector + X = 14508.000000 + Y = 624.000000 + Team = 0 + PlacedByPlayer = 0 PlaceSceneObject = TerrainObject CopyOf = Base.rte/2x2 Window Netting Pane Module Position = Vector @@ -279871,631 +279248,9741 @@ AddScene = Scene Y = 4224.000000 Team = 0 PlacedByPlayer = 0 - PlaceAIPlanObject = TerrainObject - CopyOf = Base.rte/T-Junction D - Position = Vector - X = 3648.000000 - Y = 504.000000 - Team = -1 - PlacedByPlayer = -1 - PlaceAIPlanObject = TerrainObject - CopyOf = Base.rte/Concrete Block + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Wall Right A BG Position = Vector - X = 3672.000000 - Y = 480.000000 - Team = -1 + X = 14436.000000 + Y = 720.000000 + Team = 0 PlacedByPlayer = 0 - PlaceAIPlanObject = TerrainObject - CopyOf = Base.rte/Concrete Block + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Wall Right A BG Position = Vector - X = 3672.000000 - Y = 504.000000 - Team = -1 + X = 14436.000000 + Y = 624.000000 + Team = 0 PlacedByPlayer = 0 - PlaceAIPlanObject = TerrainObject - CopyOf = Base.rte/T-Junction B - Position = Vector - X = 3648.000000 - Y = 600.000000 - Team = -1 - PlacedByPlayer = -1 - PlaceAIPlanObject = TerrainObject - CopyOf = Base.rte/Stairs A + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Wall Left A BG Position = Vector - X = 3552.000000 + X = 14460.000000 Y = 624.000000 - Team = -1 - PlacedByPlayer = -1 - PlaceAIPlanObject = TerrainObject - CopyOf = Base.rte/End D - Position = Vector - X = 3744.000000 - Y = 600.000000 - Team = -1 - PlacedByPlayer = -1 - PlaceAIPlanObject = Deployment - CopyOf = Base.rte/Installation Brain - Position = Vector - X = 3756.000000 - Y = 588.000000 - Team = -1 + Team = 0 PlacedByPlayer = 0 - PlaceAIPlanObject = Deployment - CopyOf = Base.rte/Turret + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Wall Left A BG Position = Vector - X = 3732.000000 - Y = 600.000000 - Team = -1 - PlacedByPlayer = -1 - PlaceAIPlanObject = TerrainObject - CopyOf = Base.rte/Left Metal Barrier + X = 14556.000000 + Y = 1008.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Wall Left A BG Position = Vector - X = 3696.000000 - Y = 576.000000 - Team = -1 - PlacedByPlayer = -1 - PlaceAIPlanObject = TerrainObject - CopyOf = Base.rte/T-Junction D + X = 14556.000000 + Y = 912.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Wall Left A BG Position = Vector - X = 3456.000000 - Y = 648.000000 - Team = -1 - PlacedByPlayer = -1 - PlaceAIPlanObject = TerrainObject - CopyOf = Base.rte/Doors C + X = 14556.000000 + Y = 816.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Wall Left A BG Position = Vector - X = 3360.000000 - Y = 648.000000 + X = 14556.000000 + Y = 720.000000 Team = 0 - PlacedByPlayer = -1 - PlaceAIPlanObject = TerrainObject - CopyOf = Base.rte/End B + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Wall Left A BG Position = Vector - X = 3264.000000 - Y = 648.000000 - Team = -1 - PlacedByPlayer = -1 - PlaceAIPlanObject = Deployment - CopyOf = Base.rte/Infantry Brain + X = 14556.000000 + Y = 624.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Wall Right A BG Position = Vector - X = 3264.000000 - Y = 648.000000 - Team = -1 + X = 14532.000000 + Y = 1008.000000 + Team = 0 PlacedByPlayer = 0 - PlaceAIPlanObject = Deployment - CopyOf = Base.rte/Infantry Sniper + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Wall Right A BG Position = Vector - X = 3648.000000 - Y = 420.000000 - Team = -1 - PlacedByPlayer = -1 - PlaceAIPlanObject = Deployment - CopyOf = Base.rte/Infantry Heavy + X = 14532.000000 + Y = 912.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Wall Right A BG Position = Vector - X = 3408.000000 - Y = 648.000000 - Team = -1 - PlacedByPlayer = -1 - PlaceAIPlanObject = TerrainObject - CopyOf = Base.rte/T-Junction B + X = 14532.000000 + Y = 816.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Wall Right A BG Position = Vector - X = 3456.000000 - Y = 744.000000 - Team = -1 - PlacedByPlayer = -1 - PlaceAIPlanObject = TerrainObject - CopyOf = Base.rte/T-Junction D + X = 14532.000000 + Y = 720.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Wall Right A BG Position = Vector - X = 3360.000000 - Y = 744.000000 - Team = -1 - PlacedByPlayer = -1 - PlaceAIPlanObject = Deployment - CopyOf = Base.rte/Infantry Brain + X = 14532.000000 + Y = 624.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Wall Left A BG Position = Vector - X = 3396.000000 - Y = 744.000000 - Team = -1 + X = 14316.000000 + Y = 888.000000 + Team = 0 PlacedByPlayer = 0 - PlaceAIPlanObject = TerrainObject - CopyOf = Base.rte/Tunnel B + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Wall Left A BG Position = Vector - X = 3528.000000 - Y = 744.000000 - Team = -1 - PlacedByPlayer = -1 - PlaceAIPlanObject = TerrainObject - CopyOf = Base.rte/Down-Right Concrete Corner + X = 14316.000000 + Y = 792.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Wall Left A BG Position = Vector - X = 3552.000000 + X = 14316.000000 Y = 696.000000 - Team = -1 + Team = 0 PlacedByPlayer = 0 - PlaceAIPlanObject = TerrainObject - CopyOf = Base.rte/Up-Right Concrete Corner + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Wall Right A BG Position = Vector - X = 3552.000000 - Y = 768.000000 - Team = -1 + X = 14292.000000 + Y = 888.000000 + Team = 0 PlacedByPlayer = 0 - PlaceAIPlanObject = TerrainObject - CopyOf = Base.rte/Tunnel B + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Wall Right A BG Position = Vector - X = 3288.000000 - Y = 744.000000 - Team = -1 - PlacedByPlayer = -1 - PlaceAIPlanObject = TerrainObject - CopyOf = Base.rte/Down-Left Concrete Corner + X = 14292.000000 + Y = 792.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Wall Right A BG Position = Vector - X = 3240.000000 + X = 14292.000000 Y = 696.000000 - Team = -1 + Team = 0 PlacedByPlayer = 0 - PlaceAIPlanObject = TerrainObject - CopyOf = Base.rte/Up-Left Concrete Corner + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Wall Right A BG Position = Vector - X = 3240.000000 - Y = 768.000000 - Team = -1 + X = 14676.000000 + Y = 888.000000 + Team = 0 PlacedByPlayer = 0 - PlaceAIPlanObject = Deployment - CopyOf = Base.rte/Infantry Engineer - Position = Vector - X = 3300.000000 - Y = 744.000000 - Team = -1 - PlacedByPlayer = -1 - PlaceAIPlanObject = TerrainObject - CopyOf = Base.rte/Wall - Position = Vector - X = 3060.000000 - Y = 564.000000 - Team = -1 - PlacedByPlayer = -1 - PlaceAIPlanObject = TerrainObject - CopyOf = Base.rte/Tunnel A - Position = Vector - X = 3048.000000 - Y = 492.000000 - Team = -1 - PlacedByPlayer = -1 - PlaceAIPlanObject = TerrainObject - CopyOf = Base.rte/Left Metal Barrier - Position = Vector - X = 3000.000000 - Y = 468.000000 - Team = -1 - PlacedByPlayer = -1 - PlaceAIPlanObject = Deployment - CopyOf = Base.rte/Infantry Light + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Wall Right A BG Position = Vector - X = 3048.000000 - Y = 492.000000 - Team = -1 - PlacedByPlayer = -1 - PlaceAIPlanObject = TerrainObject - CopyOf = Base.rte/Wall + X = 14676.000000 + Y = 792.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Wall Right A BG Position = Vector - X = 216.000000 - Y = 528.000000 - Team = -1 - PlacedByPlayer = -1 - PlaceAIPlanObject = TerrainObject - CopyOf = Base.rte/Tunnel A + X = 14676.000000 + Y = 696.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Wall Left A BG Position = Vector - X = 204.000000 - Y = 456.000000 - Team = -1 - PlacedByPlayer = -1 - PlaceAIPlanObject = TerrainObject - CopyOf = Base.rte/Right Metal Barrier + X = 14700.000000 + Y = 888.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Wall Left A BG Position = Vector - X = 228.000000 - Y = 432.000000 - Team = -1 - PlacedByPlayer = -1 - PlaceAIPlanObject = Deployment - CopyOf = Base.rte/Infantry Heavy + X = 14700.000000 + Y = 792.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Wall Left A BG Position = Vector - X = 204.000000 - Y = 456.000000 - Team = -1 - PlacedByPlayer = -1 - PlaceAIPlanObject = TerrainObject - CopyOf = Base.rte/T-Junction B + X = 14700.000000 + Y = 696.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Wall Right A BG Position = Vector - X = 3360.000000 - Y = 840.000000 - Team = -1 - PlacedByPlayer = -1 - PlaceAIPlanObject = TerrainObject - CopyOf = Base.rte/T-Junction D + X = 14676.000000 + Y = 600.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Wall Left A BG Position = Vector - X = 3456.000000 - Y = 840.000000 - Team = -1 - PlacedByPlayer = -1 - PlaceAIPlanObject = Deployment - CopyOf = Base.rte/Infantry Brain + X = 14700.000000 + Y = 600.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/Fill 16X Position = Vector - X = 3420.000000 - Y = 840.000000 - Team = -1 + X = 14460.000000 + Y = 360.000000 + Team = 0 PlacedByPlayer = 0 - PlaceAIPlanObject = TerrainObject - CopyOf = Base.rte/Tunnel B + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/Fill 16X Position = Vector - X = 3528.000000 - Y = 840.000000 - Team = -1 - PlacedByPlayer = -1 - PlaceAIPlanObject = TerrainObject - CopyOf = Base.rte/Up-Right Concrete Corner + X = 14460.000000 + Y = 264.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/Fill 16X Position = Vector - X = 3552.000000 - Y = 864.000000 - Team = -1 + X = 14460.000000 + Y = 168.000000 + Team = 0 PlacedByPlayer = 0 - PlaceAIPlanObject = TerrainObject - CopyOf = Base.rte/Down-Right Concrete Corner + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/Fill 16X Position = Vector - X = 3552.000000 - Y = 792.000000 - Team = -1 + X = 14460.000000 + Y = 72.000000 + Team = 0 PlacedByPlayer = 0 - PlaceAIPlanObject = TerrainObject - CopyOf = Base.rte/Tunnel B + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Right Corner Position = Vector - X = 3288.000000 - Y = 840.000000 - Team = -1 - PlacedByPlayer = -1 - PlaceAIPlanObject = TerrainObject - CopyOf = Base.rte/Up-Left Concrete Corner + X = 14412.000000 + Y = 552.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Left Corner Position = Vector - X = 3240.000000 - Y = 864.000000 - Team = -1 + X = 14580.000000 + Y = 552.000000 + Team = 0 PlacedByPlayer = 0 - PlaceAIPlanObject = TerrainObject - CopyOf = Base.rte/Down-Left Concrete Corner + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Left Corner Position = Vector - X = 3240.000000 - Y = 792.000000 - Team = -1 + X = 14580.000000 + Y = 504.000000 + Team = 0 PlacedByPlayer = 0 - PlaceAIPlanObject = Deployment - CopyOf = Base.rte/Infantry Engineer + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Right Corner Position = Vector - X = 3528.000000 - Y = 840.000000 - Team = -1 - PlacedByPlayer = -1 - PlaceAIPlanObject = TerrainObject - CopyOf = Base.rte/Empty 1X + X = 14412.000000 + Y = 504.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Ceiling A Position = Vector - X = 3576.000000 - Y = 456.000000 - Team = -1 + X = 14508.000000 + Y = 552.000000 + Team = 0 PlacedByPlayer = 0 - PlaceAIPlanObject = TerrainObject - CopyOf = Base.rte/Down-Left Concrete Corner + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Floor A Position = Vector - X = 3576.000000 - Y = 456.000000 - Team = -1 - PlacedByPlayer = -1 - PlaceAIPlanObject = TerrainObject - CopyOf = Base.rte/Down-Right Concrete Corner + X = 14508.000000 + Y = 504.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Ceiling C Position = Vector - X = 3696.000000 - Y = 456.000000 - Team = -1 - PlacedByPlayer = -1 - PlaceAIPlanObject = TerrainObject - CopyOf = Base.rte/Up-Right Concrete Corner + X = 14436.000000 + Y = 552.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Ceiling C Position = Vector - X = 3696.000000 - Y = 528.000000 - Team = -1 - PlacedByPlayer = -1 - PlaceAIPlanObject = TerrainObject - CopyOf = Base.rte/Tut Top Long Outer + X = 14556.000000 + Y = 552.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Wall Left C Position = Vector - X = 3480.000000 + X = 14580.000000 Y = 528.000000 - Team = -1 - PlacedByPlayer = -1 - PlaceAIPlanObject = TerrainObject - CopyOf = Base.rte/Tut Up-Left Corner + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Wall Right C Position = Vector - X = 3456.000000 + X = 14412.000000 Y = 528.000000 - Team = -1 - PlacedByPlayer = -1 - PlaceAIPlanObject = TerrainObject - CopyOf = Base.rte/Empty 4X + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/Small V Concrete Block Position = Vector - X = 3552.000000 + X = 14448.000000 Y = 480.000000 - Team = -1 + Team = 0 PlacedByPlayer = 0 - PlaceAIPlanObject = TerrainObject - CopyOf = Base.rte/Empty 1X + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/Small V Concrete Block Position = Vector - X = 3480.000000 - Y = 504.000000 - Team = -1 + X = 14556.000000 + Y = 480.000000 + Team = 0 PlacedByPlayer = 0 - PlaceAIPlanObject = TerrainObject - CopyOf = Base.rte/Empty 1X + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/Right Metal Tower Position = Vector - X = 3480.000000 + X = 14436.000000 Y = 480.000000 - Team = -1 + Team = 0 PlacedByPlayer = 0 - PlaceAIPlanObject = TerrainObject - CopyOf = Base.rte/Empty 1X + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/Left Metal Tower Position = Vector - X = 3480.000000 - Y = 456.000000 - Team = -1 + X = 14544.000000 + Y = 480.000000 + Team = 0 PlacedByPlayer = 0 - PlaceAIPlanObject = TerrainObject - CopyOf = Base.rte/Empty 1X + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Floor C Position = Vector - X = 3504.000000 - Y = 456.000000 - Team = -1 + X = 14436.000000 + Y = 504.000000 + Team = 0 PlacedByPlayer = 0 - PlaceAIPlanObject = TerrainObject - CopyOf = Base.rte/Empty 1X + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Floor C Position = Vector - X = 3528.000000 - Y = 456.000000 - Team = -1 + X = 14556.000000 + Y = 504.000000 + Team = 0 PlacedByPlayer = 0 - PlaceAIPlanObject = TerrainObject - CopyOf = Base.rte/Empty 1X + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Wall Right A Position = Vector - X = 3552.000000 - Y = 456.000000 - Team = -1 + X = 14436.000000 + Y = 408.000000 + Team = 0 PlacedByPlayer = 0 - PlaceAIPlanObject = TerrainObject - CopyOf = Base.rte/Empty 4X + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Wall Left A Position = Vector - X = 3504.000000 - Y = 480.000000 - Team = -1 + X = 14556.000000 + Y = 408.000000 + Team = 0 PlacedByPlayer = 0 - PlaceAIPlanObject = TerrainObject - CopyOf = Base.rte/End B + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Floor A Position = Vector - X = 3336.000000 - Y = 960.000000 - Team = -1 + X = 14508.000000 + Y = 24.000000 + Team = 0 PlacedByPlayer = 0 - PlaceAIPlanObject = TerrainObject - CopyOf = Base.rte/End D + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Left Corner Position = Vector - X = 3576.000000 - Y = 960.000000 - Team = -1 + X = 14556.000000 + Y = 24.000000 + Team = 0 PlacedByPlayer = 0 - PlaceAIPlanObject = TerrainObject - CopyOf = Base.rte/Hub B + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Right Corner Position = Vector - X = 3456.000000 - Y = 960.000000 - Team = -1 + X = 14436.000000 + Y = 24.000000 + Team = 0 PlacedByPlayer = 0 - PlaceAIPlanObject = TerrainObject - CopyOf = Base.rte/Hangar A + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Right Corner Position = Vector - X = 3456.000000 - Y = 1056.000000 + X = 14436.000000 + Y = 456.000000 Team = 0 PlacedByPlayer = 0 - PlaceAIPlanObject = Deployment - CopyOf = Base.rte/Infantry Brain + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Left Corner Position = Vector - X = 3456.000000 - Y = 1080.000000 - Team = -1 + X = 14556.000000 + Y = 456.000000 + Team = 0 PlacedByPlayer = 0 - PlaceAIPlanObject = Deployment - CopyOf = Base.rte/Default + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/Horizontal Wall Position = Vector - X = 3336.000000 - Y = 960.000000 - Team = -1 + X = 14508.000000 + Y = 480.000000 + Team = 0 PlacedByPlayer = 0 - PlaceAIPlanObject = Deployment - CopyOf = Base.rte/Default + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Ceiling A Position = Vector - X = 3576.000000 - Y = 960.000000 - Team = -1 + X = 14508.000000 + Y = 456.000000 + Team = 0 PlacedByPlayer = 0 - PlaceAIPlanObject = TerrainObject - CopyOf = Base.rte/Tunnel A + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/Concrete Block Position = Vector - X = 3312.000000 - Y = 1080.000000 - Team = -1 + X = 14436.000000 + Y = 528.000000 + Team = 0 PlacedByPlayer = 0 - PlaceAIPlanObject = TerrainObject - CopyOf = Base.rte/Tunnel A + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/Concrete Block Position = Vector - X = 3600.000000 - Y = 1080.000000 - Team = -1 + X = 14460.000000 + Y = 528.000000 + Team = 0 PlacedByPlayer = 0 - PlaceAIPlanObject = TerrainObject - CopyOf = Base.rte/T-Junction D + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/Concrete Block Position = Vector - X = 3696.000000 - Y = 1080.000000 - Team = -1 + X = 14484.000000 + Y = 528.000000 + Team = 0 PlacedByPlayer = 0 - PlaceAIPlanObject = TerrainObject - CopyOf = Base.rte/T-Junction D + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/Concrete Block Position = Vector - X = 3216.000000 - Y = 1080.000000 - Team = -1 + X = 14508.000000 + Y = 528.000000 + Team = 0 PlacedByPlayer = 0 - PlaceAIPlanObject = TerrainObject - CopyOf = Base.rte/L-Junction A + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/Concrete Block Position = Vector - X = 3216.000000 - Y = 1176.000000 - Team = -1 + X = 14532.000000 + Y = 528.000000 + Team = 0 PlacedByPlayer = 0 - PlaceAIPlanObject = TerrainObject - CopyOf = Base.rte/L-Junction C + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/Concrete Block Position = Vector - X = 3696.000000 - Y = 1176.000000 - Team = -1 + X = 14556.000000 + Y = 528.000000 + Team = 0 PlacedByPlayer = 0 - PlaceAIPlanObject = TerrainObject - CopyOf = Base.rte/Tunnel A + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Ceiling A Position = Vector - X = 3792.000000 - Y = 1080.000000 - Team = -1 + X = 14316.000000 + Y = 624.000000 + Team = 0 PlacedByPlayer = 0 - PlaceAIPlanObject = TerrainObject - CopyOf = Base.rte/End D + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Ceiling A Position = Vector - X = 3312.000000 - Y = 1176.000000 - Team = -1 + X = 14700.000000 + Y = 528.000000 + Team = 0 PlacedByPlayer = 0 - PlaceAIPlanObject = TerrainObject - CopyOf = Base.rte/End B + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Wall Left A Position = Vector - X = 3600.000000 - Y = 1176.000000 - Team = -1 + X = 14364.000000 + Y = 576.000000 + Team = 0 PlacedByPlayer = 0 - PlaceAIPlanObject = TerrainObject - CopyOf = Base.rte/Tunnel A + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Wall Left A Position = Vector - X = 3120.000000 - Y = 1080.000000 - Team = -1 + X = 14748.000000 + Y = 480.000000 + Team = 0 PlacedByPlayer = 0 - PlaceAIPlanObject = TerrainObject - CopyOf = Base.rte/T-Junction D + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Wall Right A Position = Vector - X = 3024.000000 - Y = 1080.000000 - Team = -1 + X = 14244.000000 + Y = 576.000000 + Team = 0 PlacedByPlayer = 0 - PlaceAIPlanObject = TerrainObject - CopyOf = Base.rte/End A + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Floor A Position = Vector - X = 3024.000000 - Y = 1176.000000 - Team = -1 + X = 14316.000000 + Y = 504.000000 + Team = 0 PlacedByPlayer = 0 - PlaceAIPlanObject = TerrainObject - CopyOf = Base.rte/End B + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Wall Right A Position = Vector - X = 2928.000000 - Y = 1080.000000 - Team = -1 + X = 14628.000000 + Y = 480.000000 + Team = 0 PlacedByPlayer = 0 - PlaceAIPlanObject = TerrainObject - CopyOf = Base.rte/Fill 16X + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Floor A Position = Vector - X = 3072.000000 - Y = 1128.000000 - Team = -1 + X = 14700.000000 + Y = 408.000000 + Team = 0 PlacedByPlayer = 0 - PlaceAIPlanObject = TerrainObject - CopyOf = Base.rte/Fill 16X + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Right Corner Position = Vector - X = 3744.000000 - Y = 1128.000000 - Team = -1 + X = 14628.000000 + Y = 528.000000 + Team = 0 PlacedByPlayer = 0 - PlaceAIPlanObject = TerrainObject - CopyOf = Base.rte/Right Metal Barrier + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Right Corner Position = Vector - X = 2976.000000 - Y = 1056.000000 - Team = -1 + X = 14244.000000 + Y = 624.000000 + Team = 0 PlacedByPlayer = 0 - PlaceAIPlanObject = Deployment - CopyOf = Base.rte/Infantry Sniper + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Left Corner Position = Vector - X = 2964.000000 - Y = 1080.000000 - Team = -1 + X = 14364.000000 + Y = 504.000000 + Team = 0 PlacedByPlayer = 0 - PlaceAIPlanObject = TerrainObject - CopyOf = Base.rte/T-Junction D + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Left Corner Position = Vector - X = 3888.000000 - Y = 1080.000000 - Team = -1 + X = 14748.000000 + Y = 408.000000 + Team = 0 PlacedByPlayer = 0 - PlaceAIPlanObject = TerrainObject - CopyOf = Base.rte/L-Junction A + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Right Corner Position = Vector - X = 3888.000000 - Y = 1176.000000 - Team = -1 + X = 14628.000000 + Y = 408.000000 + Team = 0 PlacedByPlayer = 0 - PlaceAIPlanObject = TerrainObject - CopyOf = Base.rte/End D + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Right Corner Position = Vector - X = 3984.000000 - Y = 1080.000000 - Team = -1 + X = 14244.000000 + Y = 504.000000 + Team = 0 PlacedByPlayer = 0 - PlaceAIPlanObject = TerrainObject - CopyOf = Base.rte/Left Metal Barrier + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Left Corner Position = Vector - X = 3912.000000 - Y = 1056.000000 - Team = -1 + X = 14364.000000 + Y = 624.000000 + Team = 0 PlacedByPlayer = 0 - PlaceAIPlanObject = Deployment - CopyOf = Base.rte/Infantry Sniper + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Left Corner Position = Vector - X = 3948.000000 - Y = 1080.000000 - Team = -1 + X = 14748.000000 + Y = 528.000000 + Team = 0 PlacedByPlayer = 0 - PlaceAIPlanObject = TerrainObject - CopyOf = Base.rte/Stairs B + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Right Slope Position = Vector - X = 3984.000000 - Y = 1200.000000 - Team = -1 + X = 14772.000000 + Y = 408.000000 + Team = 0 PlacedByPlayer = 0 - PlaceAIPlanObject = Deployment - CopyOf = Base.rte/Infantry Brain + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Right Slope Position = Vector - X = 3984.000000 - Y = 1200.000000 - Team = -1 + X = 14796.000000 + Y = 384.000000 + Team = 0 PlacedByPlayer = 0 - PlaceAIPlanObject = TerrainObject - CopyOf = Base.rte/L-Junction D + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Right Slope Position = Vector - X = 72.000000 - Y = 1224.000000 - Team = -1 + X = 14820.000000 + Y = 360.000000 + Team = 0 PlacedByPlayer = 0 - PlaceAIPlanObject = TerrainObject - CopyOf = Base.rte/L-Junction C + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Right Slope + Position = Vector + X = 14844.000000 + Y = 336.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Right Slope + Position = Vector + X = 14868.000000 + Y = 312.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Right Slope + Position = Vector + X = 14892.000000 + Y = 288.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Left Slope + Position = Vector + X = 14748.000000 + Y = 384.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Left Slope + Position = Vector + X = 14772.000000 + Y = 360.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Left Slope + Position = Vector + X = 14796.000000 + Y = 336.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Left Slope + Position = Vector + X = 14820.000000 + Y = 312.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Left Slope + Position = Vector + X = 14844.000000 + Y = 288.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Left Slope + Position = Vector + X = 14868.000000 + Y = 264.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Left Slope + Position = Vector + X = 14892.000000 + Y = 240.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Left Slope + Position = Vector + X = 14916.000000 + Y = 216.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Left Slope + Position = Vector + X = 14940.000000 + Y = 192.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Left Slope + Position = Vector + X = 14940.000000 + Y = 192.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Right Slope + Position = Vector + X = 14916.000000 + Y = 264.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Right Slope + Position = Vector + X = 14940.000000 + Y = 240.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Left Slope + Position = Vector + X = 14964.000000 + Y = 216.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Right Slope + Position = Vector + X = 15012.000000 + Y = 192.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Right Slope + Position = Vector + X = 14988.000000 + Y = 168.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Right Slope + Position = Vector + X = 14964.000000 + Y = 144.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Right Slope + Position = Vector + X = 14076.000000 + Y = 360.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Right Slope + Position = Vector + X = 14100.000000 + Y = 336.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Left Slope + Position = Vector + X = 14028.000000 + Y = 336.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Left Slope + Position = Vector + X = 14052.000000 + Y = 312.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Right Slope + Position = Vector + X = 14220.000000 + Y = 480.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Right Slope + Position = Vector + X = 14196.000000 + Y = 456.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Right Slope + Position = Vector + X = 14172.000000 + Y = 432.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Right Slope + Position = Vector + X = 14148.000000 + Y = 408.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Right Slope + Position = Vector + X = 14124.000000 + Y = 384.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Right Slope + Position = Vector + X = 14100.000000 + Y = 360.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Left Slope + Position = Vector + X = 14772.000000 + Y = 384.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Left Slope + Position = Vector + X = 14796.000000 + Y = 360.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Left Slope + Position = Vector + X = 14820.000000 + Y = 336.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Left Slope + Position = Vector + X = 14844.000000 + Y = 312.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Left Slope + Position = Vector + X = 14868.000000 + Y = 288.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Left Slope + Position = Vector + X = 14892.000000 + Y = 264.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Left Slope + Position = Vector + X = 14916.000000 + Y = 240.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Left Slope + Position = Vector + X = 14940.000000 + Y = 216.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Right Slope + Position = Vector + X = 14940.000000 + Y = 216.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Right Slope + Position = Vector + X = 14916.000000 + Y = 240.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Right Slope + Position = Vector + X = 14892.000000 + Y = 264.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Right Slope + Position = Vector + X = 14868.000000 + Y = 288.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Right Slope + Position = Vector + X = 14844.000000 + Y = 312.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Right Slope + Position = Vector + X = 14820.000000 + Y = 336.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Right Slope + Position = Vector + X = 14796.000000 + Y = 360.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Right Slope + Position = Vector + X = 14772.000000 + Y = 384.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Left Slope + Position = Vector + X = 14220.000000 + Y = 480.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Left Slope + Position = Vector + X = 14196.000000 + Y = 456.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Left Slope + Position = Vector + X = 14172.000000 + Y = 432.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Left Slope + Position = Vector + X = 14148.000000 + Y = 408.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Left Slope + Position = Vector + X = 14124.000000 + Y = 384.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Left Slope + Position = Vector + X = 14100.000000 + Y = 360.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Left Slope + Position = Vector + X = 14604.000000 + Y = 384.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Right Slope + Position = Vector + X = 14388.000000 + Y = 480.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Left Slope + Position = Vector + X = 14388.000000 + Y = 480.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Right Slope + Position = Vector + X = 14604.000000 + Y = 384.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Left Slope + Position = Vector + X = 14076.000000 + Y = 288.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Right Slope + Position = Vector + X = 14964.000000 + Y = 216.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Left Slope + Position = Vector + X = 14604.000000 + Y = 408.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Left Slope + Position = Vector + X = 14580.000000 + Y = 384.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Right Slope + Position = Vector + X = 14628.000000 + Y = 384.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Right Slope + Position = Vector + X = 14604.000000 + Y = 360.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Right Slope + Position = Vector + X = 14580.000000 + Y = 312.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Right Slope + Position = Vector + X = 14244.000000 + Y = 480.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Left Slope + Position = Vector + X = 14364.000000 + Y = 480.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Left Slope + Position = Vector + X = 14388.000000 + Y = 456.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Left Slope + Position = Vector + X = 14412.000000 + Y = 408.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Left Slope + Position = Vector + X = 14220.000000 + Y = 504.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Left Slope + Position = Vector + X = 14196.000000 + Y = 480.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Left Slope + Position = Vector + X = 14172.000000 + Y = 456.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Left Slope + Position = Vector + X = 14148.000000 + Y = 432.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Left Slope + Position = Vector + X = 14124.000000 + Y = 408.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Left Slope + Position = Vector + X = 14100.000000 + Y = 384.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Left Slope + Position = Vector + X = 14076.000000 + Y = 360.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Right Slope + Position = Vector + X = 14220.000000 + Y = 456.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Right Slope + Position = Vector + X = 14196.000000 + Y = 432.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Right Slope + Position = Vector + X = 14172.000000 + Y = 408.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Right Slope + Position = Vector + X = 14148.000000 + Y = 384.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Right Slope + Position = Vector + X = 14124.000000 + Y = 360.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Right Slope + Position = Vector + X = 14100.000000 + Y = 336.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Right Slope + Position = Vector + X = 14388.000000 + Y = 504.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Right Slope + Position = Vector + X = 14412.000000 + Y = 480.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Left Corner + Position = Vector + X = 14076.000000 + Y = 336.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Left Corner + Position = Vector + X = 14052.000000 + Y = 360.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Left Corner + Position = Vector + X = 14100.000000 + Y = 312.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Right Corner + Position = Vector + X = 14964.000000 + Y = 192.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Right Corner + Position = Vector + X = 14940.000000 + Y = 168.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Right Corner + Position = Vector + X = 14988.000000 + Y = 216.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Tut Up-Left Corner + Position = Vector + X = 14052.000000 + Y = 336.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Tut Up-Left Corner + Position = Vector + X = 14076.000000 + Y = 312.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Tut Up-Right Corner + Position = Vector + X = 14988.000000 + Y = 192.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Tut Up-Right Corner + Position = Vector + X = 14964.000000 + Y = 168.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Tut Up-Right Corner + Position = Vector + X = 15012.000000 + Y = 216.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Tut Up-Right Corner + Position = Vector + X = 14940.000000 + Y = 144.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Tut Up-Left Corner + Position = Vector + X = 14028.000000 + Y = 360.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Tut Up-Left Corner + Position = Vector + X = 14100.000000 + Y = 288.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Left Corner + Position = Vector + X = 14028.000000 + Y = 384.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Left Corner + Position = Vector + X = 14124.000000 + Y = 288.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Right Corner + Position = Vector + X = 14916.000000 + Y = 144.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Right Corner + Position = Vector + X = 15012.000000 + Y = 240.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Left Corner + Position = Vector + X = 15036.000000 + Y = 240.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Right Corner + Position = Vector + X = 14916.000000 + Y = 120.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Left Corner + Position = Vector + X = 14940.000000 + Y = 120.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Left Corner + Position = Vector + X = 15036.000000 + Y = 216.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Right Corner + Position = Vector + X = 14004.000000 + Y = 384.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Left Corner + Position = Vector + X = 14124.000000 + Y = 264.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Right Corner + Position = Vector + X = 14100.000000 + Y = 264.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Right Corner + Position = Vector + X = 14004.000000 + Y = 360.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Right Slope + Position = Vector + X = 14052.000000 + Y = 384.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Right Slope + Position = Vector + X = 14124.000000 + Y = 312.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Left Slope + Position = Vector + X = 14988.000000 + Y = 240.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Left Slope + Position = Vector + X = 14916.000000 + Y = 168.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Right Corner + Position = Vector + X = 14412.000000 + Y = 456.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Right Corner + Position = Vector + X = 14412.000000 + Y = 432.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Left Corner + Position = Vector + X = 14580.000000 + Y = 336.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Left Corner + Position = Vector + X = 14580.000000 + Y = 360.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/Fill 16X + Position = Vector + X = 14268.000000 + Y = 528.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/Fill 16X + Position = Vector + X = 14652.000000 + Y = 432.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Floor A + Position = Vector + X = 14388.000000 + Y = 144.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Floor A + Position = Vector + X = 14388.000000 + Y = 240.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Floor A + Position = Vector + X = 14628.000000 + Y = 240.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Floor A + Position = Vector + X = 14628.000000 + Y = 144.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Floor A + Position = Vector + X = 14628.000000 + Y = 48.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Floor A + Position = Vector + X = 14388.000000 + Y = 48.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Ceiling A + Position = Vector + X = 14388.000000 + Y = 264.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Ceiling A + Position = Vector + X = 14388.000000 + Y = 168.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Ceiling A + Position = Vector + X = 14628.000000 + Y = 168.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Ceiling A + Position = Vector + X = 14628.000000 + Y = 72.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Ceiling A + Position = Vector + X = 14388.000000 + Y = 72.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Ceiling A + Position = Vector + X = 14628.000000 + Y = 264.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Left Corner + Position = Vector + X = 14676.000000 + Y = 240.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Left Corner + Position = Vector + X = 14676.000000 + Y = 144.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Left Corner + Position = Vector + X = 14676.000000 + Y = 48.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Right Corner + Position = Vector + X = 14316.000000 + Y = 48.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Right Corner + Position = Vector + X = 14316.000000 + Y = 144.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Right Corner + Position = Vector + X = 14316.000000 + Y = 240.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Right Corner + Position = Vector + X = 14316.000000 + Y = 264.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Right Corner + Position = Vector + X = 14316.000000 + Y = 168.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Right Corner + Position = Vector + X = 14316.000000 + Y = 72.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Left Corner + Position = Vector + X = 14676.000000 + Y = 264.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Left Corner + Position = Vector + X = 14676.000000 + Y = 168.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Left Corner + Position = Vector + X = 14676.000000 + Y = 72.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Tut Up-Left Corner + Position = Vector + X = 14556.000000 + Y = 264.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Tut Up-Left Corner + Position = Vector + X = 14556.000000 + Y = 168.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Tut Up-Left Corner + Position = Vector + X = 14556.000000 + Y = 72.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Tut Up-Right Corner + Position = Vector + X = 14436.000000 + Y = 168.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Tut Up-Right Corner + Position = Vector + X = 14436.000000 + Y = 72.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Tut Up-Right Corner + Position = Vector + X = 14436.000000 + Y = 264.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Tut Down-Right Corner + Position = Vector + X = 14436.000000 + Y = 240.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Tut Down-Right Corner + Position = Vector + X = 14436.000000 + Y = 144.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Tut Down-Left Corner + Position = Vector + X = 14556.000000 + Y = 240.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Tut Down-Left Corner + Position = Vector + X = 14556.000000 + Y = 144.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Tut Down-Left Corner + Position = Vector + X = 14556.000000 + Y = 48.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Tut Down-Right Corner + Position = Vector + X = 14436.000000 + Y = 48.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Wall Left B + Position = Vector + X = 14556.000000 + Y = 120.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Wall Right B + Position = Vector + X = 14436.000000 + Y = 120.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Wall Right B + Position = Vector + X = 14436.000000 + Y = 216.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Wall Left B + Position = Vector + X = 14556.000000 + Y = 216.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Wall Left B + Position = Vector + X = 14556.000000 + Y = 336.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Wall Right B + Position = Vector + X = 14436.000000 + Y = 336.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Wall Left C + Position = Vector + X = 14556.000000 + Y = 288.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Wall Right C + Position = Vector + X = 14436.000000 + Y = 288.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Misc D1 + Position = Vector + X = 2964.000000 + Y = 4572.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Misc D2 + Position = Vector + X = 2916.000000 + Y = 4572.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/Brain Tech No Shade M + Position = Vector + X = 2928.000000 + Y = 4560.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Left Corner BG + Position = Vector + X = 2964.000000 + Y = 4548.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Floor B BG + Position = Vector + X = 2952.000000 + Y = 4560.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Right Corner BG + Position = Vector + X = 2880.000000 + Y = 4584.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Right Corner BG + Position = Vector + X = 2916.000000 + Y = 4548.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Right Corner BG + Position = Vector + X = 2904.000000 + Y = 4560.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Left Corner BG + Position = Vector + X = 2976.000000 + Y = 4560.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Left Corner BG + Position = Vector + X = 3000.000000 + Y = 4584.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Tut Down-Right Corner BG + Position = Vector + X = 2904.000000 + Y = 4584.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Tut Down-Left Corner BG + Position = Vector + X = 2976.000000 + Y = 4584.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Right Slope BG + Position = Vector + X = 3000.000000 + Y = 4560.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Left Slope BG + Position = Vector + X = 2880.000000 + Y = 4560.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Left Slope BG + Position = Vector + X = 2856.000000 + Y = 4620.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Right Slope BG + Position = Vector + X = 3024.000000 + Y = 4620.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Right Corner BG + Position = Vector + X = 2856.000000 + Y = 4644.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Left Corner BG + Position = Vector + X = 3024.000000 + Y = 4644.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Misc D2 + Position = Vector + X = 2916.000000 + Y = 4620.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Rectangle Plating B 1X + Position = Vector + X = 2940.000000 + Y = 4656.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Misc D1 + Position = Vector + X = 2964.000000 + Y = 4620.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/Misc A Vert Strip + Position = Vector + X = 2904.000000 + Y = 4620.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/Misc A Vert Strip + Position = Vector + X = 2988.000000 + Y = 4620.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/Misc A Tile Tiny + Position = Vector + X = 2904.000000 + Y = 4608.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/Misc A Tile Tiny + Position = Vector + X = 2988.000000 + Y = 4608.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/Brain Tech Lights + Position = Vector + X = 2940.000000 + Y = 4608.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Left Slope BG + Position = Vector + X = 2916.000000 + Y = 4524.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Wall Right A BG + Position = Vector + X = 2928.000000 + Y = 4512.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Right Slope BG + Position = Vector + X = 2964.000000 + Y = 4524.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Wall Left A BG + Position = Vector + X = 2952.000000 + Y = 4512.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Wall Left A BG + Position = Vector + X = 2952.000000 + Y = 4416.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Wall Left A BG + Position = Vector + X = 2952.000000 + Y = 4320.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Wall Right A BG + Position = Vector + X = 2928.000000 + Y = 4416.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Wall Right A BG + Position = Vector + X = 2928.000000 + Y = 4320.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Right Corner BG + Position = Vector + X = 3288.000000 + Y = 4584.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Left Corner BG + Position = Vector + X = 3408.000000 + Y = 4584.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Misc D2 + Position = Vector + X = 3324.000000 + Y = 4572.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Tut Down-Right Corner BG + Position = Vector + X = 3312.000000 + Y = 4584.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Misc D1 + Position = Vector + X = 3372.000000 + Y = 4572.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Tut Down-Left Corner BG + Position = Vector + X = 3384.000000 + Y = 4584.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Right Corner BG + Position = Vector + X = 3324.000000 + Y = 4548.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Right Corner BG + Position = Vector + X = 3264.000000 + Y = 4644.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Left Corner BG + Position = Vector + X = 3432.000000 + Y = 4644.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Left Corner BG + Position = Vector + X = 3372.000000 + Y = 4548.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Right Corner BG + Position = Vector + X = 3312.000000 + Y = 4560.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Left Corner BG + Position = Vector + X = 3384.000000 + Y = 4560.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/Brain Tech No Shade M + Position = Vector + X = 3336.000000 + Y = 4560.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Floor B BG + Position = Vector + X = 3360.000000 + Y = 4560.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Left Slope BG + Position = Vector + X = 3288.000000 + Y = 4560.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Left Slope BG + Position = Vector + X = 3264.000000 + Y = 4620.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Right Slope BG + Position = Vector + X = 3408.000000 + Y = 4560.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Right Slope BG + Position = Vector + X = 3432.000000 + Y = 4620.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Right Slope BG + Position = Vector + X = 3372.000000 + Y = 4524.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Left Slope BG + Position = Vector + X = 3324.000000 + Y = 4524.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Wall Right A BG + Position = Vector + X = 3336.000000 + Y = 4512.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Wall Right A BG + Position = Vector + X = 3336.000000 + Y = 4416.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Wall Right A BG + Position = Vector + X = 3336.000000 + Y = 4320.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Wall Left A BG + Position = Vector + X = 3360.000000 + Y = 4512.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Wall Left A BG + Position = Vector + X = 3360.000000 + Y = 4416.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Wall Left A BG + Position = Vector + X = 3360.000000 + Y = 4320.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Misc D2 + Position = Vector + X = 3324.000000 + Y = 4620.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Rectangle Plating B 1X + Position = Vector + X = 3348.000000 + Y = 4656.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Misc D1 + Position = Vector + X = 3372.000000 + Y = 4620.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/Misc A Vert Strip + Position = Vector + X = 3312.000000 + Y = 4620.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/Misc A Vert Strip + Position = Vector + X = 3396.000000 + Y = 4620.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/Misc A Tile Tiny + Position = Vector + X = 3312.000000 + Y = 4608.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/Misc A Tile Tiny + Position = Vector + X = 3396.000000 + Y = 4608.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/Brain Tech Lights + Position = Vector + X = 3348.000000 + Y = 4608.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Right Corner BG + Position = Vector + X = 2688.000000 + Y = 4440.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Left Slope BG + Position = Vector + X = 2664.000000 + Y = 4440.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Left Slope BG + Position = Vector + X = 2736.000000 + Y = 4416.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Left Slope BG + Position = Vector + X = 2760.000000 + Y = 4392.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Left Slope BG + Position = Vector + X = 2784.000000 + Y = 4368.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Left Slope BG + Position = Vector + X = 2808.000000 + Y = 4344.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Left Slope BG + Position = Vector + X = 2832.000000 + Y = 4320.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Left Slope BG + Position = Vector + X = 2856.000000 + Y = 4296.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Left Slope BG + Position = Vector + X = 2880.000000 + Y = 4272.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Left Slope BG + Position = Vector + X = 2904.000000 + Y = 4248.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Right Slope BG + Position = Vector + X = 2736.000000 + Y = 4416.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Right Slope BG + Position = Vector + X = 2760.000000 + Y = 4392.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Right Slope BG + Position = Vector + X = 2784.000000 + Y = 4368.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Right Slope BG + Position = Vector + X = 2808.000000 + Y = 4344.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Right Slope BG + Position = Vector + X = 2832.000000 + Y = 4320.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Right Slope BG + Position = Vector + X = 2856.000000 + Y = 4296.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Right Slope BG + Position = Vector + X = 2880.000000 + Y = 4272.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Right Slope BG + Position = Vector + X = 2904.000000 + Y = 4248.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Floor A BG + Position = Vector + X = 2664.000000 + Y = 4452.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Right Slope BG + Position = Vector + X = 2736.000000 + Y = 4440.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Left Corner BG + Position = Vector + X = 2712.000000 + Y = 4440.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Floor A BG + Position = Vector + X = 2760.000000 + Y = 4452.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Floor A BG + Position = Vector + X = 2856.000000 + Y = 4452.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Floor A BG + Position = Vector + X = 3048.000000 + Y = 4452.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Floor A BG + Position = Vector + X = 3156.000000 + Y = 4452.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Floor A BG + Position = Vector + X = 3264.000000 + Y = 4452.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Ceiling A BG + Position = Vector + X = 2664.000000 + Y = 4476.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Ceiling A BG + Position = Vector + X = 2760.000000 + Y = 4476.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Ceiling A BG + Position = Vector + X = 2856.000000 + Y = 4476.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Ceiling A BG + Position = Vector + X = 3048.000000 + Y = 4476.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Ceiling A BG + Position = Vector + X = 3156.000000 + Y = 4476.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Ceiling A BG + Position = Vector + X = 3456.000000 + Y = 4476.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Ceiling A BG + Position = Vector + X = 3552.000000 + Y = 4476.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Ceiling A BG + Position = Vector + X = 3648.000000 + Y = 4476.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Ceiling A BG + Position = Vector + X = 3744.000000 + Y = 4476.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Floor A BG + Position = Vector + X = 3744.000000 + Y = 4452.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Right Slope BG + Position = Vector + X = 3624.000000 + Y = 4440.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Right Corner BG + Position = Vector + X = 3576.000000 + Y = 4440.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Left Corner BG + Position = Vector + X = 3600.000000 + Y = 4440.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Left Slope BG + Position = Vector + X = 2904.000000 + Y = 4224.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Left Slope BG + Position = Vector + X = 2880.000000 + Y = 4248.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Left Slope BG + Position = Vector + X = 2856.000000 + Y = 4272.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Left Slope BG + Position = Vector + X = 2832.000000 + Y = 4296.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Left Slope BG + Position = Vector + X = 2808.000000 + Y = 4320.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Left Slope BG + Position = Vector + X = 2784.000000 + Y = 4344.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Left Slope BG + Position = Vector + X = 2760.000000 + Y = 4368.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Left Slope BG + Position = Vector + X = 2736.000000 + Y = 4392.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Left Slope BG + Position = Vector + X = 2712.000000 + Y = 4416.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Right Slope BG + Position = Vector + X = 2760.000000 + Y = 4416.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Right Slope BG + Position = Vector + X = 2784.000000 + Y = 4392.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Right Slope BG + Position = Vector + X = 2808.000000 + Y = 4368.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Right Slope BG + Position = Vector + X = 2832.000000 + Y = 4344.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Right Slope BG + Position = Vector + X = 2856.000000 + Y = 4320.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Right Slope BG + Position = Vector + X = 2880.000000 + Y = 4296.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Right Slope BG + Position = Vector + X = 2904.000000 + Y = 4272.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Floor A BG + Position = Vector + X = 3648.000000 + Y = 4452.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Left Slope BG + Position = Vector + X = 3552.000000 + Y = 4440.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Floor A BG + Position = Vector + X = 3552.000000 + Y = 4452.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Floor A BG + Position = Vector + X = 3456.000000 + Y = 4452.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Ceiling A BG + Position = Vector + X = 3264.000000 + Y = 4476.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Ceiling C BG + Position = Vector + X = 2904.000000 + Y = 4476.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Ceiling C BG + Position = Vector + X = 2976.000000 + Y = 4476.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Ceiling C BG + Position = Vector + X = 3312.000000 + Y = 4476.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Ceiling C BG + Position = Vector + X = 3384.000000 + Y = 4476.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Floor C BG + Position = Vector + X = 3384.000000 + Y = 4452.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Floor C BG + Position = Vector + X = 3312.000000 + Y = 4452.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Floor C BG + Position = Vector + X = 2976.000000 + Y = 4452.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Floor C BG + Position = Vector + X = 2904.000000 + Y = 4452.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Floor D BG + Position = Vector + X = 3096.000000 + Y = 4452.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Floor D BG + Position = Vector + X = 3204.000000 + Y = 4452.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Ceiling D BG + Position = Vector + X = 3204.000000 + Y = 4476.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Ceiling D BG + Position = Vector + X = 3096.000000 + Y = 4476.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/Misc A Horiz Strip + Position = Vector + X = 2952.000000 + Y = 4488.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/Misc A Horiz Strip + Position = Vector + X = 3000.000000 + Y = 4488.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/Misc A Horiz Strip + Position = Vector + X = 3048.000000 + Y = 4488.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/Misc A Horiz Strip + Position = Vector + X = 3096.000000 + Y = 4488.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/Misc A Horiz Strip + Position = Vector + X = 3144.000000 + Y = 4488.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/Misc A Horiz Strip + Position = Vector + X = 3192.000000 + Y = 4488.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/Misc A Horiz Strip + Position = Vector + X = 3240.000000 + Y = 4488.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Left Corner + Position = Vector + X = 2952.000000 + Y = 4476.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/Misc A Horiz Strip + Position = Vector + X = 2904.000000 + Y = 4488.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Right Corner + Position = Vector + X = 2928.000000 + Y = 4476.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Right Corner + Position = Vector + X = 2928.000000 + Y = 4452.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Left Corner + Position = Vector + X = 2952.000000 + Y = 4452.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Left Corner + Position = Vector + X = 3360.000000 + Y = 4452.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Left Corner + Position = Vector + X = 3360.000000 + Y = 4476.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Right Corner + Position = Vector + X = 3336.000000 + Y = 4476.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Right Corner + Position = Vector + X = 3336.000000 + Y = 4452.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Left Slope BG + Position = Vector + X = 2976.000000 + Y = 4404.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Left Slope BG + Position = Vector + X = 3000.000000 + Y = 4380.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Left Slope BG + Position = Vector + X = 3024.000000 + Y = 4356.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Left Slope BG + Position = Vector + X = 3048.000000 + Y = 4332.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Left Slope BG + Position = Vector + X = 3072.000000 + Y = 4308.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Left Slope BG + Position = Vector + X = 3096.000000 + Y = 4284.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Right Slope BG + Position = Vector + X = 3312.000000 + Y = 4404.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Right Slope BG + Position = Vector + X = 3288.000000 + Y = 4380.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Right Slope BG + Position = Vector + X = 3264.000000 + Y = 4356.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Right Slope BG + Position = Vector + X = 3240.000000 + Y = 4332.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Right Slope BG + Position = Vector + X = 3216.000000 + Y = 4308.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Right Slope BG + Position = Vector + X = 3192.000000 + Y = 4284.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Right Slope BG + Position = Vector + X = 3000.000000 + Y = 4428.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Right Slope BG + Position = Vector + X = 3024.000000 + Y = 4404.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Right Slope BG + Position = Vector + X = 3048.000000 + Y = 4380.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Right Slope BG + Position = Vector + X = 3072.000000 + Y = 4356.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Right Slope BG + Position = Vector + X = 3096.000000 + Y = 4332.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Right Slope BG + Position = Vector + X = 3120.000000 + Y = 4308.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Left Slope BG + Position = Vector + X = 3288.000000 + Y = 4428.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Left Slope BG + Position = Vector + X = 3264.000000 + Y = 4404.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Left Slope BG + Position = Vector + X = 3240.000000 + Y = 4380.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Left Slope BG + Position = Vector + X = 3216.000000 + Y = 4356.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Left Slope BG + Position = Vector + X = 3192.000000 + Y = 4332.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Left Slope BG + Position = Vector + X = 3168.000000 + Y = 4308.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/2x2 Window Netting Pane Module + Position = Vector + X = 3216.000000 + Y = 4644.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/2x2 Window Netting Pane Module + Position = Vector + X = 3264.000000 + Y = 4644.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/2x2 Window Netting Pane Module + Position = Vector + X = 3312.000000 + Y = 4644.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/2x2 Window Netting Pane Module + Position = Vector + X = 3360.000000 + Y = 4644.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/2x2 Window Netting Pane Module + Position = Vector + X = 3408.000000 + Y = 4644.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/2x2 Window Netting Pane Module + Position = Vector + X = 3456.000000 + Y = 4644.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/2x2 Window Netting Pane Module + Position = Vector + X = 3504.000000 + Y = 4644.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/2x2 Window Netting Pane Module + Position = Vector + X = 3456.000000 + Y = 4596.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/2x2 Window Netting Pane Module + Position = Vector + X = 3408.000000 + Y = 4596.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/2x2 Window Netting Pane Module + Position = Vector + X = 3360.000000 + Y = 4596.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/2x2 Window Netting Pane Module + Position = Vector + X = 3312.000000 + Y = 4596.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/2x2 Window Netting Pane Module + Position = Vector + X = 3264.000000 + Y = 4596.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/2x2 Window Netting Pane Module + Position = Vector + X = 3324.000000 + Y = 4548.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/2x2 Window Netting Pane Module + Position = Vector + X = 3396.000000 + Y = 4548.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/2x2 Window Netting Pane Module + Position = Vector + X = 3372.000000 + Y = 4548.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/2x2 Window Netting Pane Module + Position = Vector + X = 3360.000000 + Y = 4524.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/2x2 Window Netting Pane Module + Position = Vector + X = 2724.000000 + Y = 4644.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/2x2 Window Netting Pane Module + Position = Vector + X = 2772.000000 + Y = 4644.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/2x2 Window Netting Pane Module + Position = Vector + X = 2700.000000 + Y = 4608.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/2x2 Window Netting Pane Module + Position = Vector + X = 2796.000000 + Y = 4608.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/2x2 Window Netting Pane Module + Position = Vector + X = 2748.000000 + Y = 4608.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/2x2 Window Netting Pane Module + Position = Vector + X = 2748.000000 + Y = 4560.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/2x2 Window Netting Pane Module + Position = Vector + X = 2796.000000 + Y = 4560.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/2x2 Window Netting Pane Module + Position = Vector + X = 2844.000000 + Y = 4560.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/2x2 Window Netting Pane Module + Position = Vector + X = 2880.000000 + Y = 4524.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/2x2 Window Netting Pane Module + Position = Vector + X = 2832.000000 + Y = 4524.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/2x2 Window Netting Pane Module + Position = Vector + X = 2784.000000 + Y = 4524.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/2x2 Window Netting Pane Module + Position = Vector + X = 2736.000000 + Y = 4524.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/2x2 Window Netting Pane Module + Position = Vector + X = 2712.000000 + Y = 4524.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/2x2 Window Netting Pane Module + Position = Vector + X = 2640.000000 + Y = 4524.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/2x2 Window Netting Pane Module + Position = Vector + X = 2616.000000 + Y = 4524.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/2x2 Window Netting Pane Module + Position = Vector + X = 2664.000000 + Y = 4524.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/2x2 Window Netting Pane Module + Position = Vector + X = 2664.000000 + Y = 4572.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/2x2 Window Netting Pane Module + Position = Vector + X = 2700.000000 + Y = 4572.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/2x2 Window Netting Pane Module + Position = Vector + X = 2676.000000 + Y = 4644.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/2x2 Window Netting Pane Module + Position = Vector + X = 2628.000000 + Y = 4644.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/2x2 Window Netting Pane Module + Position = Vector + X = 2580.000000 + Y = 4644.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/2x2 Window Netting Pane Module + Position = Vector + X = 2580.000000 + Y = 4596.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/2x2 Window Netting Pane Module + Position = Vector + X = 2580.000000 + Y = 4548.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/2x2 Window Netting Pane Module + Position = Vector + X = 2628.000000 + Y = 4584.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/2x2 Window Netting Pane Module + Position = Vector + X = 2652.000000 + Y = 4620.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/2x2 Window Netting Pane Module + Position = Vector + X = 2616.000000 + Y = 4608.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/2x2 Window Netting Pane Module + Position = Vector + X = 3024.000000 + Y = 4524.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/2x2 Window Netting Pane Module + Position = Vector + X = 3072.000000 + Y = 4524.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/2x2 Window Netting Pane Module + Position = Vector + X = 3120.000000 + Y = 4524.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/2x2 Window Netting Pane Module + Position = Vector + X = 3168.000000 + Y = 4524.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/2x2 Window Netting Pane Module + Position = Vector + X = 3216.000000 + Y = 4524.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/2x2 Window Netting Pane Module + Position = Vector + X = 3276.000000 + Y = 4524.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/2x2 Window Netting Pane Module + Position = Vector + X = 3324.000000 + Y = 4524.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/2x2 Window Netting Pane Module + Position = Vector + X = 3252.000000 + Y = 4524.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/2x2 Window Netting Pane Module + Position = Vector + X = 3240.000000 + Y = 4572.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/2x2 Window Netting Pane Module + Position = Vector + X = 3192.000000 + Y = 4572.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/2x2 Window Netting Pane Module + Position = Vector + X = 3144.000000 + Y = 4572.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/2x2 Window Netting Pane Module + Position = Vector + X = 3096.000000 + Y = 4572.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/2x2 Window Netting Pane Module + Position = Vector + X = 3048.000000 + Y = 4572.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/2x2 Window Netting Pane Module + Position = Vector + X = 3120.000000 + Y = 4620.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/2x2 Window Netting Pane Module + Position = Vector + X = 3156.000000 + Y = 4620.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/2x2 Window Netting Pane Module + Position = Vector + X = 3204.000000 + Y = 4620.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/2x2 Window Netting Pane Module + Position = Vector + X = 3432.000000 + Y = 4524.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/2x2 Window Netting Pane Module + Position = Vector + X = 3480.000000 + Y = 4524.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/2x2 Window Netting Pane Module + Position = Vector + X = 3528.000000 + Y = 4524.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/2x2 Window Netting Pane Module + Position = Vector + X = 3576.000000 + Y = 4524.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/2x2 Window Netting Pane Module + Position = Vector + X = 3624.000000 + Y = 4524.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/2x2 Window Netting Pane Module + Position = Vector + X = 3672.000000 + Y = 4524.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Right Slope BG + Position = Vector + X = 3336.000000 + Y = 4500.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/Misc A Horiz Strip + Position = Vector + X = 3288.000000 + Y = 4488.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/Misc A Horiz Strip + Position = Vector + X = 3396.000000 + Y = 4488.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/Misc A Horiz Strip + Position = Vector + X = 3444.000000 + Y = 4488.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/Misc A Horiz Strip + Position = Vector + X = 3492.000000 + Y = 4488.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/Misc A Horiz Strip + Position = Vector + X = 3540.000000 + Y = 4488.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/Misc A Horiz Strip + Position = Vector + X = 3588.000000 + Y = 4488.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/Misc A Horiz Strip + Position = Vector + X = 3636.000000 + Y = 4488.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/Misc A Horiz Strip + Position = Vector + X = 3684.000000 + Y = 4488.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Left Slope BG + Position = Vector + X = 3312.000000 + Y = 4476.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Left Slope BG + Position = Vector + X = 3288.000000 + Y = 4500.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Left Slope BG + Position = Vector + X = 3264.000000 + Y = 4524.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Left Slope BG + Position = Vector + X = 3240.000000 + Y = 4548.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Left Slope BG + Position = Vector + X = 3216.000000 + Y = 4572.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Left Slope BG + Position = Vector + X = 3192.000000 + Y = 4596.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Left Slope BG + Position = Vector + X = 3168.000000 + Y = 4620.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Right Slope BG + Position = Vector + X = 3312.000000 + Y = 4524.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Right Slope BG + Position = Vector + X = 3288.000000 + Y = 4548.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Right Slope BG + Position = Vector + X = 3264.000000 + Y = 4572.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Right Slope BG + Position = Vector + X = 3240.000000 + Y = 4596.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Right Slope BG + Position = Vector + X = 3216.000000 + Y = 4620.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Right Slope BG + Position = Vector + X = 3192.000000 + Y = 4644.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Right Slope BG + Position = Vector + X = 2976.000000 + Y = 4476.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Right Slope BG + Position = Vector + X = 3000.000000 + Y = 4500.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Right Slope BG + Position = Vector + X = 3024.000000 + Y = 4524.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Right Slope BG + Position = Vector + X = 3048.000000 + Y = 4548.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Right Slope BG + Position = Vector + X = 3072.000000 + Y = 4572.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Right Slope BG + Position = Vector + X = 3096.000000 + Y = 4596.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Right Slope BG + Position = Vector + X = 3120.000000 + Y = 4620.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/2x2 Window Netting Pane Module + Position = Vector + X = 2952.000000 + Y = 4524.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/2x2 Window Netting Pane Module + Position = Vector + X = 3000.000000 + Y = 4548.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/2x2 Window Netting Pane Module + Position = Vector + X = 3048.000000 + Y = 4596.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/2x2 Window Netting Pane Module + Position = Vector + X = 3096.000000 + Y = 4644.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/2x2 Window Netting Pane Module + Position = Vector + X = 2808.000000 + Y = 4644.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/2x2 Window Netting Pane Module + Position = Vector + X = 2856.000000 + Y = 4608.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/2x2 Window Netting Pane Module + Position = Vector + X = 2892.000000 + Y = 4572.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/2x2 Window Netting Pane Module + Position = Vector + X = 2928.000000 + Y = 4548.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Left Slope BG + Position = Vector + X = 2952.000000 + Y = 4500.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Left Slope BG + Position = Vector + X = 2976.000000 + Y = 4524.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Left Slope BG + Position = Vector + X = 3000.000000 + Y = 4548.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Left Slope BG + Position = Vector + X = 3024.000000 + Y = 4572.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Left Slope BG + Position = Vector + X = 3048.000000 + Y = 4596.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Left Slope BG + Position = Vector + X = 3072.000000 + Y = 4620.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Left Slope BG + Position = Vector + X = 3096.000000 + Y = 4644.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Left Slope BG + Position = Vector + X = 2904.000000 + Y = 4476.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Left Slope BG + Position = Vector + X = 2880.000000 + Y = 4500.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Left Slope BG + Position = Vector + X = 2856.000000 + Y = 4524.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Left Slope BG + Position = Vector + X = 2832.000000 + Y = 4548.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Left Slope BG + Position = Vector + X = 2808.000000 + Y = 4572.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Left Slope BG + Position = Vector + X = 2784.000000 + Y = 4596.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Left Slope BG + Position = Vector + X = 2760.000000 + Y = 4620.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Right Slope BG + Position = Vector + X = 2784.000000 + Y = 4644.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Right Slope BG + Position = Vector + X = 2808.000000 + Y = 4620.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Right Slope BG + Position = Vector + X = 2832.000000 + Y = 4596.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Right Slope BG + Position = Vector + X = 2856.000000 + Y = 4572.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Right Slope BG + Position = Vector + X = 2880.000000 + Y = 4548.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Right Slope BG + Position = Vector + X = 2904.000000 + Y = 4524.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Right Slope BG + Position = Vector + X = 2928.000000 + Y = 4500.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Left Slope BG + Position = Vector + X = 3360.000000 + Y = 4500.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Left Slope BG + Position = Vector + X = 3384.000000 + Y = 4524.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Left Slope BG + Position = Vector + X = 3408.000000 + Y = 4548.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Left Slope BG + Position = Vector + X = 3432.000000 + Y = 4572.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Left Slope BG + Position = Vector + X = 3456.000000 + Y = 4596.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Left Slope BG + Position = Vector + X = 3480.000000 + Y = 4620.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Left Slope BG + Position = Vector + X = 3504.000000 + Y = 4644.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Right Slope BG + Position = Vector + X = 3528.000000 + Y = 4620.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Right Slope BG + Position = Vector + X = 3504.000000 + Y = 4596.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Right Slope BG + Position = Vector + X = 3480.000000 + Y = 4572.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Right Slope BG + Position = Vector + X = 3456.000000 + Y = 4548.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Right Slope BG + Position = Vector + X = 3432.000000 + Y = 4524.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Right Slope BG + Position = Vector + X = 3408.000000 + Y = 4500.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Right Slope BG + Position = Vector + X = 3384.000000 + Y = 4476.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Right Corner BG + Position = Vector + X = 3120.000000 + Y = 4644.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Left Corner BG + Position = Vector + X = 3168.000000 + Y = 4644.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Right Corner BG + Position = Vector + X = 3528.000000 + Y = 4644.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Left Corner BG + Position = Vector + X = 2760.000000 + Y = 4644.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Right Corner BG + Position = Vector + X = 2712.000000 + Y = 4644.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Left Corner BG + Position = Vector + X = 3576.000000 + Y = 4644.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Right Corner BG + Position = Vector + X = 3120.000000 + Y = 4284.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Left Corner BG + Position = Vector + X = 3168.000000 + Y = 4284.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Floor C BG + Position = Vector + X = 2736.000000 + Y = 4644.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Floor C BG + Position = Vector + X = 3552.000000 + Y = 4644.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Ceiling C BG + Position = Vector + X = 3144.000000 + Y = 4284.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Right Slope BG + Position = Vector + X = 2784.000000 + Y = 4620.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Right Slope BG + Position = Vector + X = 2808.000000 + Y = 4596.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Right Slope BG + Position = Vector + X = 2832.000000 + Y = 4572.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Right Slope BG + Position = Vector + X = 2856.000000 + Y = 4548.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Right Slope BG + Position = Vector + X = 2880.000000 + Y = 4524.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Right Slope BG + Position = Vector + X = 2904.000000 + Y = 4500.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Left Slope BG + Position = Vector + X = 2976.000000 + Y = 4500.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Left Slope BG + Position = Vector + X = 3000.000000 + Y = 4524.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Left Slope BG + Position = Vector + X = 3024.000000 + Y = 4548.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Left Slope BG + Position = Vector + X = 3048.000000 + Y = 4572.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Left Slope BG + Position = Vector + X = 3072.000000 + Y = 4596.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Left Slope BG + Position = Vector + X = 3096.000000 + Y = 4620.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Right Slope BG + Position = Vector + X = 3096.000000 + Y = 4620.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Right Slope BG + Position = Vector + X = 3072.000000 + Y = 4596.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Right Slope BG + Position = Vector + X = 3048.000000 + Y = 4572.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Right Slope BG + Position = Vector + X = 3024.000000 + Y = 4548.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Right Slope BG + Position = Vector + X = 3000.000000 + Y = 4524.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Right Slope BG + Position = Vector + X = 2976.000000 + Y = 4500.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Left Slope BG + Position = Vector + X = 2784.000000 + Y = 4620.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Left Slope BG + Position = Vector + X = 2808.000000 + Y = 4596.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Left Slope BG + Position = Vector + X = 2832.000000 + Y = 4572.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Left Slope BG + Position = Vector + X = 2856.000000 + Y = 4548.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Left Slope BG + Position = Vector + X = 2880.000000 + Y = 4524.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Left Slope BG + Position = Vector + X = 2904.000000 + Y = 4500.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Left Slope BG + Position = Vector + X = 3192.000000 + Y = 4620.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Left Slope BG + Position = Vector + X = 3216.000000 + Y = 4596.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Left Slope BG + Position = Vector + X = 3240.000000 + Y = 4572.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Left Slope BG + Position = Vector + X = 3264.000000 + Y = 4548.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Left Slope BG + Position = Vector + X = 3288.000000 + Y = 4524.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Left Slope BG + Position = Vector + X = 3312.000000 + Y = 4500.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Right Slope BG + Position = Vector + X = 3504.000000 + Y = 4620.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Right Slope BG + Position = Vector + X = 3480.000000 + Y = 4596.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Right Slope BG + Position = Vector + X = 3456.000000 + Y = 4572.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Right Slope BG + Position = Vector + X = 3432.000000 + Y = 4548.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Right Slope BG + Position = Vector + X = 3408.000000 + Y = 4524.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Right Slope BG + Position = Vector + X = 3384.000000 + Y = 4500.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Left Slope BG + Position = Vector + X = 3504.000000 + Y = 4620.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Left Slope BG + Position = Vector + X = 3480.000000 + Y = 4596.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Left Slope BG + Position = Vector + X = 3456.000000 + Y = 4572.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Left Slope BG + Position = Vector + X = 3432.000000 + Y = 4548.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Left Slope BG + Position = Vector + X = 3408.000000 + Y = 4524.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Left Slope BG + Position = Vector + X = 3384.000000 + Y = 4500.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Right Slope BG + Position = Vector + X = 3192.000000 + Y = 4620.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Right Slope BG + Position = Vector + X = 3216.000000 + Y = 4596.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Right Slope BG + Position = Vector + X = 3240.000000 + Y = 4572.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Right Slope BG + Position = Vector + X = 3264.000000 + Y = 4548.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Right Slope BG + Position = Vector + X = 3288.000000 + Y = 4524.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Right Slope BG + Position = Vector + X = 3312.000000 + Y = 4500.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Left Slope BG + Position = Vector + X = 3312.000000 + Y = 4428.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Left Slope BG + Position = Vector + X = 3288.000000 + Y = 4404.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Left Slope BG + Position = Vector + X = 3264.000000 + Y = 4380.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Left Slope BG + Position = Vector + X = 3240.000000 + Y = 4356.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Left Slope BG + Position = Vector + X = 3216.000000 + Y = 4332.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Left Slope BG + Position = Vector + X = 3192.000000 + Y = 4308.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Right Slope BG + Position = Vector + X = 3312.000000 + Y = 4428.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Right Slope BG + Position = Vector + X = 3288.000000 + Y = 4404.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Right Slope BG + Position = Vector + X = 3264.000000 + Y = 4380.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Right Slope BG + Position = Vector + X = 3240.000000 + Y = 4356.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Right Slope BG + Position = Vector + X = 3216.000000 + Y = 4332.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Right Slope BG + Position = Vector + X = 3192.000000 + Y = 4308.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Left Slope BG + Position = Vector + X = 2976.000000 + Y = 4428.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Left Slope BG + Position = Vector + X = 3000.000000 + Y = 4404.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Left Slope BG + Position = Vector + X = 3024.000000 + Y = 4380.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Left Slope BG + Position = Vector + X = 3048.000000 + Y = 4356.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Left Slope BG + Position = Vector + X = 3072.000000 + Y = 4332.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Left Slope BG + Position = Vector + X = 3096.000000 + Y = 4308.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Right Slope BG + Position = Vector + X = 3096.000000 + Y = 4308.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Right Slope BG + Position = Vector + X = 3072.000000 + Y = 4332.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Right Slope BG + Position = Vector + X = 3048.000000 + Y = 4356.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Right Slope BG + Position = Vector + X = 3024.000000 + Y = 4380.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Right Slope BG + Position = Vector + X = 3000.000000 + Y = 4404.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Right Slope BG + Position = Vector + X = 2976.000000 + Y = 4428.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Floor C BG + Position = Vector + X = 3144.000000 + Y = 4644.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Left Slope BG + Position = Vector + X = 2688.000000 + Y = 4644.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Left Slope BG + Position = Vector + X = 2664.000000 + Y = 4620.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Left Slope BG + Position = Vector + X = 2640.000000 + Y = 4596.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Left Slope BG + Position = Vector + X = 2616.000000 + Y = 4572.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Left Slope BG + Position = Vector + X = 2592.000000 + Y = 4548.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Left Slope BG + Position = Vector + X = 2568.000000 + Y = 4524.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Left Slope BG + Position = Vector + X = 2520.000000 + Y = 4500.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Right Slope BG + Position = Vector + X = 2712.000000 + Y = 4620.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Right Slope BG + Position = Vector + X = 2688.000000 + Y = 4596.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Right Slope BG + Position = Vector + X = 2664.000000 + Y = 4572.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Right Slope BG + Position = Vector + X = 2640.000000 + Y = 4548.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Right Slope BG + Position = Vector + X = 2616.000000 + Y = 4524.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Right Slope BG + Position = Vector + X = 2592.000000 + Y = 4500.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Left Slope BG + Position = Vector + X = 3576.000000 + Y = 4620.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Left Slope BG + Position = Vector + X = 3600.000000 + Y = 4596.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Left Slope BG + Position = Vector + X = 3624.000000 + Y = 4572.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Left Slope BG + Position = Vector + X = 3648.000000 + Y = 4548.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Left Slope BG + Position = Vector + X = 3672.000000 + Y = 4524.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Right Slope BG + Position = Vector + X = 3600.000000 + Y = 4644.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Right Slope BG + Position = Vector + X = 3624.000000 + Y = 4620.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Right Slope BG + Position = Vector + X = 3648.000000 + Y = 4596.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Right Slope BG + Position = Vector + X = 3672.000000 + Y = 4572.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Right Slope BG + Position = Vector + X = 3696.000000 + Y = 4548.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Left Slope BG + Position = Vector + X = 3720.000000 + Y = 4476.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Left Slope BG + Position = Vector + X = 3720.000000 + Y = 4500.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Right Slope BG + Position = Vector + X = 3720.000000 + Y = 4500.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Left Slope BG + Position = Vector + X = 2688.000000 + Y = 4620.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Left Slope BG + Position = Vector + X = 2664.000000 + Y = 4596.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Left Slope BG + Position = Vector + X = 2640.000000 + Y = 4572.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Left Slope BG + Position = Vector + X = 2616.000000 + Y = 4548.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Left Slope BG + Position = Vector + X = 2592.000000 + Y = 4524.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Right Slope BG + Position = Vector + X = 2688.000000 + Y = 4620.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Right Slope BG + Position = Vector + X = 2664.000000 + Y = 4596.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Right Slope BG + Position = Vector + X = 2640.000000 + Y = 4572.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Right Slope BG + Position = Vector + X = 2616.000000 + Y = 4548.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Right Slope BG + Position = Vector + X = 2592.000000 + Y = 4524.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Left Corner BG + Position = Vector + X = 2568.000000 + Y = 4500.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Right Corner BG + Position = Vector + X = 2544.000000 + Y = 4500.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Right Slope BG + Position = Vector + X = 3600.000000 + Y = 4620.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Right Slope BG + Position = Vector + X = 3624.000000 + Y = 4596.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Right Slope BG + Position = Vector + X = 3648.000000 + Y = 4572.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Right Slope BG + Position = Vector + X = 3672.000000 + Y = 4548.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Right Slope BG + Position = Vector + X = 3696.000000 + Y = 4524.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Left Slope BG + Position = Vector + X = 3600.000000 + Y = 4620.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Left Slope BG + Position = Vector + X = 3624.000000 + Y = 4596.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Left Slope BG + Position = Vector + X = 3648.000000 + Y = 4572.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Left Slope BG + Position = Vector + X = 3672.000000 + Y = 4548.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Left Slope BG + Position = Vector + X = 3696.000000 + Y = 4524.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/2x2 Window Netting Pane Module + Position = Vector + X = 2856.000000 + Y = 4644.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/2x2 Window Netting Pane Module + Position = Vector + X = 2904.000000 + Y = 4644.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/2x2 Window Netting Pane Module + Position = Vector + X = 2952.000000 + Y = 4644.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/2x2 Window Netting Pane Module + Position = Vector + X = 3000.000000 + Y = 4644.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/2x2 Window Netting Pane Module + Position = Vector + X = 3048.000000 + Y = 4644.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/2x2 Window Netting Pane Module + Position = Vector + X = 3000.000000 + Y = 4596.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/2x2 Window Netting Pane Module + Position = Vector + X = 2880.000000 + Y = 4620.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/2x2 Window Netting Pane Module + Position = Vector + X = 2904.000000 + Y = 4596.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/2x2 Window Netting Pane Module + Position = Vector + X = 2928.000000 + Y = 4572.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/2x2 Window Netting Pane Module + Position = Vector + X = 2976.000000 + Y = 4572.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/2x2 Window Netting Pane Module + Position = Vector + X = 2952.000000 + Y = 4608.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/2x2 Window Netting Pane Module + Position = Vector + X = 2952.000000 + Y = 4548.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/Misc A Horiz Strip + Position = Vector + X = 2616.000000 + Y = 4488.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/Misc A Horiz Strip + Position = Vector + X = 2664.000000 + Y = 4488.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/Misc A Horiz Strip + Position = Vector + X = 2712.000000 + Y = 4488.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/Misc A Horiz Strip + Position = Vector + X = 2760.000000 + Y = 4488.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/Misc A Horiz Strip + Position = Vector + X = 2808.000000 + Y = 4488.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/Misc A Horiz Strip + Position = Vector + X = 2856.000000 + Y = 4488.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Ceiling A BG + Position = Vector + X = 3156.000000 + Y = 4260.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Wall Left A BG + Position = Vector + X = 3204.000000 + Y = 4212.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Right Slope BG + Position = Vector + X = 3216.000000 + Y = 4032.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Left Slope BG + Position = Vector + X = 3072.000000 + Y = 4032.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Right Corner BG + Position = Vector + X = 3072.000000 + Y = 4080.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Right Corner BG + Position = Vector + X = 3072.000000 + Y = 4056.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Left Corner BG + Position = Vector + X = 3216.000000 + Y = 4080.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Left Corner BG + Position = Vector + X = 3216.000000 + Y = 4056.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Left Slope BG + Position = Vector + X = 3216.000000 + Y = 4104.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Wall Left A BG + Position = Vector + X = 3204.000000 + Y = 4116.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Wall Right A BG + Position = Vector + X = 3084.000000 + Y = 4212.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Right Slope BG + Position = Vector + X = 3072.000000 + Y = 4104.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Wall Right A BG + Position = Vector + X = 3084.000000 + Y = 4116.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Right Corner BG + Position = Vector + X = 3084.000000 + Y = 4260.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Left Corner BG + Position = Vector + X = 3204.000000 + Y = 4260.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Left Slope BG + Position = Vector + X = 2976.000000 + Y = 4152.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Left Slope BG + Position = Vector + X = 3000.000000 + Y = 4128.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Left Slope BG + Position = Vector + X = 3024.000000 + Y = 4104.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Left Slope BG + Position = Vector + X = 3048.000000 + Y = 4080.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Right Slope BG + Position = Vector + X = 3000.000000 + Y = 4176.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Right Slope BG + Position = Vector + X = 3024.000000 + Y = 4152.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Right Slope BG + Position = Vector + X = 3048.000000 + Y = 4128.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Left Slope BG + Position = Vector + X = 3288.000000 + Y = 4176.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Left Slope BG + Position = Vector + X = 3264.000000 + Y = 4152.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Left Slope BG + Position = Vector + X = 3240.000000 + Y = 4128.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Right Slope BG + Position = Vector + X = 3312.000000 + Y = 4152.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Right Slope BG + Position = Vector + X = 3288.000000 + Y = 4128.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Right Slope BG + Position = Vector + X = 3264.000000 + Y = 4104.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Right Slope BG + Position = Vector + X = 3240.000000 + Y = 4080.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Misc C + Position = Vector + X = 3156.000000 + Y = 4032.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/Small V Concrete Block + Position = Vector + X = 3096.000000 + Y = 3996.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/Small V Concrete Block + Position = Vector + X = 3204.000000 + Y = 3996.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/Right Metal Tower + Position = Vector + X = 3084.000000 + Y = 3996.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/Left Metal Tower + Position = Vector + X = 3192.000000 + Y = 3996.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Misc C + Position = Vector + X = 3108.000000 + Y = 4032.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Floor A BG + Position = Vector + X = 3156.000000 + Y = 4020.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Wall Left C BG + Position = Vector + X = 3204.000000 + Y = 4044.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Wall Right C BG + Position = Vector + X = 3084.000000 + Y = 4044.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Right Corner BG + Position = Vector + X = 3084.000000 + Y = 4020.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Left Corner BG + Position = Vector + X = 3204.000000 + Y = 4020.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Misc C + Position = Vector + X = 3108.000000 + Y = 4212.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Misc C + Position = Vector + X = 3108.000000 + Y = 4164.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Misc C + Position = Vector + X = 3108.000000 + Y = 4116.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Misc C + Position = Vector + X = 3108.000000 + Y = 4068.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Misc C + Position = Vector + X = 3156.000000 + Y = 4212.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Misc C + Position = Vector + X = 3156.000000 + Y = 4164.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Misc C + Position = Vector + X = 3156.000000 + Y = 4116.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Misc C + Position = Vector + X = 3156.000000 + Y = 4068.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Misc C + Position = Vector + X = 3336.000000 + Y = 4200.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Misc C + Position = Vector + X = 2928.000000 + Y = 4200.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Square Plating 1X + Position = Vector + X = 3000.000000 + Y = 4152.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Square Plating 1X + Position = Vector + X = 2976.000000 + Y = 4176.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Square Plating 1X + Position = Vector + X = 3312.000000 + Y = 4176.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Square Plating 1X + Position = Vector + X = 3024.000000 + Y = 4128.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Square Plating 1X + Position = Vector + X = 3048.000000 + Y = 4104.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Square Plating 1X + Position = Vector + X = 3240.000000 + Y = 4104.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Square Plating 1X + Position = Vector + X = 3264.000000 + Y = 4128.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Square Plating 1X + Position = Vector + X = 3288.000000 + Y = 4152.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Right Corner + Position = Vector + X = 2928.000000 + Y = 4200.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Left Corner + Position = Vector + X = 2952.000000 + Y = 4200.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Right Corner + Position = Vector + X = 2928.000000 + Y = 4224.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Right Corner + Position = Vector + X = 3336.000000 + Y = 4224.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Right Corner + Position = Vector + X = 3336.000000 + Y = 4200.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Left Corner + Position = Vector + X = 3360.000000 + Y = 4200.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Left Corner + Position = Vector + X = 3360.000000 + Y = 4224.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Left Corner + Position = Vector + X = 2952.000000 + Y = 4224.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Wall Right C BG + Position = Vector + X = 3336.000000 + Y = 4248.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Wall Right C BG + Position = Vector + X = 2928.000000 + Y = 4248.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Wall Left C BG + Position = Vector + X = 2952.000000 + Y = 4248.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Wall Left C BG + Position = Vector + X = 3360.000000 + Y = 4248.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Right Slope BG + Position = Vector + X = 3336.000000 + Y = 4176.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Left Slope BG + Position = Vector + X = 3312.000000 + Y = 4200.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Left Slope BG + Position = Vector + X = 2952.000000 + Y = 4176.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Right Slope BG + Position = Vector + X = 2976.000000 + Y = 4200.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Right Slope BG + Position = Vector + X = 3384.000000 + Y = 4224.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Right Slope BG + Position = Vector + X = 3408.000000 + Y = 4248.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Right Slope BG + Position = Vector + X = 3432.000000 + Y = 4272.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Right Slope BG + Position = Vector + X = 3456.000000 + Y = 4296.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Right Slope BG + Position = Vector + X = 3480.000000 + Y = 4320.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Right Slope BG + Position = Vector + X = 3504.000000 + Y = 4344.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Right Slope BG + Position = Vector + X = 3528.000000 + Y = 4368.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Right Slope BG + Position = Vector + X = 3552.000000 + Y = 4392.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Right Slope BG + Position = Vector + X = 3576.000000 + Y = 4416.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Left Slope BG + Position = Vector + X = 3528.000000 + Y = 4416.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Left Slope BG + Position = Vector + X = 3504.000000 + Y = 4392.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Left Slope BG + Position = Vector + X = 3480.000000 + Y = 4368.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Left Slope BG + Position = Vector + X = 3456.000000 + Y = 4344.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Left Slope BG + Position = Vector + X = 3432.000000 + Y = 4320.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Left Slope BG + Position = Vector + X = 3408.000000 + Y = 4296.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Left Slope BG + Position = Vector + X = 3384.000000 + Y = 4272.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Left Slope BG + Position = Vector + X = 3552.000000 + Y = 4416.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Left Slope BG + Position = Vector + X = 3528.000000 + Y = 4392.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Left Slope BG + Position = Vector + X = 3504.000000 + Y = 4368.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Left Slope BG + Position = Vector + X = 3480.000000 + Y = 4344.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Left Slope BG + Position = Vector + X = 3456.000000 + Y = 4320.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Left Slope BG + Position = Vector + X = 3432.000000 + Y = 4296.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Left Slope BG + Position = Vector + X = 3408.000000 + Y = 4272.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Left Slope BG + Position = Vector + X = 3384.000000 + Y = 4248.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Right Slope BG + Position = Vector + X = 3552.000000 + Y = 4416.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Right Slope BG + Position = Vector + X = 3528.000000 + Y = 4392.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Right Slope BG + Position = Vector + X = 3504.000000 + Y = 4368.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Right Slope BG + Position = Vector + X = 3480.000000 + Y = 4344.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Right Slope BG + Position = Vector + X = 3456.000000 + Y = 4320.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Right Slope BG + Position = Vector + X = 3432.000000 + Y = 4296.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Right Slope BG + Position = Vector + X = 3408.000000 + Y = 4272.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Right Slope BG + Position = Vector + X = 3384.000000 + Y = 4248.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/Horizontal Wall + Position = Vector + X = 3156.000000 + Y = 3996.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/Fill 16X + Position = Vector + X = 3108.000000 + Y = 3876.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/Fill 16X + Position = Vector + X = 3108.000000 + Y = 3780.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/Fill 16X + Position = Vector + X = 3108.000000 + Y = 3684.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/Fill 16X + Position = Vector + X = 3108.000000 + Y = 3588.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Ceiling A + Position = Vector + X = 3156.000000 + Y = 3972.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Floor A + Position = Vector + X = 3156.000000 + Y = 3540.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Floor A + Position = Vector + X = 3036.000000 + Y = 3564.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Floor A + Position = Vector + X = 3276.000000 + Y = 3564.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Floor A + Position = Vector + X = 3276.000000 + Y = 3660.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Floor A + Position = Vector + X = 3036.000000 + Y = 3660.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Wall Left A + Position = Vector + X = 3204.000000 + Y = 3924.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Wall Right A + Position = Vector + X = 3084.000000 + Y = 3924.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Right Corner + Position = Vector + X = 3084.000000 + Y = 3972.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Left Corner + Position = Vector + X = 3204.000000 + Y = 3972.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Tut Up-Left Corner + Position = Vector + X = 3204.000000 + Y = 3780.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Floor A + Position = Vector + X = 3276.000000 + Y = 3756.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Tut Up-Right Corner + Position = Vector + X = 3084.000000 + Y = 3780.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Tut Up-Left Corner + Position = Vector + X = 3204.000000 + Y = 3684.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Tut Down-Left Corner + Position = Vector + X = 3204.000000 + Y = 3660.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Tut Up-Left Corner + Position = Vector + X = 3204.000000 + Y = 3588.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Tut Down-Left Corner + Position = Vector + X = 3204.000000 + Y = 3564.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Tut Down-Right Corner + Position = Vector + X = 3084.000000 + Y = 3564.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Tut Up-Right Corner + Position = Vector + X = 3084.000000 + Y = 3588.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Tut Up-Right Corner + Position = Vector + X = 3084.000000 + Y = 3684.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Tut Down-Right Corner + Position = Vector + X = 3084.000000 + Y = 3660.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Ceiling A + Position = Vector + X = 3276.000000 + Y = 3780.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Ceiling A + Position = Vector + X = 3276.000000 + Y = 3684.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Ceiling A + Position = Vector + X = 3276.000000 + Y = 3588.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Ceiling A + Position = Vector + X = 3036.000000 + Y = 3588.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Ceiling A + Position = Vector + X = 3036.000000 + Y = 3684.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Ceiling A + Position = Vector + X = 3036.000000 + Y = 3780.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Floor A + Position = Vector + X = 3036.000000 + Y = 3756.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Left Corner + Position = Vector + X = 3324.000000 + Y = 3780.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Left Corner + Position = Vector + X = 3324.000000 + Y = 3684.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Left Corner + Position = Vector + X = 3324.000000 + Y = 3588.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Right Corner + Position = Vector + X = 2964.000000 + Y = 3780.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Right Corner + Position = Vector + X = 2964.000000 + Y = 3684.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Right Corner + Position = Vector + X = 2964.000000 + Y = 3588.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Left Corner + Position = Vector + X = 3204.000000 + Y = 3540.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Left Corner + Position = Vector + X = 3324.000000 + Y = 3564.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Left Corner + Position = Vector + X = 3324.000000 + Y = 3756.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Left Corner + Position = Vector + X = 3324.000000 + Y = 3660.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Right Corner + Position = Vector + X = 2964.000000 + Y = 3756.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Right Corner + Position = Vector + X = 2964.000000 + Y = 3660.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Right Corner + Position = Vector + X = 2964.000000 + Y = 3564.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Right Corner + Position = Vector + X = 3084.000000 + Y = 3540.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Tut Down-Right Corner + Position = Vector + X = 3084.000000 + Y = 3756.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Tut Down-Left Corner + Position = Vector + X = 3204.000000 + Y = 3756.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Wall Left B + Position = Vector + X = 3204.000000 + Y = 3732.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Wall Left B + Position = Vector + X = 3204.000000 + Y = 3636.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Wall Left B + Position = Vector + X = 3204.000000 + Y = 3852.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Wall Right B + Position = Vector + X = 3084.000000 + Y = 3852.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Wall Right B + Position = Vector + X = 3084.000000 + Y = 3732.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Wall Right B + Position = Vector + X = 3084.000000 + Y = 3636.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/Concrete Block + Position = Vector + X = 3108.000000 + Y = 3564.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/Concrete Block + Position = Vector + X = 3132.000000 + Y = 3564.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/Concrete Block + Position = Vector + X = 3156.000000 + Y = 3564.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/Concrete Block + Position = Vector + X = 3180.000000 + Y = 3564.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Wall Left C + Position = Vector + X = 3204.000000 + Y = 3804.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Wall Right C + Position = Vector + X = 3084.000000 + Y = 3804.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Column D + Position = Vector + X = 2532.000000 + Y = 4620.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Column D + Position = Vector + X = 2532.000000 + Y = 4572.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Column D + Position = Vector + X = 2532.000000 + Y = 4524.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Column D + Position = Vector + X = 2532.000000 + Y = 4476.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Column D1 + Position = Vector + X = 2544.000000 + Y = 4620.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Column D1 + Position = Vector + X = 2544.000000 + Y = 4572.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Column D1 + Position = Vector + X = 2544.000000 + Y = 4524.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Column D1 + Position = Vector + X = 2544.000000 + Y = 4476.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Vertical Plating B + Position = Vector + X = 2520.000000 + Y = 4620.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Vertical Plating B + Position = Vector + X = 2520.000000 + Y = 4572.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Vertical Plating B + Position = Vector + X = 2520.000000 + Y = 4524.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Vertical Plating B + Position = Vector + X = 2520.000000 + Y = 4476.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Vertical Plating B + Position = Vector + X = 2556.000000 + Y = 4476.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Vertical Plating B + Position = Vector + X = 2556.000000 + Y = 4524.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Vertical Plating B + Position = Vector + X = 2556.000000 + Y = 4572.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Vertical Plating B + Position = Vector + X = 2556.000000 + Y = 4620.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Ceiling A + Position = Vector + X = 2544.000000 + Y = 4476.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Vertical Plating B + Position = Vector + X = 3720.000000 + Y = 4620.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Vertical Plating B + Position = Vector + X = 3720.000000 + Y = 4572.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Vertical Plating B + Position = Vector + X = 3684.000000 + Y = 4620.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Vertical Plating B + Position = Vector + X = 3684.000000 + Y = 4572.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Column D1 + Position = Vector + X = 3708.000000 + Y = 4620.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Column D1 + Position = Vector + X = 3708.000000 + Y = 4572.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Column D + Position = Vector + X = 3696.000000 + Y = 4620.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Column D + Position = Vector + X = 3696.000000 + Y = 4572.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Wall Right A + Position = Vector + X = 3684.000000 + Y = 4500.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Wall Right A + Position = Vector + X = 3684.000000 + Y = 4404.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Wall Right A + Position = Vector + X = 3684.000000 + Y = 4308.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Wall Right A + Position = Vector + X = 3684.000000 + Y = 4212.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Wall Right A + Position = Vector + X = 3684.000000 + Y = 4116.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Wall Right A + Position = Vector + X = 3684.000000 + Y = 4020.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Wall Right A + Position = Vector + X = 3684.000000 + Y = 3924.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Wall Right A + Position = Vector + X = 3684.000000 + Y = 3828.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Ceiling B + Position = Vector + X = 3732.000000 + Y = 4548.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Right Corner + Position = Vector + X = 3684.000000 + Y = 4548.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Ceiling C + Position = Vector + X = 3708.000000 + Y = 4692.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Floor A + Position = Vector + X = 3768.000000 + Y = 4668.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Floor B + Position = Vector + X = 3624.000000 + Y = 4668.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Floor D + Position = Vector + X = 3648.000000 + Y = 4668.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Floor B + Position = Vector + X = 2616.000000 + Y = 4668.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Left Corner + Position = Vector + X = 3660.000000 + Y = 4668.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Right Corner + Position = Vector + X = 2568.000000 + Y = 4668.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Right Corner + Position = Vector + X = 2568.000000 + Y = 4692.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Left Corner + Position = Vector + X = 3660.000000 + Y = 4692.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Ceiling A + Position = Vector + X = 3600.000000 + Y = 4692.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Ceiling A + Position = Vector + X = 2640.000000 + Y = 4692.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Ceiling A + Position = Vector + X = 2736.000000 + Y = 4692.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Ceiling A + Position = Vector + X = 2832.000000 + Y = 4692.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Ceiling A + Position = Vector + X = 2928.000000 + Y = 4692.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Ceiling A + Position = Vector + X = 3024.000000 + Y = 4692.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Ceiling A + Position = Vector + X = 3120.000000 + Y = 4692.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Ceiling A + Position = Vector + X = 3216.000000 + Y = 4692.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Ceiling A + Position = Vector + X = 3312.000000 + Y = 4692.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Ceiling A + Position = Vector + X = 3408.000000 + Y = 4692.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Ceiling A + Position = Vector + X = 3504.000000 + Y = 4692.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Ceiling D + Position = Vector + X = 3648.000000 + Y = 4692.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Left Corner + Position = Vector + X = 2544.000000 + Y = 4668.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Left Corner + Position = Vector + X = 2544.000000 + Y = 4692.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Left Slope + Position = Vector + X = 2592.000000 + Y = 4716.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Left Slope + Position = Vector + X = 2616.000000 + Y = 4740.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Right Slope + Position = Vector + X = 2616.000000 + Y = 4716.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Right Slope + Position = Vector + X = 2712.000000 + Y = 4716.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Left Slope + Position = Vector + X = 2760.000000 + Y = 4716.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Left Slope + Position = Vector + X = 2688.000000 + Y = 4716.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Left Slope + Position = Vector + X = 2784.000000 + Y = 4740.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Right Slope + Position = Vector + X = 2784.000000 + Y = 4716.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Right Slope + Position = Vector + X = 2856.000000 + Y = 4740.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Right Slope + Position = Vector + X = 2880.000000 + Y = 4716.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Left Slope + Position = Vector + X = 2856.000000 + Y = 4716.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Left Slope + Position = Vector + X = 2928.000000 + Y = 4716.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Left Slope + Position = Vector + X = 2952.000000 + Y = 4740.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Right Slope + Position = Vector + X = 2952.000000 + Y = 4716.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Right Slope + Position = Vector + X = 3024.000000 + Y = 4740.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Right Slope + Position = Vector + X = 3048.000000 + Y = 4716.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Left Slope + Position = Vector + X = 3024.000000 + Y = 4716.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Left Slope + Position = Vector + X = 3096.000000 + Y = 4716.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Left Slope + Position = Vector + X = 3120.000000 + Y = 4740.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Right Slope + Position = Vector + X = 3120.000000 + Y = 4716.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Right Slope + Position = Vector + X = 3192.000000 + Y = 4740.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Right Slope + Position = Vector + X = 3216.000000 + Y = 4716.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Left Slope + Position = Vector + X = 3192.000000 + Y = 4716.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Left Slope + Position = Vector + X = 3264.000000 + Y = 4716.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Left Slope + Position = Vector + X = 3288.000000 + Y = 4740.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Right Slope + Position = Vector + X = 3360.000000 + Y = 4740.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Right Slope + Position = Vector + X = 3384.000000 + Y = 4716.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Left Slope + Position = Vector + X = 3360.000000 + Y = 4716.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Right Slope + Position = Vector + X = 3288.000000 + Y = 4716.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Left Slope + Position = Vector + X = 3432.000000 + Y = 4716.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Left Slope + Position = Vector + X = 3456.000000 + Y = 4740.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Right Slope + Position = Vector + X = 3456.000000 + Y = 4716.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Right Slope + Position = Vector + X = 3528.000000 + Y = 4740.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Right Slope + Position = Vector + X = 3552.000000 + Y = 4716.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Left Slope + Position = Vector + X = 3528.000000 + Y = 4716.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Right Slope + Position = Vector + X = 2688.000000 + Y = 4740.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Left Slope + Position = Vector + X = 3600.000000 + Y = 4716.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Left Slope + Position = Vector + X = 3624.000000 + Y = 4740.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Right Slope + Position = Vector + X = 3624.000000 + Y = 4716.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Right Slope + Position = Vector + X = 3696.000000 + Y = 4740.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Left Slope + Position = Vector + X = 3696.000000 + Y = 4716.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Right Slope + Position = Vector + X = 3720.000000 + Y = 4716.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Left Corner + Position = Vector + X = 3672.000000 + Y = 4740.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Left Corner + Position = Vector + X = 3504.000000 + Y = 4740.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Left Corner + Position = Vector + X = 3336.000000 + Y = 4740.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Left Corner + Position = Vector + X = 3168.000000 + Y = 4740.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Left Corner + Position = Vector + X = 3000.000000 + Y = 4740.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Left Corner + Position = Vector + X = 2832.000000 + Y = 4740.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Left Corner + Position = Vector + X = 2664.000000 + Y = 4740.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Right Corner + Position = Vector + X = 2808.000000 + Y = 4740.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Right Corner + Position = Vector + X = 2640.000000 + Y = 4740.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Right Corner + Position = Vector + X = 2976.000000 + Y = 4740.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Right Corner + Position = Vector + X = 3144.000000 + Y = 4740.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Right Corner + Position = Vector + X = 3312.000000 + Y = 4740.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Right Corner + Position = Vector + X = 3480.000000 + Y = 4740.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Right Corner + Position = Vector + X = 3648.000000 + Y = 4740.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Right Corner + Position = Vector + X = 3648.000000 + Y = 4764.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Right Corner + Position = Vector + X = 3480.000000 + Y = 4764.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Right Corner + Position = Vector + X = 3312.000000 + Y = 4764.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Right Corner + Position = Vector + X = 3144.000000 + Y = 4764.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Right Corner + Position = Vector + X = 2976.000000 + Y = 4764.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Right Corner + Position = Vector + X = 2808.000000 + Y = 4764.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Right Corner + Position = Vector + X = 2640.000000 + Y = 4764.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Left Corner + Position = Vector + X = 2664.000000 + Y = 4764.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Left Corner + Position = Vector + X = 2832.000000 + Y = 4764.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Left Corner + Position = Vector + X = 3000.000000 + Y = 4764.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Left Corner + Position = Vector + X = 3168.000000 + Y = 4764.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Left Corner + Position = Vector + X = 3336.000000 + Y = 4764.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Left Corner + Position = Vector + X = 3504.000000 + Y = 4764.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Left Corner + Position = Vector + X = 3672.000000 + Y = 4764.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Tut Up-Right Corner + Position = Vector + X = 3780.000000 + Y = 4692.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Wall Right C + Position = Vector + X = 4092.000000 + Y = 4980.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Ceiling B + Position = Vector + X = 3756.000000 + Y = 4692.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Right Corner + Position = Vector + X = 3780.000000 + Y = 4740.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Right Corner + Position = Vector + X = 3804.000000 + Y = 4764.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Wall Right C + Position = Vector + X = 3780.000000 + Y = 4716.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Ceiling B + Position = Vector + X = 3864.000000 + Y = 4764.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Ceiling D + Position = Vector + X = 3828.000000 + Y = 4764.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Ceiling D + Position = Vector + X = 3888.000000 + Y = 4764.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Tut Up-Right Corner + Position = Vector + X = 3804.000000 + Y = 4740.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Left Slope + Position = Vector + X = 3780.000000 + Y = 4764.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Left Corner + Position = Vector + X = 2520.000000 + Y = 4740.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Left Corner + Position = Vector + X = 2496.000000 + Y = 4764.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Ceiling D BG + Position = Vector + X = 2520.000000 + Y = 4764.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Right Slope + Position = Vector + X = 2520.000000 + Y = 4764.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Tut Up-Left Corner + Position = Vector + X = 2520.000000 + Y = 4692.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Tut Up-Left Corner + Position = Vector + X = 2496.000000 + Y = 4740.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Wall Left C + Position = Vector + X = 2520.000000 + Y = 4716.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Ceiling A + Position = Vector + X = 2448.000000 + Y = 4764.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/Rubberized Platform B + Position = Vector + X = 2592.000000 + Y = 4668.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/Rubberized Platform B + Position = Vector + X = 2640.000000 + Y = 4668.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/Rubberized Platform B + Position = Vector + X = 2688.000000 + Y = 4668.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/Rubberized Platform B + Position = Vector + X = 2736.000000 + Y = 4668.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/Rubberized Platform B + Position = Vector + X = 2784.000000 + Y = 4668.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/Rubberized Platform B + Position = Vector + X = 2832.000000 + Y = 4668.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/Rubberized Platform B + Position = Vector + X = 2880.000000 + Y = 4668.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/Rubberized Platform B + Position = Vector + X = 2928.000000 + Y = 4668.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/Rubberized Platform B + Position = Vector + X = 2976.000000 + Y = 4668.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/Rubberized Platform B + Position = Vector + X = 3024.000000 + Y = 4668.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/Rubberized Platform B + Position = Vector + X = 3072.000000 + Y = 4668.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/Rubberized Platform B + Position = Vector + X = 3120.000000 + Y = 4668.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/Rubberized Platform B + Position = Vector + X = 3168.000000 + Y = 4668.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/Rubberized Platform B + Position = Vector + X = 3216.000000 + Y = 4668.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/Rubberized Platform B + Position = Vector + X = 3264.000000 + Y = 4668.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/Rubberized Platform B + Position = Vector + X = 3312.000000 + Y = 4668.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/Rubberized Platform B + Position = Vector + X = 3360.000000 + Y = 4668.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/Rubberized Platform B + Position = Vector + X = 3408.000000 + Y = 4668.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/Rubberized Platform B + Position = Vector + X = 3456.000000 + Y = 4668.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/Rubberized Platform B + Position = Vector + X = 3504.000000 + Y = 4668.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/Rubberized Platform B + Position = Vector + X = 3552.000000 + Y = 4668.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/Rubberized Platform B + Position = Vector + X = 3600.000000 + Y = 4668.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/Rubberized Platform B + Position = Vector + X = 3636.000000 + Y = 4668.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/Rubberized Platform B + Position = Vector + X = 3660.000000 + Y = 4668.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/Rubberized Platform B + Position = Vector + X = 13728.000000 + Y = 4128.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/Rubberized Platform B + Position = Vector + X = 13776.000000 + Y = 4128.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/Rubberized Platform B + Position = Vector + X = 13824.000000 + Y = 4128.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/Rubberized Platform B + Position = Vector + X = 13872.000000 + Y = 4128.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/Rubberized Platform B + Position = Vector + X = 13920.000000 + Y = 4128.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/Rubberized Platform B + Position = Vector + X = 13968.000000 + Y = 4128.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/Rubberized Platform B + Position = Vector + X = 14016.000000 + Y = 4128.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/Rubberized Platform B + Position = Vector + X = 14064.000000 + Y = 4128.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/Rubberized Platform B + Position = Vector + X = 14112.000000 + Y = 4128.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/Rubberized Platform B + Position = Vector + X = 14160.000000 + Y = 4128.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/Rubberized Platform B + Position = Vector + X = 14208.000000 + Y = 4128.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/Rubberized Platform B + Position = Vector + X = 14256.000000 + Y = 4128.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/Rubberized Platform B + Position = Vector + X = 14304.000000 + Y = 4128.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/Rubberized Platform B + Position = Vector + X = 14352.000000 + Y = 4128.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/Rubberized Platform B + Position = Vector + X = 14400.000000 + Y = 4128.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/Rubberized Platform B + Position = Vector + X = 14448.000000 + Y = 4128.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/Rubberized Platform B + Position = Vector + X = 14496.000000 + Y = 4128.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/Rubberized Platform B + Position = Vector + X = 14544.000000 + Y = 4128.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/Rubberized Platform B + Position = Vector + X = 14592.000000 + Y = 4128.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/Rubberized Platform B + Position = Vector + X = 14640.000000 + Y = 4128.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/Rubberized Platform B + Position = Vector + X = 14688.000000 + Y = 4128.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/Rubberized Platform B + Position = Vector + X = 14736.000000 + Y = 4128.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/Rubberized Platform B + Position = Vector + X = 14784.000000 + Y = 4128.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/Rubberized Platform B + Position = Vector + X = 14820.000000 + Y = 4128.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/Rubberized Platform B + Position = Vector + X = 14868.000000 + Y = 4128.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/Rubberized Platform B + Position = Vector + X = 14916.000000 + Y = 4128.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/Rubberized Platform B + Position = Vector + X = 14964.000000 + Y = 4128.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/Rubberized Platform B + Position = Vector + X = 15012.000000 + Y = 4128.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/Rubberized Platform B + Position = Vector + X = 15060.000000 + Y = 4128.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/Rubberized Platform B + Position = Vector + X = 15108.000000 + Y = 4128.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/Rubberized Platform B + Position = Vector + X = 15156.000000 + Y = 4128.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/Rubberized Platform B + Position = Vector + X = 15204.000000 + Y = 4128.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/Rubberized Platform B + Position = Vector + X = 15252.000000 + Y = 4128.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/Rubberized Platform B + Position = Vector + X = 15300.000000 + Y = 4128.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/Rubberized Platform B + Position = Vector + X = 15336.000000 + Y = 4128.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/Rubberized Platform B + Position = Vector + X = 14952.000000 + Y = 3480.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/Rubberized Platform B + Position = Vector + X = 14904.000000 + Y = 3480.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/Rubberized Platform B + Position = Vector + X = 14856.000000 + Y = 3480.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/Rubberized Platform B + Position = Vector + X = 14808.000000 + Y = 3480.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/Rubberized Platform B + Position = Vector + X = 14760.000000 + Y = 3480.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/Rubberized Platform B + Position = Vector + X = 14712.000000 + Y = 3480.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/Rubberized Platform B + Position = Vector + X = 14664.000000 + Y = 3480.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/Rubberized Platform B + Position = Vector + X = 14616.000000 + Y = 3480.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/Rubberized Platform B + Position = Vector + X = 14568.000000 + Y = 3480.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/Rubberized Platform B + Position = Vector + X = 14520.000000 + Y = 3480.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/Rubberized Platform B + Position = Vector + X = 14472.000000 + Y = 3480.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/Rubberized Platform B + Position = Vector + X = 14424.000000 + Y = 3480.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/Rubberized Platform B + Position = Vector + X = 14364.000000 + Y = 3480.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/Rubberized Platform B + Position = Vector + X = 14376.000000 + Y = 3480.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/Rubberized Platform B + Position = Vector + X = 14316.000000 + Y = 3480.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/Rubberized Platform B + Position = Vector + X = 14268.000000 + Y = 3480.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/Rubberized Platform B + Position = Vector + X = 14220.000000 + Y = 3480.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/Rubberized Platform B + Position = Vector + X = 14172.000000 + Y = 3480.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/Rubberized Platform B + Position = Vector + X = 14124.000000 + Y = 3480.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/Rubberized Platform B + Position = Vector + X = 14100.000000 + Y = 3480.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/Rubberized Platform B + Position = Vector + X = 11100.000000 + Y = 6084.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/Rubberized Platform B + Position = Vector + X = 11148.000000 + Y = 6084.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/Rubberized Platform B + Position = Vector + X = 11196.000000 + Y = 6084.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/Rubberized Platform B + Position = Vector + X = 11244.000000 + Y = 6084.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/Rubberized Platform B + Position = Vector + X = 11292.000000 + Y = 6084.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/Rubberized Platform B + Position = Vector + X = 11340.000000 + Y = 6084.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/Rubberized Platform B + Position = Vector + X = 11376.000000 + Y = 6084.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/Rubberized Platform B + Position = Vector + X = 10932.000000 + Y = 6540.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/Rubberized Platform B + Position = Vector + X = 10980.000000 + Y = 6540.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/Rubberized Platform B + Position = Vector + X = 11028.000000 + Y = 6540.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/Rubberized Platform B + Position = Vector + X = 11076.000000 + Y = 6540.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/Rubberized Platform B + Position = Vector + X = 11124.000000 + Y = 6540.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/Rubberized Platform B + Position = Vector + X = 11172.000000 + Y = 6540.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/Rubberized Platform B + Position = Vector + X = 11220.000000 + Y = 6540.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/Rubberized Platform B + Position = Vector + X = 11268.000000 + Y = 6540.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/Rubberized Platform B + Position = Vector + X = 11316.000000 + Y = 6540.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/Rubberized Platform B + Position = Vector + X = 11364.000000 + Y = 6540.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/Rubberized Platform B + Position = Vector + X = 11412.000000 + Y = 6540.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/Rubberized Platform B + Position = Vector + X = 11460.000000 + Y = 6540.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/Rubberized Platform B + Position = Vector + X = 11508.000000 + Y = 6540.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/Rubberized Platform B + Position = Vector + X = 11520.000000 + Y = 6540.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Right Slope BG + Position = Vector + X = 11076.000000 + Y = 6492.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Left Slope BG + Position = Vector + X = 11052.000000 + Y = 6516.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Left Slope BG + Position = Vector + X = 11028.000000 + Y = 6492.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Left Slope BG + Position = Vector + X = 11004.000000 + Y = 6468.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Left Slope BG + Position = Vector + X = 10980.000000 + Y = 6444.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Left Slope BG + Position = Vector + X = 10956.000000 + Y = 6420.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Left Slope BG + Position = Vector + X = 10932.000000 + Y = 6396.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Left Slope BG + Position = Vector + X = 10908.000000 + Y = 6372.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Left Slope BG + Position = Vector + X = 11520.000000 + Y = 6348.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Left Slope BG + Position = Vector + X = 11496.000000 + Y = 6372.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Left Slope BG + Position = Vector + X = 11472.000000 + Y = 6396.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Left Slope BG + Position = Vector + X = 11448.000000 + Y = 6420.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Left Slope BG + Position = Vector + X = 11424.000000 + Y = 6444.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Left Slope BG + Position = Vector + X = 11400.000000 + Y = 6468.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Left Slope BG + Position = Vector + X = 11376.000000 + Y = 6492.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Right Slope BG + Position = Vector + X = 11544.000000 + Y = 6372.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Right Slope BG + Position = Vector + X = 11520.000000 + Y = 6396.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Right Slope BG + Position = Vector + X = 11496.000000 + Y = 6420.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Right Slope BG + Position = Vector + X = 11472.000000 + Y = 6444.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Right Slope BG + Position = Vector + X = 11448.000000 + Y = 6468.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Right Slope BG + Position = Vector + X = 11424.000000 + Y = 6492.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Right Slope BG + Position = Vector + X = 11400.000000 + Y = 6516.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Right Slope BG + Position = Vector + X = 11424.000000 + Y = 6468.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Right Slope BG + Position = Vector + X = 11448.000000 + Y = 6444.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Right Slope BG + Position = Vector + X = 11472.000000 + Y = 6420.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Right Slope BG + Position = Vector + X = 11496.000000 + Y = 6396.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Right Slope BG + Position = Vector + X = 11520.000000 + Y = 6372.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Right Slope BG + Position = Vector + X = 11052.000000 + Y = 6492.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Left Slope BG + Position = Vector + X = 11052.000000 + Y = 6492.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Left Slope BG + Position = Vector + X = 11028.000000 + Y = 6468.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Left Slope BG + Position = Vector + X = 11004.000000 + Y = 6444.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Left Slope BG + Position = Vector + X = 10980.000000 + Y = 6420.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Left Slope BG + Position = Vector + X = 10956.000000 + Y = 6396.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Left Slope BG + Position = Vector + X = 10932.000000 + Y = 6372.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Left Slope BG + Position = Vector + X = 11328.000000 + Y = 6516.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Right Slope BG + Position = Vector + X = 11124.000000 + Y = 6516.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Left Corner BG + Position = Vector + X = 11376.000000 + Y = 6516.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Right Slope BG + Position = Vector + X = 11400.000000 + Y = 6492.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Left Corner BG + Position = Vector + X = 11100.000000 + Y = 6516.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Right Corner BG + Position = Vector + X = 11352.000000 + Y = 6516.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Right Corner BG + Position = Vector + X = 11076.000000 + Y = 6516.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Left Slope BG + Position = Vector + X = 11400.000000 + Y = 6492.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Wall Right B + Position = Vector + X = 2280.000000 + Y = 5292.000000 + Team = 1 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Down-Left Corner + Position = Vector + X = 2136.000000 + Y = 5268.000000 + Team = 1 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Left Corner + Position = Vector + X = 2136.000000 + Y = 5292.000000 + Team = 1 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/Automover Zone 1x1 (Vertical Only) + Position = Vector + X = 5412.000000 + Y = 4692.000000 + Team = 1 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/Automover Zone 1x1 (Vertical Only) + Position = Vector + X = 6156.000000 + Y = 4656.000000 + Team = 1 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/Automover Zone 1x1 (Vertical Only) + Position = Vector + X = 6156.000000 + Y = 5088.000000 + Team = 1 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/Automover Zone 1x1 (Vertical Only) + Position = Vector + X = 4212.000000 + Y = 5160.000000 + Team = 1 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/Automover Zone 1x1 (Vertical Only) + Position = Vector + X = 4212.000000 + Y = 5268.000000 + Team = 1 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/Automover Zone 1x1 (Vertical Only) + Position = Vector + X = 4572.000000 + Y = 5400.000000 + Team = 1 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/Automover Zone 1x1 (Vertical Only) + Position = Vector + X = 4620.000000 + Y = 5880.000000 + Team = 1 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/Automover Zone 1x1 (Vertical Only) + Position = Vector + X = 4572.000000 + Y = 5628.000000 + Team = 1 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/Automover Zone 1x1 (Vertical Only) + Position = Vector + X = 4620.000000 + Y = 5640.000000 + Team = 1 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/Automover Zone 1x1 (Vertical Only) + Position = Vector + X = 5772.000000 + Y = 5988.000000 + Team = 1 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/Automover Zone 1x1 (Vertical Only) + Position = Vector + X = 5772.000000 + Y = 5652.000000 + Team = 1 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/Automover Zone 1x1 (Vertical Only) + Position = Vector + X = 5412.000000 + Y = 4776.000000 + Team = 1 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/Automover Zone 1x1 (Vertical Only) + Position = Vector + X = 5076.000000 + Y = 4872.000000 + Team = 1 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/Automover Zone 1x1 (Vertical Only) + Position = Vector + X = 5076.000000 + Y = 4668.000000 + Team = 1 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/Automover Zone 1x1 (Vertical Only) + Position = Vector + X = 5820.000000 + Y = 5424.000000 + Team = 1 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/Automover Zone 1x1 (Vertical Only) + Position = Vector + X = 5820.000000 + Y = 5628.000000 + Team = 1 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/Automover Zone 1x1 (Vertical Only) + Position = Vector + X = 5196.000000 + Y = 5160.000000 + Team = 1 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/Automover Zone 1x1 (Vertical Only) + Position = Vector + X = 5196.000000 + Y = 5604.000000 + Team = 1 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/Automover Zone 1x1 (Vertical Only) + Position = Vector + X = 6324.000000 + Y = 5316.000000 + Team = 1 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/Automover Zone 1x1 (Vertical Only) + Position = Vector + X = 6324.000000 + Y = 5628.000000 + Team = 1 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Wall Left B + Position = Vector + X = 5028.000000 + Y = 4812.000000 + Team = 1 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Wall Left C + Position = Vector + X = 5028.000000 + Y = 4836.000000 + Team = 1 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Ceiling A + Position = Vector + X = 4968.000000 + Y = 4860.000000 + Team = 1 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Ceiling D + Position = Vector + X = 5016.000000 + Y = 4860.000000 + Team = 1 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/Automover Zone 1x1 (Vertical Only) + Position = Vector + X = 1608.000000 + Y = 5208.000000 + Team = 1 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/Automover Zone 1x1 (Vertical Only) + Position = Vector + X = 1608.000000 + Y = 5004.000000 + Team = 1 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/Automover Zone 1x1 (Vertical Only) + Position = Vector + X = 1008.000000 + Y = 4944.000000 + Team = 1 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/Automover Zone 1x1 (Vertical Only) + Position = Vector + X = 1008.000000 + Y = 4788.000000 + Team = 1 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/Automover Zone 1x1 (Vertical Only) + Position = Vector + X = 912.000000 + Y = 4536.000000 + Team = 1 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/Automover Zone 1x1 (Vertical Only) + Position = Vector + X = 912.000000 + Y = 4452.000000 + Team = 1 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/Automover Zone 1x1 (Vertical Only) + Position = Vector + X = 1128.000000 + Y = 4392.000000 + Team = 1 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/Automover Zone 1x1 (Vertical Only) + Position = Vector + X = 1128.000000 + Y = 4308.000000 + Team = 1 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/Automover Zone 1x1 (Vertical Only) + Position = Vector + X = 1596.000000 + Y = 4728.000000 + Team = 1 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/Automover Zone 1x1 (Vertical Only) + Position = Vector + X = 1596.000000 + Y = 4596.000000 + Team = 1 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/Automover Zone 1x1 (Vertical Only) + Position = Vector + X = 1008.000000 + Y = 5448.000000 + Team = 1 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/Automover Zone 1x1 (Vertical Only) + Position = Vector + X = 1008.000000 + Y = 5244.000000 + Team = 1 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/Automover Zone 1x1 (Vertical Only) + Position = Vector + X = 2220.000000 + Y = 5460.000000 + Team = 1 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/Automover Zone 1x1 (Vertical Only) + Position = Vector + X = 2220.000000 + Y = 4944.000000 + Team = 1 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/Automover Zone 1x1 (Vertical Only) + Position = Vector + X = 2220.000000 + Y = 4680.000000 + Team = 1 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/Automover Zone 1x1 (Vertical Only) + Position = Vector + X = 2220.000000 + Y = 4464.000000 + Team = 1 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/Shaft Entry L Light + Position = Vector + X = 5604.000000 + Y = 4608.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/CorridorAssemblyB + Position = Vector + X = 5472.000000 + Y = 4572.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Wall Right D BG + Position = Vector + X = 5988.000000 + Y = 4656.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Wall Left D BG + Position = Vector + X = 5916.000000 + Y = 4656.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/CorridorAssemblyA + Position = Vector + X = 6000.000000 + Y = 4572.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Ceiling A + Position = Vector + X = 6072.000000 + Y = 4548.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Wall Right A + Position = Vector + X = 6000.000000 + Y = 4500.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Module Up-Right Corner + Position = Vector + X = 6000.000000 + Y = 4548.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Tut Up-Right Corner + Position = Vector + X = 6000.000000 + Y = 4428.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Ceiling B + Position = Vector + X = 6144.000000 + Y = 4548.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Ceiling C + Position = Vector + X = 6168.000000 + Y = 4548.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Ceiling D + Position = Vector + X = 6192.000000 + Y = 4548.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Wall Right B + Position = Vector + X = 6204.000000 + Y = 4740.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Wall Right B + Position = Vector + X = 6204.000000 + Y = 4596.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Tut Up-Right Corner + Position = Vector + X = 6204.000000 + Y = 4548.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Ceiling A + Position = Vector + X = 5532.000000 + Y = 4548.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Ceiling A + Position = Vector + X = 5412.000000 + Y = 4548.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Ceiling C + Position = Vector + X = 5460.000000 + Y = 4548.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Vertical Plating B + Position = Vector + X = 5928.000000 + Y = 4428.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Ceiling A + Position = Vector + X = 5952.000000 + Y = 4428.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Column D1 + Position = Vector + X = 5868.000000 + Y = 4428.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Column D + Position = Vector + X = 5988.000000 + Y = 4608.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Column A + Position = Vector + X = 5856.000000 + Y = 4416.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Ceiling A + Position = Vector + X = 5856.000000 + Y = 4428.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Ceiling D + Position = Vector + X = 5796.000000 + Y = 4428.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/Misc A Horiz Strip + Position = Vector + X = 5628.000000 + Y = 4536.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/Misc A Horiz Strip + Position = Vector + X = 5676.000000 + Y = 4536.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Rectangle Plating B 1X + Position = Vector + X = 5604.000000 + Y = 4656.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Rectangle Plating B 1X + Position = Vector + X = 5700.000000 + Y = 4656.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Rectangle Plating B 1X + Position = Vector + X = 5652.000000 + Y = 4656.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/Shaft Entry R Light + Position = Vector + X = 5724.000000 + Y = 4608.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/Shaft Entry R Light + Position = Vector + X = 5724.000000 + Y = 4560.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/Shaft Entry R Light + Position = Vector + X = 5724.000000 + Y = 4512.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/Shaft Entry R Light + Position = Vector + X = 5724.000000 + Y = 4560.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Column A + Position = Vector + X = 5748.000000 + Y = 4608.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Column D + Position = Vector + X = 5604.000000 + Y = 4608.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Column D + Position = Vector + X = 5604.000000 + Y = 4560.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Column D + Position = Vector + X = 5604.000000 + Y = 4512.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Column D1 + Position = Vector + X = 5736.000000 + Y = 4608.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Column D1 + Position = Vector + X = 5736.000000 + Y = 4560.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Column D1 + Position = Vector + X = 5736.000000 + Y = 4512.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Ceiling C BG + Position = Vector + X = 5700.000000 + Y = 4512.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Horizontal Plating + Position = Vector + X = 5700.000000 + Y = 4524.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Horizontal Plating + Position = Vector + X = 5652.000000 + Y = 4524.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Horizontal Plating + Position = Vector + X = 5604.000000 + Y = 4524.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Base Column + Position = Vector + X = 5748.000000 + Y = 4524.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Horizontal Column + Position = Vector + X = 5652.000000 + Y = 4500.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Horizontal Column + Position = Vector + X = 5676.000000 + Y = 4500.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/Shaft Light White A Horiz Strip + Position = Vector + X = 5652.000000 + Y = 4500.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/Shaft Entry R Dark + Position = Vector + X = 5700.000000 + Y = 4476.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/Shaft Entry L Dark + Position = Vector + X = 5628.000000 + Y = 4476.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Column D + Position = Vector + X = 5712.000000 + Y = 4476.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Column D1 + Position = Vector + X = 5628.000000 + Y = 4476.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Column D + Position = Vector + X = 5616.000000 + Y = 4476.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Column D1 + Position = Vector + X = 5724.000000 + Y = 4476.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Horizontal Plating + Position = Vector + X = 5604.000000 + Y = 4488.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Horizontal Plating + Position = Vector + X = 5652.000000 + Y = 4488.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Horizontal Plating + Position = Vector + X = 5700.000000 + Y = 4488.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Base Column + Position = Vector + X = 5748.000000 + Y = 4488.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Rectangle Plating X4 + Position = Vector + X = 5604.000000 + Y = 4440.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Rectangle Plating X4 + Position = Vector + X = 5700.000000 + Y = 4440.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Rectangle Plating X4 + Position = Vector + X = 5652.000000 + Y = 4440.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Small Plating + Position = Vector + X = 5604.000000 + Y = 4512.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Small Plating + Position = Vector + X = 5604.000000 + Y = 4500.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Small Plating + Position = Vector + X = 5736.000000 + Y = 4500.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Small Plating + Position = Vector + X = 5736.000000 + Y = 4512.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Ceiling A + Position = Vector + X = 5652.000000 + Y = 4428.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Ceiling A + Position = Vector + X = 5748.000000 + Y = 4428.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Vertical Plating B + Position = Vector + X = 5928.000000 + Y = 4476.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Column D1 + Position = Vector + X = 5868.000000 + Y = 4620.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Column D1 + Position = Vector + X = 5868.000000 + Y = 4572.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Column D1 + Position = Vector + X = 5868.000000 + Y = 4524.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Column D1 + Position = Vector + X = 5868.000000 + Y = 4476.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/Misc A Horiz Strip + Position = Vector + X = 5940.000000 + Y = 4596.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/Misc A Horiz Strip + Position = Vector + X = 5940.000000 + Y = 4524.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/2x2 Dark Window Netting Pane Module + Position = Vector + X = 5964.000000 + Y = 4560.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/2x2 Dark Window Netting Pane Module + Position = Vector + X = 5964.000000 + Y = 4572.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Horizontal Plating + Position = Vector + X = 5760.000000 + Y = 4656.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Horizontal Plating + Position = Vector + X = 5808.000000 + Y = 4656.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Base Column + Position = Vector + X = 5856.000000 + Y = 4656.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Base Column + Position = Vector + X = 5748.000000 + Y = 4656.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/Misc A Horiz Strip + Position = Vector + X = 5940.000000 + Y = 4656.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Column A + Position = Vector + X = 5856.000000 + Y = 4608.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Column A + Position = Vector + X = 5856.000000 + Y = 4560.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Column A + Position = Vector + X = 5856.000000 + Y = 4512.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Column A + Position = Vector + X = 5856.000000 + Y = 4464.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/Module Back Middle B + Position = Vector + X = 5880.000000 + Y = 4644.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Base.rte/Module Back Middle B + Position = Vector + X = 5880.000000 + Y = 4656.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Floor A + Position = Vector + X = 5844.000000 + Y = 4668.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Floor A + Position = Vector + X = 5940.000000 + Y = 4668.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Column D1 + Position = Vector + X = 5928.000000 + Y = 4608.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Vertical Plating B + Position = Vector + X = 5988.000000 + Y = 4476.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = TerrainObject + CopyOf = Browncoats.rte/Vertical Plating B + Position = Vector + X = 5988.000000 + Y = 4452.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceSceneObject = ACrab + CopyOf = Base.rte/Crab + Position = Vector + X = 9984.000000 + Y = 4020.000000 + Team = 0 + PlacedByPlayer = 0 + HFlipped = 0 + Health = 100.000000 + MaxHealth = 100.000000 + PlaceAIPlanObject = TerrainObject + CopyOf = Base.rte/T-Junction D + Position = Vector + X = 3648.000000 + Y = 504.000000 + Team = -1 + PlacedByPlayer = -1 + PlaceAIPlanObject = TerrainObject + CopyOf = Base.rte/Concrete Block + Position = Vector + X = 3672.000000 + Y = 480.000000 + Team = -1 + PlacedByPlayer = 0 + PlaceAIPlanObject = TerrainObject + CopyOf = Base.rte/Concrete Block + Position = Vector + X = 3672.000000 + Y = 504.000000 + Team = -1 + PlacedByPlayer = 0 + PlaceAIPlanObject = TerrainObject + CopyOf = Base.rte/T-Junction B + Position = Vector + X = 3648.000000 + Y = 600.000000 + Team = -1 + PlacedByPlayer = -1 + PlaceAIPlanObject = TerrainObject + CopyOf = Base.rte/Stairs A + Position = Vector + X = 3552.000000 + Y = 624.000000 + Team = -1 + PlacedByPlayer = -1 + PlaceAIPlanObject = TerrainObject + CopyOf = Base.rte/End D + Position = Vector + X = 3744.000000 + Y = 600.000000 + Team = -1 + PlacedByPlayer = -1 + PlaceAIPlanObject = Deployment + CopyOf = Base.rte/Installation Brain + Position = Vector + X = 3756.000000 + Y = 588.000000 + Team = -1 + PlacedByPlayer = 0 + PlaceAIPlanObject = Deployment + CopyOf = Base.rte/Turret + Position = Vector + X = 3732.000000 + Y = 600.000000 + Team = -1 + PlacedByPlayer = -1 + PlaceAIPlanObject = TerrainObject + CopyOf = Base.rte/Left Metal Barrier + Position = Vector + X = 3696.000000 + Y = 576.000000 + Team = -1 + PlacedByPlayer = -1 + PlaceAIPlanObject = TerrainObject + CopyOf = Base.rte/T-Junction D + Position = Vector + X = 3456.000000 + Y = 648.000000 + Team = -1 + PlacedByPlayer = -1 + PlaceAIPlanObject = TerrainObject + CopyOf = Base.rte/Doors C + Position = Vector + X = 3360.000000 + Y = 648.000000 + Team = 0 + PlacedByPlayer = -1 + PlaceAIPlanObject = TerrainObject + CopyOf = Base.rte/End B + Position = Vector + X = 3264.000000 + Y = 648.000000 + Team = -1 + PlacedByPlayer = -1 + PlaceAIPlanObject = Deployment + CopyOf = Base.rte/Infantry Brain + Position = Vector + X = 3264.000000 + Y = 648.000000 + Team = -1 + PlacedByPlayer = 0 + PlaceAIPlanObject = Deployment + CopyOf = Base.rte/Infantry Sniper + Position = Vector + X = 3648.000000 + Y = 420.000000 + Team = -1 + PlacedByPlayer = -1 + PlaceAIPlanObject = Deployment + CopyOf = Base.rte/Infantry Heavy + Position = Vector + X = 3408.000000 + Y = 648.000000 + Team = -1 + PlacedByPlayer = -1 + PlaceAIPlanObject = TerrainObject + CopyOf = Base.rte/T-Junction B + Position = Vector + X = 3456.000000 + Y = 744.000000 + Team = -1 + PlacedByPlayer = -1 + PlaceAIPlanObject = TerrainObject + CopyOf = Base.rte/T-Junction D + Position = Vector + X = 3360.000000 + Y = 744.000000 + Team = -1 + PlacedByPlayer = -1 + PlaceAIPlanObject = Deployment + CopyOf = Base.rte/Infantry Brain + Position = Vector + X = 3396.000000 + Y = 744.000000 + Team = -1 + PlacedByPlayer = 0 + PlaceAIPlanObject = TerrainObject + CopyOf = Base.rte/Tunnel B + Position = Vector + X = 3528.000000 + Y = 744.000000 + Team = -1 + PlacedByPlayer = -1 + PlaceAIPlanObject = TerrainObject + CopyOf = Base.rte/Down-Right Concrete Corner + Position = Vector + X = 3552.000000 + Y = 696.000000 + Team = -1 + PlacedByPlayer = 0 + PlaceAIPlanObject = TerrainObject + CopyOf = Base.rte/Up-Right Concrete Corner + Position = Vector + X = 3552.000000 + Y = 768.000000 + Team = -1 + PlacedByPlayer = 0 + PlaceAIPlanObject = TerrainObject + CopyOf = Base.rte/Tunnel B + Position = Vector + X = 3288.000000 + Y = 744.000000 + Team = -1 + PlacedByPlayer = -1 + PlaceAIPlanObject = TerrainObject + CopyOf = Base.rte/Down-Left Concrete Corner + Position = Vector + X = 3240.000000 + Y = 696.000000 + Team = -1 + PlacedByPlayer = 0 + PlaceAIPlanObject = TerrainObject + CopyOf = Base.rte/Up-Left Concrete Corner + Position = Vector + X = 3240.000000 + Y = 768.000000 + Team = -1 + PlacedByPlayer = 0 + PlaceAIPlanObject = Deployment + CopyOf = Base.rte/Infantry Engineer + Position = Vector + X = 3300.000000 + Y = 744.000000 + Team = -1 + PlacedByPlayer = -1 + PlaceAIPlanObject = TerrainObject + CopyOf = Base.rte/Wall + Position = Vector + X = 3060.000000 + Y = 564.000000 + Team = -1 + PlacedByPlayer = -1 + PlaceAIPlanObject = TerrainObject + CopyOf = Base.rte/Tunnel A + Position = Vector + X = 3048.000000 + Y = 492.000000 + Team = -1 + PlacedByPlayer = -1 + PlaceAIPlanObject = TerrainObject + CopyOf = Base.rte/Left Metal Barrier + Position = Vector + X = 3000.000000 + Y = 468.000000 + Team = -1 + PlacedByPlayer = -1 + PlaceAIPlanObject = Deployment + CopyOf = Base.rte/Infantry Light + Position = Vector + X = 3048.000000 + Y = 492.000000 + Team = -1 + PlacedByPlayer = -1 + PlaceAIPlanObject = TerrainObject + CopyOf = Base.rte/Wall + Position = Vector + X = 216.000000 + Y = 528.000000 + Team = -1 + PlacedByPlayer = -1 + PlaceAIPlanObject = TerrainObject + CopyOf = Base.rte/Tunnel A + Position = Vector + X = 204.000000 + Y = 456.000000 + Team = -1 + PlacedByPlayer = -1 + PlaceAIPlanObject = TerrainObject + CopyOf = Base.rte/Right Metal Barrier + Position = Vector + X = 228.000000 + Y = 432.000000 + Team = -1 + PlacedByPlayer = -1 + PlaceAIPlanObject = Deployment + CopyOf = Base.rte/Infantry Heavy + Position = Vector + X = 204.000000 + Y = 456.000000 + Team = -1 + PlacedByPlayer = -1 + PlaceAIPlanObject = TerrainObject + CopyOf = Base.rte/T-Junction B + Position = Vector + X = 3360.000000 + Y = 840.000000 + Team = -1 + PlacedByPlayer = -1 + PlaceAIPlanObject = TerrainObject + CopyOf = Base.rte/T-Junction D + Position = Vector + X = 3456.000000 + Y = 840.000000 + Team = -1 + PlacedByPlayer = -1 + PlaceAIPlanObject = Deployment + CopyOf = Base.rte/Infantry Brain + Position = Vector + X = 3420.000000 + Y = 840.000000 + Team = -1 + PlacedByPlayer = 0 + PlaceAIPlanObject = TerrainObject + CopyOf = Base.rte/Tunnel B + Position = Vector + X = 3528.000000 + Y = 840.000000 + Team = -1 + PlacedByPlayer = -1 + PlaceAIPlanObject = TerrainObject + CopyOf = Base.rte/Up-Right Concrete Corner + Position = Vector + X = 3552.000000 + Y = 864.000000 + Team = -1 + PlacedByPlayer = 0 + PlaceAIPlanObject = TerrainObject + CopyOf = Base.rte/Down-Right Concrete Corner + Position = Vector + X = 3552.000000 + Y = 792.000000 + Team = -1 + PlacedByPlayer = 0 + PlaceAIPlanObject = TerrainObject + CopyOf = Base.rte/Tunnel B + Position = Vector + X = 3288.000000 + Y = 840.000000 + Team = -1 + PlacedByPlayer = -1 + PlaceAIPlanObject = TerrainObject + CopyOf = Base.rte/Up-Left Concrete Corner + Position = Vector + X = 3240.000000 + Y = 864.000000 + Team = -1 + PlacedByPlayer = 0 + PlaceAIPlanObject = TerrainObject + CopyOf = Base.rte/Down-Left Concrete Corner + Position = Vector + X = 3240.000000 + Y = 792.000000 + Team = -1 + PlacedByPlayer = 0 + PlaceAIPlanObject = Deployment + CopyOf = Base.rte/Infantry Engineer + Position = Vector + X = 3528.000000 + Y = 840.000000 + Team = -1 + PlacedByPlayer = -1 + PlaceAIPlanObject = TerrainObject + CopyOf = Base.rte/Empty 1X + Position = Vector + X = 3576.000000 + Y = 456.000000 + Team = -1 + PlacedByPlayer = 0 + PlaceAIPlanObject = TerrainObject + CopyOf = Base.rte/Down-Left Concrete Corner + Position = Vector + X = 3576.000000 + Y = 456.000000 + Team = -1 + PlacedByPlayer = -1 + PlaceAIPlanObject = TerrainObject + CopyOf = Base.rte/Down-Right Concrete Corner + Position = Vector + X = 3696.000000 + Y = 456.000000 + Team = -1 + PlacedByPlayer = -1 + PlaceAIPlanObject = TerrainObject + CopyOf = Base.rte/Up-Right Concrete Corner + Position = Vector + X = 3696.000000 + Y = 528.000000 + Team = -1 + PlacedByPlayer = -1 + PlaceAIPlanObject = TerrainObject + CopyOf = Base.rte/Tut Top Long Outer + Position = Vector + X = 3480.000000 + Y = 528.000000 + Team = -1 + PlacedByPlayer = -1 + PlaceAIPlanObject = TerrainObject + CopyOf = Base.rte/Tut Up-Left Corner + Position = Vector + X = 3456.000000 + Y = 528.000000 + Team = -1 + PlacedByPlayer = -1 + PlaceAIPlanObject = TerrainObject + CopyOf = Base.rte/Empty 4X + Position = Vector + X = 3552.000000 + Y = 480.000000 + Team = -1 + PlacedByPlayer = 0 + PlaceAIPlanObject = TerrainObject + CopyOf = Base.rte/Empty 1X + Position = Vector + X = 3480.000000 + Y = 504.000000 + Team = -1 + PlacedByPlayer = 0 + PlaceAIPlanObject = TerrainObject + CopyOf = Base.rte/Empty 1X + Position = Vector + X = 3480.000000 + Y = 480.000000 + Team = -1 + PlacedByPlayer = 0 + PlaceAIPlanObject = TerrainObject + CopyOf = Base.rte/Empty 1X + Position = Vector + X = 3480.000000 + Y = 456.000000 + Team = -1 + PlacedByPlayer = 0 + PlaceAIPlanObject = TerrainObject + CopyOf = Base.rte/Empty 1X + Position = Vector + X = 3504.000000 + Y = 456.000000 + Team = -1 + PlacedByPlayer = 0 + PlaceAIPlanObject = TerrainObject + CopyOf = Base.rte/Empty 1X + Position = Vector + X = 3528.000000 + Y = 456.000000 + Team = -1 + PlacedByPlayer = 0 + PlaceAIPlanObject = TerrainObject + CopyOf = Base.rte/Empty 1X + Position = Vector + X = 3552.000000 + Y = 456.000000 + Team = -1 + PlacedByPlayer = 0 + PlaceAIPlanObject = TerrainObject + CopyOf = Base.rte/Empty 4X + Position = Vector + X = 3504.000000 + Y = 480.000000 + Team = -1 + PlacedByPlayer = 0 + PlaceAIPlanObject = TerrainObject + CopyOf = Base.rte/End B + Position = Vector + X = 3336.000000 + Y = 960.000000 + Team = -1 + PlacedByPlayer = 0 + PlaceAIPlanObject = TerrainObject + CopyOf = Base.rte/End D + Position = Vector + X = 3576.000000 + Y = 960.000000 + Team = -1 + PlacedByPlayer = 0 + PlaceAIPlanObject = TerrainObject + CopyOf = Base.rte/Hub B + Position = Vector + X = 3456.000000 + Y = 960.000000 + Team = -1 + PlacedByPlayer = 0 + PlaceAIPlanObject = TerrainObject + CopyOf = Base.rte/Hangar A + Position = Vector + X = 3456.000000 + Y = 1056.000000 + Team = 0 + PlacedByPlayer = 0 + PlaceAIPlanObject = Deployment + CopyOf = Base.rte/Infantry Brain + Position = Vector + X = 3456.000000 + Y = 1080.000000 + Team = -1 + PlacedByPlayer = 0 + PlaceAIPlanObject = Deployment + CopyOf = Base.rte/Default + Position = Vector + X = 3336.000000 + Y = 960.000000 + Team = -1 + PlacedByPlayer = 0 + PlaceAIPlanObject = Deployment + CopyOf = Base.rte/Default + Position = Vector + X = 3576.000000 + Y = 960.000000 + Team = -1 + PlacedByPlayer = 0 + PlaceAIPlanObject = TerrainObject + CopyOf = Base.rte/Tunnel A + Position = Vector + X = 3312.000000 + Y = 1080.000000 + Team = -1 + PlacedByPlayer = 0 + PlaceAIPlanObject = TerrainObject + CopyOf = Base.rte/Tunnel A + Position = Vector + X = 3600.000000 + Y = 1080.000000 + Team = -1 + PlacedByPlayer = 0 + PlaceAIPlanObject = TerrainObject + CopyOf = Base.rte/T-Junction D + Position = Vector + X = 3696.000000 + Y = 1080.000000 + Team = -1 + PlacedByPlayer = 0 + PlaceAIPlanObject = TerrainObject + CopyOf = Base.rte/T-Junction D + Position = Vector + X = 3216.000000 + Y = 1080.000000 + Team = -1 + PlacedByPlayer = 0 + PlaceAIPlanObject = TerrainObject + CopyOf = Base.rte/L-Junction A + Position = Vector + X = 3216.000000 + Y = 1176.000000 + Team = -1 + PlacedByPlayer = 0 + PlaceAIPlanObject = TerrainObject + CopyOf = Base.rte/L-Junction C + Position = Vector + X = 3696.000000 + Y = 1176.000000 + Team = -1 + PlacedByPlayer = 0 + PlaceAIPlanObject = TerrainObject + CopyOf = Base.rte/Tunnel A + Position = Vector + X = 3792.000000 + Y = 1080.000000 + Team = -1 + PlacedByPlayer = 0 + PlaceAIPlanObject = TerrainObject + CopyOf = Base.rte/End D + Position = Vector + X = 3312.000000 + Y = 1176.000000 + Team = -1 + PlacedByPlayer = 0 + PlaceAIPlanObject = TerrainObject + CopyOf = Base.rte/End B + Position = Vector + X = 3600.000000 + Y = 1176.000000 + Team = -1 + PlacedByPlayer = 0 + PlaceAIPlanObject = TerrainObject + CopyOf = Base.rte/Tunnel A + Position = Vector + X = 3120.000000 + Y = 1080.000000 + Team = -1 + PlacedByPlayer = 0 + PlaceAIPlanObject = TerrainObject + CopyOf = Base.rte/T-Junction D + Position = Vector + X = 3024.000000 + Y = 1080.000000 + Team = -1 + PlacedByPlayer = 0 + PlaceAIPlanObject = TerrainObject + CopyOf = Base.rte/End A + Position = Vector + X = 3024.000000 + Y = 1176.000000 + Team = -1 + PlacedByPlayer = 0 + PlaceAIPlanObject = TerrainObject + CopyOf = Base.rte/End B + Position = Vector + X = 2928.000000 + Y = 1080.000000 + Team = -1 + PlacedByPlayer = 0 + PlaceAIPlanObject = TerrainObject + CopyOf = Base.rte/Fill 16X + Position = Vector + X = 3072.000000 + Y = 1128.000000 + Team = -1 + PlacedByPlayer = 0 + PlaceAIPlanObject = TerrainObject + CopyOf = Base.rte/Fill 16X + Position = Vector + X = 3744.000000 + Y = 1128.000000 + Team = -1 + PlacedByPlayer = 0 + PlaceAIPlanObject = TerrainObject + CopyOf = Base.rte/Right Metal Barrier + Position = Vector + X = 2976.000000 + Y = 1056.000000 + Team = -1 + PlacedByPlayer = 0 + PlaceAIPlanObject = Deployment + CopyOf = Base.rte/Infantry Sniper + Position = Vector + X = 2964.000000 + Y = 1080.000000 + Team = -1 + PlacedByPlayer = 0 + PlaceAIPlanObject = TerrainObject + CopyOf = Base.rte/T-Junction D + Position = Vector 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