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"Small Turret Stand Path Left" : " Null Path" ,
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"Muzzle Flash Techion Laser" : " Muzzle Flash Blue" ,
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"self.ModuleName = " : " -- self.ModuleName = " ,
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- ".TotalWoundLimit" : " :GetGibWoundLimit(true, false, false)"
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+ ".TotalWoundLimit" : " :GetGibWoundLimit(true, false, false)" ,
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+ "Remote Explosive Sound Activate" : " Remote Explosive Shaped Blast" ,
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+ "\t self.Head:ClearForces()\n " : " \t if self.Head then self.Head:ClearForces() end\n " ,
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+ "\t self.FGArm:ClearForces()\n " : " \t if self.FGArm then self.FGArm:ClearForces() end\n " ,
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+ "\t self.BGArm:ClearForces()\n " : " \t if self.BGArm then self.BGArm:ClearForces() end\n " ,
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+ "\t self.FGLeg:ClearForces()\n " : " \t if self.FGLeg then self.FGLeg:ClearForces() end\n " ,
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+ "\t self.BGLeg:ClearForces()\n " : " \t if self.BGLeg then self.BGLeg:ClearForces() end\n "
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}
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