"CollidesWithTerrainWhileAttached": "Attachable terrain collisions will now propagate to any child Attachables on them. This means that Attachables will not collide with terrain, even if set to, if they're attached to a parent that doesn't collide with terrain.\nThis means that the attachable.CollidesWithTerrainWhileAttached value may not represent the true state of things, you should instead use attachable.CanCollideWithTerrain to determine whether a given Attachable can collide with terrain.",
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