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Temporarily take pit annoying "~= 255" -> "~= rte.NoMOID" warning
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{
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"Attachable.OnlyLinearForces": "Attachable.OnlyLinearForces has been renamed to Attachable.ApplyTransferredForcesAtOffset and its effect has been reversed, so something that checked OnlyLinearForces == true would now check ApplyTransferredForcesAtOffset == false, since this makes more sense to use.",
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"CollidesWithTerrainWhileAttached": "Attachable terrain collisions will now propagate to any child Attachables on them. This means that Attachables will not collide with terrain, even if set to, if they're attached to a parent that doesn't collide with terrain.\nThis means that the attachable.CollidesWithTerrainWhileAttached value may not represent the true state of things, you should instead use attachable.CanCollideWithTerrain to determine whether a given Attachable can collide with terrain.",
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"~= 255": "~= rte.NoMOID"
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"COMMENTED OUT~= 255": "~= rte.NoMOID"
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}

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