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ep-engine copies the response handler and calls it from a background
thread in some cases and it'll end up racing on the thread local
scratch buffer we used to format the package header into.
To work around this problem use a stack allocated buffer as the
buffer is only 27 bytes big (24 for the header, 3 for frame info)
Change-Id: I405409e4fc4c565fc9eca3ae2d0355d1ff3103c7
Reviewed-on: http://review.couchbase.org/c/kv_engine/+/151030
Tested-by: Build Bot <[email protected]>
Reviewed-by: Daniel Owen <[email protected]>
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