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sources/modules/external/graphical-user-interfaces.md

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@@ -24,7 +24,7 @@ Advanced: Technicalities and tools
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_Why is this important?_
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_Why do we want to learn/teach this topic?_
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For some applications a graphical user interface is beneficial. However, graphical user inerfaces are not part of the C++ standard and external libaries are needed. We provide generic teaching goals and do not focus on a specific external library. Some mentionable libraries are: [Qt](https://www.qt.io/), [Cairo](https://www.cairographics.org/), and [wxWidgets](https://www.wxwidgets.org/).
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For some applications a graphical user interface is beneficial. However, graphical user interfaces are not part of the C++ standard and external libraries are needed. We provide generic teaching goals and do not focus on a specific external library. Some mentionable libraries are: [Qt](https://www.qt.io/), [Cairo](https://www.cairographics.org/), and [wxWidgets](https://www.wxwidgets.org/).
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### Topic introduction
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2. write an application with one window
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3. add simple widgets like text boxes and buttons to the window
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4. catch events of buttons or other elements
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5. explain the mechanicsm of event-driven programming
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5. explain the mechanics of event-driven programming
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#### Points to cover
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1. add more advanced elements, like tables or images
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2. handle multiple windows
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3. show error and warning popups
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4. use different forms of IO, like keyboard, mouse, or touchpad
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5. explain basic of fonts and accesibilty
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4. use different forms of IO, like keyboard, mouse, or touch pad
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5. explain basic of fonts and accessibility
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#### Caveats
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guidance where one can continue to investigate this topic in more depth._
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* Internationalization
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* Font desginers
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* Hardware accleration
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* Font designers
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* Hardware acceleration
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* Custom widget generation

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