3030#include " size.hpp"
3131
3232// This file will be generated automatically when you run the CMake
33- // configuration step. It creates a namespace called `my_awesome_game `. You can modify
33+ // configuration step. It creates a namespace called `travels `. You can modify
3434// the source template at `configured_files/config.hpp.in`.
3535#include < internal_use_only/config.hpp>
3636
@@ -443,8 +443,8 @@ std::vector<std::filesystem::path> resource_search_directories()
443443 current_path = current_path.parent_path ();
444444 }
445445
446- results.emplace_back (my_awesome_game ::cmake::source_dir);
447- results.push_back (std::filesystem::path (my_awesome_game ::cmake::source_dir) / " resources" );
446+ results.emplace_back (travels ::cmake::source_dir);
447+ results.push_back (std::filesystem::path (travels ::cmake::source_dir) / " resources" );
448448
449449 return results;
450450}
@@ -470,8 +470,8 @@ int main(int argc, const char **argv)
470470 { std::next (argv), std::next (argv, argc) },
471471 true ,// show help if requested
472472 fmt::format (" {} {}" ,
473- my_awesome_game ::cmake::project_name,
474- my_awesome_game ::cmake::project_version));// version string, acquired
473+ travels ::cmake::project_name,
474+ travels ::cmake::project_version));// version string, acquired
475475 // from config.hpp via CMake
476476
477477 // to start the lessons, comment out this line
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