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Rename from "awesome_game" to "travels"
1 parent 8c72955 commit 37674aa

25 files changed

+47
-47
lines changed
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File renamed without changes.
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File renamed without changes.
File renamed without changes.

src/bitmap.cpp

Lines changed: 2 additions & 2 deletions
Original file line numberDiff line numberDiff line change
@@ -2,7 +2,7 @@
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#include "bitmap.hpp"
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5-
namespace lefticus::awesome_game {
5+
namespace lefticus::travels {
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Vector2D<Color> load_png(const std::filesystem::path &filename)
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{
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std::vector<unsigned char> image;// the raw pixels
@@ -35,4 +35,4 @@ Vector2D<Color> load_png(const std::filesystem::path &filename)
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return results;
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}
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}// namespace lefticus::awesome_game
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}// namespace lefticus::travels

src/bitmap.hpp

Lines changed: 2 additions & 2 deletions
Original file line numberDiff line numberDiff line change
@@ -9,7 +9,7 @@
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#include "vector2d.hpp"
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#include <fmt/format.h>
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12-
namespace lefticus::awesome_game {
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namespace lefticus::travels {
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// A simple way of representing a bitmap on screen using only characters
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struct Bitmap : ftxui::Node
@@ -42,6 +42,6 @@ struct Bitmap : ftxui::Node
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Vector2D<Color> load_png(const std::filesystem::path &filename);
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45-
}// namespace lefticus::awesome_game
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}// namespace lefticus::travels
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#endif// AWESOME_GAME_BITMAP_HPP

src/color.hpp

Lines changed: 2 additions & 2 deletions
Original file line numberDiff line numberDiff line change
@@ -8,7 +8,7 @@
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// Todo: move this into `tools` project?
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namespace lefticus::awesome_game {
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namespace lefticus::travels {
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template<typename Type> struct Basic_Color;
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template<typename OutType, typename InType>
@@ -84,6 +84,6 @@ template<typename Type> struct Basic_Color
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};
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using Color = Basic_Color<std::uint8_t>;
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}// namespace lefticus::awesome_game
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}// namespace lefticus::travels
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#endif// AWESOME_GAME_COLOR_HPP

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