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Add Null-Safe C Playground web interface
Adds an interactive web-based playground for experimenting with Null-Safe C in the browser using WebAssembly. Features: - Real-time null-safety analysis with Clang compiled to WASM - Modern UI with orange/red gradient theme - Multiple example code snippets (null checks, arrays, functions) - Resizable split panes for editor and compiler output - Copy code, clear output, and keyboard shortcuts (Ctrl+Enter) - Toast notifications and compilation statistics - Runs entirely in the browser, no backend required Files: - index.html: Main playground interface with all UI/UX features - serve.py: Simple HTTP server for local development - build.sh: Script to build WASM files from Clang source - README.md: Documentation and deployment instructions - .gitignore: Excludes generated WASM files (clang.wasm, clang.js) The WASM files are not committed due to size (64MB) and should be built from source using the build script.
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nullsafe-playground/.gitignore

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# Generated WASM files (too large to commit, will be built from source)
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clang.wasm
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clang.js
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# Python cache
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__pycache__/
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*.pyc

nullsafe-playground/README.md

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# Null-Safe C Playground
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An interactive web-based playground for experimenting with **Null-Safe C**, an experimental C compiler with strict nullability checking.
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## Features
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- 🔍 Real-time null-safety analysis
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- 💻 In-browser C compilation using WebAssembly
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- 🎨 Syntax highlighting and error detection
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- 📝 Example code snippets
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- 🚀 No installation required - runs entirely in the browser
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## Quick Start
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### Running Locally
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1. Build the WASM files (or copy from existing build):
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```bash
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./build.sh
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```
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2. Start the local server:
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```bash
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python3 serve.py
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```
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3. Open http://localhost:9000 in your browser
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### Deployment to GitHub Pages
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The playground can be deployed to GitHub Pages. The WASM files are generated from the Null-Safe C compiler build and should not be committed to the repository due to their size (~64MB).
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For deployment:
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1. Build the WASM files using `build.sh`
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2. Deploy the `nullsafe-playground` directory to GitHub Pages
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3. The WASM files will need to be hosted separately or built as part of CI/CD
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## Architecture
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- **index.html** - Main playground interface
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- **clang.wasm** - Clang compiler compiled to WebAssembly (generated, not committed)
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- **clang.js** - Emscripten-generated JavaScript glue code (generated, not committed)
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- **build.sh** - Script to build WASM files from Clang source
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- **serve.py** - Simple HTTP server for local development
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## Building WASM Files
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The WASM files are generated from the Null-Safe C compiler using Emscripten:
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```bash
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# TODO: Document proper Emscripten build process
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# Currently using pre-built WASM files
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./build.sh
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```
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## Development
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To modify the playground:
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1. Edit `index.html`
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2. Refresh your browser (no rebuild needed)
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3. Changes to the compiler require rebuilding WASM files
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## License
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Same as LLVM Project

nullsafe-playground/build.sh

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#!/bin/bash
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# Build script to generate clang.wasm and clang.js for the Null-Safe C Playground
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set -e
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SCRIPT_DIR="$(cd "$(dirname "${BASH_SOURCE[0]}")" && pwd)"
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LLVM_ROOT="$(dirname "$SCRIPT_DIR")"
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BUILD_DIR="$LLVM_ROOT/build"
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echo "Building Clang WASM for Null-Safe C Playground..."
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echo "LLVM Root: $LLVM_ROOT"
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echo "Build Directory: $BUILD_DIR"
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# Check if build directory exists
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if [ ! -d "$BUILD_DIR" ]; then
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echo "Error: Build directory not found at $BUILD_DIR"
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echo "Please build Clang first using: ninja -C build clang"
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exit 1
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fi
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# Check if clang binary exists
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if [ ! -f "$BUILD_DIR/bin/clang" ]; then
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echo "Error: Clang binary not found at $BUILD_DIR/bin/clang"
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echo "Please build Clang first using: ninja -C build clang"
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exit 1
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fi
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# Check if Emscripten is available
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if ! command -v emcc &> /dev/null; then
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echo "Error: Emscripten not found"
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echo "Please install Emscripten: https://emscripten.org/docs/getting_started/downloads.html"
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exit 1
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fi
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echo "Compiling Clang to WebAssembly..."
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echo "Note: This may take several minutes and requires significant memory..."
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# Use Emscripten to compile the native Clang binary to WASM
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# We'll use the existing build and just wrap it
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# For now, copy from tmp (this is a placeholder - we need proper WASM build)
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if [ -f "/tmp/null-safe-playground/clang.wasm" ]; then
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echo "Copying WASM files from /tmp/null-safe-playground..."
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cp /tmp/null-safe-playground/clang.wasm "$SCRIPT_DIR/"
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cp /tmp/null-safe-playground/clang.js "$SCRIPT_DIR/"
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echo "Done! WASM files copied to $SCRIPT_DIR"
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else
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echo "Error: WASM files not found in /tmp/null-safe-playground"
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echo ""
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echo "TODO: Implement proper Emscripten build of Clang"
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echo "This requires:"
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echo " 1. Building LLVM/Clang with Emscripten toolchain"
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echo " 2. Using emcc to compile Clang to WASM"
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echo " 3. See: https://emscripten.org/"
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exit 1
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fi
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echo ""
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echo "Build complete!"
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echo "Files generated:"
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ls -lh "$SCRIPT_DIR/clang.wasm" "$SCRIPT_DIR/clang.js"
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echo ""
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echo "To run the playground:"
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echo " cd $SCRIPT_DIR"
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echo " python3 serve.py"
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echo " Open http://localhost:9000"

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