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-Assignment 4 - Creative Coding: Interactive Multimedia Experiences
-===
+# Interactive Sphere-ish Visualizer
-Due: October 4th, by 11:59 AM.
+[https://2usvrz.csb.app/](https://2usvrz.csb.app/)
-For this assignment we will focus on client-side development using popular audio/graphics/visualization technologies. The goal of this assignment is to refine our JavaScript knowledge while exploring the multimedia capabilities of the browser.
+Note: The project name is a4-cindy-trac. However, codesandbox does not allow me to change the hosting link. I started the assignment by playing around with an example on codesandbox and then struggled to move it over to Glitch. Although I did not use Glitch for hosting, you can still see all the files I authored at this [link](https://codesandbox.io/s/a4-cindy-trac-2usvrz?file=/src/index.js).
-[WebAudio + Canvas Tutorial](https://github.com/cs4241-22a/cs4241-22a.github.io/blob/main/using_webaudio_canvas.md)
-[SVG + D3 tutorial](https://github.com/cs4241-21a/cs4241-21a.github.io/blob/main/using_svg_and_d3.md)
+## Goal
-Baseline Requirements
----
+I used the following frameworks and libraries to a visualizer that allows users to have an interactive experience. The user is able to view and edit a geometric shape.
+- [Three.js](https://threejs.org/): a library for 3D graphics / VR experiences
+- [Tweakpane](https://cocopon.github.io/tweakpane/): a compact pane library to edit parameters and monitor value changes
+- [WebGL (Web Graphics Library)](https://cocopon.github.io/tweakpane/): a library for rendering interactive 2D and 3D graphics
-Your application is required to implement the following functionalities:
+The user can:
+- drag to move the shape
+- adjust where the camera is
+- change the shape color and toggle its wireframe mode
+- adjust the position, rotation, and scale of the shape
-- A server created using Express. This server can be as simple as needed.
-- A client-side interactive experience using at least one of the following web technologies frameworks.
- - [Three.js](https://threejs.org/): A library for 3D graphics / VR experiences
- - [D3.js](https://d3js.org): A library that is primarily used for interactive data visualizations
- - [Canvas](https://developer.mozilla.org/en-US/docs/Web/API/Canvas_API): A 2D raster drawing API included in all modern browsers
- - [SVG](https://developer.mozilla.org/en-US/docs/Web/API/Canvas_API): A 2D vector drawing framework that enables shapes to be defined via XML.
- - [Web Audio API](https://developer.mozilla.org/en-US/docs/Web/API/Web_Audio_API): An API for audio synthesis, analysis, processing, and file playback.
-- A user interface for interaction with your project, which must expose at least four parameters for user control. [tweakpane](https://cocopon.github.io/tweakpane/) is highly recommended for this, but you can also use regular HTML `` tags (the `range` type is useful to create sliders). You might also explore interaction by tracking mouse movement via the `window.onmousemove` event handler in tandem with the `event.clientX` and `event.clientY` properties. Consider using the [Pointer Events API](https://developer.mozilla.org/en-US/docs/Web/API/Pointer_events) to ensure that that both mouse and touch events will both be supported in your app.
-- Your application should display basic documentation for the user interface when the application first loads.
+## Challenges
-The interactive experience should possess a reasonable level of complexity. Some examples:
-### Three.js
-- A generative algorithm creates simple agents that move through a virtual world. Your interface controls the behavior / appearance of these agents.
-- A simple 3D game... you really want this to be a simple as possible or it will be outside the scope of this assignment.
-- An 3D audio visualization of a song of your choosing. User interaction should control aspects of the visualization.
-### Canvas
-- Implement a generative algorithm such as [Conway's Game of Life](https://bitstorm.org/gameoflife/) (or 1D cellular automata) and provide interactive controls. Note that the Game of Life has been created by 100s of people using