diff --git a/.DS_Store b/.DS_Store
new file mode 100644
index 000000000..97660a445
Binary files /dev/null and b/.DS_Store differ
diff --git a/.README.md.icloud b/.README.md.icloud
new file mode 100644
index 000000000..0936e13f5
Binary files /dev/null and b/.README.md.icloud differ
diff --git a/.gitignore b/.gitignore
new file mode 100644
index 000000000..f82b5d5bd
--- /dev/null
+++ b/.gitignore
@@ -0,0 +1 @@
+comparing
diff --git a/.idea/.gitignore b/.idea/.gitignore
new file mode 100644
index 000000000..b58b603fe
--- /dev/null
+++ b/.idea/.gitignore
@@ -0,0 +1,5 @@
+# Default ignored files
+/shelf/
+/workspace.xml
+# Editor-based HTTP Client requests
+/httpRequests/
diff --git a/.idea/.name b/.idea/.name
new file mode 100644
index 000000000..483a9c42c
--- /dev/null
+++ b/.idea/.name
@@ -0,0 +1 @@
+package-lock.json
\ No newline at end of file
diff --git a/.idea/final_project.iml b/.idea/final_project.iml
new file mode 100644
index 000000000..ddfa7d9d9
--- /dev/null
+++ b/.idea/final_project.iml
@@ -0,0 +1,13 @@
+
+
+
+
+
+
+
+
+
+
+
+
+
\ No newline at end of file
diff --git a/.idea/jsLibraryMappings.xml b/.idea/jsLibraryMappings.xml
new file mode 100644
index 000000000..b84383514
--- /dev/null
+++ b/.idea/jsLibraryMappings.xml
@@ -0,0 +1,6 @@
+
+
+
+
+
+
\ No newline at end of file
diff --git a/.idea/modules.xml b/.idea/modules.xml
new file mode 100644
index 000000000..12b00a064
--- /dev/null
+++ b/.idea/modules.xml
@@ -0,0 +1,8 @@
+
+
+
+
+
+
+
+
\ No newline at end of file
diff --git a/.idea/vcs.xml b/.idea/vcs.xml
new file mode 100644
index 000000000..94a25f7f4
--- /dev/null
+++ b/.idea/vcs.xml
@@ -0,0 +1,6 @@
+
+
+
+
+
+
\ No newline at end of file
diff --git a/PROPOSAL.md b/PROPOSAL.md
new file mode 100644
index 000000000..d3922523d
--- /dev/null
+++ b/PROPOSAL.md
@@ -0,0 +1,23 @@
+**Team**: Yueting Zhu, Shiyue Wang, Yinuo Zhao
+
+Project Name: The diary group
+
+ Due to COVID, lots of people cannot meet each other face to face, but we still wonder or want to know how are each other doing and what are their plans everyday. This application enable them to check eachother's schedule and what each other are doing in real time.
+
+**Pages**:
+ There will be 2 main pages for this project, simply enough, the first one will be a simple login page, and the second one will be the application page with functionalities that users can interact with.
+
+
+
+**Technology**:
+ In this project, the team will be using:
+ - express
+ - node
+ - ejs
+ - OAuth
+ - Mongodb
+ - React (TBD)
+ - Three (TBD)
+
+Difficulties:
+1. converting the datas, and have a way sorting them
diff --git a/README.md b/README.md
index 9b56c216f..f841b0013 100644
--- a/README.md
+++ b/README.md
@@ -1,49 +1,46 @@
-# Final Project
-*Due October 13th (final day of the term)*
+# CS4241 Final Project - The Diary Group
+Yueting Zhu, Vanessa Wang, Enoch Zhao
-For your final project, you'll implement a web application that exhibits understanding of the course materials.
-This project should provide an opportunity to both be creative and to pursue individual research and learning goals.
+Site Link: http://alexzyt.com
+Video Link: https://youtu.be/yk4dQ-oF_Fg
-## General description
-Your project should consist of a complete Web application, exhibiting facets of the three main sections of the course material:
+## Project Description
+Our group created a website called “The Diary Group” that lets prospective users log in with accounts created via our site, or through third party account authentication methods (GitHub, Google etc). The main purpose of the website is for users to create their day-to-day schedules via a timetable like design, while also allowing them to view schedules created by other users they have added as friends.
-- Static web page content and design. You should have a project that is accessible, easily navigable, and features significant content.
-- Dynamic behavior implemented with JavaScript (TypeScript is also allowed if your group wants to explore it).
-- Server-side programming *using Node.js*. Typically this will take the form of some sort of persistent data (database), authentication, and possibly server-side computation.
-- A video (less than five minutes) where each group member explains some aspect of the project. An easy way to produce this video is for you all the groups members to join a Zoom call that is recorded; each member can share their screen when they discuss the project or one member can "drive" the interface while other members narrate (this second option will probably work better.) The video should be posted on YouTube or some other accessible video hosting service. Make sure your video is less than five minutes, but long enough to successfully explain your project and show it in action. There is no minimum video length.
+We also implemented a “chatting system” that ideally only allows logged in users to chat with each other inside of a chatroom. Users can exchange messages with each other that anyone with a logged in account on the website can see. Chat history at this moment remains persistent.
-## Project ideation
-Excellent projects typically serve someone/some group; for this assignment you need to define your users and stakeholders. I encourage you to identify projects that will have impact, either artistically, politically, or in terms of productivity.
-### Deliverables
+## Operating Notices (points to look out for)
-#### Form Team (due 9/25)
-Students are will work in teams of 3-5 students for the project; teams of two can be approved with the permission of the instructor. Working in teams should help enable you to build a good project in a limited amount of time. Use the `#project-logistics` channel in Discord to pitch ideas for final projects and/or find fellow team members as needed.
+- Message exchanges happen via an input form with a submit button, submitted messages then appear above the input form with the corresponding member of origin
-Teams must be in place by end of day on Sunday, September 25th. If you have not identified a team at this point, you will be assigned a team. You will be given some class time on Monday to work on your proposal, but please plan on reserving additional time outside of class as needed.
+## Technologies Used
-#### Proposal (due 9/27)
-Provide an outline of your project direction and the names of associated team members.
-The outline should have enough detail so that staff can determine if it meets the minimum expectations, or if it goes too far to be reasonable by the deadline. Please include a general description of a project, and list of key technologies/libraries you plan on using (e.g. React, Three.js, Svelte, TypeScript etc.). Two to four paragraps should provide enough level of detail. Name the file proposal.md and submit a pull request by Tuesday, September 27th at 11:59 PM (end of day). Only one pull request is required per team.
+- Express
+- Node.js
+- E.js
+- OAuth Implementation
+- MongoDB
+- DigitalOcean Front-end Hosting
+- Godaddy DNS
-There are no other scheduled checkpoints for your project.
+## Challenges Faced
-#### Turning in Your Project
-Submit a second PR on the final project repo to turn in your app and code. Again, only one pull request per team.
+- Structure of friend system: Handling friend requests and sending friend requests to users
+- Real time chat: We learned and impletmented Websocket for building our real time chat page.
+- Keep track of time: In javascript, there is a build in Date object, and we convert the time to ISO format (standard format) before we store them into the database by using a library called "moment". Our website also tracks the time and display it in realtime on almost every page.
+- Data structure in MongoDB: we discussed and figured out a data structure that would be efficient to serve our webpage.
-Deploy your app, in the form of a webpage, to Glitch/Heroku/Digital Ocean or some other service; it is critical that the application functions correctly wherever you post it.
+## Group Members
-The README for your second pull request doesn’t need to be a formal report, but it should contain:
+Yueting Zhu - Front-end JS, Back-end JS, configuration, and continual maintenance of MongoDB, DigitalOcean, and GoDaddy Domain
-1. A brief description of what you created, and a link to the project itself (two paragraphs of text)
-2. Any additional instructions that might be needed to fully use your project (login information etc.)
-3. An outline of the technologies you used and how you used them.
-4. What challenges you faced in completing the project.
-5. What each group member was responsible for designing / developing.
-6. A link to your project video.
+Vanessa Wang - Front-end JS, initialisation and continual maintenance to Node.js, E.js, and Front-End HTML/CSS Elements
-Think of 1,3, and 4 in particular in a similar vein to the design / tech achievements for A1—A4… make a case for why what you did was challenging and why your implementation deserves a grade of 100%.
+Enoch Zhao - Page designs, maintenance and adjustments to Front-End HTML/CSS Elements, Project Report, and Project Video
-## FAQs
+## Footnote
-- **Can I use XYZ framework?** You can use any web-based frameworks or tools available, but for your server programming you need to use Node.js. Your client-side scripting language should be either JavaScript or TypeScript.
+Thank you for taking the time to check out our project. We hope you found using our site to be somewhat interesting. We designed this website with functionality in mind, but also while trying out best to inplement features and functions learned throughout Assignments 1 to 4. While assignments 1 and 2 were mostly locally functioning websites with little to no server functionality, assignments 3 and 4 helped us the most in realising a lot of our goals, as we gained a lot of the necessary experience needed to make a server-to-multiclient experience through our social scheduling website. We would additionally like to clarify that we did need to do a lot of self-learning, especially with Node.js and CSS formatting.
+
+We believe our project deserves 100% not only because of the extensive amount of time we put in to accomplish our goals, but also because we were able to successfully create a functioning schedule maker, in addition to the ability for other users to view those created schedules (provided they are friends with the schedule owner) and even chat about their schedules all through our website. This level of functionality was especially challenging to implement, especially from the back-end server perspective in terms of the information it relays to each user.
diff --git a/Utils/Utils.js b/Utils/Utils.js
new file mode 100644
index 000000000..83bc91bb8
--- /dev/null
+++ b/Utils/Utils.js
@@ -0,0 +1,42 @@
+const mongo = require("mongodb");
+
+
+module.exports.toMongodbOBJ = function (id) {
+ let o_id = new mongo.ObjectId(id);
+ return o_id;
+};
+
+module.exports.FindUserID = async function (collection, _id) {
+ try {
+ const result = await collection.findOne({ _id: _id });
+ return result;
+ } catch {
+ console.log(err);
+ }
+};
+
+module.exports.ID_to_Uname = async function (collection,_id) {
+ try {
+ const result = await collection.findOne({ _id: _id });
+ return result.username;
+ } catch {
+ console.log(err);
+ }
+};
+
+module.exports.FindUsersUsername = async function (collection, Username) {
+ const options = {
+ sort: { title: 1 },
+ };
+ const query = { username: Username };
+ try {
+ let cursor = await collection.find(query, options);
+ if ((await cursor.count()) === 0) {
+ return false;
+ } else {
+ return cursor;
+ }
+ } catch {
+ (err) => console.log(err);
+ }
+};
diff --git a/comparing b/comparing
new file mode 100644
index 000000000..2c4c23631
--- /dev/null
+++ b/comparing
@@ -0,0 +1,57 @@
+const express = require("express");
+const passportSetup = require('./config/passportSetup');
+const session = require('express-session');
+const passport = require("passport");
+const AppRoute = require("./routes/app-route");
+const AuthRoute = require("./routes/auth-route");
+const FriendPlanRoute = require('./routes/friendplan-route')
+const cookieSession = require("cookie-session");
+const client = require("./config/mongodbSetup");
+const FriendsRoute = require('./routes/firends-route')
+const keys = require('./config/keys');
+const path = require("path");
+const RealTimeChatRoute = require('./routes/RealTimeChat-route');
+const app = express();
+
+
+app.set("view engine", "ejs");
+
+app.use(express.json());
+app.use(express.urlencoded({extended: true}))
+app.use(session({
+ secret: keys.Cookie.key,
+ resave: false,
+ saveUninitialized: true,
+ cookie: {
+ maxAge: 1000 * 60 * 60 * 24 // Equals 1 day (1 day * 24 hr/1 day * 60 min/1 hr * 60 sec/1 min * 1000 ms / 1 sec)
+ }
+}));
+
+app.use(passport.initialize());
+app.use(passport.session());
+
+//app.use(express.static(path.join(__dirname, "public")));
+app.get('/', (req,res)=> {
+ res.render('index', {msg: ''});
+})
+
+wss.on('connection', function connection(ws) {
+ ws.on('message', function incoming(data) {
+ wss.clients.forEach(function each(client) {
+ if (client !== ws && client.readyState === WebSocket.OPEN) {
+ client.send(data);
+ }
+ })
+ })
+})
+
+app.use("/auth", AuthRoute);
+app.use("/app", AppRoute);
+app.use('/friends', FriendsRoute);
+app.use('/friendplan', FriendPlanRoute);
+app.use('/rtchat', RealTimeChatRoute)
+
+const PORT = process.env.PORT || 3000;
+app.listen(PORT, () => {
+ console.log(`Now listening port: ${PORT}`);
+});
diff --git a/config/keys.js b/config/keys.js
new file mode 100644
index 000000000..1cf5032c2
--- /dev/null
+++ b/config/keys.js
@@ -0,0 +1,17 @@
+module.exports={
+ Database: {
+ Username: 'WebwareCS4241',
+ Password: 'WebwareCS4241'
+ },
+ github: {
+ clientID: '84ccec101fd8fdd73324',
+ clientSecret: 'e55cb851e6469d736960b2e80646f790ef4be5ca'
+ },
+ google: {
+ clientID: '491086014428-s13c4i8vc71q07q32fsn3d34u0ni9dig.apps.googleusercontent.com',
+ clientSecret: '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'
+ },
+ Cookie: {
+ key: 'Final_project'
+ }
+}
\ No newline at end of file
diff --git a/config/mongodbSetup.js b/config/mongodbSetup.js
new file mode 100644
index 000000000..448d1ec92
--- /dev/null
+++ b/config/mongodbSetup.js
@@ -0,0 +1,6 @@
+const { MongoClient, ServerApiVersion } = require("mongodb");
+const keys = require("./keys");
+const uri = `mongodb+srv://WebwareCS4241:${keys.Database.Password}@finalproject.wosains.mongodb.net/?retryWrites=true&w=majority`;
+const client = new MongoClient(uri, { useNewUrlParser: true, useUnifiedTopology: true, serverApi: ServerApiVersion.v1 });
+
+module.exports = client;
diff --git a/config/passportSetup.js b/config/passportSetup.js
new file mode 100644
index 000000000..62873f13f
--- /dev/null
+++ b/config/passportSetup.js
@@ -0,0 +1,141 @@
+const passport = require("passport");
+const GitHubStrategy = require("passport-github2").Strategy;
+const GoogleStrategy = require("passport-google-oauth20").Strategy;
+const LocalStrategy = require("passport-local").Strategy;
+const keys = require("./keys");
+const client = require("./mongodbSetup");
+const mongo = require("mongodb");
+
+const db = client.db("finalproject");
+const collection = db.collection("User");
+
+//Github strategy
+passport.use(
+ new GitHubStrategy(
+ {
+ callbackURL: "/auth/github/redirect",
+ clientID: keys.github.clientID,
+ clientSecret: keys.github.clientSecret,
+ },
+ function (accessToken, refreshToken, profile, done) {
+ collection
+ .findOne({ github_id: profile.id })
+ .then((result) => {
+ if (result) {
+ console.log("user is: ", result.username);
+ console.log("user id is: ", result._id);
+ done(null, result);
+ } else {
+ const username = profile.username;
+ const github_id = profile.id;
+ collection
+ .insertOne({
+ username: username,
+ github_id: github_id,
+ google_id: "",
+ Local_user_id: "",
+ Local_password: "",
+ Friends: [],
+ Friend_Request: [],
+ Friend_Pending: []
+ })
+ .then((newUser) => {
+ newUser._id = newUser.insertedId;
+ console.log("New User created:", newUser);
+ done(null, newUser);
+ })
+ .catch((e) => {
+ console.log(`error while insert user: ${e}`);
+ });
+ }
+ })
+ .catch((e) => {
+ console.log(`error while find user: ${e}`);
+ });
+ }
+ )
+);
+
+//Local strategy
+const customFields = {
+ usernameField: "uname",
+ passwordField: "pw",
+};
+const verifyCallback = function (username, password, done) {
+ console.log("Try to login with", username, password);
+ collection
+ .findOne({ Local_user_id: username })
+ .then((result) => {
+ if (result) {
+ if (result.Local_password === password) {
+ done(null, result);
+ } else {
+ console.log("wrong password");
+ done(null, false);
+ }
+ } else {
+ console.log("no such user");
+ done(null, false);
+ }
+ })
+ .catch((err) => console.log(err));
+};
+
+const strategy = new LocalStrategy(customFields, verifyCallback);
+passport.use(strategy);
+
+//Google strategy
+passport.use(
+ new GoogleStrategy(
+ {
+ callbackURL: "/auth/google/redirect",
+ clientID: keys.google.clientID,
+ clientSecret: keys.google.clientSecret,
+ },
+ function (accessToken, refreshToken, profile, done) {
+ collection
+ .findOne({ google_id: profile.id })
+ .then((result) => {
+ if (result) {
+ done(null, result);
+ } else {
+ const username = profile.displayName;
+ const google_id = profile.id;
+ collection
+ .insertOne({
+ username: username,
+ github_id: "",
+ google_id: google_id,
+ Local_user_id: "",
+ Local_password: "",
+ Friends: [],
+ Friend_Request: [],
+ Friend_Pending: []
+ })
+ .then((newUser) => {
+ newUser._id = newUser.insertedId;
+ console.log("New User created:", newUser);
+ done(null, newUser);
+ })
+ .catch((e) => {
+ console.log(`error while insert user: ${e}`);
+ });
+ }
+ })
+ .catch((e) => {
+ console.log(`error while find user: ${e}`);
+ });
+ }
+ )
+);
+
+passport.serializeUser((user, done) => {
+ done(null, user._id);
+});
+
+passport.deserializeUser((id, done) => {
+ let o_id = new mongo.ObjectId(id);
+ collection.findOne({ _id: o_id }).then((user) => {
+ done(null, user);
+ });
+});
diff --git a/node_modules/.bin/ejs b/node_modules/.bin/ejs
new file mode 120000
index 000000000..88e80d01e
--- /dev/null
+++ b/node_modules/.bin/ejs
@@ -0,0 +1 @@
+../ejs/bin/cli.js
\ No newline at end of file
diff --git a/node_modules/.bin/ejs.cmd b/node_modules/.bin/ejs.cmd
new file mode 100644
index 000000000..7cc2b5675
--- /dev/null
+++ b/node_modules/.bin/ejs.cmd
@@ -0,0 +1,17 @@
+@ECHO off
+GOTO start
+:find_dp0
+SET dp0=%~dp0
+EXIT /b
+:start
+SETLOCAL
+CALL :find_dp0
+
+IF EXIST "%dp0%\node.exe" (
+ SET "_prog=%dp0%\node.exe"
+) ELSE (
+ SET "_prog=node"
+ SET PATHEXT=%PATHEXT:;.JS;=;%
+)
+
+endLocal & goto #_undefined_# 2>NUL || title %COMSPEC% & "%_prog%" "%dp0%\..\ejs\bin\cli.js" %*
diff --git a/node_modules/.bin/ejs.ps1 b/node_modules/.bin/ejs.ps1
new file mode 100644
index 000000000..f31305eb9
--- /dev/null
+++ b/node_modules/.bin/ejs.ps1
@@ -0,0 +1,28 @@
+#!/usr/bin/env pwsh
+$basedir=Split-Path $MyInvocation.MyCommand.Definition -Parent
+
+$exe=""
+if ($PSVersionTable.PSVersion -lt "6.0" -or $IsWindows) {
+ # Fix case when both the Windows and Linux builds of Node
+ # are installed in the same directory
+ $exe=".exe"
+}
+$ret=0
+if (Test-Path "$basedir/node$exe") {
+ # Support pipeline input
+ if ($MyInvocation.ExpectingInput) {
+ $input | & "$basedir/node$exe" "$basedir/../ejs/bin/cli.js" $args
+ } else {
+ & "$basedir/node$exe" "$basedir/../ejs/bin/cli.js" $args
+ }
+ $ret=$LASTEXITCODE
+} else {
+ # Support pipeline input
+ if ($MyInvocation.ExpectingInput) {
+ $input | & "node$exe" "$basedir/../ejs/bin/cli.js" $args
+ } else {
+ & "node$exe" "$basedir/../ejs/bin/cli.js" $args
+ }
+ $ret=$LASTEXITCODE
+}
+exit $ret
diff --git a/node_modules/.bin/jake b/node_modules/.bin/jake
new file mode 120000
index 000000000..362674560
--- /dev/null
+++ b/node_modules/.bin/jake
@@ -0,0 +1 @@
+../jake/bin/cli.js
\ No newline at end of file
diff --git a/node_modules/.bin/jake.cmd b/node_modules/.bin/jake.cmd
new file mode 100644
index 000000000..1ccccefb5
--- /dev/null
+++ b/node_modules/.bin/jake.cmd
@@ -0,0 +1,17 @@
+@ECHO off
+GOTO start
+:find_dp0
+SET dp0=%~dp0
+EXIT /b
+:start
+SETLOCAL
+CALL :find_dp0
+
+IF EXIST "%dp0%\node.exe" (
+ SET "_prog=%dp0%\node.exe"
+) ELSE (
+ SET "_prog=node"
+ SET PATHEXT=%PATHEXT:;.JS;=;%
+)
+
+endLocal & goto #_undefined_# 2>NUL || title %COMSPEC% & "%_prog%" "%dp0%\..\jake\bin\cli.js" %*
diff --git a/node_modules/.bin/jake.ps1 b/node_modules/.bin/jake.ps1
new file mode 100644
index 000000000..d86e1bddd
--- /dev/null
+++ b/node_modules/.bin/jake.ps1
@@ -0,0 +1,28 @@
+#!/usr/bin/env pwsh
+$basedir=Split-Path $MyInvocation.MyCommand.Definition -Parent
+
+$exe=""
+if ($PSVersionTable.PSVersion -lt "6.0" -or $IsWindows) {
+ # Fix case when both the Windows and Linux builds of Node
+ # are installed in the same directory
+ $exe=".exe"
+}
+$ret=0
+if (Test-Path "$basedir/node$exe") {
+ # Support pipeline input
+ if ($MyInvocation.ExpectingInput) {
+ $input | & "$basedir/node$exe" "$basedir/../jake/bin/cli.js" $args
+ } else {
+ & "$basedir/node$exe" "$basedir/../jake/bin/cli.js" $args
+ }
+ $ret=$LASTEXITCODE
+} else {
+ # Support pipeline input
+ if ($MyInvocation.ExpectingInput) {
+ $input | & "node$exe" "$basedir/../jake/bin/cli.js" $args
+ } else {
+ & "node$exe" "$basedir/../jake/bin/cli.js" $args
+ }
+ $ret=$LASTEXITCODE
+}
+exit $ret
diff --git a/node_modules/.bin/mime b/node_modules/.bin/mime
new file mode 120000
index 000000000..fbb7ee0ee
--- /dev/null
+++ b/node_modules/.bin/mime
@@ -0,0 +1 @@
+../mime/cli.js
\ No newline at end of file
diff --git a/node_modules/.bin/mime.cmd b/node_modules/.bin/mime.cmd
new file mode 100644
index 000000000..54491f12e
--- /dev/null
+++ b/node_modules/.bin/mime.cmd
@@ -0,0 +1,17 @@
+@ECHO off
+GOTO start
+:find_dp0
+SET dp0=%~dp0
+EXIT /b
+:start
+SETLOCAL
+CALL :find_dp0
+
+IF EXIST "%dp0%\node.exe" (
+ SET "_prog=%dp0%\node.exe"
+) ELSE (
+ SET "_prog=node"
+ SET PATHEXT=%PATHEXT:;.JS;=;%
+)
+
+endLocal & goto #_undefined_# 2>NUL || title %COMSPEC% & "%_prog%" "%dp0%\..\mime\cli.js" %*
diff --git a/node_modules/.bin/mime.ps1 b/node_modules/.bin/mime.ps1
new file mode 100644
index 000000000..2222f40bc
--- /dev/null
+++ b/node_modules/.bin/mime.ps1
@@ -0,0 +1,28 @@
+#!/usr/bin/env pwsh
+$basedir=Split-Path $MyInvocation.MyCommand.Definition -Parent
+
+$exe=""
+if ($PSVersionTable.PSVersion -lt "6.0" -or $IsWindows) {
+ # Fix case when both the Windows and Linux builds of Node
+ # are installed in the same directory
+ $exe=".exe"
+}
+$ret=0
+if (Test-Path "$basedir/node$exe") {
+ # Support pipeline input
+ if ($MyInvocation.ExpectingInput) {
+ $input | & "$basedir/node$exe" "$basedir/../mime/cli.js" $args
+ } else {
+ & "$basedir/node$exe" "$basedir/../mime/cli.js" $args
+ }
+ $ret=$LASTEXITCODE
+} else {
+ # Support pipeline input
+ if ($MyInvocation.ExpectingInput) {
+ $input | & "node$exe" "$basedir/../mime/cli.js" $args
+ } else {
+ & "node$exe" "$basedir/../mime/cli.js" $args
+ }
+ $ret=$LASTEXITCODE
+}
+exit $ret
diff --git a/node_modules/.bin/nodemon b/node_modules/.bin/nodemon
new file mode 120000
index 000000000..1056ddc18
--- /dev/null
+++ b/node_modules/.bin/nodemon
@@ -0,0 +1 @@
+../nodemon/bin/nodemon.js
\ No newline at end of file
diff --git a/node_modules/.bin/nodemon 2 b/node_modules/.bin/nodemon 2
new file mode 120000
index 000000000..1056ddc18
--- /dev/null
+++ b/node_modules/.bin/nodemon 2
@@ -0,0 +1 @@
+../nodemon/bin/nodemon.js
\ No newline at end of file
diff --git a/node_modules/.bin/nodemon.cmd b/node_modules/.bin/nodemon.cmd
new file mode 100644
index 000000000..55acf8a4e
--- /dev/null
+++ b/node_modules/.bin/nodemon.cmd
@@ -0,0 +1,17 @@
+@ECHO off
+GOTO start
+:find_dp0
+SET dp0=%~dp0
+EXIT /b
+:start
+SETLOCAL
+CALL :find_dp0
+
+IF EXIST "%dp0%\node.exe" (
+ SET "_prog=%dp0%\node.exe"
+) ELSE (
+ SET "_prog=node"
+ SET PATHEXT=%PATHEXT:;.JS;=;%
+)
+
+endLocal & goto #_undefined_# 2>NUL || title %COMSPEC% & "%_prog%" "%dp0%\..\nodemon\bin\nodemon.js" %*
diff --git a/node_modules/.bin/nodemon.ps1 b/node_modules/.bin/nodemon.ps1
new file mode 100644
index 000000000..d4e3f5d40
--- /dev/null
+++ b/node_modules/.bin/nodemon.ps1
@@ -0,0 +1,28 @@
+#!/usr/bin/env pwsh
+$basedir=Split-Path $MyInvocation.MyCommand.Definition -Parent
+
+$exe=""
+if ($PSVersionTable.PSVersion -lt "6.0" -or $IsWindows) {
+ # Fix case when both the Windows and Linux builds of Node
+ # are installed in the same directory
+ $exe=".exe"
+}
+$ret=0
+if (Test-Path "$basedir/node$exe") {
+ # Support pipeline input
+ if ($MyInvocation.ExpectingInput) {
+ $input | & "$basedir/node$exe" "$basedir/../nodemon/bin/nodemon.js" $args
+ } else {
+ & "$basedir/node$exe" "$basedir/../nodemon/bin/nodemon.js" $args
+ }
+ $ret=$LASTEXITCODE
+} else {
+ # Support pipeline input
+ if ($MyInvocation.ExpectingInput) {
+ $input | & "node$exe" "$basedir/../nodemon/bin/nodemon.js" $args
+ } else {
+ & "node$exe" "$basedir/../nodemon/bin/nodemon.js" $args
+ }
+ $ret=$LASTEXITCODE
+}
+exit $ret
diff --git a/node_modules/.bin/nodetouch b/node_modules/.bin/nodetouch
new file mode 120000
index 000000000..3409fdb78
--- /dev/null
+++ b/node_modules/.bin/nodetouch
@@ -0,0 +1 @@
+../touch/bin/nodetouch.js
\ No newline at end of file
diff --git a/node_modules/.bin/nodetouch 2 b/node_modules/.bin/nodetouch 2
new file mode 120000
index 000000000..3409fdb78
--- /dev/null
+++ b/node_modules/.bin/nodetouch 2
@@ -0,0 +1 @@
+../touch/bin/nodetouch.js
\ No newline at end of file
diff --git a/node_modules/.bin/nodetouch.cmd b/node_modules/.bin/nodetouch.cmd
new file mode 100644
index 000000000..8298b9183
--- /dev/null
+++ b/node_modules/.bin/nodetouch.cmd
@@ -0,0 +1,17 @@
+@ECHO off
+GOTO start
+:find_dp0
+SET dp0=%~dp0
+EXIT /b
+:start
+SETLOCAL
+CALL :find_dp0
+
+IF EXIST "%dp0%\node.exe" (
+ SET "_prog=%dp0%\node.exe"
+) ELSE (
+ SET "_prog=node"
+ SET PATHEXT=%PATHEXT:;.JS;=;%
+)
+
+endLocal & goto #_undefined_# 2>NUL || title %COMSPEC% & "%_prog%" "%dp0%\..\touch\bin\nodetouch.js" %*
diff --git a/node_modules/.bin/nodetouch.ps1 b/node_modules/.bin/nodetouch.ps1
new file mode 100644
index 000000000..5f68b4cb3
--- /dev/null
+++ b/node_modules/.bin/nodetouch.ps1
@@ -0,0 +1,28 @@
+#!/usr/bin/env pwsh
+$basedir=Split-Path $MyInvocation.MyCommand.Definition -Parent
+
+$exe=""
+if ($PSVersionTable.PSVersion -lt "6.0" -or $IsWindows) {
+ # Fix case when both the Windows and Linux builds of Node
+ # are installed in the same directory
+ $exe=".exe"
+}
+$ret=0
+if (Test-Path "$basedir/node$exe") {
+ # Support pipeline input
+ if ($MyInvocation.ExpectingInput) {
+ $input | & "$basedir/node$exe" "$basedir/../touch/bin/nodetouch.js" $args
+ } else {
+ & "$basedir/node$exe" "$basedir/../touch/bin/nodetouch.js" $args
+ }
+ $ret=$LASTEXITCODE
+} else {
+ # Support pipeline input
+ if ($MyInvocation.ExpectingInput) {
+ $input | & "node$exe" "$basedir/../touch/bin/nodetouch.js" $args
+ } else {
+ & "node$exe" "$basedir/../touch/bin/nodetouch.js" $args
+ }
+ $ret=$LASTEXITCODE
+}
+exit $ret
diff --git a/node_modules/.bin/nopt b/node_modules/.bin/nopt
new file mode 120000
index 000000000..6b6566ea7
--- /dev/null
+++ b/node_modules/.bin/nopt
@@ -0,0 +1 @@
+../nopt/bin/nopt.js
\ No newline at end of file
diff --git a/node_modules/.bin/nopt 2 b/node_modules/.bin/nopt 2
new file mode 120000
index 000000000..6b6566ea7
--- /dev/null
+++ b/node_modules/.bin/nopt 2
@@ -0,0 +1 @@
+../nopt/bin/nopt.js
\ No newline at end of file
diff --git a/node_modules/.bin/nopt.cmd b/node_modules/.bin/nopt.cmd
new file mode 100644
index 000000000..a7f38b3da
--- /dev/null
+++ b/node_modules/.bin/nopt.cmd
@@ -0,0 +1,17 @@
+@ECHO off
+GOTO start
+:find_dp0
+SET dp0=%~dp0
+EXIT /b
+:start
+SETLOCAL
+CALL :find_dp0
+
+IF EXIST "%dp0%\node.exe" (
+ SET "_prog=%dp0%\node.exe"
+) ELSE (
+ SET "_prog=node"
+ SET PATHEXT=%PATHEXT:;.JS;=;%
+)
+
+endLocal & goto #_undefined_# 2>NUL || title %COMSPEC% & "%_prog%" "%dp0%\..\nopt\bin\nopt.js" %*
diff --git a/node_modules/.bin/nopt.ps1 b/node_modules/.bin/nopt.ps1
new file mode 100644
index 000000000..9d6ba56f6
--- /dev/null
+++ b/node_modules/.bin/nopt.ps1
@@ -0,0 +1,28 @@
+#!/usr/bin/env pwsh
+$basedir=Split-Path $MyInvocation.MyCommand.Definition -Parent
+
+$exe=""
+if ($PSVersionTable.PSVersion -lt "6.0" -or $IsWindows) {
+ # Fix case when both the Windows and Linux builds of Node
+ # are installed in the same directory
+ $exe=".exe"
+}
+$ret=0
+if (Test-Path "$basedir/node$exe") {
+ # Support pipeline input
+ if ($MyInvocation.ExpectingInput) {
+ $input | & "$basedir/node$exe" "$basedir/../nopt/bin/nopt.js" $args
+ } else {
+ & "$basedir/node$exe" "$basedir/../nopt/bin/nopt.js" $args
+ }
+ $ret=$LASTEXITCODE
+} else {
+ # Support pipeline input
+ if ($MyInvocation.ExpectingInput) {
+ $input | & "node$exe" "$basedir/../nopt/bin/nopt.js" $args
+ } else {
+ & "node$exe" "$basedir/../nopt/bin/nopt.js" $args
+ }
+ $ret=$LASTEXITCODE
+}
+exit $ret
diff --git a/node_modules/.bin/semver b/node_modules/.bin/semver
new file mode 120000
index 000000000..317eb293d
--- /dev/null
+++ b/node_modules/.bin/semver
@@ -0,0 +1 @@
+../semver/bin/semver
\ No newline at end of file
diff --git a/node_modules/.bin/semver 2 b/node_modules/.bin/semver 2
new file mode 120000
index 000000000..317eb293d
--- /dev/null
+++ b/node_modules/.bin/semver 2
@@ -0,0 +1 @@
+../semver/bin/semver
\ No newline at end of file
diff --git a/node_modules/.bin/semver.cmd b/node_modules/.bin/semver.cmd
new file mode 100644
index 000000000..22d9286cd
--- /dev/null
+++ b/node_modules/.bin/semver.cmd
@@ -0,0 +1,17 @@
+@ECHO off
+GOTO start
+:find_dp0
+SET dp0=%~dp0
+EXIT /b
+:start
+SETLOCAL
+CALL :find_dp0
+
+IF EXIST "%dp0%\node.exe" (
+ SET "_prog=%dp0%\node.exe"
+) ELSE (
+ SET "_prog=node"
+ SET PATHEXT=%PATHEXT:;.JS;=;%
+)
+
+endLocal & goto #_undefined_# 2>NUL || title %COMSPEC% & "%_prog%" "%dp0%\..\semver\bin\semver" %*
diff --git a/node_modules/.bin/semver.ps1 b/node_modules/.bin/semver.ps1
new file mode 100644
index 000000000..98c1b093f
--- /dev/null
+++ b/node_modules/.bin/semver.ps1
@@ -0,0 +1,28 @@
+#!/usr/bin/env pwsh
+$basedir=Split-Path $MyInvocation.MyCommand.Definition -Parent
+
+$exe=""
+if ($PSVersionTable.PSVersion -lt "6.0" -or $IsWindows) {
+ # Fix case when both the Windows and Linux builds of Node
+ # are installed in the same directory
+ $exe=".exe"
+}
+$ret=0
+if (Test-Path "$basedir/node$exe") {
+ # Support pipeline input
+ if ($MyInvocation.ExpectingInput) {
+ $input | & "$basedir/node$exe" "$basedir/../semver/bin/semver" $args
+ } else {
+ & "$basedir/node$exe" "$basedir/../semver/bin/semver" $args
+ }
+ $ret=$LASTEXITCODE
+} else {
+ # Support pipeline input
+ if ($MyInvocation.ExpectingInput) {
+ $input | & "node$exe" "$basedir/../semver/bin/semver" $args
+ } else {
+ & "node$exe" "$basedir/../semver/bin/semver" $args
+ }
+ $ret=$LASTEXITCODE
+}
+exit $ret
diff --git a/node_modules/.package-lock 2.json b/node_modules/.package-lock 2.json
new file mode 100644
index 000000000..0f53af885
--- /dev/null
+++ b/node_modules/.package-lock 2.json
@@ -0,0 +1,1401 @@
+{
+ "name": "final_project-1",
+ "version": "1.0.0",
+ "lockfileVersion": 2,
+ "requires": true,
+ "packages": {
+ "node_modules/@types/node": {
+ "version": "18.7.23",
+ "resolved": "https://registry.npmjs.org/@types/node/-/node-18.7.23.tgz",
+ "integrity": "sha512-DWNcCHolDq0ZKGizjx2DZjR/PqsYwAcYUJmfMWqtVU2MBMG5Mo+xFZrhGId5r/O5HOuMPyQEcM6KUBp5lBZZBg=="
+ },
+ "node_modules/@types/webidl-conversions": {
+ "version": "7.0.0",
+ "resolved": "https://registry.npmjs.org/@types/webidl-conversions/-/webidl-conversions-7.0.0.tgz",
+ "integrity": "sha512-xTE1E+YF4aWPJJeUzaZI5DRntlkY3+BCVJi0axFptnjGmAoWxkyREIh/XMrfxVLejwQxMCfDXdICo0VLxThrog=="
+ },
+ "node_modules/@types/whatwg-url": {
+ "version": "8.2.2",
+ "resolved": "https://registry.npmjs.org/@types/whatwg-url/-/whatwg-url-8.2.2.tgz",
+ "integrity": "sha512-FtQu10RWgn3D9U4aazdwIE2yzphmTJREDqNdODHrbrZmmMqI0vMheC/6NE/J1Yveaj8H+ela+YwWTjq5PGmuhA==",
+ "dependencies": {
+ "@types/node": "*",
+ "@types/webidl-conversions": "*"
+ }
+ },
+ "node_modules/abbrev": {
+ "version": "1.1.1",
+ "resolved": "https://registry.npmjs.org/abbrev/-/abbrev-1.1.1.tgz",
+ "integrity": "sha512-nne9/IiQ/hzIhY6pdDnbBtz7DjPTKrY00P/zvPSm5pOFkl6xuGrGnXn/VtTNNfNtAfZ9/1RtehkszU9qcTii0Q==",
+ "dev": true
+ },
+ "node_modules/accepts": {
+ "version": "1.3.8",
+ "resolved": "https://registry.npmjs.org/accepts/-/accepts-1.3.8.tgz",
+ "integrity": "sha512-PYAthTa2m2VKxuvSD3DPC/Gy+U+sOA1LAuT8mkmRuvw+NACSaeXEQ+NHcVF7rONl6qcaxV3Uuemwawk+7+SJLw==",
+ "dependencies": {
+ "mime-types": "~2.1.34",
+ "negotiator": "0.6.3"
+ },
+ "engines": {
+ "node": ">= 0.6"
+ }
+ },
+ "node_modules/anymatch": {
+ "version": "3.1.2",
+ "resolved": "https://registry.npmjs.org/anymatch/-/anymatch-3.1.2.tgz",
+ "integrity": "sha512-P43ePfOAIupkguHUycrc4qJ9kz8ZiuOUijaETwX7THt0Y/GNK7v0aa8rY816xWjZ7rJdA5XdMcpVFTKMq+RvWg==",
+ "dev": true,
+ "dependencies": {
+ "normalize-path": "^3.0.0",
+ "picomatch": "^2.0.4"
+ },
+ "engines": {
+ "node": ">= 8"
+ }
+ },
+ "node_modules/array-flatten": {
+ "version": "1.1.1",
+ "resolved": "https://registry.npmjs.org/array-flatten/-/array-flatten-1.1.1.tgz",
+ "integrity": "sha512-PCVAQswWemu6UdxsDFFX/+gVeYqKAod3D3UVm91jHwynguOwAvYPhx8nNlM++NqRcK6CxxpUafjmhIdKiHibqg=="
+ },
+ "node_modules/balanced-match": {
+ "version": "1.0.2",
+ "resolved": "https://registry.npmjs.org/balanced-match/-/balanced-match-1.0.2.tgz",
+ "integrity": "sha512-3oSeUO0TMV67hN1AmbXsK4yaqU7tjiHlbxRDZOpH0KW9+CeX4bRAaX0Anxt0tx2MrpRpWwQaPwIlISEJhYU5Pw==",
+ "dev": true
+ },
+ "node_modules/base64-js": {
+ "version": "1.5.1",
+ "resolved": "https://registry.npmjs.org/base64-js/-/base64-js-1.5.1.tgz",
+ "integrity": "sha512-AKpaYlHn8t4SVbOHCy+b5+KKgvR4vrsD8vbvrbiQJps7fKDTkjkDry6ji0rUJjC0kzbNePLwzxq8iypo41qeWA==",
+ "funding": [
+ {
+ "type": "github",
+ "url": "https://github.com/sponsors/feross"
+ },
+ {
+ "type": "patreon",
+ "url": "https://www.patreon.com/feross"
+ },
+ {
+ "type": "consulting",
+ "url": "https://feross.org/support"
+ }
+ ]
+ },
+ "node_modules/base64url": {
+ "version": "3.0.1",
+ "resolved": "https://registry.npmjs.org/base64url/-/base64url-3.0.1.tgz",
+ "integrity": "sha512-ir1UPr3dkwexU7FdV8qBBbNDRUhMmIekYMFZfi+C/sLNnRESKPl23nB9b2pltqfOQNnGzsDdId90AEtG5tCx4A==",
+ "engines": {
+ "node": ">=6.0.0"
+ }
+ },
+ "node_modules/binary-extensions": {
+ "version": "2.2.0",
+ "resolved": "https://registry.npmjs.org/binary-extensions/-/binary-extensions-2.2.0.tgz",
+ "integrity": "sha512-jDctJ/IVQbZoJykoeHbhXpOlNBqGNcwXJKJog42E5HDPUwQTSdjCHdihjj0DlnheQ7blbT6dHOafNAiS8ooQKA==",
+ "dev": true,
+ "engines": {
+ "node": ">=8"
+ }
+ },
+ "node_modules/body-parser": {
+ "version": "1.20.0",
+ "resolved": "https://registry.npmjs.org/body-parser/-/body-parser-1.20.0.tgz",
+ "integrity": "sha512-DfJ+q6EPcGKZD1QWUjSpqp+Q7bDQTsQIF4zfUAtZ6qk+H/3/QRhg9CEp39ss+/T2vw0+HaidC0ecJj/DRLIaKg==",
+ "dependencies": {
+ "bytes": "3.1.2",
+ "content-type": "~1.0.4",
+ "debug": "2.6.9",
+ "depd": "2.0.0",
+ "destroy": "1.2.0",
+ "http-errors": "2.0.0",
+ "iconv-lite": "0.4.24",
+ "on-finished": "2.4.1",
+ "qs": "6.10.3",
+ "raw-body": "2.5.1",
+ "type-is": "~1.6.18",
+ "unpipe": "1.0.0"
+ },
+ "engines": {
+ "node": ">= 0.8",
+ "npm": "1.2.8000 || >= 1.4.16"
+ }
+ },
+ "node_modules/brace-expansion": {
+ "version": "1.1.11",
+ "resolved": "https://registry.npmjs.org/brace-expansion/-/brace-expansion-1.1.11.tgz",
+ "integrity": "sha512-iCuPHDFgrHX7H2vEI/5xpz07zSHB00TpugqhmYtVmMO6518mCuRMoOYFldEBl0g187ufozdaHgWKcYFb61qGiA==",
+ "dev": true,
+ "dependencies": {
+ "balanced-match": "^1.0.0",
+ "concat-map": "0.0.1"
+ }
+ },
+ "node_modules/braces": {
+ "version": "3.0.2",
+ "resolved": "https://registry.npmjs.org/braces/-/braces-3.0.2.tgz",
+ "integrity": "sha512-b8um+L1RzM3WDSzvhm6gIz1yfTbBt6YTlcEKAvsmqCZZFw46z626lVj9j1yEPW33H5H+lBQpZMP1k8l+78Ha0A==",
+ "dev": true,
+ "dependencies": {
+ "fill-range": "^7.0.1"
+ },
+ "engines": {
+ "node": ">=8"
+ }
+ },
+ "node_modules/bson": {
+ "version": "4.7.0",
+ "resolved": "https://registry.npmjs.org/bson/-/bson-4.7.0.tgz",
+ "integrity": "sha512-VrlEE4vuiO1WTpfof4VmaVolCVYkYTgB9iWgYNOrVlnifpME/06fhFRmONgBhClD5pFC1t9ZWqFUQEQAzY43bA==",
+ "dependencies": {
+ "buffer": "^5.6.0"
+ },
+ "engines": {
+ "node": ">=6.9.0"
+ }
+ },
+ "node_modules/buffer": {
+ "version": "5.7.1",
+ "resolved": "https://registry.npmjs.org/buffer/-/buffer-5.7.1.tgz",
+ "integrity": "sha512-EHcyIPBQ4BSGlvjB16k5KgAJ27CIsHY/2JBmCRReo48y9rQ3MaUzWX3KVlBa4U7MyX02HdVj0K7C3WaB3ju7FQ==",
+ "funding": [
+ {
+ "type": "github",
+ "url": "https://github.com/sponsors/feross"
+ },
+ {
+ "type": "patreon",
+ "url": "https://www.patreon.com/feross"
+ },
+ {
+ "type": "consulting",
+ "url": "https://feross.org/support"
+ }
+ ],
+ "dependencies": {
+ "base64-js": "^1.3.1",
+ "ieee754": "^1.1.13"
+ }
+ },
+ "node_modules/bytes": {
+ "version": "3.1.2",
+ "resolved": "https://registry.npmjs.org/bytes/-/bytes-3.1.2.tgz",
+ "integrity": "sha512-/Nf7TyzTx6S3yRJObOAV7956r8cr2+Oj8AC5dt8wSP3BQAoeX58NoHyCU8P8zGkNXStjTSi6fzO6F0pBdcYbEg==",
+ "engines": {
+ "node": ">= 0.8"
+ }
+ },
+ "node_modules/call-bind": {
+ "version": "1.0.2",
+ "resolved": "https://registry.npmjs.org/call-bind/-/call-bind-1.0.2.tgz",
+ "integrity": "sha512-7O+FbCihrB5WGbFYesctwmTKae6rOiIzmz1icreWJ+0aA7LJfuqhEso2T9ncpcFtzMQtzXf2QGGueWJGTYsqrA==",
+ "dependencies": {
+ "function-bind": "^1.1.1",
+ "get-intrinsic": "^1.0.2"
+ },
+ "funding": {
+ "url": "https://github.com/sponsors/ljharb"
+ }
+ },
+ "node_modules/chokidar": {
+ "version": "3.5.3",
+ "resolved": "https://registry.npmjs.org/chokidar/-/chokidar-3.5.3.tgz",
+ "integrity": "sha512-Dr3sfKRP6oTcjf2JmUmFJfeVMvXBdegxB0iVQ5eb2V10uFJUCAS8OByZdVAyVb8xXNz3GjjTgj9kLWsZTqE6kw==",
+ "dev": true,
+ "funding": [
+ {
+ "type": "individual",
+ "url": "https://paulmillr.com/funding/"
+ }
+ ],
+ "dependencies": {
+ "anymatch": "~3.1.2",
+ "braces": "~3.0.2",
+ "glob-parent": "~5.1.2",
+ "is-binary-path": "~2.1.0",
+ "is-glob": "~4.0.1",
+ "normalize-path": "~3.0.0",
+ "readdirp": "~3.6.0"
+ },
+ "engines": {
+ "node": ">= 8.10.0"
+ },
+ "optionalDependencies": {
+ "fsevents": "~2.3.2"
+ }
+ },
+ "node_modules/concat-map": {
+ "version": "0.0.1",
+ "resolved": "https://registry.npmjs.org/concat-map/-/concat-map-0.0.1.tgz",
+ "integrity": "sha512-/Srv4dswyQNBfohGpz9o6Yb3Gz3SrUDqBH5rTuhGR7ahtlbYKnVxw2bCFMRljaA7EXHaXZ8wsHdodFvbkhKmqg==",
+ "dev": true
+ },
+ "node_modules/content-disposition": {
+ "version": "0.5.4",
+ "resolved": "https://registry.npmjs.org/content-disposition/-/content-disposition-0.5.4.tgz",
+ "integrity": "sha512-FveZTNuGw04cxlAiWbzi6zTAL/lhehaWbTtgluJh4/E95DqMwTmha3KZN1aAWA8cFIhHzMZUvLevkw5Rqk+tSQ==",
+ "dependencies": {
+ "safe-buffer": "5.2.1"
+ },
+ "engines": {
+ "node": ">= 0.6"
+ }
+ },
+ "node_modules/content-type": {
+ "version": "1.0.4",
+ "resolved": "https://registry.npmjs.org/content-type/-/content-type-1.0.4.tgz",
+ "integrity": "sha512-hIP3EEPs8tB9AT1L+NUqtwOAps4mk2Zob89MWXMHjHWg9milF/j4osnnQLXBCBFBk/tvIG/tUc9mOUJiPBhPXA==",
+ "engines": {
+ "node": ">= 0.6"
+ }
+ },
+ "node_modules/cookie": {
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new file mode 100644
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+ "integrity": "sha512-pMZTvIkT1d+TFGvDOqodOclx0QWkkgi6Tdoa8gC8ffGAAqz9pzPTZWAybbsHHoED/ztMtkv/VoYTYyShUn81hA==",
+ "engines": {
+ "node": ">= 0.4.0"
+ }
+ },
+ "node_modules/vary": {
+ "version": "1.1.2",
+ "resolved": "https://registry.npmjs.org/vary/-/vary-1.1.2.tgz",
+ "integrity": "sha512-BNGbWLfd0eUPabhkXUVm0j8uuvREyTh5ovRa/dyow/BqAbZJyC+5fU+IzQOzmAKzYqYRAISoRhdQr3eIZ/PXqg==",
+ "engines": {
+ "node": ">= 0.8"
+ }
+ },
+ "node_modules/webidl-conversions": {
+ "version": "7.0.0",
+ "resolved": "https://registry.npmjs.org/webidl-conversions/-/webidl-conversions-7.0.0.tgz",
+ "integrity": "sha512-VwddBukDzu71offAQR975unBIGqfKZpM+8ZX6ySk8nYhVoo5CYaZyzt3YBvYtRtO+aoGlqxPg/B87NGVZ/fu6g==",
+ "engines": {
+ "node": ">=12"
+ }
+ },
+ "node_modules/whatwg-url": {
+ "version": "11.0.0",
+ "resolved": "https://registry.npmjs.org/whatwg-url/-/whatwg-url-11.0.0.tgz",
+ "integrity": "sha512-RKT8HExMpoYx4igMiVMY83lN6UeITKJlBQ+vR/8ZJ8OCdSiN3RwCq+9gH0+Xzj0+5IrM6i4j/6LuvzbZIQgEcQ==",
+ "dependencies": {
+ "tr46": "^3.0.0",
+ "webidl-conversions": "^7.0.0"
+ },
+ "engines": {
+ "node": ">=12"
+ }
+ },
+ "node_modules/ws": {
+ "version": "8.9.0",
+ "resolved": "https://registry.npmjs.org/ws/-/ws-8.9.0.tgz",
+ "integrity": "sha512-Ja7nszREasGaYUYCI2k4lCKIRTt+y7XuqVoHR44YpI49TtryyqbqvDMn5eqfW7e6HzTukDRIsXqzVHScqRcafg==",
+ "engines": {
+ "node": ">=10.0.0"
+ },
+ "peerDependencies": {
+ "bufferutil": "^4.0.1",
+ "utf-8-validate": "^5.0.2"
+ },
+ "peerDependenciesMeta": {
+ "bufferutil": {
+ "optional": true
+ },
+ "utf-8-validate": {
+ "optional": true
+ }
+ }
+ }
+ }
+}
diff --git a/node_modules/@types/node/LICENSE b/node_modules/@types/node/LICENSE
new file mode 100755
index 000000000..9e841e7a2
--- /dev/null
+++ b/node_modules/@types/node/LICENSE
@@ -0,0 +1,21 @@
+ MIT License
+
+ Copyright (c) Microsoft Corporation.
+
+ Permission is hereby granted, free of charge, to any person obtaining a copy
+ of this software and associated documentation files (the "Software"), to deal
+ in the Software without restriction, including without limitation the rights
+ to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
+ copies of the Software, and to permit persons to whom the Software is
+ furnished to do so, subject to the following conditions:
+
+ The above copyright notice and this permission notice shall be included in all
+ copies or substantial portions of the Software.
+
+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+ AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+ SOFTWARE
diff --git a/node_modules/@types/node/LICENSE 2 b/node_modules/@types/node/LICENSE 2
new file mode 100755
index 000000000..9e841e7a2
--- /dev/null
+++ b/node_modules/@types/node/LICENSE 2
@@ -0,0 +1,21 @@
+ MIT License
+
+ Copyright (c) Microsoft Corporation.
+
+ Permission is hereby granted, free of charge, to any person obtaining a copy
+ of this software and associated documentation files (the "Software"), to deal
+ in the Software without restriction, including without limitation the rights
+ to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
+ copies of the Software, and to permit persons to whom the Software is
+ furnished to do so, subject to the following conditions:
+
+ The above copyright notice and this permission notice shall be included in all
+ copies or substantial portions of the Software.
+
+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+ AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+ SOFTWARE
diff --git a/node_modules/@types/node/README 2.md b/node_modules/@types/node/README 2.md
new file mode 100755
index 000000000..8d264f806
--- /dev/null
+++ b/node_modules/@types/node/README 2.md
@@ -0,0 +1,16 @@
+# Installation
+> `npm install --save @types/node`
+
+# Summary
+This package contains type definitions for Node.js (https://nodejs.org/).
+
+# Details
+Files were exported from https://github.com/DefinitelyTyped/DefinitelyTyped/tree/master/types/node.
+
+### Additional Details
+ * Last updated: Mon, 26 Sep 2022 19:33:03 GMT
+ * Dependencies: none
+ * Global values: `AbortController`, `AbortSignal`, `__dirname`, `__filename`, `console`, `exports`, `gc`, `global`, `module`, `process`, `require`, `structuredClone`
+
+# Credits
+These definitions were written by [Microsoft TypeScript](https://github.com/Microsoft), [DefinitelyTyped](https://github.com/DefinitelyTyped), [Alberto Schiabel](https://github.com/jkomyno), [Alvis HT Tang](https://github.com/alvis), [Andrew Makarov](https://github.com/r3nya), [Benjamin Toueg](https://github.com/btoueg), [Chigozirim C.](https://github.com/smac89), [David Junger](https://github.com/touffy), [Deividas Bakanas](https://github.com/DeividasBakanas), [Eugene Y. Q. Shen](https://github.com/eyqs), [Hannes Magnusson](https://github.com/Hannes-Magnusson-CK), [Huw](https://github.com/hoo29), [Kelvin Jin](https://github.com/kjin), [Klaus Meinhardt](https://github.com/ajafff), [Lishude](https://github.com/islishude), [Mariusz Wiktorczyk](https://github.com/mwiktorczyk), [Mohsen Azimi](https://github.com/mohsen1), [Nicolas Even](https://github.com/n-e), [Nikita Galkin](https://github.com/galkin), [Parambir Singh](https://github.com/parambirs), [Sebastian Silbermann](https://github.com/eps1lon), [Simon Schick](https://github.com/SimonSchick), [Thomas den Hollander](https://github.com/ThomasdenH), [Wilco Bakker](https://github.com/WilcoBakker), [wwwy3y3](https://github.com/wwwy3y3), [Samuel Ainsworth](https://github.com/samuela), [Kyle Uehlein](https://github.com/kuehlein), [Thanik Bhongbhibhat](https://github.com/bhongy), [Marcin Kopacz](https://github.com/chyzwar), [Trivikram Kamat](https://github.com/trivikr), [Junxiao Shi](https://github.com/yoursunny), [Ilia Baryshnikov](https://github.com/qwelias), [ExE Boss](https://github.com/ExE-Boss), [Piotr Błażejewicz](https://github.com/peterblazejewicz), [Anna Henningsen](https://github.com/addaleax), [Victor Perin](https://github.com/victorperin), [Yongsheng Zhang](https://github.com/ZYSzys), [NodeJS Contributors](https://github.com/NodeJS), [Linus Unnebäck](https://github.com/LinusU), [wafuwafu13](https://github.com/wafuwafu13), and [Matteo Collina](https://github.com/mcollina).
diff --git a/node_modules/@types/node/README.md b/node_modules/@types/node/README.md
new file mode 100755
index 000000000..8d264f806
--- /dev/null
+++ b/node_modules/@types/node/README.md
@@ -0,0 +1,16 @@
+# Installation
+> `npm install --save @types/node`
+
+# Summary
+This package contains type definitions for Node.js (https://nodejs.org/).
+
+# Details
+Files were exported from https://github.com/DefinitelyTyped/DefinitelyTyped/tree/master/types/node.
+
+### Additional Details
+ * Last updated: Mon, 26 Sep 2022 19:33:03 GMT
+ * Dependencies: none
+ * Global values: `AbortController`, `AbortSignal`, `__dirname`, `__filename`, `console`, `exports`, `gc`, `global`, `module`, `process`, `require`, `structuredClone`
+
+# Credits
+These definitions were written by [Microsoft TypeScript](https://github.com/Microsoft), [DefinitelyTyped](https://github.com/DefinitelyTyped), [Alberto Schiabel](https://github.com/jkomyno), [Alvis HT Tang](https://github.com/alvis), [Andrew Makarov](https://github.com/r3nya), [Benjamin Toueg](https://github.com/btoueg), [Chigozirim C.](https://github.com/smac89), [David Junger](https://github.com/touffy), [Deividas Bakanas](https://github.com/DeividasBakanas), [Eugene Y. Q. Shen](https://github.com/eyqs), [Hannes Magnusson](https://github.com/Hannes-Magnusson-CK), [Huw](https://github.com/hoo29), [Kelvin Jin](https://github.com/kjin), [Klaus Meinhardt](https://github.com/ajafff), [Lishude](https://github.com/islishude), [Mariusz Wiktorczyk](https://github.com/mwiktorczyk), [Mohsen Azimi](https://github.com/mohsen1), [Nicolas Even](https://github.com/n-e), [Nikita Galkin](https://github.com/galkin), [Parambir Singh](https://github.com/parambirs), [Sebastian Silbermann](https://github.com/eps1lon), [Simon Schick](https://github.com/SimonSchick), [Thomas den Hollander](https://github.com/ThomasdenH), [Wilco Bakker](https://github.com/WilcoBakker), [wwwy3y3](https://github.com/wwwy3y3), [Samuel Ainsworth](https://github.com/samuela), [Kyle Uehlein](https://github.com/kuehlein), [Thanik Bhongbhibhat](https://github.com/bhongy), [Marcin Kopacz](https://github.com/chyzwar), [Trivikram Kamat](https://github.com/trivikr), [Junxiao Shi](https://github.com/yoursunny), [Ilia Baryshnikov](https://github.com/qwelias), [ExE Boss](https://github.com/ExE-Boss), [Piotr Błażejewicz](https://github.com/peterblazejewicz), [Anna Henningsen](https://github.com/addaleax), [Victor Perin](https://github.com/victorperin), [Yongsheng Zhang](https://github.com/ZYSzys), [NodeJS Contributors](https://github.com/NodeJS), [Linus Unnebäck](https://github.com/LinusU), [wafuwafu13](https://github.com/wafuwafu13), and [Matteo Collina](https://github.com/mcollina).
diff --git a/node_modules/@types/node/assert.d 2.ts b/node_modules/@types/node/assert.d 2.ts
new file mode 100755
index 000000000..8e02a66a0
--- /dev/null
+++ b/node_modules/@types/node/assert.d 2.ts
@@ -0,0 +1,911 @@
+/**
+ * The `assert` module provides a set of assertion functions for verifying
+ * invariants.
+ * @see [source](https://github.com/nodejs/node/blob/v18.0.0/lib/assert.js)
+ */
+declare module 'assert' {
+ /**
+ * An alias of {@link ok}.
+ * @since v0.5.9
+ * @param value The input that is checked for being truthy.
+ */
+ function assert(value: unknown, message?: string | Error): asserts value;
+ namespace assert {
+ /**
+ * Indicates the failure of an assertion. All errors thrown by the `assert` module
+ * will be instances of the `AssertionError` class.
+ */
+ class AssertionError extends Error {
+ actual: unknown;
+ expected: unknown;
+ operator: string;
+ generatedMessage: boolean;
+ code: 'ERR_ASSERTION';
+ constructor(options?: {
+ /** If provided, the error message is set to this value. */
+ message?: string | undefined;
+ /** The `actual` property on the error instance. */
+ actual?: unknown | undefined;
+ /** The `expected` property on the error instance. */
+ expected?: unknown | undefined;
+ /** The `operator` property on the error instance. */
+ operator?: string | undefined;
+ /** If provided, the generated stack trace omits frames before this function. */
+ // tslint:disable-next-line:ban-types
+ stackStartFn?: Function | undefined;
+ });
+ }
+ /**
+ * This feature is currently experimental and behavior might still change.
+ * @since v14.2.0, v12.19.0
+ * @experimental
+ */
+ class CallTracker {
+ /**
+ * The wrapper function is expected to be called exactly `exact` times. If the
+ * function has not been called exactly `exact` times when `tracker.verify()` is called, then `tracker.verify()` will throw an
+ * error.
+ *
+ * ```js
+ * import assert from 'assert';
+ *
+ * // Creates call tracker.
+ * const tracker = new assert.CallTracker();
+ *
+ * function func() {}
+ *
+ * // Returns a function that wraps func() that must be called exact times
+ * // before tracker.verify().
+ * const callsfunc = tracker.calls(func);
+ * ```
+ * @since v14.2.0, v12.19.0
+ * @param [fn='A no-op function']
+ * @param [exact=1]
+ * @return that wraps `fn`.
+ */
+ calls(exact?: number): () => void;
+ calls any>(fn?: Func, exact?: number): Func;
+ /**
+ * The arrays contains information about the expected and actual number of calls of
+ * the functions that have not been called the expected number of times.
+ *
+ * ```js
+ * import assert from 'assert';
+ *
+ * // Creates call tracker.
+ * const tracker = new assert.CallTracker();
+ *
+ * function func() {}
+ *
+ * function foo() {}
+ *
+ * // Returns a function that wraps func() that must be called exact times
+ * // before tracker.verify().
+ * const callsfunc = tracker.calls(func, 2);
+ *
+ * // Returns an array containing information on callsfunc()
+ * tracker.report();
+ * // [
+ * // {
+ * // message: 'Expected the func function to be executed 2 time(s) but was
+ * // executed 0 time(s).',
+ * // actual: 0,
+ * // expected: 2,
+ * // operator: 'func',
+ * // stack: stack trace
+ * // }
+ * // ]
+ * ```
+ * @since v14.2.0, v12.19.0
+ * @return of objects containing information about the wrapper functions returned by `calls`.
+ */
+ report(): CallTrackerReportInformation[];
+ /**
+ * Iterates through the list of functions passed to `tracker.calls()` and will throw an error for functions that
+ * have not been called the expected number of times.
+ *
+ * ```js
+ * import assert from 'assert';
+ *
+ * // Creates call tracker.
+ * const tracker = new assert.CallTracker();
+ *
+ * function func() {}
+ *
+ * // Returns a function that wraps func() that must be called exact times
+ * // before tracker.verify().
+ * const callsfunc = tracker.calls(func, 2);
+ *
+ * callsfunc();
+ *
+ * // Will throw an error since callsfunc() was only called once.
+ * tracker.verify();
+ * ```
+ * @since v14.2.0, v12.19.0
+ */
+ verify(): void;
+ }
+ interface CallTrackerReportInformation {
+ message: string;
+ /** The actual number of times the function was called. */
+ actual: number;
+ /** The number of times the function was expected to be called. */
+ expected: number;
+ /** The name of the function that is wrapped. */
+ operator: string;
+ /** A stack trace of the function. */
+ stack: object;
+ }
+ type AssertPredicate = RegExp | (new () => object) | ((thrown: unknown) => boolean) | object | Error;
+ /**
+ * Throws an `AssertionError` with the provided error message or a default
+ * error message. If the `message` parameter is an instance of an `Error` then
+ * it will be thrown instead of the `AssertionError`.
+ *
+ * ```js
+ * import assert from 'assert/strict';
+ *
+ * assert.fail();
+ * // AssertionError [ERR_ASSERTION]: Failed
+ *
+ * assert.fail('boom');
+ * // AssertionError [ERR_ASSERTION]: boom
+ *
+ * assert.fail(new TypeError('need array'));
+ * // TypeError: need array
+ * ```
+ *
+ * Using `assert.fail()` with more than two arguments is possible but deprecated.
+ * See below for further details.
+ * @since v0.1.21
+ * @param [message='Failed']
+ */
+ function fail(message?: string | Error): never;
+ /** @deprecated since v10.0.0 - use fail([message]) or other assert functions instead. */
+ function fail(
+ actual: unknown,
+ expected: unknown,
+ message?: string | Error,
+ operator?: string,
+ // tslint:disable-next-line:ban-types
+ stackStartFn?: Function
+ ): never;
+ /**
+ * Tests if `value` is truthy. It is equivalent to`assert.equal(!!value, true, message)`.
+ *
+ * If `value` is not truthy, an `AssertionError` is thrown with a `message`property set equal to the value of the `message` parameter. If the `message`parameter is `undefined`, a default
+ * error message is assigned. If the `message`parameter is an instance of an `Error` then it will be thrown instead of the`AssertionError`.
+ * If no arguments are passed in at all `message` will be set to the string:`` 'No value argument passed to `assert.ok()`' ``.
+ *
+ * Be aware that in the `repl` the error message will be different to the one
+ * thrown in a file! See below for further details.
+ *
+ * ```js
+ * import assert from 'assert/strict';
+ *
+ * assert.ok(true);
+ * // OK
+ * assert.ok(1);
+ * // OK
+ *
+ * assert.ok();
+ * // AssertionError: No value argument passed to `assert.ok()`
+ *
+ * assert.ok(false, 'it\'s false');
+ * // AssertionError: it's false
+ *
+ * // In the repl:
+ * assert.ok(typeof 123 === 'string');
+ * // AssertionError: false == true
+ *
+ * // In a file (e.g. test.js):
+ * assert.ok(typeof 123 === 'string');
+ * // AssertionError: The expression evaluated to a falsy value:
+ * //
+ * // assert.ok(typeof 123 === 'string')
+ *
+ * assert.ok(false);
+ * // AssertionError: The expression evaluated to a falsy value:
+ * //
+ * // assert.ok(false)
+ *
+ * assert.ok(0);
+ * // AssertionError: The expression evaluated to a falsy value:
+ * //
+ * // assert.ok(0)
+ * ```
+ *
+ * ```js
+ * import assert from 'assert/strict';
+ *
+ * // Using `assert()` works the same:
+ * assert(0);
+ * // AssertionError: The expression evaluated to a falsy value:
+ * //
+ * // assert(0)
+ * ```
+ * @since v0.1.21
+ */
+ function ok(value: unknown, message?: string | Error): asserts value;
+ /**
+ * **Strict assertion mode**
+ *
+ * An alias of {@link strictEqual}.
+ *
+ * **Legacy assertion mode**
+ *
+ * > Stability: 3 - Legacy: Use {@link strictEqual} instead.
+ *
+ * Tests shallow, coercive equality between the `actual` and `expected` parameters
+ * using the [`==` operator](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Operators/Equality). `NaN` is specially handled
+ * and treated as being identical if both sides are `NaN`.
+ *
+ * ```js
+ * import assert from 'assert';
+ *
+ * assert.equal(1, 1);
+ * // OK, 1 == 1
+ * assert.equal(1, '1');
+ * // OK, 1 == '1'
+ * assert.equal(NaN, NaN);
+ * // OK
+ *
+ * assert.equal(1, 2);
+ * // AssertionError: 1 == 2
+ * assert.equal({ a: { b: 1 } }, { a: { b: 1 } });
+ * // AssertionError: { a: { b: 1 } } == { a: { b: 1 } }
+ * ```
+ *
+ * If the values are not equal, an `AssertionError` is thrown with a `message`property set equal to the value of the `message` parameter. If the `message`parameter is undefined, a default
+ * error message is assigned. If the `message`parameter is an instance of an `Error` then it will be thrown instead of the`AssertionError`.
+ * @since v0.1.21
+ */
+ function equal(actual: unknown, expected: unknown, message?: string | Error): void;
+ /**
+ * **Strict assertion mode**
+ *
+ * An alias of {@link notStrictEqual}.
+ *
+ * **Legacy assertion mode**
+ *
+ * > Stability: 3 - Legacy: Use {@link notStrictEqual} instead.
+ *
+ * Tests shallow, coercive inequality with the [`!=` operator](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Operators/Inequality). `NaN` is
+ * specially handled and treated as being identical if both sides are `NaN`.
+ *
+ * ```js
+ * import assert from 'assert';
+ *
+ * assert.notEqual(1, 2);
+ * // OK
+ *
+ * assert.notEqual(1, 1);
+ * // AssertionError: 1 != 1
+ *
+ * assert.notEqual(1, '1');
+ * // AssertionError: 1 != '1'
+ * ```
+ *
+ * If the values are equal, an `AssertionError` is thrown with a `message`property set equal to the value of the `message` parameter. If the `message`parameter is undefined, a default error
+ * message is assigned. If the `message`parameter is an instance of an `Error` then it will be thrown instead of the`AssertionError`.
+ * @since v0.1.21
+ */
+ function notEqual(actual: unknown, expected: unknown, message?: string | Error): void;
+ /**
+ * **Strict assertion mode**
+ *
+ * An alias of {@link deepStrictEqual}.
+ *
+ * **Legacy assertion mode**
+ *
+ * > Stability: 3 - Legacy: Use {@link deepStrictEqual} instead.
+ *
+ * Tests for deep equality between the `actual` and `expected` parameters. Consider
+ * using {@link deepStrictEqual} instead. {@link deepEqual} can have
+ * surprising results.
+ *
+ * _Deep equality_ means that the enumerable "own" properties of child objects
+ * are also recursively evaluated by the following rules.
+ * @since v0.1.21
+ */
+ function deepEqual(actual: unknown, expected: unknown, message?: string | Error): void;
+ /**
+ * **Strict assertion mode**
+ *
+ * An alias of {@link notDeepStrictEqual}.
+ *
+ * **Legacy assertion mode**
+ *
+ * > Stability: 3 - Legacy: Use {@link notDeepStrictEqual} instead.
+ *
+ * Tests for any deep inequality. Opposite of {@link deepEqual}.
+ *
+ * ```js
+ * import assert from 'assert';
+ *
+ * const obj1 = {
+ * a: {
+ * b: 1
+ * }
+ * };
+ * const obj2 = {
+ * a: {
+ * b: 2
+ * }
+ * };
+ * const obj3 = {
+ * a: {
+ * b: 1
+ * }
+ * };
+ * const obj4 = Object.create(obj1);
+ *
+ * assert.notDeepEqual(obj1, obj1);
+ * // AssertionError: { a: { b: 1 } } notDeepEqual { a: { b: 1 } }
+ *
+ * assert.notDeepEqual(obj1, obj2);
+ * // OK
+ *
+ * assert.notDeepEqual(obj1, obj3);
+ * // AssertionError: { a: { b: 1 } } notDeepEqual { a: { b: 1 } }
+ *
+ * assert.notDeepEqual(obj1, obj4);
+ * // OK
+ * ```
+ *
+ * If the values are deeply equal, an `AssertionError` is thrown with a`message` property set equal to the value of the `message` parameter. If the`message` parameter is undefined, a default
+ * error message is assigned. If the`message` parameter is an instance of an `Error` then it will be thrown
+ * instead of the `AssertionError`.
+ * @since v0.1.21
+ */
+ function notDeepEqual(actual: unknown, expected: unknown, message?: string | Error): void;
+ /**
+ * Tests strict equality between the `actual` and `expected` parameters as
+ * determined by [`Object.is()`](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Object/is).
+ *
+ * ```js
+ * import assert from 'assert/strict';
+ *
+ * assert.strictEqual(1, 2);
+ * // AssertionError [ERR_ASSERTION]: Expected inputs to be strictly equal:
+ * //
+ * // 1 !== 2
+ *
+ * assert.strictEqual(1, 1);
+ * // OK
+ *
+ * assert.strictEqual('Hello foobar', 'Hello World!');
+ * // AssertionError [ERR_ASSERTION]: Expected inputs to be strictly equal:
+ * // + actual - expected
+ * //
+ * // + 'Hello foobar'
+ * // - 'Hello World!'
+ * // ^
+ *
+ * const apples = 1;
+ * const oranges = 2;
+ * assert.strictEqual(apples, oranges, `apples ${apples} !== oranges ${oranges}`);
+ * // AssertionError [ERR_ASSERTION]: apples 1 !== oranges 2
+ *
+ * assert.strictEqual(1, '1', new TypeError('Inputs are not identical'));
+ * // TypeError: Inputs are not identical
+ * ```
+ *
+ * If the values are not strictly equal, an `AssertionError` is thrown with a`message` property set equal to the value of the `message` parameter. If the`message` parameter is undefined, a
+ * default error message is assigned. If the`message` parameter is an instance of an `Error` then it will be thrown
+ * instead of the `AssertionError`.
+ * @since v0.1.21
+ */
+ function strictEqual(actual: unknown, expected: T, message?: string | Error): asserts actual is T;
+ /**
+ * Tests strict inequality between the `actual` and `expected` parameters as
+ * determined by [`Object.is()`](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Object/is).
+ *
+ * ```js
+ * import assert from 'assert/strict';
+ *
+ * assert.notStrictEqual(1, 2);
+ * // OK
+ *
+ * assert.notStrictEqual(1, 1);
+ * // AssertionError [ERR_ASSERTION]: Expected "actual" to be strictly unequal to:
+ * //
+ * // 1
+ *
+ * assert.notStrictEqual(1, '1');
+ * // OK
+ * ```
+ *
+ * If the values are strictly equal, an `AssertionError` is thrown with a`message` property set equal to the value of the `message` parameter. If the`message` parameter is undefined, a
+ * default error message is assigned. If the`message` parameter is an instance of an `Error` then it will be thrown
+ * instead of the `AssertionError`.
+ * @since v0.1.21
+ */
+ function notStrictEqual(actual: unknown, expected: unknown, message?: string | Error): void;
+ /**
+ * Tests for deep equality between the `actual` and `expected` parameters.
+ * "Deep" equality means that the enumerable "own" properties of child objects
+ * are recursively evaluated also by the following rules.
+ * @since v1.2.0
+ */
+ function deepStrictEqual(actual: unknown, expected: T, message?: string | Error): asserts actual is T;
+ /**
+ * Tests for deep strict inequality. Opposite of {@link deepStrictEqual}.
+ *
+ * ```js
+ * import assert from 'assert/strict';
+ *
+ * assert.notDeepStrictEqual({ a: 1 }, { a: '1' });
+ * // OK
+ * ```
+ *
+ * If the values are deeply and strictly equal, an `AssertionError` is thrown
+ * with a `message` property set equal to the value of the `message` parameter. If
+ * the `message` parameter is undefined, a default error message is assigned. If
+ * the `message` parameter is an instance of an `Error` then it will be thrown
+ * instead of the `AssertionError`.
+ * @since v1.2.0
+ */
+ function notDeepStrictEqual(actual: unknown, expected: unknown, message?: string | Error): void;
+ /**
+ * Expects the function `fn` to throw an error.
+ *
+ * If specified, `error` can be a [`Class`](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Classes),
+ * [`RegExp`](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Guide/Regular_Expressions), a validation function,
+ * a validation object where each property will be tested for strict deep equality,
+ * or an instance of error where each property will be tested for strict deep
+ * equality including the non-enumerable `message` and `name` properties. When
+ * using an object, it is also possible to use a regular expression, when
+ * validating against a string property. See below for examples.
+ *
+ * If specified, `message` will be appended to the message provided by the`AssertionError` if the `fn` call fails to throw or in case the error validation
+ * fails.
+ *
+ * Custom validation object/error instance:
+ *
+ * ```js
+ * import assert from 'assert/strict';
+ *
+ * const err = new TypeError('Wrong value');
+ * err.code = 404;
+ * err.foo = 'bar';
+ * err.info = {
+ * nested: true,
+ * baz: 'text'
+ * };
+ * err.reg = /abc/i;
+ *
+ * assert.throws(
+ * () => {
+ * throw err;
+ * },
+ * {
+ * name: 'TypeError',
+ * message: 'Wrong value',
+ * info: {
+ * nested: true,
+ * baz: 'text'
+ * }
+ * // Only properties on the validation object will be tested for.
+ * // Using nested objects requires all properties to be present. Otherwise
+ * // the validation is going to fail.
+ * }
+ * );
+ *
+ * // Using regular expressions to validate error properties:
+ * throws(
+ * () => {
+ * throw err;
+ * },
+ * {
+ * // The `name` and `message` properties are strings and using regular
+ * // expressions on those will match against the string. If they fail, an
+ * // error is thrown.
+ * name: /^TypeError$/,
+ * message: /Wrong/,
+ * foo: 'bar',
+ * info: {
+ * nested: true,
+ * // It is not possible to use regular expressions for nested properties!
+ * baz: 'text'
+ * },
+ * // The `reg` property contains a regular expression and only if the
+ * // validation object contains an identical regular expression, it is going
+ * // to pass.
+ * reg: /abc/i
+ * }
+ * );
+ *
+ * // Fails due to the different `message` and `name` properties:
+ * throws(
+ * () => {
+ * const otherErr = new Error('Not found');
+ * // Copy all enumerable properties from `err` to `otherErr`.
+ * for (const [key, value] of Object.entries(err)) {
+ * otherErr[key] = value;
+ * }
+ * throw otherErr;
+ * },
+ * // The error's `message` and `name` properties will also be checked when using
+ * // an error as validation object.
+ * err
+ * );
+ * ```
+ *
+ * Validate instanceof using constructor:
+ *
+ * ```js
+ * import assert from 'assert/strict';
+ *
+ * assert.throws(
+ * () => {
+ * throw new Error('Wrong value');
+ * },
+ * Error
+ * );
+ * ```
+ *
+ * Validate error message using [`RegExp`](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Guide/Regular_Expressions):
+ *
+ * Using a regular expression runs `.toString` on the error object, and will
+ * therefore also include the error name.
+ *
+ * ```js
+ * import assert from 'assert/strict';
+ *
+ * assert.throws(
+ * () => {
+ * throw new Error('Wrong value');
+ * },
+ * /^Error: Wrong value$/
+ * );
+ * ```
+ *
+ * Custom error validation:
+ *
+ * The function must return `true` to indicate all internal validations passed.
+ * It will otherwise fail with an `AssertionError`.
+ *
+ * ```js
+ * import assert from 'assert/strict';
+ *
+ * assert.throws(
+ * () => {
+ * throw new Error('Wrong value');
+ * },
+ * (err) => {
+ * assert(err instanceof Error);
+ * assert(/value/.test(err));
+ * // Avoid returning anything from validation functions besides `true`.
+ * // Otherwise, it's not clear what part of the validation failed. Instead,
+ * // throw an error about the specific validation that failed (as done in this
+ * // example) and add as much helpful debugging information to that error as
+ * // possible.
+ * return true;
+ * },
+ * 'unexpected error'
+ * );
+ * ```
+ *
+ * `error` cannot be a string. If a string is provided as the second
+ * argument, then `error` is assumed to be omitted and the string will be used for`message` instead. This can lead to easy-to-miss mistakes. Using the same
+ * message as the thrown error message is going to result in an`ERR_AMBIGUOUS_ARGUMENT` error. Please read the example below carefully if using
+ * a string as the second argument gets considered:
+ *
+ * ```js
+ * import assert from 'assert/strict';
+ *
+ * function throwingFirst() {
+ * throw new Error('First');
+ * }
+ *
+ * function throwingSecond() {
+ * throw new Error('Second');
+ * }
+ *
+ * function notThrowing() {}
+ *
+ * // The second argument is a string and the input function threw an Error.
+ * // The first case will not throw as it does not match for the error message
+ * // thrown by the input function!
+ * assert.throws(throwingFirst, 'Second');
+ * // In the next example the message has no benefit over the message from the
+ * // error and since it is not clear if the user intended to actually match
+ * // against the error message, Node.js throws an `ERR_AMBIGUOUS_ARGUMENT` error.
+ * assert.throws(throwingSecond, 'Second');
+ * // TypeError [ERR_AMBIGUOUS_ARGUMENT]
+ *
+ * // The string is only used (as message) in case the function does not throw:
+ * assert.throws(notThrowing, 'Second');
+ * // AssertionError [ERR_ASSERTION]: Missing expected exception: Second
+ *
+ * // If it was intended to match for the error message do this instead:
+ * // It does not throw because the error messages match.
+ * assert.throws(throwingSecond, /Second$/);
+ *
+ * // If the error message does not match, an AssertionError is thrown.
+ * assert.throws(throwingFirst, /Second$/);
+ * // AssertionError [ERR_ASSERTION]
+ * ```
+ *
+ * Due to the confusing error-prone notation, avoid a string as the second
+ * argument.
+ * @since v0.1.21
+ */
+ function throws(block: () => unknown, message?: string | Error): void;
+ function throws(block: () => unknown, error: AssertPredicate, message?: string | Error): void;
+ /**
+ * Asserts that the function `fn` does not throw an error.
+ *
+ * Using `assert.doesNotThrow()` is actually not useful because there
+ * is no benefit in catching an error and then rethrowing it. Instead, consider
+ * adding a comment next to the specific code path that should not throw and keep
+ * error messages as expressive as possible.
+ *
+ * When `assert.doesNotThrow()` is called, it will immediately call the `fn`function.
+ *
+ * If an error is thrown and it is the same type as that specified by the `error`parameter, then an `AssertionError` is thrown. If the error is of a
+ * different type, or if the `error` parameter is undefined, the error is
+ * propagated back to the caller.
+ *
+ * If specified, `error` can be a [`Class`](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Classes),
+ * [`RegExp`](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Guide/Regular_Expressions) or a validation
+ * function. See {@link throws} for more details.
+ *
+ * The following, for instance, will throw the `TypeError` because there is no
+ * matching error type in the assertion:
+ *
+ * ```js
+ * import assert from 'assert/strict';
+ *
+ * assert.doesNotThrow(
+ * () => {
+ * throw new TypeError('Wrong value');
+ * },
+ * SyntaxError
+ * );
+ * ```
+ *
+ * However, the following will result in an `AssertionError` with the message
+ * 'Got unwanted exception...':
+ *
+ * ```js
+ * import assert from 'assert/strict';
+ *
+ * assert.doesNotThrow(
+ * () => {
+ * throw new TypeError('Wrong value');
+ * },
+ * TypeError
+ * );
+ * ```
+ *
+ * If an `AssertionError` is thrown and a value is provided for the `message`parameter, the value of `message` will be appended to the `AssertionError` message:
+ *
+ * ```js
+ * import assert from 'assert/strict';
+ *
+ * assert.doesNotThrow(
+ * () => {
+ * throw new TypeError('Wrong value');
+ * },
+ * /Wrong value/,
+ * 'Whoops'
+ * );
+ * // Throws: AssertionError: Got unwanted exception: Whoops
+ * ```
+ * @since v0.1.21
+ */
+ function doesNotThrow(block: () => unknown, message?: string | Error): void;
+ function doesNotThrow(block: () => unknown, error: AssertPredicate, message?: string | Error): void;
+ /**
+ * Throws `value` if `value` is not `undefined` or `null`. This is useful when
+ * testing the `error` argument in callbacks. The stack trace contains all frames
+ * from the error passed to `ifError()` including the potential new frames for`ifError()` itself.
+ *
+ * ```js
+ * import assert from 'assert/strict';
+ *
+ * assert.ifError(null);
+ * // OK
+ * assert.ifError(0);
+ * // AssertionError [ERR_ASSERTION]: ifError got unwanted exception: 0
+ * assert.ifError('error');
+ * // AssertionError [ERR_ASSERTION]: ifError got unwanted exception: 'error'
+ * assert.ifError(new Error());
+ * // AssertionError [ERR_ASSERTION]: ifError got unwanted exception: Error
+ *
+ * // Create some random error frames.
+ * let err;
+ * (function errorFrame() {
+ * err = new Error('test error');
+ * })();
+ *
+ * (function ifErrorFrame() {
+ * assert.ifError(err);
+ * })();
+ * // AssertionError [ERR_ASSERTION]: ifError got unwanted exception: test error
+ * // at ifErrorFrame
+ * // at errorFrame
+ * ```
+ * @since v0.1.97
+ */
+ function ifError(value: unknown): asserts value is null | undefined;
+ /**
+ * Awaits the `asyncFn` promise or, if `asyncFn` is a function, immediately
+ * calls the function and awaits the returned promise to complete. It will then
+ * check that the promise is rejected.
+ *
+ * If `asyncFn` is a function and it throws an error synchronously,`assert.rejects()` will return a rejected `Promise` with that error. If the
+ * function does not return a promise, `assert.rejects()` will return a rejected`Promise` with an `ERR_INVALID_RETURN_VALUE` error. In both cases the error
+ * handler is skipped.
+ *
+ * Besides the async nature to await the completion behaves identically to {@link throws}.
+ *
+ * If specified, `error` can be a [`Class`](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Classes),
+ * [`RegExp`](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Guide/Regular_Expressions), a validation function,
+ * an object where each property will be tested for, or an instance of error where
+ * each property will be tested for including the non-enumerable `message` and`name` properties.
+ *
+ * If specified, `message` will be the message provided by the `AssertionError` if the `asyncFn` fails to reject.
+ *
+ * ```js
+ * import assert from 'assert/strict';
+ *
+ * await assert.rejects(
+ * async () => {
+ * throw new TypeError('Wrong value');
+ * },
+ * {
+ * name: 'TypeError',
+ * message: 'Wrong value'
+ * }
+ * );
+ * ```
+ *
+ * ```js
+ * import assert from 'assert/strict';
+ *
+ * await assert.rejects(
+ * async () => {
+ * throw new TypeError('Wrong value');
+ * },
+ * (err) => {
+ * assert.strictEqual(err.name, 'TypeError');
+ * assert.strictEqual(err.message, 'Wrong value');
+ * return true;
+ * }
+ * );
+ * ```
+ *
+ * ```js
+ * import assert from 'assert/strict';
+ *
+ * assert.rejects(
+ * Promise.reject(new Error('Wrong value')),
+ * Error
+ * ).then(() => {
+ * // ...
+ * });
+ * ```
+ *
+ * `error` cannot be a string. If a string is provided as the second
+ * argument, then `error` is assumed to be omitted and the string will be used for`message` instead. This can lead to easy-to-miss mistakes. Please read the
+ * example in {@link throws} carefully if using a string as the second
+ * argument gets considered.
+ * @since v10.0.0
+ */
+ function rejects(block: (() => Promise) | Promise, message?: string | Error): Promise;
+ function rejects(block: (() => Promise) | Promise, error: AssertPredicate, message?: string | Error): Promise;
+ /**
+ * Awaits the `asyncFn` promise or, if `asyncFn` is a function, immediately
+ * calls the function and awaits the returned promise to complete. It will then
+ * check that the promise is not rejected.
+ *
+ * If `asyncFn` is a function and it throws an error synchronously,`assert.doesNotReject()` will return a rejected `Promise` with that error. If
+ * the function does not return a promise, `assert.doesNotReject()` will return a
+ * rejected `Promise` with an `ERR_INVALID_RETURN_VALUE` error. In both cases
+ * the error handler is skipped.
+ *
+ * Using `assert.doesNotReject()` is actually not useful because there is little
+ * benefit in catching a rejection and then rejecting it again. Instead, consider
+ * adding a comment next to the specific code path that should not reject and keep
+ * error messages as expressive as possible.
+ *
+ * If specified, `error` can be a [`Class`](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Classes),
+ * [`RegExp`](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Guide/Regular_Expressions) or a validation
+ * function. See {@link throws} for more details.
+ *
+ * Besides the async nature to await the completion behaves identically to {@link doesNotThrow}.
+ *
+ * ```js
+ * import assert from 'assert/strict';
+ *
+ * await assert.doesNotReject(
+ * async () => {
+ * throw new TypeError('Wrong value');
+ * },
+ * SyntaxError
+ * );
+ * ```
+ *
+ * ```js
+ * import assert from 'assert/strict';
+ *
+ * assert.doesNotReject(Promise.reject(new TypeError('Wrong value')))
+ * .then(() => {
+ * // ...
+ * });
+ * ```
+ * @since v10.0.0
+ */
+ function doesNotReject(block: (() => Promise) | Promise, message?: string | Error): Promise;
+ function doesNotReject(block: (() => Promise) | Promise, error: AssertPredicate, message?: string | Error): Promise;
+ /**
+ * Expects the `string` input to match the regular expression.
+ *
+ * ```js
+ * import assert from 'assert/strict';
+ *
+ * assert.match('I will fail', /pass/);
+ * // AssertionError [ERR_ASSERTION]: The input did not match the regular ...
+ *
+ * assert.match(123, /pass/);
+ * // AssertionError [ERR_ASSERTION]: The "string" argument must be of type string.
+ *
+ * assert.match('I will pass', /pass/);
+ * // OK
+ * ```
+ *
+ * If the values do not match, or if the `string` argument is of another type than`string`, an `AssertionError` is thrown with a `message` property set equal
+ * to the value of the `message` parameter. If the `message` parameter is
+ * undefined, a default error message is assigned. If the `message` parameter is an
+ * instance of an `Error` then it will be thrown instead of the `AssertionError`.
+ * @since v13.6.0, v12.16.0
+ */
+ function match(value: string, regExp: RegExp, message?: string | Error): void;
+ /**
+ * Expects the `string` input not to match the regular expression.
+ *
+ * ```js
+ * import assert from 'assert/strict';
+ *
+ * assert.doesNotMatch('I will fail', /fail/);
+ * // AssertionError [ERR_ASSERTION]: The input was expected to not match the ...
+ *
+ * assert.doesNotMatch(123, /pass/);
+ * // AssertionError [ERR_ASSERTION]: The "string" argument must be of type string.
+ *
+ * assert.doesNotMatch('I will pass', /different/);
+ * // OK
+ * ```
+ *
+ * If the values do match, or if the `string` argument is of another type than`string`, an `AssertionError` is thrown with a `message` property set equal
+ * to the value of the `message` parameter. If the `message` parameter is
+ * undefined, a default error message is assigned. If the `message` parameter is an
+ * instance of an `Error` then it will be thrown instead of the `AssertionError`.
+ * @since v13.6.0, v12.16.0
+ */
+ function doesNotMatch(value: string, regExp: RegExp, message?: string | Error): void;
+ const strict: Omit & {
+ (value: unknown, message?: string | Error): asserts value;
+ equal: typeof strictEqual;
+ notEqual: typeof notStrictEqual;
+ deepEqual: typeof deepStrictEqual;
+ notDeepEqual: typeof notDeepStrictEqual;
+ // Mapped types and assertion functions are incompatible?
+ // TS2775: Assertions require every name in the call target
+ // to be declared with an explicit type annotation.
+ ok: typeof ok;
+ strictEqual: typeof strictEqual;
+ deepStrictEqual: typeof deepStrictEqual;
+ ifError: typeof ifError;
+ strict: typeof strict;
+ };
+ }
+ export = assert;
+}
+declare module 'node:assert' {
+ import assert = require('assert');
+ export = assert;
+}
diff --git a/node_modules/@types/node/assert.d.ts b/node_modules/@types/node/assert.d.ts
new file mode 100755
index 000000000..8e02a66a0
--- /dev/null
+++ b/node_modules/@types/node/assert.d.ts
@@ -0,0 +1,911 @@
+/**
+ * The `assert` module provides a set of assertion functions for verifying
+ * invariants.
+ * @see [source](https://github.com/nodejs/node/blob/v18.0.0/lib/assert.js)
+ */
+declare module 'assert' {
+ /**
+ * An alias of {@link ok}.
+ * @since v0.5.9
+ * @param value The input that is checked for being truthy.
+ */
+ function assert(value: unknown, message?: string | Error): asserts value;
+ namespace assert {
+ /**
+ * Indicates the failure of an assertion. All errors thrown by the `assert` module
+ * will be instances of the `AssertionError` class.
+ */
+ class AssertionError extends Error {
+ actual: unknown;
+ expected: unknown;
+ operator: string;
+ generatedMessage: boolean;
+ code: 'ERR_ASSERTION';
+ constructor(options?: {
+ /** If provided, the error message is set to this value. */
+ message?: string | undefined;
+ /** The `actual` property on the error instance. */
+ actual?: unknown | undefined;
+ /** The `expected` property on the error instance. */
+ expected?: unknown | undefined;
+ /** The `operator` property on the error instance. */
+ operator?: string | undefined;
+ /** If provided, the generated stack trace omits frames before this function. */
+ // tslint:disable-next-line:ban-types
+ stackStartFn?: Function | undefined;
+ });
+ }
+ /**
+ * This feature is currently experimental and behavior might still change.
+ * @since v14.2.0, v12.19.0
+ * @experimental
+ */
+ class CallTracker {
+ /**
+ * The wrapper function is expected to be called exactly `exact` times. If the
+ * function has not been called exactly `exact` times when `tracker.verify()` is called, then `tracker.verify()` will throw an
+ * error.
+ *
+ * ```js
+ * import assert from 'assert';
+ *
+ * // Creates call tracker.
+ * const tracker = new assert.CallTracker();
+ *
+ * function func() {}
+ *
+ * // Returns a function that wraps func() that must be called exact times
+ * // before tracker.verify().
+ * const callsfunc = tracker.calls(func);
+ * ```
+ * @since v14.2.0, v12.19.0
+ * @param [fn='A no-op function']
+ * @param [exact=1]
+ * @return that wraps `fn`.
+ */
+ calls(exact?: number): () => void;
+ calls any>(fn?: Func, exact?: number): Func;
+ /**
+ * The arrays contains information about the expected and actual number of calls of
+ * the functions that have not been called the expected number of times.
+ *
+ * ```js
+ * import assert from 'assert';
+ *
+ * // Creates call tracker.
+ * const tracker = new assert.CallTracker();
+ *
+ * function func() {}
+ *
+ * function foo() {}
+ *
+ * // Returns a function that wraps func() that must be called exact times
+ * // before tracker.verify().
+ * const callsfunc = tracker.calls(func, 2);
+ *
+ * // Returns an array containing information on callsfunc()
+ * tracker.report();
+ * // [
+ * // {
+ * // message: 'Expected the func function to be executed 2 time(s) but was
+ * // executed 0 time(s).',
+ * // actual: 0,
+ * // expected: 2,
+ * // operator: 'func',
+ * // stack: stack trace
+ * // }
+ * // ]
+ * ```
+ * @since v14.2.0, v12.19.0
+ * @return of objects containing information about the wrapper functions returned by `calls`.
+ */
+ report(): CallTrackerReportInformation[];
+ /**
+ * Iterates through the list of functions passed to `tracker.calls()` and will throw an error for functions that
+ * have not been called the expected number of times.
+ *
+ * ```js
+ * import assert from 'assert';
+ *
+ * // Creates call tracker.
+ * const tracker = new assert.CallTracker();
+ *
+ * function func() {}
+ *
+ * // Returns a function that wraps func() that must be called exact times
+ * // before tracker.verify().
+ * const callsfunc = tracker.calls(func, 2);
+ *
+ * callsfunc();
+ *
+ * // Will throw an error since callsfunc() was only called once.
+ * tracker.verify();
+ * ```
+ * @since v14.2.0, v12.19.0
+ */
+ verify(): void;
+ }
+ interface CallTrackerReportInformation {
+ message: string;
+ /** The actual number of times the function was called. */
+ actual: number;
+ /** The number of times the function was expected to be called. */
+ expected: number;
+ /** The name of the function that is wrapped. */
+ operator: string;
+ /** A stack trace of the function. */
+ stack: object;
+ }
+ type AssertPredicate = RegExp | (new () => object) | ((thrown: unknown) => boolean) | object | Error;
+ /**
+ * Throws an `AssertionError` with the provided error message or a default
+ * error message. If the `message` parameter is an instance of an `Error` then
+ * it will be thrown instead of the `AssertionError`.
+ *
+ * ```js
+ * import assert from 'assert/strict';
+ *
+ * assert.fail();
+ * // AssertionError [ERR_ASSERTION]: Failed
+ *
+ * assert.fail('boom');
+ * // AssertionError [ERR_ASSERTION]: boom
+ *
+ * assert.fail(new TypeError('need array'));
+ * // TypeError: need array
+ * ```
+ *
+ * Using `assert.fail()` with more than two arguments is possible but deprecated.
+ * See below for further details.
+ * @since v0.1.21
+ * @param [message='Failed']
+ */
+ function fail(message?: string | Error): never;
+ /** @deprecated since v10.0.0 - use fail([message]) or other assert functions instead. */
+ function fail(
+ actual: unknown,
+ expected: unknown,
+ message?: string | Error,
+ operator?: string,
+ // tslint:disable-next-line:ban-types
+ stackStartFn?: Function
+ ): never;
+ /**
+ * Tests if `value` is truthy. It is equivalent to`assert.equal(!!value, true, message)`.
+ *
+ * If `value` is not truthy, an `AssertionError` is thrown with a `message`property set equal to the value of the `message` parameter. If the `message`parameter is `undefined`, a default
+ * error message is assigned. If the `message`parameter is an instance of an `Error` then it will be thrown instead of the`AssertionError`.
+ * If no arguments are passed in at all `message` will be set to the string:`` 'No value argument passed to `assert.ok()`' ``.
+ *
+ * Be aware that in the `repl` the error message will be different to the one
+ * thrown in a file! See below for further details.
+ *
+ * ```js
+ * import assert from 'assert/strict';
+ *
+ * assert.ok(true);
+ * // OK
+ * assert.ok(1);
+ * // OK
+ *
+ * assert.ok();
+ * // AssertionError: No value argument passed to `assert.ok()`
+ *
+ * assert.ok(false, 'it\'s false');
+ * // AssertionError: it's false
+ *
+ * // In the repl:
+ * assert.ok(typeof 123 === 'string');
+ * // AssertionError: false == true
+ *
+ * // In a file (e.g. test.js):
+ * assert.ok(typeof 123 === 'string');
+ * // AssertionError: The expression evaluated to a falsy value:
+ * //
+ * // assert.ok(typeof 123 === 'string')
+ *
+ * assert.ok(false);
+ * // AssertionError: The expression evaluated to a falsy value:
+ * //
+ * // assert.ok(false)
+ *
+ * assert.ok(0);
+ * // AssertionError: The expression evaluated to a falsy value:
+ * //
+ * // assert.ok(0)
+ * ```
+ *
+ * ```js
+ * import assert from 'assert/strict';
+ *
+ * // Using `assert()` works the same:
+ * assert(0);
+ * // AssertionError: The expression evaluated to a falsy value:
+ * //
+ * // assert(0)
+ * ```
+ * @since v0.1.21
+ */
+ function ok(value: unknown, message?: string | Error): asserts value;
+ /**
+ * **Strict assertion mode**
+ *
+ * An alias of {@link strictEqual}.
+ *
+ * **Legacy assertion mode**
+ *
+ * > Stability: 3 - Legacy: Use {@link strictEqual} instead.
+ *
+ * Tests shallow, coercive equality between the `actual` and `expected` parameters
+ * using the [`==` operator](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Operators/Equality). `NaN` is specially handled
+ * and treated as being identical if both sides are `NaN`.
+ *
+ * ```js
+ * import assert from 'assert';
+ *
+ * assert.equal(1, 1);
+ * // OK, 1 == 1
+ * assert.equal(1, '1');
+ * // OK, 1 == '1'
+ * assert.equal(NaN, NaN);
+ * // OK
+ *
+ * assert.equal(1, 2);
+ * // AssertionError: 1 == 2
+ * assert.equal({ a: { b: 1 } }, { a: { b: 1 } });
+ * // AssertionError: { a: { b: 1 } } == { a: { b: 1 } }
+ * ```
+ *
+ * If the values are not equal, an `AssertionError` is thrown with a `message`property set equal to the value of the `message` parameter. If the `message`parameter is undefined, a default
+ * error message is assigned. If the `message`parameter is an instance of an `Error` then it will be thrown instead of the`AssertionError`.
+ * @since v0.1.21
+ */
+ function equal(actual: unknown, expected: unknown, message?: string | Error): void;
+ /**
+ * **Strict assertion mode**
+ *
+ * An alias of {@link notStrictEqual}.
+ *
+ * **Legacy assertion mode**
+ *
+ * > Stability: 3 - Legacy: Use {@link notStrictEqual} instead.
+ *
+ * Tests shallow, coercive inequality with the [`!=` operator](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Operators/Inequality). `NaN` is
+ * specially handled and treated as being identical if both sides are `NaN`.
+ *
+ * ```js
+ * import assert from 'assert';
+ *
+ * assert.notEqual(1, 2);
+ * // OK
+ *
+ * assert.notEqual(1, 1);
+ * // AssertionError: 1 != 1
+ *
+ * assert.notEqual(1, '1');
+ * // AssertionError: 1 != '1'
+ * ```
+ *
+ * If the values are equal, an `AssertionError` is thrown with a `message`property set equal to the value of the `message` parameter. If the `message`parameter is undefined, a default error
+ * message is assigned. If the `message`parameter is an instance of an `Error` then it will be thrown instead of the`AssertionError`.
+ * @since v0.1.21
+ */
+ function notEqual(actual: unknown, expected: unknown, message?: string | Error): void;
+ /**
+ * **Strict assertion mode**
+ *
+ * An alias of {@link deepStrictEqual}.
+ *
+ * **Legacy assertion mode**
+ *
+ * > Stability: 3 - Legacy: Use {@link deepStrictEqual} instead.
+ *
+ * Tests for deep equality between the `actual` and `expected` parameters. Consider
+ * using {@link deepStrictEqual} instead. {@link deepEqual} can have
+ * surprising results.
+ *
+ * _Deep equality_ means that the enumerable "own" properties of child objects
+ * are also recursively evaluated by the following rules.
+ * @since v0.1.21
+ */
+ function deepEqual(actual: unknown, expected: unknown, message?: string | Error): void;
+ /**
+ * **Strict assertion mode**
+ *
+ * An alias of {@link notDeepStrictEqual}.
+ *
+ * **Legacy assertion mode**
+ *
+ * > Stability: 3 - Legacy: Use {@link notDeepStrictEqual} instead.
+ *
+ * Tests for any deep inequality. Opposite of {@link deepEqual}.
+ *
+ * ```js
+ * import assert from 'assert';
+ *
+ * const obj1 = {
+ * a: {
+ * b: 1
+ * }
+ * };
+ * const obj2 = {
+ * a: {
+ * b: 2
+ * }
+ * };
+ * const obj3 = {
+ * a: {
+ * b: 1
+ * }
+ * };
+ * const obj4 = Object.create(obj1);
+ *
+ * assert.notDeepEqual(obj1, obj1);
+ * // AssertionError: { a: { b: 1 } } notDeepEqual { a: { b: 1 } }
+ *
+ * assert.notDeepEqual(obj1, obj2);
+ * // OK
+ *
+ * assert.notDeepEqual(obj1, obj3);
+ * // AssertionError: { a: { b: 1 } } notDeepEqual { a: { b: 1 } }
+ *
+ * assert.notDeepEqual(obj1, obj4);
+ * // OK
+ * ```
+ *
+ * If the values are deeply equal, an `AssertionError` is thrown with a`message` property set equal to the value of the `message` parameter. If the`message` parameter is undefined, a default
+ * error message is assigned. If the`message` parameter is an instance of an `Error` then it will be thrown
+ * instead of the `AssertionError`.
+ * @since v0.1.21
+ */
+ function notDeepEqual(actual: unknown, expected: unknown, message?: string | Error): void;
+ /**
+ * Tests strict equality between the `actual` and `expected` parameters as
+ * determined by [`Object.is()`](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Object/is).
+ *
+ * ```js
+ * import assert from 'assert/strict';
+ *
+ * assert.strictEqual(1, 2);
+ * // AssertionError [ERR_ASSERTION]: Expected inputs to be strictly equal:
+ * //
+ * // 1 !== 2
+ *
+ * assert.strictEqual(1, 1);
+ * // OK
+ *
+ * assert.strictEqual('Hello foobar', 'Hello World!');
+ * // AssertionError [ERR_ASSERTION]: Expected inputs to be strictly equal:
+ * // + actual - expected
+ * //
+ * // + 'Hello foobar'
+ * // - 'Hello World!'
+ * // ^
+ *
+ * const apples = 1;
+ * const oranges = 2;
+ * assert.strictEqual(apples, oranges, `apples ${apples} !== oranges ${oranges}`);
+ * // AssertionError [ERR_ASSERTION]: apples 1 !== oranges 2
+ *
+ * assert.strictEqual(1, '1', new TypeError('Inputs are not identical'));
+ * // TypeError: Inputs are not identical
+ * ```
+ *
+ * If the values are not strictly equal, an `AssertionError` is thrown with a`message` property set equal to the value of the `message` parameter. If the`message` parameter is undefined, a
+ * default error message is assigned. If the`message` parameter is an instance of an `Error` then it will be thrown
+ * instead of the `AssertionError`.
+ * @since v0.1.21
+ */
+ function strictEqual(actual: unknown, expected: T, message?: string | Error): asserts actual is T;
+ /**
+ * Tests strict inequality between the `actual` and `expected` parameters as
+ * determined by [`Object.is()`](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Object/is).
+ *
+ * ```js
+ * import assert from 'assert/strict';
+ *
+ * assert.notStrictEqual(1, 2);
+ * // OK
+ *
+ * assert.notStrictEqual(1, 1);
+ * // AssertionError [ERR_ASSERTION]: Expected "actual" to be strictly unequal to:
+ * //
+ * // 1
+ *
+ * assert.notStrictEqual(1, '1');
+ * // OK
+ * ```
+ *
+ * If the values are strictly equal, an `AssertionError` is thrown with a`message` property set equal to the value of the `message` parameter. If the`message` parameter is undefined, a
+ * default error message is assigned. If the`message` parameter is an instance of an `Error` then it will be thrown
+ * instead of the `AssertionError`.
+ * @since v0.1.21
+ */
+ function notStrictEqual(actual: unknown, expected: unknown, message?: string | Error): void;
+ /**
+ * Tests for deep equality between the `actual` and `expected` parameters.
+ * "Deep" equality means that the enumerable "own" properties of child objects
+ * are recursively evaluated also by the following rules.
+ * @since v1.2.0
+ */
+ function deepStrictEqual(actual: unknown, expected: T, message?: string | Error): asserts actual is T;
+ /**
+ * Tests for deep strict inequality. Opposite of {@link deepStrictEqual}.
+ *
+ * ```js
+ * import assert from 'assert/strict';
+ *
+ * assert.notDeepStrictEqual({ a: 1 }, { a: '1' });
+ * // OK
+ * ```
+ *
+ * If the values are deeply and strictly equal, an `AssertionError` is thrown
+ * with a `message` property set equal to the value of the `message` parameter. If
+ * the `message` parameter is undefined, a default error message is assigned. If
+ * the `message` parameter is an instance of an `Error` then it will be thrown
+ * instead of the `AssertionError`.
+ * @since v1.2.0
+ */
+ function notDeepStrictEqual(actual: unknown, expected: unknown, message?: string | Error): void;
+ /**
+ * Expects the function `fn` to throw an error.
+ *
+ * If specified, `error` can be a [`Class`](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Classes),
+ * [`RegExp`](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Guide/Regular_Expressions), a validation function,
+ * a validation object where each property will be tested for strict deep equality,
+ * or an instance of error where each property will be tested for strict deep
+ * equality including the non-enumerable `message` and `name` properties. When
+ * using an object, it is also possible to use a regular expression, when
+ * validating against a string property. See below for examples.
+ *
+ * If specified, `message` will be appended to the message provided by the`AssertionError` if the `fn` call fails to throw or in case the error validation
+ * fails.
+ *
+ * Custom validation object/error instance:
+ *
+ * ```js
+ * import assert from 'assert/strict';
+ *
+ * const err = new TypeError('Wrong value');
+ * err.code = 404;
+ * err.foo = 'bar';
+ * err.info = {
+ * nested: true,
+ * baz: 'text'
+ * };
+ * err.reg = /abc/i;
+ *
+ * assert.throws(
+ * () => {
+ * throw err;
+ * },
+ * {
+ * name: 'TypeError',
+ * message: 'Wrong value',
+ * info: {
+ * nested: true,
+ * baz: 'text'
+ * }
+ * // Only properties on the validation object will be tested for.
+ * // Using nested objects requires all properties to be present. Otherwise
+ * // the validation is going to fail.
+ * }
+ * );
+ *
+ * // Using regular expressions to validate error properties:
+ * throws(
+ * () => {
+ * throw err;
+ * },
+ * {
+ * // The `name` and `message` properties are strings and using regular
+ * // expressions on those will match against the string. If they fail, an
+ * // error is thrown.
+ * name: /^TypeError$/,
+ * message: /Wrong/,
+ * foo: 'bar',
+ * info: {
+ * nested: true,
+ * // It is not possible to use regular expressions for nested properties!
+ * baz: 'text'
+ * },
+ * // The `reg` property contains a regular expression and only if the
+ * // validation object contains an identical regular expression, it is going
+ * // to pass.
+ * reg: /abc/i
+ * }
+ * );
+ *
+ * // Fails due to the different `message` and `name` properties:
+ * throws(
+ * () => {
+ * const otherErr = new Error('Not found');
+ * // Copy all enumerable properties from `err` to `otherErr`.
+ * for (const [key, value] of Object.entries(err)) {
+ * otherErr[key] = value;
+ * }
+ * throw otherErr;
+ * },
+ * // The error's `message` and `name` properties will also be checked when using
+ * // an error as validation object.
+ * err
+ * );
+ * ```
+ *
+ * Validate instanceof using constructor:
+ *
+ * ```js
+ * import assert from 'assert/strict';
+ *
+ * assert.throws(
+ * () => {
+ * throw new Error('Wrong value');
+ * },
+ * Error
+ * );
+ * ```
+ *
+ * Validate error message using [`RegExp`](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Guide/Regular_Expressions):
+ *
+ * Using a regular expression runs `.toString` on the error object, and will
+ * therefore also include the error name.
+ *
+ * ```js
+ * import assert from 'assert/strict';
+ *
+ * assert.throws(
+ * () => {
+ * throw new Error('Wrong value');
+ * },
+ * /^Error: Wrong value$/
+ * );
+ * ```
+ *
+ * Custom error validation:
+ *
+ * The function must return `true` to indicate all internal validations passed.
+ * It will otherwise fail with an `AssertionError`.
+ *
+ * ```js
+ * import assert from 'assert/strict';
+ *
+ * assert.throws(
+ * () => {
+ * throw new Error('Wrong value');
+ * },
+ * (err) => {
+ * assert(err instanceof Error);
+ * assert(/value/.test(err));
+ * // Avoid returning anything from validation functions besides `true`.
+ * // Otherwise, it's not clear what part of the validation failed. Instead,
+ * // throw an error about the specific validation that failed (as done in this
+ * // example) and add as much helpful debugging information to that error as
+ * // possible.
+ * return true;
+ * },
+ * 'unexpected error'
+ * );
+ * ```
+ *
+ * `error` cannot be a string. If a string is provided as the second
+ * argument, then `error` is assumed to be omitted and the string will be used for`message` instead. This can lead to easy-to-miss mistakes. Using the same
+ * message as the thrown error message is going to result in an`ERR_AMBIGUOUS_ARGUMENT` error. Please read the example below carefully if using
+ * a string as the second argument gets considered:
+ *
+ * ```js
+ * import assert from 'assert/strict';
+ *
+ * function throwingFirst() {
+ * throw new Error('First');
+ * }
+ *
+ * function throwingSecond() {
+ * throw new Error('Second');
+ * }
+ *
+ * function notThrowing() {}
+ *
+ * // The second argument is a string and the input function threw an Error.
+ * // The first case will not throw as it does not match for the error message
+ * // thrown by the input function!
+ * assert.throws(throwingFirst, 'Second');
+ * // In the next example the message has no benefit over the message from the
+ * // error and since it is not clear if the user intended to actually match
+ * // against the error message, Node.js throws an `ERR_AMBIGUOUS_ARGUMENT` error.
+ * assert.throws(throwingSecond, 'Second');
+ * // TypeError [ERR_AMBIGUOUS_ARGUMENT]
+ *
+ * // The string is only used (as message) in case the function does not throw:
+ * assert.throws(notThrowing, 'Second');
+ * // AssertionError [ERR_ASSERTION]: Missing expected exception: Second
+ *
+ * // If it was intended to match for the error message do this instead:
+ * // It does not throw because the error messages match.
+ * assert.throws(throwingSecond, /Second$/);
+ *
+ * // If the error message does not match, an AssertionError is thrown.
+ * assert.throws(throwingFirst, /Second$/);
+ * // AssertionError [ERR_ASSERTION]
+ * ```
+ *
+ * Due to the confusing error-prone notation, avoid a string as the second
+ * argument.
+ * @since v0.1.21
+ */
+ function throws(block: () => unknown, message?: string | Error): void;
+ function throws(block: () => unknown, error: AssertPredicate, message?: string | Error): void;
+ /**
+ * Asserts that the function `fn` does not throw an error.
+ *
+ * Using `assert.doesNotThrow()` is actually not useful because there
+ * is no benefit in catching an error and then rethrowing it. Instead, consider
+ * adding a comment next to the specific code path that should not throw and keep
+ * error messages as expressive as possible.
+ *
+ * When `assert.doesNotThrow()` is called, it will immediately call the `fn`function.
+ *
+ * If an error is thrown and it is the same type as that specified by the `error`parameter, then an `AssertionError` is thrown. If the error is of a
+ * different type, or if the `error` parameter is undefined, the error is
+ * propagated back to the caller.
+ *
+ * If specified, `error` can be a [`Class`](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Classes),
+ * [`RegExp`](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Guide/Regular_Expressions) or a validation
+ * function. See {@link throws} for more details.
+ *
+ * The following, for instance, will throw the `TypeError` because there is no
+ * matching error type in the assertion:
+ *
+ * ```js
+ * import assert from 'assert/strict';
+ *
+ * assert.doesNotThrow(
+ * () => {
+ * throw new TypeError('Wrong value');
+ * },
+ * SyntaxError
+ * );
+ * ```
+ *
+ * However, the following will result in an `AssertionError` with the message
+ * 'Got unwanted exception...':
+ *
+ * ```js
+ * import assert from 'assert/strict';
+ *
+ * assert.doesNotThrow(
+ * () => {
+ * throw new TypeError('Wrong value');
+ * },
+ * TypeError
+ * );
+ * ```
+ *
+ * If an `AssertionError` is thrown and a value is provided for the `message`parameter, the value of `message` will be appended to the `AssertionError` message:
+ *
+ * ```js
+ * import assert from 'assert/strict';
+ *
+ * assert.doesNotThrow(
+ * () => {
+ * throw new TypeError('Wrong value');
+ * },
+ * /Wrong value/,
+ * 'Whoops'
+ * );
+ * // Throws: AssertionError: Got unwanted exception: Whoops
+ * ```
+ * @since v0.1.21
+ */
+ function doesNotThrow(block: () => unknown, message?: string | Error): void;
+ function doesNotThrow(block: () => unknown, error: AssertPredicate, message?: string | Error): void;
+ /**
+ * Throws `value` if `value` is not `undefined` or `null`. This is useful when
+ * testing the `error` argument in callbacks. The stack trace contains all frames
+ * from the error passed to `ifError()` including the potential new frames for`ifError()` itself.
+ *
+ * ```js
+ * import assert from 'assert/strict';
+ *
+ * assert.ifError(null);
+ * // OK
+ * assert.ifError(0);
+ * // AssertionError [ERR_ASSERTION]: ifError got unwanted exception: 0
+ * assert.ifError('error');
+ * // AssertionError [ERR_ASSERTION]: ifError got unwanted exception: 'error'
+ * assert.ifError(new Error());
+ * // AssertionError [ERR_ASSERTION]: ifError got unwanted exception: Error
+ *
+ * // Create some random error frames.
+ * let err;
+ * (function errorFrame() {
+ * err = new Error('test error');
+ * })();
+ *
+ * (function ifErrorFrame() {
+ * assert.ifError(err);
+ * })();
+ * // AssertionError [ERR_ASSERTION]: ifError got unwanted exception: test error
+ * // at ifErrorFrame
+ * // at errorFrame
+ * ```
+ * @since v0.1.97
+ */
+ function ifError(value: unknown): asserts value is null | undefined;
+ /**
+ * Awaits the `asyncFn` promise or, if `asyncFn` is a function, immediately
+ * calls the function and awaits the returned promise to complete. It will then
+ * check that the promise is rejected.
+ *
+ * If `asyncFn` is a function and it throws an error synchronously,`assert.rejects()` will return a rejected `Promise` with that error. If the
+ * function does not return a promise, `assert.rejects()` will return a rejected`Promise` with an `ERR_INVALID_RETURN_VALUE` error. In both cases the error
+ * handler is skipped.
+ *
+ * Besides the async nature to await the completion behaves identically to {@link throws}.
+ *
+ * If specified, `error` can be a [`Class`](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Classes),
+ * [`RegExp`](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Guide/Regular_Expressions), a validation function,
+ * an object where each property will be tested for, or an instance of error where
+ * each property will be tested for including the non-enumerable `message` and`name` properties.
+ *
+ * If specified, `message` will be the message provided by the `AssertionError` if the `asyncFn` fails to reject.
+ *
+ * ```js
+ * import assert from 'assert/strict';
+ *
+ * await assert.rejects(
+ * async () => {
+ * throw new TypeError('Wrong value');
+ * },
+ * {
+ * name: 'TypeError',
+ * message: 'Wrong value'
+ * }
+ * );
+ * ```
+ *
+ * ```js
+ * import assert from 'assert/strict';
+ *
+ * await assert.rejects(
+ * async () => {
+ * throw new TypeError('Wrong value');
+ * },
+ * (err) => {
+ * assert.strictEqual(err.name, 'TypeError');
+ * assert.strictEqual(err.message, 'Wrong value');
+ * return true;
+ * }
+ * );
+ * ```
+ *
+ * ```js
+ * import assert from 'assert/strict';
+ *
+ * assert.rejects(
+ * Promise.reject(new Error('Wrong value')),
+ * Error
+ * ).then(() => {
+ * // ...
+ * });
+ * ```
+ *
+ * `error` cannot be a string. If a string is provided as the second
+ * argument, then `error` is assumed to be omitted and the string will be used for`message` instead. This can lead to easy-to-miss mistakes. Please read the
+ * example in {@link throws} carefully if using a string as the second
+ * argument gets considered.
+ * @since v10.0.0
+ */
+ function rejects(block: (() => Promise) | Promise, message?: string | Error): Promise;
+ function rejects(block: (() => Promise) | Promise, error: AssertPredicate, message?: string | Error): Promise;
+ /**
+ * Awaits the `asyncFn` promise or, if `asyncFn` is a function, immediately
+ * calls the function and awaits the returned promise to complete. It will then
+ * check that the promise is not rejected.
+ *
+ * If `asyncFn` is a function and it throws an error synchronously,`assert.doesNotReject()` will return a rejected `Promise` with that error. If
+ * the function does not return a promise, `assert.doesNotReject()` will return a
+ * rejected `Promise` with an `ERR_INVALID_RETURN_VALUE` error. In both cases
+ * the error handler is skipped.
+ *
+ * Using `assert.doesNotReject()` is actually not useful because there is little
+ * benefit in catching a rejection and then rejecting it again. Instead, consider
+ * adding a comment next to the specific code path that should not reject and keep
+ * error messages as expressive as possible.
+ *
+ * If specified, `error` can be a [`Class`](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Classes),
+ * [`RegExp`](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Guide/Regular_Expressions) or a validation
+ * function. See {@link throws} for more details.
+ *
+ * Besides the async nature to await the completion behaves identically to {@link doesNotThrow}.
+ *
+ * ```js
+ * import assert from 'assert/strict';
+ *
+ * await assert.doesNotReject(
+ * async () => {
+ * throw new TypeError('Wrong value');
+ * },
+ * SyntaxError
+ * );
+ * ```
+ *
+ * ```js
+ * import assert from 'assert/strict';
+ *
+ * assert.doesNotReject(Promise.reject(new TypeError('Wrong value')))
+ * .then(() => {
+ * // ...
+ * });
+ * ```
+ * @since v10.0.0
+ */
+ function doesNotReject(block: (() => Promise) | Promise, message?: string | Error): Promise;
+ function doesNotReject(block: (() => Promise) | Promise, error: AssertPredicate, message?: string | Error): Promise;
+ /**
+ * Expects the `string` input to match the regular expression.
+ *
+ * ```js
+ * import assert from 'assert/strict';
+ *
+ * assert.match('I will fail', /pass/);
+ * // AssertionError [ERR_ASSERTION]: The input did not match the regular ...
+ *
+ * assert.match(123, /pass/);
+ * // AssertionError [ERR_ASSERTION]: The "string" argument must be of type string.
+ *
+ * assert.match('I will pass', /pass/);
+ * // OK
+ * ```
+ *
+ * If the values do not match, or if the `string` argument is of another type than`string`, an `AssertionError` is thrown with a `message` property set equal
+ * to the value of the `message` parameter. If the `message` parameter is
+ * undefined, a default error message is assigned. If the `message` parameter is an
+ * instance of an `Error` then it will be thrown instead of the `AssertionError`.
+ * @since v13.6.0, v12.16.0
+ */
+ function match(value: string, regExp: RegExp, message?: string | Error): void;
+ /**
+ * Expects the `string` input not to match the regular expression.
+ *
+ * ```js
+ * import assert from 'assert/strict';
+ *
+ * assert.doesNotMatch('I will fail', /fail/);
+ * // AssertionError [ERR_ASSERTION]: The input was expected to not match the ...
+ *
+ * assert.doesNotMatch(123, /pass/);
+ * // AssertionError [ERR_ASSERTION]: The "string" argument must be of type string.
+ *
+ * assert.doesNotMatch('I will pass', /different/);
+ * // OK
+ * ```
+ *
+ * If the values do match, or if the `string` argument is of another type than`string`, an `AssertionError` is thrown with a `message` property set equal
+ * to the value of the `message` parameter. If the `message` parameter is
+ * undefined, a default error message is assigned. If the `message` parameter is an
+ * instance of an `Error` then it will be thrown instead of the `AssertionError`.
+ * @since v13.6.0, v12.16.0
+ */
+ function doesNotMatch(value: string, regExp: RegExp, message?: string | Error): void;
+ const strict: Omit & {
+ (value: unknown, message?: string | Error): asserts value;
+ equal: typeof strictEqual;
+ notEqual: typeof notStrictEqual;
+ deepEqual: typeof deepStrictEqual;
+ notDeepEqual: typeof notDeepStrictEqual;
+ // Mapped types and assertion functions are incompatible?
+ // TS2775: Assertions require every name in the call target
+ // to be declared with an explicit type annotation.
+ ok: typeof ok;
+ strictEqual: typeof strictEqual;
+ deepStrictEqual: typeof deepStrictEqual;
+ ifError: typeof ifError;
+ strict: typeof strict;
+ };
+ }
+ export = assert;
+}
+declare module 'node:assert' {
+ import assert = require('assert');
+ export = assert;
+}
diff --git a/node_modules/@types/node/assert/strict.d 2.ts b/node_modules/@types/node/assert/strict.d 2.ts
new file mode 100755
index 000000000..b4319b974
--- /dev/null
+++ b/node_modules/@types/node/assert/strict.d 2.ts
@@ -0,0 +1,8 @@
+declare module 'assert/strict' {
+ import { strict } from 'node:assert';
+ export = strict;
+}
+declare module 'node:assert/strict' {
+ import { strict } from 'node:assert';
+ export = strict;
+}
diff --git a/node_modules/@types/node/assert/strict.d.ts b/node_modules/@types/node/assert/strict.d.ts
new file mode 100755
index 000000000..b4319b974
--- /dev/null
+++ b/node_modules/@types/node/assert/strict.d.ts
@@ -0,0 +1,8 @@
+declare module 'assert/strict' {
+ import { strict } from 'node:assert';
+ export = strict;
+}
+declare module 'node:assert/strict' {
+ import { strict } from 'node:assert';
+ export = strict;
+}
diff --git a/node_modules/@types/node/async_hooks.d 2.ts b/node_modules/@types/node/async_hooks.d 2.ts
new file mode 100755
index 000000000..0bf473965
--- /dev/null
+++ b/node_modules/@types/node/async_hooks.d 2.ts
@@ -0,0 +1,501 @@
+/**
+ * The `async_hooks` module provides an API to track asynchronous resources. It
+ * can be accessed using:
+ *
+ * ```js
+ * import async_hooks from 'async_hooks';
+ * ```
+ * @experimental
+ * @see [source](https://github.com/nodejs/node/blob/v18.0.0/lib/async_hooks.js)
+ */
+declare module 'async_hooks' {
+ /**
+ * ```js
+ * import { executionAsyncId } from 'async_hooks';
+ *
+ * console.log(executionAsyncId()); // 1 - bootstrap
+ * fs.open(path, 'r', (err, fd) => {
+ * console.log(executionAsyncId()); // 6 - open()
+ * });
+ * ```
+ *
+ * The ID returned from `executionAsyncId()` is related to execution timing, not
+ * causality (which is covered by `triggerAsyncId()`):
+ *
+ * ```js
+ * const server = net.createServer((conn) => {
+ * // Returns the ID of the server, not of the new connection, because the
+ * // callback runs in the execution scope of the server's MakeCallback().
+ * async_hooks.executionAsyncId();
+ *
+ * }).listen(port, () => {
+ * // Returns the ID of a TickObject (process.nextTick()) because all
+ * // callbacks passed to .listen() are wrapped in a nextTick().
+ * async_hooks.executionAsyncId();
+ * });
+ * ```
+ *
+ * Promise contexts may not get precise `executionAsyncIds` by default.
+ * See the section on `promise execution tracking`.
+ * @since v8.1.0
+ * @return The `asyncId` of the current execution context. Useful to track when something calls.
+ */
+ function executionAsyncId(): number;
+ /**
+ * Resource objects returned by `executionAsyncResource()` are most often internal
+ * Node.js handle objects with undocumented APIs. Using any functions or properties
+ * on the object is likely to crash your application and should be avoided.
+ *
+ * Using `executionAsyncResource()` in the top-level execution context will
+ * return an empty object as there is no handle or request object to use,
+ * but having an object representing the top-level can be helpful.
+ *
+ * ```js
+ * import { open } from 'fs';
+ * import { executionAsyncId, executionAsyncResource } from 'async_hooks';
+ *
+ * console.log(executionAsyncId(), executionAsyncResource()); // 1 {}
+ * open(new URL(import.meta.url), 'r', (err, fd) => {
+ * console.log(executionAsyncId(), executionAsyncResource()); // 7 FSReqWrap
+ * });
+ * ```
+ *
+ * This can be used to implement continuation local storage without the
+ * use of a tracking `Map` to store the metadata:
+ *
+ * ```js
+ * import { createServer } from 'http';
+ * import {
+ * executionAsyncId,
+ * executionAsyncResource,
+ * createHook
+ * } from 'async_hooks';
+ * const sym = Symbol('state'); // Private symbol to avoid pollution
+ *
+ * createHook({
+ * init(asyncId, type, triggerAsyncId, resource) {
+ * const cr = executionAsyncResource();
+ * if (cr) {
+ * resource[sym] = cr[sym];
+ * }
+ * }
+ * }).enable();
+ *
+ * const server = createServer((req, res) => {
+ * executionAsyncResource()[sym] = { state: req.url };
+ * setTimeout(function() {
+ * res.end(JSON.stringify(executionAsyncResource()[sym]));
+ * }, 100);
+ * }).listen(3000);
+ * ```
+ * @since v13.9.0, v12.17.0
+ * @return The resource representing the current execution. Useful to store data within the resource.
+ */
+ function executionAsyncResource(): object;
+ /**
+ * ```js
+ * const server = net.createServer((conn) => {
+ * // The resource that caused (or triggered) this callback to be called
+ * // was that of the new connection. Thus the return value of triggerAsyncId()
+ * // is the asyncId of "conn".
+ * async_hooks.triggerAsyncId();
+ *
+ * }).listen(port, () => {
+ * // Even though all callbacks passed to .listen() are wrapped in a nextTick()
+ * // the callback itself exists because the call to the server's .listen()
+ * // was made. So the return value would be the ID of the server.
+ * async_hooks.triggerAsyncId();
+ * });
+ * ```
+ *
+ * Promise contexts may not get valid `triggerAsyncId`s by default. See
+ * the section on `promise execution tracking`.
+ * @return The ID of the resource responsible for calling the callback that is currently being executed.
+ */
+ function triggerAsyncId(): number;
+ interface HookCallbacks {
+ /**
+ * Called when a class is constructed that has the possibility to emit an asynchronous event.
+ * @param asyncId a unique ID for the async resource
+ * @param type the type of the async resource
+ * @param triggerAsyncId the unique ID of the async resource in whose execution context this async resource was created
+ * @param resource reference to the resource representing the async operation, needs to be released during destroy
+ */
+ init?(asyncId: number, type: string, triggerAsyncId: number, resource: object): void;
+ /**
+ * When an asynchronous operation is initiated or completes a callback is called to notify the user.
+ * The before callback is called just before said callback is executed.
+ * @param asyncId the unique identifier assigned to the resource about to execute the callback.
+ */
+ before?(asyncId: number): void;
+ /**
+ * Called immediately after the callback specified in before is completed.
+ * @param asyncId the unique identifier assigned to the resource which has executed the callback.
+ */
+ after?(asyncId: number): void;
+ /**
+ * Called when a promise has resolve() called. This may not be in the same execution id
+ * as the promise itself.
+ * @param asyncId the unique id for the promise that was resolve()d.
+ */
+ promiseResolve?(asyncId: number): void;
+ /**
+ * Called after the resource corresponding to asyncId is destroyed
+ * @param asyncId a unique ID for the async resource
+ */
+ destroy?(asyncId: number): void;
+ }
+ interface AsyncHook {
+ /**
+ * Enable the callbacks for a given AsyncHook instance. If no callbacks are provided enabling is a noop.
+ */
+ enable(): this;
+ /**
+ * Disable the callbacks for a given AsyncHook instance from the global pool of AsyncHook callbacks to be executed. Once a hook has been disabled it will not be called again until enabled.
+ */
+ disable(): this;
+ }
+ /**
+ * Registers functions to be called for different lifetime events of each async
+ * operation.
+ *
+ * The callbacks `init()`/`before()`/`after()`/`destroy()` are called for the
+ * respective asynchronous event during a resource's lifetime.
+ *
+ * All callbacks are optional. For example, if only resource cleanup needs to
+ * be tracked, then only the `destroy` callback needs to be passed. The
+ * specifics of all functions that can be passed to `callbacks` is in the `Hook Callbacks` section.
+ *
+ * ```js
+ * import { createHook } from 'async_hooks';
+ *
+ * const asyncHook = createHook({
+ * init(asyncId, type, triggerAsyncId, resource) { },
+ * destroy(asyncId) { }
+ * });
+ * ```
+ *
+ * The callbacks will be inherited via the prototype chain:
+ *
+ * ```js
+ * class MyAsyncCallbacks {
+ * init(asyncId, type, triggerAsyncId, resource) { }
+ * destroy(asyncId) {}
+ * }
+ *
+ * class MyAddedCallbacks extends MyAsyncCallbacks {
+ * before(asyncId) { }
+ * after(asyncId) { }
+ * }
+ *
+ * const asyncHook = async_hooks.createHook(new MyAddedCallbacks());
+ * ```
+ *
+ * Because promises are asynchronous resources whose lifecycle is tracked
+ * via the async hooks mechanism, the `init()`, `before()`, `after()`, and`destroy()` callbacks _must not_ be async functions that return promises.
+ * @since v8.1.0
+ * @param callbacks The `Hook Callbacks` to register
+ * @return Instance used for disabling and enabling hooks
+ */
+ function createHook(callbacks: HookCallbacks): AsyncHook;
+ interface AsyncResourceOptions {
+ /**
+ * The ID of the execution context that created this async event.
+ * @default executionAsyncId()
+ */
+ triggerAsyncId?: number | undefined;
+ /**
+ * Disables automatic `emitDestroy` when the object is garbage collected.
+ * This usually does not need to be set (even if `emitDestroy` is called
+ * manually), unless the resource's `asyncId` is retrieved and the
+ * sensitive API's `emitDestroy` is called with it.
+ * @default false
+ */
+ requireManualDestroy?: boolean | undefined;
+ }
+ /**
+ * The class `AsyncResource` is designed to be extended by the embedder's async
+ * resources. Using this, users can easily trigger the lifetime events of their
+ * own resources.
+ *
+ * The `init` hook will trigger when an `AsyncResource` is instantiated.
+ *
+ * The following is an overview of the `AsyncResource` API.
+ *
+ * ```js
+ * import { AsyncResource, executionAsyncId } from 'async_hooks';
+ *
+ * // AsyncResource() is meant to be extended. Instantiating a
+ * // new AsyncResource() also triggers init. If triggerAsyncId is omitted then
+ * // async_hook.executionAsyncId() is used.
+ * const asyncResource = new AsyncResource(
+ * type, { triggerAsyncId: executionAsyncId(), requireManualDestroy: false }
+ * );
+ *
+ * // Run a function in the execution context of the resource. This will
+ * // * establish the context of the resource
+ * // * trigger the AsyncHooks before callbacks
+ * // * call the provided function `fn` with the supplied arguments
+ * // * trigger the AsyncHooks after callbacks
+ * // * restore the original execution context
+ * asyncResource.runInAsyncScope(fn, thisArg, ...args);
+ *
+ * // Call AsyncHooks destroy callbacks.
+ * asyncResource.emitDestroy();
+ *
+ * // Return the unique ID assigned to the AsyncResource instance.
+ * asyncResource.asyncId();
+ *
+ * // Return the trigger ID for the AsyncResource instance.
+ * asyncResource.triggerAsyncId();
+ * ```
+ */
+ class AsyncResource {
+ /**
+ * AsyncResource() is meant to be extended. Instantiating a
+ * new AsyncResource() also triggers init. If triggerAsyncId is omitted then
+ * async_hook.executionAsyncId() is used.
+ * @param type The type of async event.
+ * @param triggerAsyncId The ID of the execution context that created
+ * this async event (default: `executionAsyncId()`), or an
+ * AsyncResourceOptions object (since v9.3.0)
+ */
+ constructor(type: string, triggerAsyncId?: number | AsyncResourceOptions);
+ /**
+ * Binds the given function to the current execution context.
+ *
+ * The returned function will have an `asyncResource` property referencing
+ * the `AsyncResource` to which the function is bound.
+ * @since v14.8.0, v12.19.0
+ * @param fn The function to bind to the current execution context.
+ * @param type An optional name to associate with the underlying `AsyncResource`.
+ */
+ static bind any, ThisArg>(
+ fn: Func,
+ type?: string,
+ thisArg?: ThisArg
+ ): Func & {
+ asyncResource: AsyncResource;
+ };
+ /**
+ * Binds the given function to execute to this `AsyncResource`'s scope.
+ *
+ * The returned function will have an `asyncResource` property referencing
+ * the `AsyncResource` to which the function is bound.
+ * @since v14.8.0, v12.19.0
+ * @param fn The function to bind to the current `AsyncResource`.
+ */
+ bind any>(
+ fn: Func
+ ): Func & {
+ asyncResource: AsyncResource;
+ };
+ /**
+ * Call the provided function with the provided arguments in the execution context
+ * of the async resource. This will establish the context, trigger the AsyncHooks
+ * before callbacks, call the function, trigger the AsyncHooks after callbacks, and
+ * then restore the original execution context.
+ * @since v9.6.0
+ * @param fn The function to call in the execution context of this async resource.
+ * @param thisArg The receiver to be used for the function call.
+ * @param args Optional arguments to pass to the function.
+ */
+ runInAsyncScope(fn: (this: This, ...args: any[]) => Result, thisArg?: This, ...args: any[]): Result;
+ /**
+ * Call all `destroy` hooks. This should only ever be called once. An error will
+ * be thrown if it is called more than once. This **must** be manually called. If
+ * the resource is left to be collected by the GC then the `destroy` hooks will
+ * never be called.
+ * @return A reference to `asyncResource`.
+ */
+ emitDestroy(): this;
+ /**
+ * @return The unique `asyncId` assigned to the resource.
+ */
+ asyncId(): number;
+ /**
+ *
+ * @return The same `triggerAsyncId` that is passed to the `AsyncResource` constructor.
+ */
+ triggerAsyncId(): number;
+ }
+ /**
+ * This class creates stores that stay coherent through asynchronous operations.
+ *
+ * While you can create your own implementation on top of the `async_hooks` module,`AsyncLocalStorage` should be preferred as it is a performant and memory safe
+ * implementation that involves significant optimizations that are non-obvious to
+ * implement.
+ *
+ * The following example uses `AsyncLocalStorage` to build a simple logger
+ * that assigns IDs to incoming HTTP requests and includes them in messages
+ * logged within each request.
+ *
+ * ```js
+ * import http from 'http';
+ * import { AsyncLocalStorage } from 'async_hooks';
+ *
+ * const asyncLocalStorage = new AsyncLocalStorage();
+ *
+ * function logWithId(msg) {
+ * const id = asyncLocalStorage.getStore();
+ * console.log(`${id !== undefined ? id : '-'}:`, msg);
+ * }
+ *
+ * let idSeq = 0;
+ * http.createServer((req, res) => {
+ * asyncLocalStorage.run(idSeq++, () => {
+ * logWithId('start');
+ * // Imagine any chain of async operations here
+ * setImmediate(() => {
+ * logWithId('finish');
+ * res.end();
+ * });
+ * });
+ * }).listen(8080);
+ *
+ * http.get('http://localhost:8080');
+ * http.get('http://localhost:8080');
+ * // Prints:
+ * // 0: start
+ * // 1: start
+ * // 0: finish
+ * // 1: finish
+ * ```
+ *
+ * Each instance of `AsyncLocalStorage` maintains an independent storage context.
+ * Multiple instances can safely exist simultaneously without risk of interfering
+ * with each other's data.
+ * @since v13.10.0, v12.17.0
+ */
+ class AsyncLocalStorage {
+ /**
+ * Disables the instance of `AsyncLocalStorage`. All subsequent calls
+ * to `asyncLocalStorage.getStore()` will return `undefined` until`asyncLocalStorage.run()` or `asyncLocalStorage.enterWith()` is called again.
+ *
+ * When calling `asyncLocalStorage.disable()`, all current contexts linked to the
+ * instance will be exited.
+ *
+ * Calling `asyncLocalStorage.disable()` is required before the`asyncLocalStorage` can be garbage collected. This does not apply to stores
+ * provided by the `asyncLocalStorage`, as those objects are garbage collected
+ * along with the corresponding async resources.
+ *
+ * Use this method when the `asyncLocalStorage` is not in use anymore
+ * in the current process.
+ * @since v13.10.0, v12.17.0
+ * @experimental
+ */
+ disable(): void;
+ /**
+ * Returns the current store.
+ * If called outside of an asynchronous context initialized by
+ * calling `asyncLocalStorage.run()` or `asyncLocalStorage.enterWith()`, it
+ * returns `undefined`.
+ * @since v13.10.0, v12.17.0
+ */
+ getStore(): T | undefined;
+ /**
+ * Runs a function synchronously within a context and returns its
+ * return value. The store is not accessible outside of the callback function.
+ * The store is accessible to any asynchronous operations created within the
+ * callback.
+ *
+ * The optional `args` are passed to the callback function.
+ *
+ * If the callback function throws an error, the error is thrown by `run()` too.
+ * The stacktrace is not impacted by this call and the context is exited.
+ *
+ * Example:
+ *
+ * ```js
+ * const store = { id: 2 };
+ * try {
+ * asyncLocalStorage.run(store, () => {
+ * asyncLocalStorage.getStore(); // Returns the store object
+ * setTimeout(() => {
+ * asyncLocalStorage.getStore(); // Returns the store object
+ * }, 200);
+ * throw new Error();
+ * });
+ * } catch (e) {
+ * asyncLocalStorage.getStore(); // Returns undefined
+ * // The error will be caught here
+ * }
+ * ```
+ * @since v13.10.0, v12.17.0
+ */
+ run(store: T, callback: (...args: TArgs) => R, ...args: TArgs): R;
+ /**
+ * Runs a function synchronously outside of a context and returns its
+ * return value. The store is not accessible within the callback function or
+ * the asynchronous operations created within the callback. Any `getStore()`call done within the callback function will always return `undefined`.
+ *
+ * The optional `args` are passed to the callback function.
+ *
+ * If the callback function throws an error, the error is thrown by `exit()` too.
+ * The stacktrace is not impacted by this call and the context is re-entered.
+ *
+ * Example:
+ *
+ * ```js
+ * // Within a call to run
+ * try {
+ * asyncLocalStorage.getStore(); // Returns the store object or value
+ * asyncLocalStorage.exit(() => {
+ * asyncLocalStorage.getStore(); // Returns undefined
+ * throw new Error();
+ * });
+ * } catch (e) {
+ * asyncLocalStorage.getStore(); // Returns the same object or value
+ * // The error will be caught here
+ * }
+ * ```
+ * @since v13.10.0, v12.17.0
+ * @experimental
+ */
+ exit(callback: (...args: TArgs) => R, ...args: TArgs): R;
+ /**
+ * Transitions into the context for the remainder of the current
+ * synchronous execution and then persists the store through any following
+ * asynchronous calls.
+ *
+ * Example:
+ *
+ * ```js
+ * const store = { id: 1 };
+ * // Replaces previous store with the given store object
+ * asyncLocalStorage.enterWith(store);
+ * asyncLocalStorage.getStore(); // Returns the store object
+ * someAsyncOperation(() => {
+ * asyncLocalStorage.getStore(); // Returns the same object
+ * });
+ * ```
+ *
+ * This transition will continue for the _entire_ synchronous execution.
+ * This means that if, for example, the context is entered within an event
+ * handler subsequent event handlers will also run within that context unless
+ * specifically bound to another context with an `AsyncResource`. That is why`run()` should be preferred over `enterWith()` unless there are strong reasons
+ * to use the latter method.
+ *
+ * ```js
+ * const store = { id: 1 };
+ *
+ * emitter.on('my-event', () => {
+ * asyncLocalStorage.enterWith(store);
+ * });
+ * emitter.on('my-event', () => {
+ * asyncLocalStorage.getStore(); // Returns the same object
+ * });
+ *
+ * asyncLocalStorage.getStore(); // Returns undefined
+ * emitter.emit('my-event');
+ * asyncLocalStorage.getStore(); // Returns the same object
+ * ```
+ * @since v13.11.0, v12.17.0
+ * @experimental
+ */
+ enterWith(store: T): void;
+ }
+}
+declare module 'node:async_hooks' {
+ export * from 'async_hooks';
+}
diff --git a/node_modules/@types/node/async_hooks.d.ts b/node_modules/@types/node/async_hooks.d.ts
new file mode 100755
index 000000000..0bf473965
--- /dev/null
+++ b/node_modules/@types/node/async_hooks.d.ts
@@ -0,0 +1,501 @@
+/**
+ * The `async_hooks` module provides an API to track asynchronous resources. It
+ * can be accessed using:
+ *
+ * ```js
+ * import async_hooks from 'async_hooks';
+ * ```
+ * @experimental
+ * @see [source](https://github.com/nodejs/node/blob/v18.0.0/lib/async_hooks.js)
+ */
+declare module 'async_hooks' {
+ /**
+ * ```js
+ * import { executionAsyncId } from 'async_hooks';
+ *
+ * console.log(executionAsyncId()); // 1 - bootstrap
+ * fs.open(path, 'r', (err, fd) => {
+ * console.log(executionAsyncId()); // 6 - open()
+ * });
+ * ```
+ *
+ * The ID returned from `executionAsyncId()` is related to execution timing, not
+ * causality (which is covered by `triggerAsyncId()`):
+ *
+ * ```js
+ * const server = net.createServer((conn) => {
+ * // Returns the ID of the server, not of the new connection, because the
+ * // callback runs in the execution scope of the server's MakeCallback().
+ * async_hooks.executionAsyncId();
+ *
+ * }).listen(port, () => {
+ * // Returns the ID of a TickObject (process.nextTick()) because all
+ * // callbacks passed to .listen() are wrapped in a nextTick().
+ * async_hooks.executionAsyncId();
+ * });
+ * ```
+ *
+ * Promise contexts may not get precise `executionAsyncIds` by default.
+ * See the section on `promise execution tracking`.
+ * @since v8.1.0
+ * @return The `asyncId` of the current execution context. Useful to track when something calls.
+ */
+ function executionAsyncId(): number;
+ /**
+ * Resource objects returned by `executionAsyncResource()` are most often internal
+ * Node.js handle objects with undocumented APIs. Using any functions or properties
+ * on the object is likely to crash your application and should be avoided.
+ *
+ * Using `executionAsyncResource()` in the top-level execution context will
+ * return an empty object as there is no handle or request object to use,
+ * but having an object representing the top-level can be helpful.
+ *
+ * ```js
+ * import { open } from 'fs';
+ * import { executionAsyncId, executionAsyncResource } from 'async_hooks';
+ *
+ * console.log(executionAsyncId(), executionAsyncResource()); // 1 {}
+ * open(new URL(import.meta.url), 'r', (err, fd) => {
+ * console.log(executionAsyncId(), executionAsyncResource()); // 7 FSReqWrap
+ * });
+ * ```
+ *
+ * This can be used to implement continuation local storage without the
+ * use of a tracking `Map` to store the metadata:
+ *
+ * ```js
+ * import { createServer } from 'http';
+ * import {
+ * executionAsyncId,
+ * executionAsyncResource,
+ * createHook
+ * } from 'async_hooks';
+ * const sym = Symbol('state'); // Private symbol to avoid pollution
+ *
+ * createHook({
+ * init(asyncId, type, triggerAsyncId, resource) {
+ * const cr = executionAsyncResource();
+ * if (cr) {
+ * resource[sym] = cr[sym];
+ * }
+ * }
+ * }).enable();
+ *
+ * const server = createServer((req, res) => {
+ * executionAsyncResource()[sym] = { state: req.url };
+ * setTimeout(function() {
+ * res.end(JSON.stringify(executionAsyncResource()[sym]));
+ * }, 100);
+ * }).listen(3000);
+ * ```
+ * @since v13.9.0, v12.17.0
+ * @return The resource representing the current execution. Useful to store data within the resource.
+ */
+ function executionAsyncResource(): object;
+ /**
+ * ```js
+ * const server = net.createServer((conn) => {
+ * // The resource that caused (or triggered) this callback to be called
+ * // was that of the new connection. Thus the return value of triggerAsyncId()
+ * // is the asyncId of "conn".
+ * async_hooks.triggerAsyncId();
+ *
+ * }).listen(port, () => {
+ * // Even though all callbacks passed to .listen() are wrapped in a nextTick()
+ * // the callback itself exists because the call to the server's .listen()
+ * // was made. So the return value would be the ID of the server.
+ * async_hooks.triggerAsyncId();
+ * });
+ * ```
+ *
+ * Promise contexts may not get valid `triggerAsyncId`s by default. See
+ * the section on `promise execution tracking`.
+ * @return The ID of the resource responsible for calling the callback that is currently being executed.
+ */
+ function triggerAsyncId(): number;
+ interface HookCallbacks {
+ /**
+ * Called when a class is constructed that has the possibility to emit an asynchronous event.
+ * @param asyncId a unique ID for the async resource
+ * @param type the type of the async resource
+ * @param triggerAsyncId the unique ID of the async resource in whose execution context this async resource was created
+ * @param resource reference to the resource representing the async operation, needs to be released during destroy
+ */
+ init?(asyncId: number, type: string, triggerAsyncId: number, resource: object): void;
+ /**
+ * When an asynchronous operation is initiated or completes a callback is called to notify the user.
+ * The before callback is called just before said callback is executed.
+ * @param asyncId the unique identifier assigned to the resource about to execute the callback.
+ */
+ before?(asyncId: number): void;
+ /**
+ * Called immediately after the callback specified in before is completed.
+ * @param asyncId the unique identifier assigned to the resource which has executed the callback.
+ */
+ after?(asyncId: number): void;
+ /**
+ * Called when a promise has resolve() called. This may not be in the same execution id
+ * as the promise itself.
+ * @param asyncId the unique id for the promise that was resolve()d.
+ */
+ promiseResolve?(asyncId: number): void;
+ /**
+ * Called after the resource corresponding to asyncId is destroyed
+ * @param asyncId a unique ID for the async resource
+ */
+ destroy?(asyncId: number): void;
+ }
+ interface AsyncHook {
+ /**
+ * Enable the callbacks for a given AsyncHook instance. If no callbacks are provided enabling is a noop.
+ */
+ enable(): this;
+ /**
+ * Disable the callbacks for a given AsyncHook instance from the global pool of AsyncHook callbacks to be executed. Once a hook has been disabled it will not be called again until enabled.
+ */
+ disable(): this;
+ }
+ /**
+ * Registers functions to be called for different lifetime events of each async
+ * operation.
+ *
+ * The callbacks `init()`/`before()`/`after()`/`destroy()` are called for the
+ * respective asynchronous event during a resource's lifetime.
+ *
+ * All callbacks are optional. For example, if only resource cleanup needs to
+ * be tracked, then only the `destroy` callback needs to be passed. The
+ * specifics of all functions that can be passed to `callbacks` is in the `Hook Callbacks` section.
+ *
+ * ```js
+ * import { createHook } from 'async_hooks';
+ *
+ * const asyncHook = createHook({
+ * init(asyncId, type, triggerAsyncId, resource) { },
+ * destroy(asyncId) { }
+ * });
+ * ```
+ *
+ * The callbacks will be inherited via the prototype chain:
+ *
+ * ```js
+ * class MyAsyncCallbacks {
+ * init(asyncId, type, triggerAsyncId, resource) { }
+ * destroy(asyncId) {}
+ * }
+ *
+ * class MyAddedCallbacks extends MyAsyncCallbacks {
+ * before(asyncId) { }
+ * after(asyncId) { }
+ * }
+ *
+ * const asyncHook = async_hooks.createHook(new MyAddedCallbacks());
+ * ```
+ *
+ * Because promises are asynchronous resources whose lifecycle is tracked
+ * via the async hooks mechanism, the `init()`, `before()`, `after()`, and`destroy()` callbacks _must not_ be async functions that return promises.
+ * @since v8.1.0
+ * @param callbacks The `Hook Callbacks` to register
+ * @return Instance used for disabling and enabling hooks
+ */
+ function createHook(callbacks: HookCallbacks): AsyncHook;
+ interface AsyncResourceOptions {
+ /**
+ * The ID of the execution context that created this async event.
+ * @default executionAsyncId()
+ */
+ triggerAsyncId?: number | undefined;
+ /**
+ * Disables automatic `emitDestroy` when the object is garbage collected.
+ * This usually does not need to be set (even if `emitDestroy` is called
+ * manually), unless the resource's `asyncId` is retrieved and the
+ * sensitive API's `emitDestroy` is called with it.
+ * @default false
+ */
+ requireManualDestroy?: boolean | undefined;
+ }
+ /**
+ * The class `AsyncResource` is designed to be extended by the embedder's async
+ * resources. Using this, users can easily trigger the lifetime events of their
+ * own resources.
+ *
+ * The `init` hook will trigger when an `AsyncResource` is instantiated.
+ *
+ * The following is an overview of the `AsyncResource` API.
+ *
+ * ```js
+ * import { AsyncResource, executionAsyncId } from 'async_hooks';
+ *
+ * // AsyncResource() is meant to be extended. Instantiating a
+ * // new AsyncResource() also triggers init. If triggerAsyncId is omitted then
+ * // async_hook.executionAsyncId() is used.
+ * const asyncResource = new AsyncResource(
+ * type, { triggerAsyncId: executionAsyncId(), requireManualDestroy: false }
+ * );
+ *
+ * // Run a function in the execution context of the resource. This will
+ * // * establish the context of the resource
+ * // * trigger the AsyncHooks before callbacks
+ * // * call the provided function `fn` with the supplied arguments
+ * // * trigger the AsyncHooks after callbacks
+ * // * restore the original execution context
+ * asyncResource.runInAsyncScope(fn, thisArg, ...args);
+ *
+ * // Call AsyncHooks destroy callbacks.
+ * asyncResource.emitDestroy();
+ *
+ * // Return the unique ID assigned to the AsyncResource instance.
+ * asyncResource.asyncId();
+ *
+ * // Return the trigger ID for the AsyncResource instance.
+ * asyncResource.triggerAsyncId();
+ * ```
+ */
+ class AsyncResource {
+ /**
+ * AsyncResource() is meant to be extended. Instantiating a
+ * new AsyncResource() also triggers init. If triggerAsyncId is omitted then
+ * async_hook.executionAsyncId() is used.
+ * @param type The type of async event.
+ * @param triggerAsyncId The ID of the execution context that created
+ * this async event (default: `executionAsyncId()`), or an
+ * AsyncResourceOptions object (since v9.3.0)
+ */
+ constructor(type: string, triggerAsyncId?: number | AsyncResourceOptions);
+ /**
+ * Binds the given function to the current execution context.
+ *
+ * The returned function will have an `asyncResource` property referencing
+ * the `AsyncResource` to which the function is bound.
+ * @since v14.8.0, v12.19.0
+ * @param fn The function to bind to the current execution context.
+ * @param type An optional name to associate with the underlying `AsyncResource`.
+ */
+ static bind any, ThisArg>(
+ fn: Func,
+ type?: string,
+ thisArg?: ThisArg
+ ): Func & {
+ asyncResource: AsyncResource;
+ };
+ /**
+ * Binds the given function to execute to this `AsyncResource`'s scope.
+ *
+ * The returned function will have an `asyncResource` property referencing
+ * the `AsyncResource` to which the function is bound.
+ * @since v14.8.0, v12.19.0
+ * @param fn The function to bind to the current `AsyncResource`.
+ */
+ bind any>(
+ fn: Func
+ ): Func & {
+ asyncResource: AsyncResource;
+ };
+ /**
+ * Call the provided function with the provided arguments in the execution context
+ * of the async resource. This will establish the context, trigger the AsyncHooks
+ * before callbacks, call the function, trigger the AsyncHooks after callbacks, and
+ * then restore the original execution context.
+ * @since v9.6.0
+ * @param fn The function to call in the execution context of this async resource.
+ * @param thisArg The receiver to be used for the function call.
+ * @param args Optional arguments to pass to the function.
+ */
+ runInAsyncScope(fn: (this: This, ...args: any[]) => Result, thisArg?: This, ...args: any[]): Result;
+ /**
+ * Call all `destroy` hooks. This should only ever be called once. An error will
+ * be thrown if it is called more than once. This **must** be manually called. If
+ * the resource is left to be collected by the GC then the `destroy` hooks will
+ * never be called.
+ * @return A reference to `asyncResource`.
+ */
+ emitDestroy(): this;
+ /**
+ * @return The unique `asyncId` assigned to the resource.
+ */
+ asyncId(): number;
+ /**
+ *
+ * @return The same `triggerAsyncId` that is passed to the `AsyncResource` constructor.
+ */
+ triggerAsyncId(): number;
+ }
+ /**
+ * This class creates stores that stay coherent through asynchronous operations.
+ *
+ * While you can create your own implementation on top of the `async_hooks` module,`AsyncLocalStorage` should be preferred as it is a performant and memory safe
+ * implementation that involves significant optimizations that are non-obvious to
+ * implement.
+ *
+ * The following example uses `AsyncLocalStorage` to build a simple logger
+ * that assigns IDs to incoming HTTP requests and includes them in messages
+ * logged within each request.
+ *
+ * ```js
+ * import http from 'http';
+ * import { AsyncLocalStorage } from 'async_hooks';
+ *
+ * const asyncLocalStorage = new AsyncLocalStorage();
+ *
+ * function logWithId(msg) {
+ * const id = asyncLocalStorage.getStore();
+ * console.log(`${id !== undefined ? id : '-'}:`, msg);
+ * }
+ *
+ * let idSeq = 0;
+ * http.createServer((req, res) => {
+ * asyncLocalStorage.run(idSeq++, () => {
+ * logWithId('start');
+ * // Imagine any chain of async operations here
+ * setImmediate(() => {
+ * logWithId('finish');
+ * res.end();
+ * });
+ * });
+ * }).listen(8080);
+ *
+ * http.get('http://localhost:8080');
+ * http.get('http://localhost:8080');
+ * // Prints:
+ * // 0: start
+ * // 1: start
+ * // 0: finish
+ * // 1: finish
+ * ```
+ *
+ * Each instance of `AsyncLocalStorage` maintains an independent storage context.
+ * Multiple instances can safely exist simultaneously without risk of interfering
+ * with each other's data.
+ * @since v13.10.0, v12.17.0
+ */
+ class AsyncLocalStorage {
+ /**
+ * Disables the instance of `AsyncLocalStorage`. All subsequent calls
+ * to `asyncLocalStorage.getStore()` will return `undefined` until`asyncLocalStorage.run()` or `asyncLocalStorage.enterWith()` is called again.
+ *
+ * When calling `asyncLocalStorage.disable()`, all current contexts linked to the
+ * instance will be exited.
+ *
+ * Calling `asyncLocalStorage.disable()` is required before the`asyncLocalStorage` can be garbage collected. This does not apply to stores
+ * provided by the `asyncLocalStorage`, as those objects are garbage collected
+ * along with the corresponding async resources.
+ *
+ * Use this method when the `asyncLocalStorage` is not in use anymore
+ * in the current process.
+ * @since v13.10.0, v12.17.0
+ * @experimental
+ */
+ disable(): void;
+ /**
+ * Returns the current store.
+ * If called outside of an asynchronous context initialized by
+ * calling `asyncLocalStorage.run()` or `asyncLocalStorage.enterWith()`, it
+ * returns `undefined`.
+ * @since v13.10.0, v12.17.0
+ */
+ getStore(): T | undefined;
+ /**
+ * Runs a function synchronously within a context and returns its
+ * return value. The store is not accessible outside of the callback function.
+ * The store is accessible to any asynchronous operations created within the
+ * callback.
+ *
+ * The optional `args` are passed to the callback function.
+ *
+ * If the callback function throws an error, the error is thrown by `run()` too.
+ * The stacktrace is not impacted by this call and the context is exited.
+ *
+ * Example:
+ *
+ * ```js
+ * const store = { id: 2 };
+ * try {
+ * asyncLocalStorage.run(store, () => {
+ * asyncLocalStorage.getStore(); // Returns the store object
+ * setTimeout(() => {
+ * asyncLocalStorage.getStore(); // Returns the store object
+ * }, 200);
+ * throw new Error();
+ * });
+ * } catch (e) {
+ * asyncLocalStorage.getStore(); // Returns undefined
+ * // The error will be caught here
+ * }
+ * ```
+ * @since v13.10.0, v12.17.0
+ */
+ run(store: T, callback: (...args: TArgs) => R, ...args: TArgs): R;
+ /**
+ * Runs a function synchronously outside of a context and returns its
+ * return value. The store is not accessible within the callback function or
+ * the asynchronous operations created within the callback. Any `getStore()`call done within the callback function will always return `undefined`.
+ *
+ * The optional `args` are passed to the callback function.
+ *
+ * If the callback function throws an error, the error is thrown by `exit()` too.
+ * The stacktrace is not impacted by this call and the context is re-entered.
+ *
+ * Example:
+ *
+ * ```js
+ * // Within a call to run
+ * try {
+ * asyncLocalStorage.getStore(); // Returns the store object or value
+ * asyncLocalStorage.exit(() => {
+ * asyncLocalStorage.getStore(); // Returns undefined
+ * throw new Error();
+ * });
+ * } catch (e) {
+ * asyncLocalStorage.getStore(); // Returns the same object or value
+ * // The error will be caught here
+ * }
+ * ```
+ * @since v13.10.0, v12.17.0
+ * @experimental
+ */
+ exit(callback: (...args: TArgs) => R, ...args: TArgs): R;
+ /**
+ * Transitions into the context for the remainder of the current
+ * synchronous execution and then persists the store through any following
+ * asynchronous calls.
+ *
+ * Example:
+ *
+ * ```js
+ * const store = { id: 1 };
+ * // Replaces previous store with the given store object
+ * asyncLocalStorage.enterWith(store);
+ * asyncLocalStorage.getStore(); // Returns the store object
+ * someAsyncOperation(() => {
+ * asyncLocalStorage.getStore(); // Returns the same object
+ * });
+ * ```
+ *
+ * This transition will continue for the _entire_ synchronous execution.
+ * This means that if, for example, the context is entered within an event
+ * handler subsequent event handlers will also run within that context unless
+ * specifically bound to another context with an `AsyncResource`. That is why`run()` should be preferred over `enterWith()` unless there are strong reasons
+ * to use the latter method.
+ *
+ * ```js
+ * const store = { id: 1 };
+ *
+ * emitter.on('my-event', () => {
+ * asyncLocalStorage.enterWith(store);
+ * });
+ * emitter.on('my-event', () => {
+ * asyncLocalStorage.getStore(); // Returns the same object
+ * });
+ *
+ * asyncLocalStorage.getStore(); // Returns undefined
+ * emitter.emit('my-event');
+ * asyncLocalStorage.getStore(); // Returns the same object
+ * ```
+ * @since v13.11.0, v12.17.0
+ * @experimental
+ */
+ enterWith(store: T): void;
+ }
+}
+declare module 'node:async_hooks' {
+ export * from 'async_hooks';
+}
diff --git a/node_modules/@types/node/buffer.d 2.ts b/node_modules/@types/node/buffer.d 2.ts
new file mode 100755
index 000000000..13ab33546
--- /dev/null
+++ b/node_modules/@types/node/buffer.d 2.ts
@@ -0,0 +1,2238 @@
+/**
+ * `Buffer` objects are used to represent a fixed-length sequence of bytes. Many
+ * Node.js APIs support `Buffer`s.
+ *
+ * The `Buffer` class is a subclass of JavaScript's [`Uint8Array`](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Uint8Array) class and
+ * extends it with methods that cover additional use cases. Node.js APIs accept
+ * plain [`Uint8Array`](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Uint8Array) s wherever `Buffer`s are supported as well.
+ *
+ * While the `Buffer` class is available within the global scope, it is still
+ * recommended to explicitly reference it via an import or require statement.
+ *
+ * ```js
+ * import { Buffer } from 'buffer';
+ *
+ * // Creates a zero-filled Buffer of length 10.
+ * const buf1 = Buffer.alloc(10);
+ *
+ * // Creates a Buffer of length 10,
+ * // filled with bytes which all have the value `1`.
+ * const buf2 = Buffer.alloc(10, 1);
+ *
+ * // Creates an uninitialized buffer of length 10.
+ * // This is faster than calling Buffer.alloc() but the returned
+ * // Buffer instance might contain old data that needs to be
+ * // overwritten using fill(), write(), or other functions that fill the Buffer's
+ * // contents.
+ * const buf3 = Buffer.allocUnsafe(10);
+ *
+ * // Creates a Buffer containing the bytes [1, 2, 3].
+ * const buf4 = Buffer.from([1, 2, 3]);
+ *
+ * // Creates a Buffer containing the bytes [1, 1, 1, 1] – the entries
+ * // are all truncated using `(value & 255)` to fit into the range 0–255.
+ * const buf5 = Buffer.from([257, 257.5, -255, '1']);
+ *
+ * // Creates a Buffer containing the UTF-8-encoded bytes for the string 'tést':
+ * // [0x74, 0xc3, 0xa9, 0x73, 0x74] (in hexadecimal notation)
+ * // [116, 195, 169, 115, 116] (in decimal notation)
+ * const buf6 = Buffer.from('tést');
+ *
+ * // Creates a Buffer containing the Latin-1 bytes [0x74, 0xe9, 0x73, 0x74].
+ * const buf7 = Buffer.from('tést', 'latin1');
+ * ```
+ * @see [source](https://github.com/nodejs/node/blob/v18.0.0/lib/buffer.js)
+ */
+declare module 'buffer' {
+ import { BinaryLike } from 'node:crypto';
+ export const INSPECT_MAX_BYTES: number;
+ export const kMaxLength: number;
+ export const kStringMaxLength: number;
+ export const constants: {
+ MAX_LENGTH: number;
+ MAX_STRING_LENGTH: number;
+ };
+ export type TranscodeEncoding = 'ascii' | 'utf8' | 'utf16le' | 'ucs2' | 'latin1' | 'binary';
+ /**
+ * Re-encodes the given `Buffer` or `Uint8Array` instance from one character
+ * encoding to another. Returns a new `Buffer` instance.
+ *
+ * Throws if the `fromEnc` or `toEnc` specify invalid character encodings or if
+ * conversion from `fromEnc` to `toEnc` is not permitted.
+ *
+ * Encodings supported by `buffer.transcode()` are: `'ascii'`, `'utf8'`,`'utf16le'`, `'ucs2'`, `'latin1'`, and `'binary'`.
+ *
+ * The transcoding process will use substitution characters if a given byte
+ * sequence cannot be adequately represented in the target encoding. For instance:
+ *
+ * ```js
+ * import { Buffer, transcode } from 'buffer';
+ *
+ * const newBuf = transcode(Buffer.from('€'), 'utf8', 'ascii');
+ * console.log(newBuf.toString('ascii'));
+ * // Prints: '?'
+ * ```
+ *
+ * Because the Euro (`€`) sign is not representable in US-ASCII, it is replaced
+ * with `?` in the transcoded `Buffer`.
+ * @since v7.1.0
+ * @param source A `Buffer` or `Uint8Array` instance.
+ * @param fromEnc The current encoding.
+ * @param toEnc To target encoding.
+ */
+ export function transcode(source: Uint8Array, fromEnc: TranscodeEncoding, toEnc: TranscodeEncoding): Buffer;
+ export const SlowBuffer: {
+ /** @deprecated since v6.0.0, use `Buffer.allocUnsafeSlow()` */
+ new (size: number): Buffer;
+ prototype: Buffer;
+ };
+ /**
+ * Resolves a `'blob:nodedata:...'` an associated `Blob` object registered using
+ * a prior call to `URL.createObjectURL()`.
+ * @since v16.7.0
+ * @experimental
+ * @param id A `'blob:nodedata:...` URL string returned by a prior call to `URL.createObjectURL()`.
+ */
+ export function resolveObjectURL(id: string): Blob | undefined;
+ export { Buffer };
+ /**
+ * @experimental
+ */
+ export interface BlobOptions {
+ /**
+ * @default 'utf8'
+ */
+ encoding?: BufferEncoding | undefined;
+ /**
+ * The Blob content-type. The intent is for `type` to convey
+ * the MIME media type of the data, however no validation of the type format
+ * is performed.
+ */
+ type?: string | undefined;
+ }
+ /**
+ * A [`Blob`](https://developer.mozilla.org/en-US/docs/Web/API/Blob) encapsulates immutable, raw data that can be safely shared across
+ * multiple worker threads.
+ * @since v15.7.0, v14.18.0
+ */
+ export class Blob {
+ /**
+ * The total size of the `Blob` in bytes.
+ * @since v15.7.0, v14.18.0
+ */
+ readonly size: number;
+ /**
+ * The content-type of the `Blob`.
+ * @since v15.7.0, v14.18.0
+ */
+ readonly type: string;
+ /**
+ * Creates a new `Blob` object containing a concatenation of the given sources.
+ *
+ * {ArrayBuffer}, {TypedArray}, {DataView}, and {Buffer} sources are copied into
+ * the 'Blob' and can therefore be safely modified after the 'Blob' is created.
+ *
+ * String sources are also copied into the `Blob`.
+ */
+ constructor(sources: Array, options?: BlobOptions);
+ /**
+ * Returns a promise that fulfills with an [ArrayBuffer](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/ArrayBuffer) containing a copy of
+ * the `Blob` data.
+ * @since v15.7.0, v14.18.0
+ */
+ arrayBuffer(): Promise;
+ /**
+ * Creates and returns a new `Blob` containing a subset of this `Blob` objects
+ * data. The original `Blob` is not altered.
+ * @since v15.7.0, v14.18.0
+ * @param start The starting index.
+ * @param end The ending index.
+ * @param type The content-type for the new `Blob`
+ */
+ slice(start?: number, end?: number, type?: string): Blob;
+ /**
+ * Returns a promise that fulfills with the contents of the `Blob` decoded as a
+ * UTF-8 string.
+ * @since v15.7.0, v14.18.0
+ */
+ text(): Promise;
+ /**
+ * Returns a new `ReadableStream` that allows the content of the `Blob` to be read.
+ * @since v16.7.0
+ */
+ stream(): unknown; // pending web streams types
+ }
+ export import atob = globalThis.atob;
+ export import btoa = globalThis.btoa;
+ global {
+ // Buffer class
+ type BufferEncoding = 'ascii' | 'utf8' | 'utf-8' | 'utf16le' | 'ucs2' | 'ucs-2' | 'base64' | 'base64url' | 'latin1' | 'binary' | 'hex';
+ type WithImplicitCoercion =
+ | T
+ | {
+ valueOf(): T;
+ };
+ /**
+ * Raw data is stored in instances of the Buffer class.
+ * A Buffer is similar to an array of integers but corresponds to a raw memory allocation outside the V8 heap. A Buffer cannot be resized.
+ * Valid string encodings: 'ascii'|'utf8'|'utf16le'|'ucs2'(alias of 'utf16le')|'base64'|'base64url'|'binary'(deprecated)|'hex'
+ */
+ interface BufferConstructor {
+ /**
+ * Allocates a new buffer containing the given {str}.
+ *
+ * @param str String to store in buffer.
+ * @param encoding encoding to use, optional. Default is 'utf8'
+ * @deprecated since v10.0.0 - Use `Buffer.from(string[, encoding])` instead.
+ */
+ new (str: string, encoding?: BufferEncoding): Buffer;
+ /**
+ * Allocates a new buffer of {size} octets.
+ *
+ * @param size count of octets to allocate.
+ * @deprecated since v10.0.0 - Use `Buffer.alloc()` instead (also see `Buffer.allocUnsafe()`).
+ */
+ new (size: number): Buffer;
+ /**
+ * Allocates a new buffer containing the given {array} of octets.
+ *
+ * @param array The octets to store.
+ * @deprecated since v10.0.0 - Use `Buffer.from(array)` instead.
+ */
+ new (array: Uint8Array): Buffer;
+ /**
+ * Produces a Buffer backed by the same allocated memory as
+ * the given {ArrayBuffer}/{SharedArrayBuffer}.
+ *
+ *
+ * @param arrayBuffer The ArrayBuffer with which to share memory.
+ * @deprecated since v10.0.0 - Use `Buffer.from(arrayBuffer[, byteOffset[, length]])` instead.
+ */
+ new (arrayBuffer: ArrayBuffer | SharedArrayBuffer): Buffer;
+ /**
+ * Allocates a new buffer containing the given {array} of octets.
+ *
+ * @param array The octets to store.
+ * @deprecated since v10.0.0 - Use `Buffer.from(array)` instead.
+ */
+ new (array: ReadonlyArray): Buffer;
+ /**
+ * Copies the passed {buffer} data onto a new {Buffer} instance.
+ *
+ * @param buffer The buffer to copy.
+ * @deprecated since v10.0.0 - Use `Buffer.from(buffer)` instead.
+ */
+ new (buffer: Buffer): Buffer;
+ /**
+ * Allocates a new `Buffer` using an `array` of bytes in the range `0` – `255`.
+ * Array entries outside that range will be truncated to fit into it.
+ *
+ * ```js
+ * import { Buffer } from 'buffer';
+ *
+ * // Creates a new Buffer containing the UTF-8 bytes of the string 'buffer'.
+ * const buf = Buffer.from([0x62, 0x75, 0x66, 0x66, 0x65, 0x72]);
+ * ```
+ *
+ * A `TypeError` will be thrown if `array` is not an `Array` or another type
+ * appropriate for `Buffer.from()` variants.
+ *
+ * `Buffer.from(array)` and `Buffer.from(string)` may also use the internal`Buffer` pool like `Buffer.allocUnsafe()` does.
+ * @since v5.10.0
+ */
+ from(arrayBuffer: WithImplicitCoercion, byteOffset?: number, length?: number): Buffer;
+ /**
+ * Creates a new Buffer using the passed {data}
+ * @param data data to create a new Buffer
+ */
+ from(data: Uint8Array | ReadonlyArray): Buffer;
+ from(data: WithImplicitCoercion | string>): Buffer;
+ /**
+ * Creates a new Buffer containing the given JavaScript string {str}.
+ * If provided, the {encoding} parameter identifies the character encoding.
+ * If not provided, {encoding} defaults to 'utf8'.
+ */
+ from(
+ str:
+ | WithImplicitCoercion
+ | {
+ [Symbol.toPrimitive](hint: 'string'): string;
+ },
+ encoding?: BufferEncoding
+ ): Buffer;
+ /**
+ * Creates a new Buffer using the passed {data}
+ * @param values to create a new Buffer
+ */
+ of(...items: number[]): Buffer;
+ /**
+ * Returns `true` if `obj` is a `Buffer`, `false` otherwise.
+ *
+ * ```js
+ * import { Buffer } from 'buffer';
+ *
+ * Buffer.isBuffer(Buffer.alloc(10)); // true
+ * Buffer.isBuffer(Buffer.from('foo')); // true
+ * Buffer.isBuffer('a string'); // false
+ * Buffer.isBuffer([]); // false
+ * Buffer.isBuffer(new Uint8Array(1024)); // false
+ * ```
+ * @since v0.1.101
+ */
+ isBuffer(obj: any): obj is Buffer;
+ /**
+ * Returns `true` if `encoding` is the name of a supported character encoding,
+ * or `false` otherwise.
+ *
+ * ```js
+ * import { Buffer } from 'buffer';
+ *
+ * console.log(Buffer.isEncoding('utf8'));
+ * // Prints: true
+ *
+ * console.log(Buffer.isEncoding('hex'));
+ * // Prints: true
+ *
+ * console.log(Buffer.isEncoding('utf/8'));
+ * // Prints: false
+ *
+ * console.log(Buffer.isEncoding(''));
+ * // Prints: false
+ * ```
+ * @since v0.9.1
+ * @param encoding A character encoding name to check.
+ */
+ isEncoding(encoding: string): encoding is BufferEncoding;
+ /**
+ * Returns the byte length of a string when encoded using `encoding`.
+ * This is not the same as [`String.prototype.length`](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/String/length), which does not account
+ * for the encoding that is used to convert the string into bytes.
+ *
+ * For `'base64'`, `'base64url'`, and `'hex'`, this function assumes valid input.
+ * For strings that contain non-base64/hex-encoded data (e.g. whitespace), the
+ * return value might be greater than the length of a `Buffer` created from the
+ * string.
+ *
+ * ```js
+ * import { Buffer } from 'buffer';
+ *
+ * const str = '\u00bd + \u00bc = \u00be';
+ *
+ * console.log(`${str}: ${str.length} characters, ` +
+ * `${Buffer.byteLength(str, 'utf8')} bytes`);
+ * // Prints: ½ + ¼ = ¾: 9 characters, 12 bytes
+ * ```
+ *
+ * When `string` is a
+ * `Buffer`/[`DataView`](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/DataView)/[`TypedArray`](https://developer.mozilla.org/en-US/docs/Web/JavaScript/-
+ * Reference/Global_Objects/TypedArray)/[`ArrayBuffer`](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/ArrayBuffer)/[`SharedArrayBuffer`](https://develop-
+ * er.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/SharedArrayBuffer), the byte length as reported by `.byteLength`is returned.
+ * @since v0.1.90
+ * @param string A value to calculate the length of.
+ * @param [encoding='utf8'] If `string` is a string, this is its encoding.
+ * @return The number of bytes contained within `string`.
+ */
+ byteLength(string: string | NodeJS.ArrayBufferView | ArrayBuffer | SharedArrayBuffer, encoding?: BufferEncoding): number;
+ /**
+ * Returns a new `Buffer` which is the result of concatenating all the `Buffer`instances in the `list` together.
+ *
+ * If the list has no items, or if the `totalLength` is 0, then a new zero-length`Buffer` is returned.
+ *
+ * If `totalLength` is not provided, it is calculated from the `Buffer` instances
+ * in `list` by adding their lengths.
+ *
+ * If `totalLength` is provided, it is coerced to an unsigned integer. If the
+ * combined length of the `Buffer`s in `list` exceeds `totalLength`, the result is
+ * truncated to `totalLength`.
+ *
+ * ```js
+ * import { Buffer } from 'buffer';
+ *
+ * // Create a single `Buffer` from a list of three `Buffer` instances.
+ *
+ * const buf1 = Buffer.alloc(10);
+ * const buf2 = Buffer.alloc(14);
+ * const buf3 = Buffer.alloc(18);
+ * const totalLength = buf1.length + buf2.length + buf3.length;
+ *
+ * console.log(totalLength);
+ * // Prints: 42
+ *
+ * const bufA = Buffer.concat([buf1, buf2, buf3], totalLength);
+ *
+ * console.log(bufA);
+ * // Prints:
+ * console.log(bufA.length);
+ * // Prints: 42
+ * ```
+ *
+ * `Buffer.concat()` may also use the internal `Buffer` pool like `Buffer.allocUnsafe()` does.
+ * @since v0.7.11
+ * @param list List of `Buffer` or {@link Uint8Array} instances to concatenate.
+ * @param totalLength Total length of the `Buffer` instances in `list` when concatenated.
+ */
+ concat(list: ReadonlyArray, totalLength?: number): Buffer;
+ /**
+ * Compares `buf1` to `buf2`, typically for the purpose of sorting arrays of`Buffer` instances. This is equivalent to calling `buf1.compare(buf2)`.
+ *
+ * ```js
+ * import { Buffer } from 'buffer';
+ *
+ * const buf1 = Buffer.from('1234');
+ * const buf2 = Buffer.from('0123');
+ * const arr = [buf1, buf2];
+ *
+ * console.log(arr.sort(Buffer.compare));
+ * // Prints: [ , ]
+ * // (This result is equal to: [buf2, buf1].)
+ * ```
+ * @since v0.11.13
+ * @return Either `-1`, `0`, or `1`, depending on the result of the comparison. See `compare` for details.
+ */
+ compare(buf1: Uint8Array, buf2: Uint8Array): -1 | 0 | 1;
+ /**
+ * Allocates a new `Buffer` of `size` bytes. If `fill` is `undefined`, the`Buffer` will be zero-filled.
+ *
+ * ```js
+ * import { Buffer } from 'buffer';
+ *
+ * const buf = Buffer.alloc(5);
+ *
+ * console.log(buf);
+ * // Prints:
+ * ```
+ *
+ * If `size` is larger than {@link constants.MAX_LENGTH} or smaller than 0, `ERR_INVALID_ARG_VALUE` is thrown.
+ *
+ * If `fill` is specified, the allocated `Buffer` will be initialized by calling `buf.fill(fill)`.
+ *
+ * ```js
+ * import { Buffer } from 'buffer';
+ *
+ * const buf = Buffer.alloc(5, 'a');
+ *
+ * console.log(buf);
+ * // Prints:
+ * ```
+ *
+ * If both `fill` and `encoding` are specified, the allocated `Buffer` will be
+ * initialized by calling `buf.fill(fill, encoding)`.
+ *
+ * ```js
+ * import { Buffer } from 'buffer';
+ *
+ * const buf = Buffer.alloc(11, 'aGVsbG8gd29ybGQ=', 'base64');
+ *
+ * console.log(buf);
+ * // Prints:
+ * ```
+ *
+ * Calling `Buffer.alloc()` can be measurably slower than the alternative `Buffer.allocUnsafe()` but ensures that the newly created `Buffer` instance
+ * contents will never contain sensitive data from previous allocations, including
+ * data that might not have been allocated for `Buffer`s.
+ *
+ * A `TypeError` will be thrown if `size` is not a number.
+ * @since v5.10.0
+ * @param size The desired length of the new `Buffer`.
+ * @param [fill=0] A value to pre-fill the new `Buffer` with.
+ * @param [encoding='utf8'] If `fill` is a string, this is its encoding.
+ */
+ alloc(size: number, fill?: string | Buffer | number, encoding?: BufferEncoding): Buffer;
+ /**
+ * Allocates a new `Buffer` of `size` bytes. If `size` is larger than {@link constants.MAX_LENGTH} or smaller than 0, `ERR_INVALID_ARG_VALUE` is thrown.
+ *
+ * The underlying memory for `Buffer` instances created in this way is _not_
+ * _initialized_. The contents of the newly created `Buffer` are unknown and _may contain sensitive data_. Use `Buffer.alloc()` instead to initialize`Buffer` instances with zeroes.
+ *
+ * ```js
+ * import { Buffer } from 'buffer';
+ *
+ * const buf = Buffer.allocUnsafe(10);
+ *
+ * console.log(buf);
+ * // Prints (contents may vary):
+ *
+ * buf.fill(0);
+ *
+ * console.log(buf);
+ * // Prints:
+ * ```
+ *
+ * A `TypeError` will be thrown if `size` is not a number.
+ *
+ * The `Buffer` module pre-allocates an internal `Buffer` instance of
+ * size `Buffer.poolSize` that is used as a pool for the fast allocation of new`Buffer` instances created using `Buffer.allocUnsafe()`,`Buffer.from(array)`, `Buffer.concat()`, and the
+ * deprecated`new Buffer(size)` constructor only when `size` is less than or equal
+ * to `Buffer.poolSize >> 1` (floor of `Buffer.poolSize` divided by two).
+ *
+ * Use of this pre-allocated internal memory pool is a key difference between
+ * calling `Buffer.alloc(size, fill)` vs. `Buffer.allocUnsafe(size).fill(fill)`.
+ * Specifically, `Buffer.alloc(size, fill)` will _never_ use the internal `Buffer`pool, while `Buffer.allocUnsafe(size).fill(fill)`_will_ use the internal`Buffer` pool if `size` is less
+ * than or equal to half `Buffer.poolSize`. The
+ * difference is subtle but can be important when an application requires the
+ * additional performance that `Buffer.allocUnsafe()` provides.
+ * @since v5.10.0
+ * @param size The desired length of the new `Buffer`.
+ */
+ allocUnsafe(size: number): Buffer;
+ /**
+ * Allocates a new `Buffer` of `size` bytes. If `size` is larger than {@link constants.MAX_LENGTH} or smaller than 0, `ERR_INVALID_ARG_VALUE` is thrown. A zero-length `Buffer` is created
+ * if `size` is 0.
+ *
+ * The underlying memory for `Buffer` instances created in this way is _not_
+ * _initialized_. The contents of the newly created `Buffer` are unknown and _may contain sensitive data_. Use `buf.fill(0)` to initialize
+ * such `Buffer` instances with zeroes.
+ *
+ * When using `Buffer.allocUnsafe()` to allocate new `Buffer` instances,
+ * allocations under 4 KB are sliced from a single pre-allocated `Buffer`. This
+ * allows applications to avoid the garbage collection overhead of creating many
+ * individually allocated `Buffer` instances. This approach improves both
+ * performance and memory usage by eliminating the need to track and clean up as
+ * many individual `ArrayBuffer` objects.
+ *
+ * However, in the case where a developer may need to retain a small chunk of
+ * memory from a pool for an indeterminate amount of time, it may be appropriate
+ * to create an un-pooled `Buffer` instance using `Buffer.allocUnsafeSlow()` and
+ * then copying out the relevant bits.
+ *
+ * ```js
+ * import { Buffer } from 'buffer';
+ *
+ * // Need to keep around a few small chunks of memory.
+ * const store = [];
+ *
+ * socket.on('readable', () => {
+ * let data;
+ * while (null !== (data = readable.read())) {
+ * // Allocate for retained data.
+ * const sb = Buffer.allocUnsafeSlow(10);
+ *
+ * // Copy the data into the new allocation.
+ * data.copy(sb, 0, 0, 10);
+ *
+ * store.push(sb);
+ * }
+ * });
+ * ```
+ *
+ * A `TypeError` will be thrown if `size` is not a number.
+ * @since v5.12.0
+ * @param size The desired length of the new `Buffer`.
+ */
+ allocUnsafeSlow(size: number): Buffer;
+ /**
+ * This is the size (in bytes) of pre-allocated internal `Buffer` instances used
+ * for pooling. This value may be modified.
+ * @since v0.11.3
+ */
+ poolSize: number;
+ }
+ interface Buffer extends Uint8Array {
+ /**
+ * Writes `string` to `buf` at `offset` according to the character encoding in`encoding`. The `length` parameter is the number of bytes to write. If `buf` did
+ * not contain enough space to fit the entire string, only part of `string` will be
+ * written. However, partially encoded characters will not be written.
+ *
+ * ```js
+ * import { Buffer } from 'buffer';
+ *
+ * const buf = Buffer.alloc(256);
+ *
+ * const len = buf.write('\u00bd + \u00bc = \u00be', 0);
+ *
+ * console.log(`${len} bytes: ${buf.toString('utf8', 0, len)}`);
+ * // Prints: 12 bytes: ½ + ¼ = ¾
+ *
+ * const buffer = Buffer.alloc(10);
+ *
+ * const length = buffer.write('abcd', 8);
+ *
+ * console.log(`${length} bytes: ${buffer.toString('utf8', 8, 10)}`);
+ * // Prints: 2 bytes : ab
+ * ```
+ * @since v0.1.90
+ * @param string String to write to `buf`.
+ * @param [offset=0] Number of bytes to skip before starting to write `string`.
+ * @param [length=buf.length - offset] Maximum number of bytes to write (written bytes will not exceed `buf.length - offset`).
+ * @param [encoding='utf8'] The character encoding of `string`.
+ * @return Number of bytes written.
+ */
+ write(string: string, encoding?: BufferEncoding): number;
+ write(string: string, offset: number, encoding?: BufferEncoding): number;
+ write(string: string, offset: number, length: number, encoding?: BufferEncoding): number;
+ /**
+ * Decodes `buf` to a string according to the specified character encoding in`encoding`. `start` and `end` may be passed to decode only a subset of `buf`.
+ *
+ * If `encoding` is `'utf8'` and a byte sequence in the input is not valid UTF-8,
+ * then each invalid byte is replaced with the replacement character `U+FFFD`.
+ *
+ * The maximum length of a string instance (in UTF-16 code units) is available
+ * as {@link constants.MAX_STRING_LENGTH}.
+ *
+ * ```js
+ * import { Buffer } from 'buffer';
+ *
+ * const buf1 = Buffer.allocUnsafe(26);
+ *
+ * for (let i = 0; i < 26; i++) {
+ * // 97 is the decimal ASCII value for 'a'.
+ * buf1[i] = i + 97;
+ * }
+ *
+ * console.log(buf1.toString('utf8'));
+ * // Prints: abcdefghijklmnopqrstuvwxyz
+ * console.log(buf1.toString('utf8', 0, 5));
+ * // Prints: abcde
+ *
+ * const buf2 = Buffer.from('tést');
+ *
+ * console.log(buf2.toString('hex'));
+ * // Prints: 74c3a97374
+ * console.log(buf2.toString('utf8', 0, 3));
+ * // Prints: té
+ * console.log(buf2.toString(undefined, 0, 3));
+ * // Prints: té
+ * ```
+ * @since v0.1.90
+ * @param [encoding='utf8'] The character encoding to use.
+ * @param [start=0] The byte offset to start decoding at.
+ * @param [end=buf.length] The byte offset to stop decoding at (not inclusive).
+ */
+ toString(encoding?: BufferEncoding, start?: number, end?: number): string;
+ /**
+ * Returns a JSON representation of `buf`. [`JSON.stringify()`](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/JSON/stringify) implicitly calls
+ * this function when stringifying a `Buffer` instance.
+ *
+ * `Buffer.from()` accepts objects in the format returned from this method.
+ * In particular, `Buffer.from(buf.toJSON())` works like `Buffer.from(buf)`.
+ *
+ * ```js
+ * import { Buffer } from 'buffer';
+ *
+ * const buf = Buffer.from([0x1, 0x2, 0x3, 0x4, 0x5]);
+ * const json = JSON.stringify(buf);
+ *
+ * console.log(json);
+ * // Prints: {"type":"Buffer","data":[1,2,3,4,5]}
+ *
+ * const copy = JSON.parse(json, (key, value) => {
+ * return value && value.type === 'Buffer' ?
+ * Buffer.from(value) :
+ * value;
+ * });
+ *
+ * console.log(copy);
+ * // Prints:
+ * ```
+ * @since v0.9.2
+ */
+ toJSON(): {
+ type: 'Buffer';
+ data: number[];
+ };
+ /**
+ * Returns `true` if both `buf` and `otherBuffer` have exactly the same bytes,`false` otherwise. Equivalent to `buf.compare(otherBuffer) === 0`.
+ *
+ * ```js
+ * import { Buffer } from 'buffer';
+ *
+ * const buf1 = Buffer.from('ABC');
+ * const buf2 = Buffer.from('414243', 'hex');
+ * const buf3 = Buffer.from('ABCD');
+ *
+ * console.log(buf1.equals(buf2));
+ * // Prints: true
+ * console.log(buf1.equals(buf3));
+ * // Prints: false
+ * ```
+ * @since v0.11.13
+ * @param otherBuffer A `Buffer` or {@link Uint8Array} with which to compare `buf`.
+ */
+ equals(otherBuffer: Uint8Array): boolean;
+ /**
+ * Compares `buf` with `target` and returns a number indicating whether `buf`comes before, after, or is the same as `target` in sort order.
+ * Comparison is based on the actual sequence of bytes in each `Buffer`.
+ *
+ * * `0` is returned if `target` is the same as `buf`
+ * * `1` is returned if `target` should come _before_`buf` when sorted.
+ * * `-1` is returned if `target` should come _after_`buf` when sorted.
+ *
+ * ```js
+ * import { Buffer } from 'buffer';
+ *
+ * const buf1 = Buffer.from('ABC');
+ * const buf2 = Buffer.from('BCD');
+ * const buf3 = Buffer.from('ABCD');
+ *
+ * console.log(buf1.compare(buf1));
+ * // Prints: 0
+ * console.log(buf1.compare(buf2));
+ * // Prints: -1
+ * console.log(buf1.compare(buf3));
+ * // Prints: -1
+ * console.log(buf2.compare(buf1));
+ * // Prints: 1
+ * console.log(buf2.compare(buf3));
+ * // Prints: 1
+ * console.log([buf1, buf2, buf3].sort(Buffer.compare));
+ * // Prints: [ , , ]
+ * // (This result is equal to: [buf1, buf3, buf2].)
+ * ```
+ *
+ * The optional `targetStart`, `targetEnd`, `sourceStart`, and `sourceEnd`arguments can be used to limit the comparison to specific ranges within `target`and `buf` respectively.
+ *
+ * ```js
+ * import { Buffer } from 'buffer';
+ *
+ * const buf1 = Buffer.from([1, 2, 3, 4, 5, 6, 7, 8, 9]);
+ * const buf2 = Buffer.from([5, 6, 7, 8, 9, 1, 2, 3, 4]);
+ *
+ * console.log(buf1.compare(buf2, 5, 9, 0, 4));
+ * // Prints: 0
+ * console.log(buf1.compare(buf2, 0, 6, 4));
+ * // Prints: -1
+ * console.log(buf1.compare(buf2, 5, 6, 5));
+ * // Prints: 1
+ * ```
+ *
+ * `ERR_OUT_OF_RANGE` is thrown if `targetStart < 0`, `sourceStart < 0`,`targetEnd > target.byteLength`, or `sourceEnd > source.byteLength`.
+ * @since v0.11.13
+ * @param target A `Buffer` or {@link Uint8Array} with which to compare `buf`.
+ * @param [targetStart=0] The offset within `target` at which to begin comparison.
+ * @param [targetEnd=target.length] The offset within `target` at which to end comparison (not inclusive).
+ * @param [sourceStart=0] The offset within `buf` at which to begin comparison.
+ * @param [sourceEnd=buf.length] The offset within `buf` at which to end comparison (not inclusive).
+ */
+ compare(target: Uint8Array, targetStart?: number, targetEnd?: number, sourceStart?: number, sourceEnd?: number): -1 | 0 | 1;
+ /**
+ * Copies data from a region of `buf` to a region in `target`, even if the `target`memory region overlaps with `buf`.
+ *
+ * [`TypedArray.prototype.set()`](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/TypedArray/set) performs the same operation, and is available
+ * for all TypedArrays, including Node.js `Buffer`s, although it takes
+ * different function arguments.
+ *
+ * ```js
+ * import { Buffer } from 'buffer';
+ *
+ * // Create two `Buffer` instances.
+ * const buf1 = Buffer.allocUnsafe(26);
+ * const buf2 = Buffer.allocUnsafe(26).fill('!');
+ *
+ * for (let i = 0; i < 26; i++) {
+ * // 97 is the decimal ASCII value for 'a'.
+ * buf1[i] = i + 97;
+ * }
+ *
+ * // Copy `buf1` bytes 16 through 19 into `buf2` starting at byte 8 of `buf2`.
+ * buf1.copy(buf2, 8, 16, 20);
+ * // This is equivalent to:
+ * // buf2.set(buf1.subarray(16, 20), 8);
+ *
+ * console.log(buf2.toString('ascii', 0, 25));
+ * // Prints: !!!!!!!!qrst!!!!!!!!!!!!!
+ * ```
+ *
+ * ```js
+ * import { Buffer } from 'buffer';
+ *
+ * // Create a `Buffer` and copy data from one region to an overlapping region
+ * // within the same `Buffer`.
+ *
+ * const buf = Buffer.allocUnsafe(26);
+ *
+ * for (let i = 0; i < 26; i++) {
+ * // 97 is the decimal ASCII value for 'a'.
+ * buf[i] = i + 97;
+ * }
+ *
+ * buf.copy(buf, 0, 4, 10);
+ *
+ * console.log(buf.toString());
+ * // Prints: efghijghijklmnopqrstuvwxyz
+ * ```
+ * @since v0.1.90
+ * @param target A `Buffer` or {@link Uint8Array} to copy into.
+ * @param [targetStart=0] The offset within `target` at which to begin writing.
+ * @param [sourceStart=0] The offset within `buf` from which to begin copying.
+ * @param [sourceEnd=buf.length] The offset within `buf` at which to stop copying (not inclusive).
+ * @return The number of bytes copied.
+ */
+ copy(target: Uint8Array, targetStart?: number, sourceStart?: number, sourceEnd?: number): number;
+ /**
+ * Returns a new `Buffer` that references the same memory as the original, but
+ * offset and cropped by the `start` and `end` indices.
+ *
+ * This method is not compatible with the `Uint8Array.prototype.slice()`,
+ * which is a superclass of `Buffer`. To copy the slice, use`Uint8Array.prototype.slice()`.
+ *
+ * ```js
+ * import { Buffer } from 'buffer';
+ *
+ * const buf = Buffer.from('buffer');
+ *
+ * const copiedBuf = Uint8Array.prototype.slice.call(buf);
+ * copiedBuf[0]++;
+ * console.log(copiedBuf.toString());
+ * // Prints: cuffer
+ *
+ * console.log(buf.toString());
+ * // Prints: buffer
+ *
+ * // With buf.slice(), the original buffer is modified.
+ * const notReallyCopiedBuf = buf.slice();
+ * notReallyCopiedBuf[0]++;
+ * console.log(notReallyCopiedBuf.toString());
+ * // Prints: cuffer
+ * console.log(buf.toString());
+ * // Also prints: cuffer (!)
+ * ```
+ * @since v0.3.0
+ * @deprecated Use `subarray` instead.
+ * @param [start=0] Where the new `Buffer` will start.
+ * @param [end=buf.length] Where the new `Buffer` will end (not inclusive).
+ */
+ slice(start?: number, end?: number): Buffer;
+ /**
+ * Returns a new `Buffer` that references the same memory as the original, but
+ * offset and cropped by the `start` and `end` indices.
+ *
+ * Specifying `end` greater than `buf.length` will return the same result as
+ * that of `end` equal to `buf.length`.
+ *
+ * This method is inherited from [`TypedArray.prototype.subarray()`](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/TypedArray/subarray).
+ *
+ * Modifying the new `Buffer` slice will modify the memory in the original `Buffer`because the allocated memory of the two objects overlap.
+ *
+ * ```js
+ * import { Buffer } from 'buffer';
+ *
+ * // Create a `Buffer` with the ASCII alphabet, take a slice, and modify one byte
+ * // from the original `Buffer`.
+ *
+ * const buf1 = Buffer.allocUnsafe(26);
+ *
+ * for (let i = 0; i < 26; i++) {
+ * // 97 is the decimal ASCII value for 'a'.
+ * buf1[i] = i + 97;
+ * }
+ *
+ * const buf2 = buf1.subarray(0, 3);
+ *
+ * console.log(buf2.toString('ascii', 0, buf2.length));
+ * // Prints: abc
+ *
+ * buf1[0] = 33;
+ *
+ * console.log(buf2.toString('ascii', 0, buf2.length));
+ * // Prints: !bc
+ * ```
+ *
+ * Specifying negative indexes causes the slice to be generated relative to the
+ * end of `buf` rather than the beginning.
+ *
+ * ```js
+ * import { Buffer } from 'buffer';
+ *
+ * const buf = Buffer.from('buffer');
+ *
+ * console.log(buf.subarray(-6, -1).toString());
+ * // Prints: buffe
+ * // (Equivalent to buf.subarray(0, 5).)
+ *
+ * console.log(buf.subarray(-6, -2).toString());
+ * // Prints: buff
+ * // (Equivalent to buf.subarray(0, 4).)
+ *
+ * console.log(buf.subarray(-5, -2).toString());
+ * // Prints: uff
+ * // (Equivalent to buf.subarray(1, 4).)
+ * ```
+ * @since v3.0.0
+ * @param [start=0] Where the new `Buffer` will start.
+ * @param [end=buf.length] Where the new `Buffer` will end (not inclusive).
+ */
+ subarray(start?: number, end?: number): Buffer;
+ /**
+ * Writes `value` to `buf` at the specified `offset` as big-endian.
+ *
+ * `value` is interpreted and written as a two's complement signed integer.
+ *
+ * ```js
+ * import { Buffer } from 'buffer';
+ *
+ * const buf = Buffer.allocUnsafe(8);
+ *
+ * buf.writeBigInt64BE(0x0102030405060708n, 0);
+ *
+ * console.log(buf);
+ * // Prints:
+ * ```
+ * @since v12.0.0, v10.20.0
+ * @param value Number to be written to `buf`.
+ * @param [offset=0] Number of bytes to skip before starting to write. Must satisfy: `0 <= offset <= buf.length - 8`.
+ * @return `offset` plus the number of bytes written.
+ */
+ writeBigInt64BE(value: bigint, offset?: number): number;
+ /**
+ * Writes `value` to `buf` at the specified `offset` as little-endian.
+ *
+ * `value` is interpreted and written as a two's complement signed integer.
+ *
+ * ```js
+ * import { Buffer } from 'buffer';
+ *
+ * const buf = Buffer.allocUnsafe(8);
+ *
+ * buf.writeBigInt64LE(0x0102030405060708n, 0);
+ *
+ * console.log(buf);
+ * // Prints:
+ * ```
+ * @since v12.0.0, v10.20.0
+ * @param value Number to be written to `buf`.
+ * @param [offset=0] Number of bytes to skip before starting to write. Must satisfy: `0 <= offset <= buf.length - 8`.
+ * @return `offset` plus the number of bytes written.
+ */
+ writeBigInt64LE(value: bigint, offset?: number): number;
+ /**
+ * Writes `value` to `buf` at the specified `offset` as big-endian.
+ *
+ * This function is also available under the `writeBigUint64BE` alias.
+ *
+ * ```js
+ * import { Buffer } from 'buffer';
+ *
+ * const buf = Buffer.allocUnsafe(8);
+ *
+ * buf.writeBigUInt64BE(0xdecafafecacefaden, 0);
+ *
+ * console.log(buf);
+ * // Prints:
+ * ```
+ * @since v12.0.0, v10.20.0
+ * @param value Number to be written to `buf`.
+ * @param [offset=0] Number of bytes to skip before starting to write. Must satisfy: `0 <= offset <= buf.length - 8`.
+ * @return `offset` plus the number of bytes written.
+ */
+ writeBigUInt64BE(value: bigint, offset?: number): number;
+ /**
+ * @alias Buffer.writeBigUInt64BE
+ * @since v14.10.0, v12.19.0
+ */
+ writeBigUint64BE(value: bigint, offset?: number): number;
+ /**
+ * Writes `value` to `buf` at the specified `offset` as little-endian
+ *
+ * ```js
+ * import { Buffer } from 'buffer';
+ *
+ * const buf = Buffer.allocUnsafe(8);
+ *
+ * buf.writeBigUInt64LE(0xdecafafecacefaden, 0);
+ *
+ * console.log(buf);
+ * // Prints:
+ * ```
+ *
+ * This function is also available under the `writeBigUint64LE` alias.
+ * @since v12.0.0, v10.20.0
+ * @param value Number to be written to `buf`.
+ * @param [offset=0] Number of bytes to skip before starting to write. Must satisfy: `0 <= offset <= buf.length - 8`.
+ * @return `offset` plus the number of bytes written.
+ */
+ writeBigUInt64LE(value: bigint, offset?: number): number;
+ /**
+ * @alias Buffer.writeBigUInt64LE
+ * @since v14.10.0, v12.19.0
+ */
+ writeBigUint64LE(value: bigint, offset?: number): number;
+ /**
+ * Writes `byteLength` bytes of `value` to `buf` at the specified `offset`as little-endian. Supports up to 48 bits of accuracy. Behavior is undefined
+ * when `value` is anything other than an unsigned integer.
+ *
+ * This function is also available under the `writeUintLE` alias.
+ *
+ * ```js
+ * import { Buffer } from 'buffer';
+ *
+ * const buf = Buffer.allocUnsafe(6);
+ *
+ * buf.writeUIntLE(0x1234567890ab, 0, 6);
+ *
+ * console.log(buf);
+ * // Prints:
+ * ```
+ * @since v0.5.5
+ * @param value Number to be written to `buf`.
+ * @param offset Number of bytes to skip before starting to write. Must satisfy `0 <= offset <= buf.length - byteLength`.
+ * @param byteLength Number of bytes to write. Must satisfy `0 < byteLength <= 6`.
+ * @return `offset` plus the number of bytes written.
+ */
+ writeUIntLE(value: number, offset: number, byteLength: number): number;
+ /**
+ * @alias Buffer.writeUIntLE
+ * @since v14.9.0, v12.19.0
+ */
+ writeUintLE(value: number, offset: number, byteLength: number): number;
+ /**
+ * Writes `byteLength` bytes of `value` to `buf` at the specified `offset`as big-endian. Supports up to 48 bits of accuracy. Behavior is undefined
+ * when `value` is anything other than an unsigned integer.
+ *
+ * This function is also available under the `writeUintBE` alias.
+ *
+ * ```js
+ * import { Buffer } from 'buffer';
+ *
+ * const buf = Buffer.allocUnsafe(6);
+ *
+ * buf.writeUIntBE(0x1234567890ab, 0, 6);
+ *
+ * console.log(buf);
+ * // Prints:
+ * ```
+ * @since v0.5.5
+ * @param value Number to be written to `buf`.
+ * @param offset Number of bytes to skip before starting to write. Must satisfy `0 <= offset <= buf.length - byteLength`.
+ * @param byteLength Number of bytes to write. Must satisfy `0 < byteLength <= 6`.
+ * @return `offset` plus the number of bytes written.
+ */
+ writeUIntBE(value: number, offset: number, byteLength: number): number;
+ /**
+ * @alias Buffer.writeUIntBE
+ * @since v14.9.0, v12.19.0
+ */
+ writeUintBE(value: number, offset: number, byteLength: number): number;
+ /**
+ * Writes `byteLength` bytes of `value` to `buf` at the specified `offset`as little-endian. Supports up to 48 bits of accuracy. Behavior is undefined
+ * when `value` is anything other than a signed integer.
+ *
+ * ```js
+ * import { Buffer } from 'buffer';
+ *
+ * const buf = Buffer.allocUnsafe(6);
+ *
+ * buf.writeIntLE(0x1234567890ab, 0, 6);
+ *
+ * console.log(buf);
+ * // Prints:
+ * ```
+ * @since v0.11.15
+ * @param value Number to be written to `buf`.
+ * @param offset Number of bytes to skip before starting to write. Must satisfy `0 <= offset <= buf.length - byteLength`.
+ * @param byteLength Number of bytes to write. Must satisfy `0 < byteLength <= 6`.
+ * @return `offset` plus the number of bytes written.
+ */
+ writeIntLE(value: number, offset: number, byteLength: number): number;
+ /**
+ * Writes `byteLength` bytes of `value` to `buf` at the specified `offset`as big-endian. Supports up to 48 bits of accuracy. Behavior is undefined when`value` is anything other than a
+ * signed integer.
+ *
+ * ```js
+ * import { Buffer } from 'buffer';
+ *
+ * const buf = Buffer.allocUnsafe(6);
+ *
+ * buf.writeIntBE(0x1234567890ab, 0, 6);
+ *
+ * console.log(buf);
+ * // Prints:
+ * ```
+ * @since v0.11.15
+ * @param value Number to be written to `buf`.
+ * @param offset Number of bytes to skip before starting to write. Must satisfy `0 <= offset <= buf.length - byteLength`.
+ * @param byteLength Number of bytes to write. Must satisfy `0 < byteLength <= 6`.
+ * @return `offset` plus the number of bytes written.
+ */
+ writeIntBE(value: number, offset: number, byteLength: number): number;
+ /**
+ * Reads an unsigned, big-endian 64-bit integer from `buf` at the specified`offset`.
+ *
+ * This function is also available under the `readBigUint64BE` alias.
+ *
+ * ```js
+ * import { Buffer } from 'buffer';
+ *
+ * const buf = Buffer.from([0x00, 0x00, 0x00, 0x00, 0xff, 0xff, 0xff, 0xff]);
+ *
+ * console.log(buf.readBigUInt64BE(0));
+ * // Prints: 4294967295n
+ * ```
+ * @since v12.0.0, v10.20.0
+ * @param [offset=0] Number of bytes to skip before starting to read. Must satisfy: `0 <= offset <= buf.length - 8`.
+ */
+ readBigUInt64BE(offset?: number): bigint;
+ /**
+ * @alias Buffer.readBigUInt64BE
+ * @since v14.10.0, v12.19.0
+ */
+ readBigUint64BE(offset?: number): bigint;
+ /**
+ * Reads an unsigned, little-endian 64-bit integer from `buf` at the specified`offset`.
+ *
+ * This function is also available under the `readBigUint64LE` alias.
+ *
+ * ```js
+ * import { Buffer } from 'buffer';
+ *
+ * const buf = Buffer.from([0x00, 0x00, 0x00, 0x00, 0xff, 0xff, 0xff, 0xff]);
+ *
+ * console.log(buf.readBigUInt64LE(0));
+ * // Prints: 18446744069414584320n
+ * ```
+ * @since v12.0.0, v10.20.0
+ * @param [offset=0] Number of bytes to skip before starting to read. Must satisfy: `0 <= offset <= buf.length - 8`.
+ */
+ readBigUInt64LE(offset?: number): bigint;
+ /**
+ * @alias Buffer.readBigUInt64LE
+ * @since v14.10.0, v12.19.0
+ */
+ readBigUint64LE(offset?: number): bigint;
+ /**
+ * Reads a signed, big-endian 64-bit integer from `buf` at the specified `offset`.
+ *
+ * Integers read from a `Buffer` are interpreted as two's complement signed
+ * values.
+ * @since v12.0.0, v10.20.0
+ * @param [offset=0] Number of bytes to skip before starting to read. Must satisfy: `0 <= offset <= buf.length - 8`.
+ */
+ readBigInt64BE(offset?: number): bigint;
+ /**
+ * Reads a signed, little-endian 64-bit integer from `buf` at the specified`offset`.
+ *
+ * Integers read from a `Buffer` are interpreted as two's complement signed
+ * values.
+ * @since v12.0.0, v10.20.0
+ * @param [offset=0] Number of bytes to skip before starting to read. Must satisfy: `0 <= offset <= buf.length - 8`.
+ */
+ readBigInt64LE(offset?: number): bigint;
+ /**
+ * Reads `byteLength` number of bytes from `buf` at the specified `offset`and interprets the result as an unsigned, little-endian integer supporting
+ * up to 48 bits of accuracy.
+ *
+ * This function is also available under the `readUintLE` alias.
+ *
+ * ```js
+ * import { Buffer } from 'buffer';
+ *
+ * const buf = Buffer.from([0x12, 0x34, 0x56, 0x78, 0x90, 0xab]);
+ *
+ * console.log(buf.readUIntLE(0, 6).toString(16));
+ * // Prints: ab9078563412
+ * ```
+ * @since v0.11.15
+ * @param offset Number of bytes to skip before starting to read. Must satisfy `0 <= offset <= buf.length - byteLength`.
+ * @param byteLength Number of bytes to read. Must satisfy `0 < byteLength <= 6`.
+ */
+ readUIntLE(offset: number, byteLength: number): number;
+ /**
+ * @alias Buffer.readUIntLE
+ * @since v14.9.0, v12.19.0
+ */
+ readUintLE(offset: number, byteLength: number): number;
+ /**
+ * Reads `byteLength` number of bytes from `buf` at the specified `offset`and interprets the result as an unsigned big-endian integer supporting
+ * up to 48 bits of accuracy.
+ *
+ * This function is also available under the `readUintBE` alias.
+ *
+ * ```js
+ * import { Buffer } from 'buffer';
+ *
+ * const buf = Buffer.from([0x12, 0x34, 0x56, 0x78, 0x90, 0xab]);
+ *
+ * console.log(buf.readUIntBE(0, 6).toString(16));
+ * // Prints: 1234567890ab
+ * console.log(buf.readUIntBE(1, 6).toString(16));
+ * // Throws ERR_OUT_OF_RANGE.
+ * ```
+ * @since v0.11.15
+ * @param offset Number of bytes to skip before starting to read. Must satisfy `0 <= offset <= buf.length - byteLength`.
+ * @param byteLength Number of bytes to read. Must satisfy `0 < byteLength <= 6`.
+ */
+ readUIntBE(offset: number, byteLength: number): number;
+ /**
+ * @alias Buffer.readUIntBE
+ * @since v14.9.0, v12.19.0
+ */
+ readUintBE(offset: number, byteLength: number): number;
+ /**
+ * Reads `byteLength` number of bytes from `buf` at the specified `offset`and interprets the result as a little-endian, two's complement signed value
+ * supporting up to 48 bits of accuracy.
+ *
+ * ```js
+ * import { Buffer } from 'buffer';
+ *
+ * const buf = Buffer.from([0x12, 0x34, 0x56, 0x78, 0x90, 0xab]);
+ *
+ * console.log(buf.readIntLE(0, 6).toString(16));
+ * // Prints: -546f87a9cbee
+ * ```
+ * @since v0.11.15
+ * @param offset Number of bytes to skip before starting to read. Must satisfy `0 <= offset <= buf.length - byteLength`.
+ * @param byteLength Number of bytes to read. Must satisfy `0 < byteLength <= 6`.
+ */
+ readIntLE(offset: number, byteLength: number): number;
+ /**
+ * Reads `byteLength` number of bytes from `buf` at the specified `offset`and interprets the result as a big-endian, two's complement signed value
+ * supporting up to 48 bits of accuracy.
+ *
+ * ```js
+ * import { Buffer } from 'buffer';
+ *
+ * const buf = Buffer.from([0x12, 0x34, 0x56, 0x78, 0x90, 0xab]);
+ *
+ * console.log(buf.readIntBE(0, 6).toString(16));
+ * // Prints: 1234567890ab
+ * console.log(buf.readIntBE(1, 6).toString(16));
+ * // Throws ERR_OUT_OF_RANGE.
+ * console.log(buf.readIntBE(1, 0).toString(16));
+ * // Throws ERR_OUT_OF_RANGE.
+ * ```
+ * @since v0.11.15
+ * @param offset Number of bytes to skip before starting to read. Must satisfy `0 <= offset <= buf.length - byteLength`.
+ * @param byteLength Number of bytes to read. Must satisfy `0 < byteLength <= 6`.
+ */
+ readIntBE(offset: number, byteLength: number): number;
+ /**
+ * Reads an unsigned 8-bit integer from `buf` at the specified `offset`.
+ *
+ * This function is also available under the `readUint8` alias.
+ *
+ * ```js
+ * import { Buffer } from 'buffer';
+ *
+ * const buf = Buffer.from([1, -2]);
+ *
+ * console.log(buf.readUInt8(0));
+ * // Prints: 1
+ * console.log(buf.readUInt8(1));
+ * // Prints: 254
+ * console.log(buf.readUInt8(2));
+ * // Throws ERR_OUT_OF_RANGE.
+ * ```
+ * @since v0.5.0
+ * @param [offset=0] Number of bytes to skip before starting to read. Must satisfy `0 <= offset <= buf.length - 1`.
+ */
+ readUInt8(offset?: number): number;
+ /**
+ * @alias Buffer.readUInt8
+ * @since v14.9.0, v12.19.0
+ */
+ readUint8(offset?: number): number;
+ /**
+ * Reads an unsigned, little-endian 16-bit integer from `buf` at the specified`offset`.
+ *
+ * This function is also available under the `readUint16LE` alias.
+ *
+ * ```js
+ * import { Buffer } from 'buffer';
+ *
+ * const buf = Buffer.from([0x12, 0x34, 0x56]);
+ *
+ * console.log(buf.readUInt16LE(0).toString(16));
+ * // Prints: 3412
+ * console.log(buf.readUInt16LE(1).toString(16));
+ * // Prints: 5634
+ * console.log(buf.readUInt16LE(2).toString(16));
+ * // Throws ERR_OUT_OF_RANGE.
+ * ```
+ * @since v0.5.5
+ * @param [offset=0] Number of bytes to skip before starting to read. Must satisfy `0 <= offset <= buf.length - 2`.
+ */
+ readUInt16LE(offset?: number): number;
+ /**
+ * @alias Buffer.readUInt16LE
+ * @since v14.9.0, v12.19.0
+ */
+ readUint16LE(offset?: number): number;
+ /**
+ * Reads an unsigned, big-endian 16-bit integer from `buf` at the specified`offset`.
+ *
+ * This function is also available under the `readUint16BE` alias.
+ *
+ * ```js
+ * import { Buffer } from 'buffer';
+ *
+ * const buf = Buffer.from([0x12, 0x34, 0x56]);
+ *
+ * console.log(buf.readUInt16BE(0).toString(16));
+ * // Prints: 1234
+ * console.log(buf.readUInt16BE(1).toString(16));
+ * // Prints: 3456
+ * ```
+ * @since v0.5.5
+ * @param [offset=0] Number of bytes to skip before starting to read. Must satisfy `0 <= offset <= buf.length - 2`.
+ */
+ readUInt16BE(offset?: number): number;
+ /**
+ * @alias Buffer.readUInt16BE
+ * @since v14.9.0, v12.19.0
+ */
+ readUint16BE(offset?: number): number;
+ /**
+ * Reads an unsigned, little-endian 32-bit integer from `buf` at the specified`offset`.
+ *
+ * This function is also available under the `readUint32LE` alias.
+ *
+ * ```js
+ * import { Buffer } from 'buffer';
+ *
+ * const buf = Buffer.from([0x12, 0x34, 0x56, 0x78]);
+ *
+ * console.log(buf.readUInt32LE(0).toString(16));
+ * // Prints: 78563412
+ * console.log(buf.readUInt32LE(1).toString(16));
+ * // Throws ERR_OUT_OF_RANGE.
+ * ```
+ * @since v0.5.5
+ * @param [offset=0] Number of bytes to skip before starting to read. Must satisfy `0 <= offset <= buf.length - 4`.
+ */
+ readUInt32LE(offset?: number): number;
+ /**
+ * @alias Buffer.readUInt32LE
+ * @since v14.9.0, v12.19.0
+ */
+ readUint32LE(offset?: number): number;
+ /**
+ * Reads an unsigned, big-endian 32-bit integer from `buf` at the specified`offset`.
+ *
+ * This function is also available under the `readUint32BE` alias.
+ *
+ * ```js
+ * import { Buffer } from 'buffer';
+ *
+ * const buf = Buffer.from([0x12, 0x34, 0x56, 0x78]);
+ *
+ * console.log(buf.readUInt32BE(0).toString(16));
+ * // Prints: 12345678
+ * ```
+ * @since v0.5.5
+ * @param [offset=0] Number of bytes to skip before starting to read. Must satisfy `0 <= offset <= buf.length - 4`.
+ */
+ readUInt32BE(offset?: number): number;
+ /**
+ * @alias Buffer.readUInt32BE
+ * @since v14.9.0, v12.19.0
+ */
+ readUint32BE(offset?: number): number;
+ /**
+ * Reads a signed 8-bit integer from `buf` at the specified `offset`.
+ *
+ * Integers read from a `Buffer` are interpreted as two's complement signed values.
+ *
+ * ```js
+ * import { Buffer } from 'buffer';
+ *
+ * const buf = Buffer.from([-1, 5]);
+ *
+ * console.log(buf.readInt8(0));
+ * // Prints: -1
+ * console.log(buf.readInt8(1));
+ * // Prints: 5
+ * console.log(buf.readInt8(2));
+ * // Throws ERR_OUT_OF_RANGE.
+ * ```
+ * @since v0.5.0
+ * @param [offset=0] Number of bytes to skip before starting to read. Must satisfy `0 <= offset <= buf.length - 1`.
+ */
+ readInt8(offset?: number): number;
+ /**
+ * Reads a signed, little-endian 16-bit integer from `buf` at the specified`offset`.
+ *
+ * Integers read from a `Buffer` are interpreted as two's complement signed values.
+ *
+ * ```js
+ * import { Buffer } from 'buffer';
+ *
+ * const buf = Buffer.from([0, 5]);
+ *
+ * console.log(buf.readInt16LE(0));
+ * // Prints: 1280
+ * console.log(buf.readInt16LE(1));
+ * // Throws ERR_OUT_OF_RANGE.
+ * ```
+ * @since v0.5.5
+ * @param [offset=0] Number of bytes to skip before starting to read. Must satisfy `0 <= offset <= buf.length - 2`.
+ */
+ readInt16LE(offset?: number): number;
+ /**
+ * Reads a signed, big-endian 16-bit integer from `buf` at the specified `offset`.
+ *
+ * Integers read from a `Buffer` are interpreted as two's complement signed values.
+ *
+ * ```js
+ * import { Buffer } from 'buffer';
+ *
+ * const buf = Buffer.from([0, 5]);
+ *
+ * console.log(buf.readInt16BE(0));
+ * // Prints: 5
+ * ```
+ * @since v0.5.5
+ * @param [offset=0] Number of bytes to skip before starting to read. Must satisfy `0 <= offset <= buf.length - 2`.
+ */
+ readInt16BE(offset?: number): number;
+ /**
+ * Reads a signed, little-endian 32-bit integer from `buf` at the specified`offset`.
+ *
+ * Integers read from a `Buffer` are interpreted as two's complement signed values.
+ *
+ * ```js
+ * import { Buffer } from 'buffer';
+ *
+ * const buf = Buffer.from([0, 0, 0, 5]);
+ *
+ * console.log(buf.readInt32LE(0));
+ * // Prints: 83886080
+ * console.log(buf.readInt32LE(1));
+ * // Throws ERR_OUT_OF_RANGE.
+ * ```
+ * @since v0.5.5
+ * @param [offset=0] Number of bytes to skip before starting to read. Must satisfy `0 <= offset <= buf.length - 4`.
+ */
+ readInt32LE(offset?: number): number;
+ /**
+ * Reads a signed, big-endian 32-bit integer from `buf` at the specified `offset`.
+ *
+ * Integers read from a `Buffer` are interpreted as two's complement signed values.
+ *
+ * ```js
+ * import { Buffer } from 'buffer';
+ *
+ * const buf = Buffer.from([0, 0, 0, 5]);
+ *
+ * console.log(buf.readInt32BE(0));
+ * // Prints: 5
+ * ```
+ * @since v0.5.5
+ * @param [offset=0] Number of bytes to skip before starting to read. Must satisfy `0 <= offset <= buf.length - 4`.
+ */
+ readInt32BE(offset?: number): number;
+ /**
+ * Reads a 32-bit, little-endian float from `buf` at the specified `offset`.
+ *
+ * ```js
+ * import { Buffer } from 'buffer';
+ *
+ * const buf = Buffer.from([1, 2, 3, 4]);
+ *
+ * console.log(buf.readFloatLE(0));
+ * // Prints: 1.539989614439558e-36
+ * console.log(buf.readFloatLE(1));
+ * // Throws ERR_OUT_OF_RANGE.
+ * ```
+ * @since v0.11.15
+ * @param [offset=0] Number of bytes to skip before starting to read. Must satisfy `0 <= offset <= buf.length - 4`.
+ */
+ readFloatLE(offset?: number): number;
+ /**
+ * Reads a 32-bit, big-endian float from `buf` at the specified `offset`.
+ *
+ * ```js
+ * import { Buffer } from 'buffer';
+ *
+ * const buf = Buffer.from([1, 2, 3, 4]);
+ *
+ * console.log(buf.readFloatBE(0));
+ * // Prints: 2.387939260590663e-38
+ * ```
+ * @since v0.11.15
+ * @param [offset=0] Number of bytes to skip before starting to read. Must satisfy `0 <= offset <= buf.length - 4`.
+ */
+ readFloatBE(offset?: number): number;
+ /**
+ * Reads a 64-bit, little-endian double from `buf` at the specified `offset`.
+ *
+ * ```js
+ * import { Buffer } from 'buffer';
+ *
+ * const buf = Buffer.from([1, 2, 3, 4, 5, 6, 7, 8]);
+ *
+ * console.log(buf.readDoubleLE(0));
+ * // Prints: 5.447603722011605e-270
+ * console.log(buf.readDoubleLE(1));
+ * // Throws ERR_OUT_OF_RANGE.
+ * ```
+ * @since v0.11.15
+ * @param [offset=0] Number of bytes to skip before starting to read. Must satisfy `0 <= offset <= buf.length - 8`.
+ */
+ readDoubleLE(offset?: number): number;
+ /**
+ * Reads a 64-bit, big-endian double from `buf` at the specified `offset`.
+ *
+ * ```js
+ * import { Buffer } from 'buffer';
+ *
+ * const buf = Buffer.from([1, 2, 3, 4, 5, 6, 7, 8]);
+ *
+ * console.log(buf.readDoubleBE(0));
+ * // Prints: 8.20788039913184e-304
+ * ```
+ * @since v0.11.15
+ * @param [offset=0] Number of bytes to skip before starting to read. Must satisfy `0 <= offset <= buf.length - 8`.
+ */
+ readDoubleBE(offset?: number): number;
+ reverse(): this;
+ /**
+ * Interprets `buf` as an array of unsigned 16-bit integers and swaps the
+ * byte order _in-place_. Throws `ERR_INVALID_BUFFER_SIZE` if `buf.length` is not a multiple of 2.
+ *
+ * ```js
+ * import { Buffer } from 'buffer';
+ *
+ * const buf1 = Buffer.from([0x1, 0x2, 0x3, 0x4, 0x5, 0x6, 0x7, 0x8]);
+ *
+ * console.log(buf1);
+ * // Prints:
+ *
+ * buf1.swap16();
+ *
+ * console.log(buf1);
+ * // Prints:
+ *
+ * const buf2 = Buffer.from([0x1, 0x2, 0x3]);
+ *
+ * buf2.swap16();
+ * // Throws ERR_INVALID_BUFFER_SIZE.
+ * ```
+ *
+ * One convenient use of `buf.swap16()` is to perform a fast in-place conversion
+ * between UTF-16 little-endian and UTF-16 big-endian:
+ *
+ * ```js
+ * import { Buffer } from 'buffer';
+ *
+ * const buf = Buffer.from('This is little-endian UTF-16', 'utf16le');
+ * buf.swap16(); // Convert to big-endian UTF-16 text.
+ * ```
+ * @since v5.10.0
+ * @return A reference to `buf`.
+ */
+ swap16(): Buffer;
+ /**
+ * Interprets `buf` as an array of unsigned 32-bit integers and swaps the
+ * byte order _in-place_. Throws `ERR_INVALID_BUFFER_SIZE` if `buf.length` is not a multiple of 4.
+ *
+ * ```js
+ * import { Buffer } from 'buffer';
+ *
+ * const buf1 = Buffer.from([0x1, 0x2, 0x3, 0x4, 0x5, 0x6, 0x7, 0x8]);
+ *
+ * console.log(buf1);
+ * // Prints:
+ *
+ * buf1.swap32();
+ *
+ * console.log(buf1);
+ * // Prints:
+ *
+ * const buf2 = Buffer.from([0x1, 0x2, 0x3]);
+ *
+ * buf2.swap32();
+ * // Throws ERR_INVALID_BUFFER_SIZE.
+ * ```
+ * @since v5.10.0
+ * @return A reference to `buf`.
+ */
+ swap32(): Buffer;
+ /**
+ * Interprets `buf` as an array of 64-bit numbers and swaps byte order _in-place_.
+ * Throws `ERR_INVALID_BUFFER_SIZE` if `buf.length` is not a multiple of 8.
+ *
+ * ```js
+ * import { Buffer } from 'buffer';
+ *
+ * const buf1 = Buffer.from([0x1, 0x2, 0x3, 0x4, 0x5, 0x6, 0x7, 0x8]);
+ *
+ * console.log(buf1);
+ * // Prints:
+ *
+ * buf1.swap64();
+ *
+ * console.log(buf1);
+ * // Prints:
+ *
+ * const buf2 = Buffer.from([0x1, 0x2, 0x3]);
+ *
+ * buf2.swap64();
+ * // Throws ERR_INVALID_BUFFER_SIZE.
+ * ```
+ * @since v6.3.0
+ * @return A reference to `buf`.
+ */
+ swap64(): Buffer;
+ /**
+ * Writes `value` to `buf` at the specified `offset`. `value` must be a
+ * valid unsigned 8-bit integer. Behavior is undefined when `value` is anything
+ * other than an unsigned 8-bit integer.
+ *
+ * This function is also available under the `writeUint8` alias.
+ *
+ * ```js
+ * import { Buffer } from 'buffer';
+ *
+ * const buf = Buffer.allocUnsafe(4);
+ *
+ * buf.writeUInt8(0x3, 0);
+ * buf.writeUInt8(0x4, 1);
+ * buf.writeUInt8(0x23, 2);
+ * buf.writeUInt8(0x42, 3);
+ *
+ * console.log(buf);
+ * // Prints:
+ * ```
+ * @since v0.5.0
+ * @param value Number to be written to `buf`.
+ * @param [offset=0] Number of bytes to skip before starting to write. Must satisfy `0 <= offset <= buf.length - 1`.
+ * @return `offset` plus the number of bytes written.
+ */
+ writeUInt8(value: number, offset?: number): number;
+ /**
+ * @alias Buffer.writeUInt8
+ * @since v14.9.0, v12.19.0
+ */
+ writeUint8(value: number, offset?: number): number;
+ /**
+ * Writes `value` to `buf` at the specified `offset` as little-endian. The `value`must be a valid unsigned 16-bit integer. Behavior is undefined when `value` is
+ * anything other than an unsigned 16-bit integer.
+ *
+ * This function is also available under the `writeUint16LE` alias.
+ *
+ * ```js
+ * import { Buffer } from 'buffer';
+ *
+ * const buf = Buffer.allocUnsafe(4);
+ *
+ * buf.writeUInt16LE(0xdead, 0);
+ * buf.writeUInt16LE(0xbeef, 2);
+ *
+ * console.log(buf);
+ * // Prints:
+ * ```
+ * @since v0.5.5
+ * @param value Number to be written to `buf`.
+ * @param [offset=0] Number of bytes to skip before starting to write. Must satisfy `0 <= offset <= buf.length - 2`.
+ * @return `offset` plus the number of bytes written.
+ */
+ writeUInt16LE(value: number, offset?: number): number;
+ /**
+ * @alias Buffer.writeUInt16LE
+ * @since v14.9.0, v12.19.0
+ */
+ writeUint16LE(value: number, offset?: number): number;
+ /**
+ * Writes `value` to `buf` at the specified `offset` as big-endian. The `value`must be a valid unsigned 16-bit integer. Behavior is undefined when `value`is anything other than an
+ * unsigned 16-bit integer.
+ *
+ * This function is also available under the `writeUint16BE` alias.
+ *
+ * ```js
+ * import { Buffer } from 'buffer';
+ *
+ * const buf = Buffer.allocUnsafe(4);
+ *
+ * buf.writeUInt16BE(0xdead, 0);
+ * buf.writeUInt16BE(0xbeef, 2);
+ *
+ * console.log(buf);
+ * // Prints:
+ * ```
+ * @since v0.5.5
+ * @param value Number to be written to `buf`.
+ * @param [offset=0] Number of bytes to skip before starting to write. Must satisfy `0 <= offset <= buf.length - 2`.
+ * @return `offset` plus the number of bytes written.
+ */
+ writeUInt16BE(value: number, offset?: number): number;
+ /**
+ * @alias Buffer.writeUInt16BE
+ * @since v14.9.0, v12.19.0
+ */
+ writeUint16BE(value: number, offset?: number): number;
+ /**
+ * Writes `value` to `buf` at the specified `offset` as little-endian. The `value`must be a valid unsigned 32-bit integer. Behavior is undefined when `value` is
+ * anything other than an unsigned 32-bit integer.
+ *
+ * This function is also available under the `writeUint32LE` alias.
+ *
+ * ```js
+ * import { Buffer } from 'buffer';
+ *
+ * const buf = Buffer.allocUnsafe(4);
+ *
+ * buf.writeUInt32LE(0xfeedface, 0);
+ *
+ * console.log(buf);
+ * // Prints:
+ * ```
+ * @since v0.5.5
+ * @param value Number to be written to `buf`.
+ * @param [offset=0] Number of bytes to skip before starting to write. Must satisfy `0 <= offset <= buf.length - 4`.
+ * @return `offset` plus the number of bytes written.
+ */
+ writeUInt32LE(value: number, offset?: number): number;
+ /**
+ * @alias Buffer.writeUInt32LE
+ * @since v14.9.0, v12.19.0
+ */
+ writeUint32LE(value: number, offset?: number): number;
+ /**
+ * Writes `value` to `buf` at the specified `offset` as big-endian. The `value`must be a valid unsigned 32-bit integer. Behavior is undefined when `value`is anything other than an
+ * unsigned 32-bit integer.
+ *
+ * This function is also available under the `writeUint32BE` alias.
+ *
+ * ```js
+ * import { Buffer } from 'buffer';
+ *
+ * const buf = Buffer.allocUnsafe(4);
+ *
+ * buf.writeUInt32BE(0xfeedface, 0);
+ *
+ * console.log(buf);
+ * // Prints:
+ * ```
+ * @since v0.5.5
+ * @param value Number to be written to `buf`.
+ * @param [offset=0] Number of bytes to skip before starting to write. Must satisfy `0 <= offset <= buf.length - 4`.
+ * @return `offset` plus the number of bytes written.
+ */
+ writeUInt32BE(value: number, offset?: number): number;
+ /**
+ * @alias Buffer.writeUInt32BE
+ * @since v14.9.0, v12.19.0
+ */
+ writeUint32BE(value: number, offset?: number): number;
+ /**
+ * Writes `value` to `buf` at the specified `offset`. `value` must be a valid
+ * signed 8-bit integer. Behavior is undefined when `value` is anything other than
+ * a signed 8-bit integer.
+ *
+ * `value` is interpreted and written as a two's complement signed integer.
+ *
+ * ```js
+ * import { Buffer } from 'buffer';
+ *
+ * const buf = Buffer.allocUnsafe(2);
+ *
+ * buf.writeInt8(2, 0);
+ * buf.writeInt8(-2, 1);
+ *
+ * console.log(buf);
+ * // Prints:
+ * ```
+ * @since v0.5.0
+ * @param value Number to be written to `buf`.
+ * @param [offset=0] Number of bytes to skip before starting to write. Must satisfy `0 <= offset <= buf.length - 1`.
+ * @return `offset` plus the number of bytes written.
+ */
+ writeInt8(value: number, offset?: number): number;
+ /**
+ * Writes `value` to `buf` at the specified `offset` as little-endian. The `value`must be a valid signed 16-bit integer. Behavior is undefined when `value` is
+ * anything other than a signed 16-bit integer.
+ *
+ * The `value` is interpreted and written as a two's complement signed integer.
+ *
+ * ```js
+ * import { Buffer } from 'buffer';
+ *
+ * const buf = Buffer.allocUnsafe(2);
+ *
+ * buf.writeInt16LE(0x0304, 0);
+ *
+ * console.log(buf);
+ * // Prints:
+ * ```
+ * @since v0.5.5
+ * @param value Number to be written to `buf`.
+ * @param [offset=0] Number of bytes to skip before starting to write. Must satisfy `0 <= offset <= buf.length - 2`.
+ * @return `offset` plus the number of bytes written.
+ */
+ writeInt16LE(value: number, offset?: number): number;
+ /**
+ * Writes `value` to `buf` at the specified `offset` as big-endian. The `value`must be a valid signed 16-bit integer. Behavior is undefined when `value` is
+ * anything other than a signed 16-bit integer.
+ *
+ * The `value` is interpreted and written as a two's complement signed integer.
+ *
+ * ```js
+ * import { Buffer } from 'buffer';
+ *
+ * const buf = Buffer.allocUnsafe(2);
+ *
+ * buf.writeInt16BE(0x0102, 0);
+ *
+ * console.log(buf);
+ * // Prints:
+ * ```
+ * @since v0.5.5
+ * @param value Number to be written to `buf`.
+ * @param [offset=0] Number of bytes to skip before starting to write. Must satisfy `0 <= offset <= buf.length - 2`.
+ * @return `offset` plus the number of bytes written.
+ */
+ writeInt16BE(value: number, offset?: number): number;
+ /**
+ * Writes `value` to `buf` at the specified `offset` as little-endian. The `value`must be a valid signed 32-bit integer. Behavior is undefined when `value` is
+ * anything other than a signed 32-bit integer.
+ *
+ * The `value` is interpreted and written as a two's complement signed integer.
+ *
+ * ```js
+ * import { Buffer } from 'buffer';
+ *
+ * const buf = Buffer.allocUnsafe(4);
+ *
+ * buf.writeInt32LE(0x05060708, 0);
+ *
+ * console.log(buf);
+ * // Prints:
+ * ```
+ * @since v0.5.5
+ * @param value Number to be written to `buf`.
+ * @param [offset=0] Number of bytes to skip before starting to write. Must satisfy `0 <= offset <= buf.length - 4`.
+ * @return `offset` plus the number of bytes written.
+ */
+ writeInt32LE(value: number, offset?: number): number;
+ /**
+ * Writes `value` to `buf` at the specified `offset` as big-endian. The `value`must be a valid signed 32-bit integer. Behavior is undefined when `value` is
+ * anything other than a signed 32-bit integer.
+ *
+ * The `value` is interpreted and written as a two's complement signed integer.
+ *
+ * ```js
+ * import { Buffer } from 'buffer';
+ *
+ * const buf = Buffer.allocUnsafe(4);
+ *
+ * buf.writeInt32BE(0x01020304, 0);
+ *
+ * console.log(buf);
+ * // Prints:
+ * ```
+ * @since v0.5.5
+ * @param value Number to be written to `buf`.
+ * @param [offset=0] Number of bytes to skip before starting to write. Must satisfy `0 <= offset <= buf.length - 4`.
+ * @return `offset` plus the number of bytes written.
+ */
+ writeInt32BE(value: number, offset?: number): number;
+ /**
+ * Writes `value` to `buf` at the specified `offset` as little-endian. Behavior is
+ * undefined when `value` is anything other than a JavaScript number.
+ *
+ * ```js
+ * import { Buffer } from 'buffer';
+ *
+ * const buf = Buffer.allocUnsafe(4);
+ *
+ * buf.writeFloatLE(0xcafebabe, 0);
+ *
+ * console.log(buf);
+ * // Prints:
+ * ```
+ * @since v0.11.15
+ * @param value Number to be written to `buf`.
+ * @param [offset=0] Number of bytes to skip before starting to write. Must satisfy `0 <= offset <= buf.length - 4`.
+ * @return `offset` plus the number of bytes written.
+ */
+ writeFloatLE(value: number, offset?: number): number;
+ /**
+ * Writes `value` to `buf` at the specified `offset` as big-endian. Behavior is
+ * undefined when `value` is anything other than a JavaScript number.
+ *
+ * ```js
+ * import { Buffer } from 'buffer';
+ *
+ * const buf = Buffer.allocUnsafe(4);
+ *
+ * buf.writeFloatBE(0xcafebabe, 0);
+ *
+ * console.log(buf);
+ * // Prints:
+ * ```
+ * @since v0.11.15
+ * @param value Number to be written to `buf`.
+ * @param [offset=0] Number of bytes to skip before starting to write. Must satisfy `0 <= offset <= buf.length - 4`.
+ * @return `offset` plus the number of bytes written.
+ */
+ writeFloatBE(value: number, offset?: number): number;
+ /**
+ * Writes `value` to `buf` at the specified `offset` as little-endian. The `value`must be a JavaScript number. Behavior is undefined when `value` is anything
+ * other than a JavaScript number.
+ *
+ * ```js
+ * import { Buffer } from 'buffer';
+ *
+ * const buf = Buffer.allocUnsafe(8);
+ *
+ * buf.writeDoubleLE(123.456, 0);
+ *
+ * console.log(buf);
+ * // Prints:
+ * ```
+ * @since v0.11.15
+ * @param value Number to be written to `buf`.
+ * @param [offset=0] Number of bytes to skip before starting to write. Must satisfy `0 <= offset <= buf.length - 8`.
+ * @return `offset` plus the number of bytes written.
+ */
+ writeDoubleLE(value: number, offset?: number): number;
+ /**
+ * Writes `value` to `buf` at the specified `offset` as big-endian. The `value`must be a JavaScript number. Behavior is undefined when `value` is anything
+ * other than a JavaScript number.
+ *
+ * ```js
+ * import { Buffer } from 'buffer';
+ *
+ * const buf = Buffer.allocUnsafe(8);
+ *
+ * buf.writeDoubleBE(123.456, 0);
+ *
+ * console.log(buf);
+ * // Prints:
+ * ```
+ * @since v0.11.15
+ * @param value Number to be written to `buf`.
+ * @param [offset=0] Number of bytes to skip before starting to write. Must satisfy `0 <= offset <= buf.length - 8`.
+ * @return `offset` plus the number of bytes written.
+ */
+ writeDoubleBE(value: number, offset?: number): number;
+ /**
+ * Fills `buf` with the specified `value`. If the `offset` and `end` are not given,
+ * the entire `buf` will be filled:
+ *
+ * ```js
+ * import { Buffer } from 'buffer';
+ *
+ * // Fill a `Buffer` with the ASCII character 'h'.
+ *
+ * const b = Buffer.allocUnsafe(50).fill('h');
+ *
+ * console.log(b.toString());
+ * // Prints: hhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh
+ * ```
+ *
+ * `value` is coerced to a `uint32` value if it is not a string, `Buffer`, or
+ * integer. If the resulting integer is greater than `255` (decimal), `buf` will be
+ * filled with `value & 255`.
+ *
+ * If the final write of a `fill()` operation falls on a multi-byte character,
+ * then only the bytes of that character that fit into `buf` are written:
+ *
+ * ```js
+ * import { Buffer } from 'buffer';
+ *
+ * // Fill a `Buffer` with character that takes up two bytes in UTF-8.
+ *
+ * console.log(Buffer.allocUnsafe(5).fill('\u0222'));
+ * // Prints:
+ * ```
+ *
+ * If `value` contains invalid characters, it is truncated; if no valid
+ * fill data remains, an exception is thrown:
+ *
+ * ```js
+ * import { Buffer } from 'buffer';
+ *
+ * const buf = Buffer.allocUnsafe(5);
+ *
+ * console.log(buf.fill('a'));
+ * // Prints:
+ * console.log(buf.fill('aazz', 'hex'));
+ * // Prints:
+ * console.log(buf.fill('zz', 'hex'));
+ * // Throws an exception.
+ * ```
+ * @since v0.5.0
+ * @param value The value with which to fill `buf`.
+ * @param [offset=0] Number of bytes to skip before starting to fill `buf`.
+ * @param [end=buf.length] Where to stop filling `buf` (not inclusive).
+ * @param [encoding='utf8'] The encoding for `value` if `value` is a string.
+ * @return A reference to `buf`.
+ */
+ fill(value: string | Uint8Array | number, offset?: number, end?: number, encoding?: BufferEncoding): this;
+ /**
+ * If `value` is:
+ *
+ * * a string, `value` is interpreted according to the character encoding in`encoding`.
+ * * a `Buffer` or [`Uint8Array`](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Uint8Array), `value` will be used in its entirety.
+ * To compare a partial `Buffer`, use `buf.subarray`.
+ * * a number, `value` will be interpreted as an unsigned 8-bit integer
+ * value between `0` and `255`.
+ *
+ * ```js
+ * import { Buffer } from 'buffer';
+ *
+ * const buf = Buffer.from('this is a buffer');
+ *
+ * console.log(buf.indexOf('this'));
+ * // Prints: 0
+ * console.log(buf.indexOf('is'));
+ * // Prints: 2
+ * console.log(buf.indexOf(Buffer.from('a buffer')));
+ * // Prints: 8
+ * console.log(buf.indexOf(97));
+ * // Prints: 8 (97 is the decimal ASCII value for 'a')
+ * console.log(buf.indexOf(Buffer.from('a buffer example')));
+ * // Prints: -1
+ * console.log(buf.indexOf(Buffer.from('a buffer example').slice(0, 8)));
+ * // Prints: 8
+ *
+ * const utf16Buffer = Buffer.from('\u039a\u0391\u03a3\u03a3\u0395', 'utf16le');
+ *
+ * console.log(utf16Buffer.indexOf('\u03a3', 0, 'utf16le'));
+ * // Prints: 4
+ * console.log(utf16Buffer.indexOf('\u03a3', -4, 'utf16le'));
+ * // Prints: 6
+ * ```
+ *
+ * If `value` is not a string, number, or `Buffer`, this method will throw a`TypeError`. If `value` is a number, it will be coerced to a valid byte value,
+ * an integer between 0 and 255.
+ *
+ * If `byteOffset` is not a number, it will be coerced to a number. If the result
+ * of coercion is `NaN` or `0`, then the entire buffer will be searched. This
+ * behavior matches [`String.prototype.indexOf()`](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/String/indexOf).
+ *
+ * ```js
+ * import { Buffer } from 'buffer';
+ *
+ * const b = Buffer.from('abcdef');
+ *
+ * // Passing a value that's a number, but not a valid byte.
+ * // Prints: 2, equivalent to searching for 99 or 'c'.
+ * console.log(b.indexOf(99.9));
+ * console.log(b.indexOf(256 + 99));
+ *
+ * // Passing a byteOffset that coerces to NaN or 0.
+ * // Prints: 1, searching the whole buffer.
+ * console.log(b.indexOf('b', undefined));
+ * console.log(b.indexOf('b', {}));
+ * console.log(b.indexOf('b', null));
+ * console.log(b.indexOf('b', []));
+ * ```
+ *
+ * If `value` is an empty string or empty `Buffer` and `byteOffset` is less
+ * than `buf.length`, `byteOffset` will be returned. If `value` is empty and`byteOffset` is at least `buf.length`, `buf.length` will be returned.
+ * @since v1.5.0
+ * @param value What to search for.
+ * @param [byteOffset=0] Where to begin searching in `buf`. If negative, then offset is calculated from the end of `buf`.
+ * @param [encoding='utf8'] If `value` is a string, this is the encoding used to determine the binary representation of the string that will be searched for in `buf`.
+ * @return The index of the first occurrence of `value` in `buf`, or `-1` if `buf` does not contain `value`.
+ */
+ indexOf(value: string | number | Uint8Array, byteOffset?: number, encoding?: BufferEncoding): number;
+ /**
+ * Identical to `buf.indexOf()`, except the last occurrence of `value` is found
+ * rather than the first occurrence.
+ *
+ * ```js
+ * import { Buffer } from 'buffer';
+ *
+ * const buf = Buffer.from('this buffer is a buffer');
+ *
+ * console.log(buf.lastIndexOf('this'));
+ * // Prints: 0
+ * console.log(buf.lastIndexOf('buffer'));
+ * // Prints: 17
+ * console.log(buf.lastIndexOf(Buffer.from('buffer')));
+ * // Prints: 17
+ * console.log(buf.lastIndexOf(97));
+ * // Prints: 15 (97 is the decimal ASCII value for 'a')
+ * console.log(buf.lastIndexOf(Buffer.from('yolo')));
+ * // Prints: -1
+ * console.log(buf.lastIndexOf('buffer', 5));
+ * // Prints: 5
+ * console.log(buf.lastIndexOf('buffer', 4));
+ * // Prints: -1
+ *
+ * const utf16Buffer = Buffer.from('\u039a\u0391\u03a3\u03a3\u0395', 'utf16le');
+ *
+ * console.log(utf16Buffer.lastIndexOf('\u03a3', undefined, 'utf16le'));
+ * // Prints: 6
+ * console.log(utf16Buffer.lastIndexOf('\u03a3', -5, 'utf16le'));
+ * // Prints: 4
+ * ```
+ *
+ * If `value` is not a string, number, or `Buffer`, this method will throw a`TypeError`. If `value` is a number, it will be coerced to a valid byte value,
+ * an integer between 0 and 255.
+ *
+ * If `byteOffset` is not a number, it will be coerced to a number. Any arguments
+ * that coerce to `NaN`, like `{}` or `undefined`, will search the whole buffer.
+ * This behavior matches [`String.prototype.lastIndexOf()`](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/String/lastIndexOf).
+ *
+ * ```js
+ * import { Buffer } from 'buffer';
+ *
+ * const b = Buffer.from('abcdef');
+ *
+ * // Passing a value that's a number, but not a valid byte.
+ * // Prints: 2, equivalent to searching for 99 or 'c'.
+ * console.log(b.lastIndexOf(99.9));
+ * console.log(b.lastIndexOf(256 + 99));
+ *
+ * // Passing a byteOffset that coerces to NaN.
+ * // Prints: 1, searching the whole buffer.
+ * console.log(b.lastIndexOf('b', undefined));
+ * console.log(b.lastIndexOf('b', {}));
+ *
+ * // Passing a byteOffset that coerces to 0.
+ * // Prints: -1, equivalent to passing 0.
+ * console.log(b.lastIndexOf('b', null));
+ * console.log(b.lastIndexOf('b', []));
+ * ```
+ *
+ * If `value` is an empty string or empty `Buffer`, `byteOffset` will be returned.
+ * @since v6.0.0
+ * @param value What to search for.
+ * @param [byteOffset=buf.length - 1] Where to begin searching in `buf`. If negative, then offset is calculated from the end of `buf`.
+ * @param [encoding='utf8'] If `value` is a string, this is the encoding used to determine the binary representation of the string that will be searched for in `buf`.
+ * @return The index of the last occurrence of `value` in `buf`, or `-1` if `buf` does not contain `value`.
+ */
+ lastIndexOf(value: string | number | Uint8Array, byteOffset?: number, encoding?: BufferEncoding): number;
+ /**
+ * Creates and returns an [iterator](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Iteration_protocols) of `[index, byte]` pairs from the contents
+ * of `buf`.
+ *
+ * ```js
+ * import { Buffer } from 'buffer';
+ *
+ * // Log the entire contents of a `Buffer`.
+ *
+ * const buf = Buffer.from('buffer');
+ *
+ * for (const pair of buf.entries()) {
+ * console.log(pair);
+ * }
+ * // Prints:
+ * // [0, 98]
+ * // [1, 117]
+ * // [2, 102]
+ * // [3, 102]
+ * // [4, 101]
+ * // [5, 114]
+ * ```
+ * @since v1.1.0
+ */
+ entries(): IterableIterator<[number, number]>;
+ /**
+ * Equivalent to `buf.indexOf() !== -1`.
+ *
+ * ```js
+ * import { Buffer } from 'buffer';
+ *
+ * const buf = Buffer.from('this is a buffer');
+ *
+ * console.log(buf.includes('this'));
+ * // Prints: true
+ * console.log(buf.includes('is'));
+ * // Prints: true
+ * console.log(buf.includes(Buffer.from('a buffer')));
+ * // Prints: true
+ * console.log(buf.includes(97));
+ * // Prints: true (97 is the decimal ASCII value for 'a')
+ * console.log(buf.includes(Buffer.from('a buffer example')));
+ * // Prints: false
+ * console.log(buf.includes(Buffer.from('a buffer example').slice(0, 8)));
+ * // Prints: true
+ * console.log(buf.includes('this', 4));
+ * // Prints: false
+ * ```
+ * @since v5.3.0
+ * @param value What to search for.
+ * @param [byteOffset=0] Where to begin searching in `buf`. If negative, then offset is calculated from the end of `buf`.
+ * @param [encoding='utf8'] If `value` is a string, this is its encoding.
+ * @return `true` if `value` was found in `buf`, `false` otherwise.
+ */
+ includes(value: string | number | Buffer, byteOffset?: number, encoding?: BufferEncoding): boolean;
+ /**
+ * Creates and returns an [iterator](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Iteration_protocols) of `buf` keys (indices).
+ *
+ * ```js
+ * import { Buffer } from 'buffer';
+ *
+ * const buf = Buffer.from('buffer');
+ *
+ * for (const key of buf.keys()) {
+ * console.log(key);
+ * }
+ * // Prints:
+ * // 0
+ * // 1
+ * // 2
+ * // 3
+ * // 4
+ * // 5
+ * ```
+ * @since v1.1.0
+ */
+ keys(): IterableIterator;
+ /**
+ * Creates and returns an [iterator](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Iteration_protocols) for `buf` values (bytes). This function is
+ * called automatically when a `Buffer` is used in a `for..of` statement.
+ *
+ * ```js
+ * import { Buffer } from 'buffer';
+ *
+ * const buf = Buffer.from('buffer');
+ *
+ * for (const value of buf.values()) {
+ * console.log(value);
+ * }
+ * // Prints:
+ * // 98
+ * // 117
+ * // 102
+ * // 102
+ * // 101
+ * // 114
+ *
+ * for (const value of buf) {
+ * console.log(value);
+ * }
+ * // Prints:
+ * // 98
+ * // 117
+ * // 102
+ * // 102
+ * // 101
+ * // 114
+ * ```
+ * @since v1.1.0
+ */
+ values(): IterableIterator;
+ }
+ var Buffer: BufferConstructor;
+ /**
+ * Decodes a string of Base64-encoded data into bytes, and encodes those bytes
+ * into a string using Latin-1 (ISO-8859-1).
+ *
+ * The `data` may be any JavaScript-value that can be coerced into a string.
+ *
+ * **This function is only provided for compatibility with legacy web platform APIs**
+ * **and should never be used in new code, because they use strings to represent**
+ * **binary data and predate the introduction of typed arrays in JavaScript.**
+ * **For code running using Node.js APIs, converting between base64-encoded strings**
+ * **and binary data should be performed using `Buffer.from(str, 'base64')` and`buf.toString('base64')`.**
+ * @since v15.13.0, v14.17.0
+ * @deprecated Use `Buffer.from(data, 'base64')` instead.
+ * @param data The Base64-encoded input string.
+ */
+ function atob(data: string): string;
+ /**
+ * Decodes a string into bytes using Latin-1 (ISO-8859), and encodes those bytes
+ * into a string using Base64.
+ *
+ * The `data` may be any JavaScript-value that can be coerced into a string.
+ *
+ * **This function is only provided for compatibility with legacy web platform APIs**
+ * **and should never be used in new code, because they use strings to represent**
+ * **binary data and predate the introduction of typed arrays in JavaScript.**
+ * **For code running using Node.js APIs, converting between base64-encoded strings**
+ * **and binary data should be performed using `Buffer.from(str, 'base64')` and`buf.toString('base64')`.**
+ * @since v15.13.0, v14.17.0
+ * @deprecated Use `buf.toString('base64')` instead.
+ * @param data An ASCII (Latin1) string.
+ */
+ function btoa(data: string): string;
+ }
+}
+declare module 'node:buffer' {
+ export * from 'buffer';
+}
diff --git a/node_modules/@types/node/buffer.d.ts b/node_modules/@types/node/buffer.d.ts
new file mode 100755
index 000000000..13ab33546
--- /dev/null
+++ b/node_modules/@types/node/buffer.d.ts
@@ -0,0 +1,2238 @@
+/**
+ * `Buffer` objects are used to represent a fixed-length sequence of bytes. Many
+ * Node.js APIs support `Buffer`s.
+ *
+ * The `Buffer` class is a subclass of JavaScript's [`Uint8Array`](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Uint8Array) class and
+ * extends it with methods that cover additional use cases. Node.js APIs accept
+ * plain [`Uint8Array`](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Uint8Array) s wherever `Buffer`s are supported as well.
+ *
+ * While the `Buffer` class is available within the global scope, it is still
+ * recommended to explicitly reference it via an import or require statement.
+ *
+ * ```js
+ * import { Buffer } from 'buffer';
+ *
+ * // Creates a zero-filled Buffer of length 10.
+ * const buf1 = Buffer.alloc(10);
+ *
+ * // Creates a Buffer of length 10,
+ * // filled with bytes which all have the value `1`.
+ * const buf2 = Buffer.alloc(10, 1);
+ *
+ * // Creates an uninitialized buffer of length 10.
+ * // This is faster than calling Buffer.alloc() but the returned
+ * // Buffer instance might contain old data that needs to be
+ * // overwritten using fill(), write(), or other functions that fill the Buffer's
+ * // contents.
+ * const buf3 = Buffer.allocUnsafe(10);
+ *
+ * // Creates a Buffer containing the bytes [1, 2, 3].
+ * const buf4 = Buffer.from([1, 2, 3]);
+ *
+ * // Creates a Buffer containing the bytes [1, 1, 1, 1] – the entries
+ * // are all truncated using `(value & 255)` to fit into the range 0–255.
+ * const buf5 = Buffer.from([257, 257.5, -255, '1']);
+ *
+ * // Creates a Buffer containing the UTF-8-encoded bytes for the string 'tést':
+ * // [0x74, 0xc3, 0xa9, 0x73, 0x74] (in hexadecimal notation)
+ * // [116, 195, 169, 115, 116] (in decimal notation)
+ * const buf6 = Buffer.from('tést');
+ *
+ * // Creates a Buffer containing the Latin-1 bytes [0x74, 0xe9, 0x73, 0x74].
+ * const buf7 = Buffer.from('tést', 'latin1');
+ * ```
+ * @see [source](https://github.com/nodejs/node/blob/v18.0.0/lib/buffer.js)
+ */
+declare module 'buffer' {
+ import { BinaryLike } from 'node:crypto';
+ export const INSPECT_MAX_BYTES: number;
+ export const kMaxLength: number;
+ export const kStringMaxLength: number;
+ export const constants: {
+ MAX_LENGTH: number;
+ MAX_STRING_LENGTH: number;
+ };
+ export type TranscodeEncoding = 'ascii' | 'utf8' | 'utf16le' | 'ucs2' | 'latin1' | 'binary';
+ /**
+ * Re-encodes the given `Buffer` or `Uint8Array` instance from one character
+ * encoding to another. Returns a new `Buffer` instance.
+ *
+ * Throws if the `fromEnc` or `toEnc` specify invalid character encodings or if
+ * conversion from `fromEnc` to `toEnc` is not permitted.
+ *
+ * Encodings supported by `buffer.transcode()` are: `'ascii'`, `'utf8'`,`'utf16le'`, `'ucs2'`, `'latin1'`, and `'binary'`.
+ *
+ * The transcoding process will use substitution characters if a given byte
+ * sequence cannot be adequately represented in the target encoding. For instance:
+ *
+ * ```js
+ * import { Buffer, transcode } from 'buffer';
+ *
+ * const newBuf = transcode(Buffer.from('€'), 'utf8', 'ascii');
+ * console.log(newBuf.toString('ascii'));
+ * // Prints: '?'
+ * ```
+ *
+ * Because the Euro (`€`) sign is not representable in US-ASCII, it is replaced
+ * with `?` in the transcoded `Buffer`.
+ * @since v7.1.0
+ * @param source A `Buffer` or `Uint8Array` instance.
+ * @param fromEnc The current encoding.
+ * @param toEnc To target encoding.
+ */
+ export function transcode(source: Uint8Array, fromEnc: TranscodeEncoding, toEnc: TranscodeEncoding): Buffer;
+ export const SlowBuffer: {
+ /** @deprecated since v6.0.0, use `Buffer.allocUnsafeSlow()` */
+ new (size: number): Buffer;
+ prototype: Buffer;
+ };
+ /**
+ * Resolves a `'blob:nodedata:...'` an associated `Blob` object registered using
+ * a prior call to `URL.createObjectURL()`.
+ * @since v16.7.0
+ * @experimental
+ * @param id A `'blob:nodedata:...` URL string returned by a prior call to `URL.createObjectURL()`.
+ */
+ export function resolveObjectURL(id: string): Blob | undefined;
+ export { Buffer };
+ /**
+ * @experimental
+ */
+ export interface BlobOptions {
+ /**
+ * @default 'utf8'
+ */
+ encoding?: BufferEncoding | undefined;
+ /**
+ * The Blob content-type. The intent is for `type` to convey
+ * the MIME media type of the data, however no validation of the type format
+ * is performed.
+ */
+ type?: string | undefined;
+ }
+ /**
+ * A [`Blob`](https://developer.mozilla.org/en-US/docs/Web/API/Blob) encapsulates immutable, raw data that can be safely shared across
+ * multiple worker threads.
+ * @since v15.7.0, v14.18.0
+ */
+ export class Blob {
+ /**
+ * The total size of the `Blob` in bytes.
+ * @since v15.7.0, v14.18.0
+ */
+ readonly size: number;
+ /**
+ * The content-type of the `Blob`.
+ * @since v15.7.0, v14.18.0
+ */
+ readonly type: string;
+ /**
+ * Creates a new `Blob` object containing a concatenation of the given sources.
+ *
+ * {ArrayBuffer}, {TypedArray}, {DataView}, and {Buffer} sources are copied into
+ * the 'Blob' and can therefore be safely modified after the 'Blob' is created.
+ *
+ * String sources are also copied into the `Blob`.
+ */
+ constructor(sources: Array, options?: BlobOptions);
+ /**
+ * Returns a promise that fulfills with an [ArrayBuffer](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/ArrayBuffer) containing a copy of
+ * the `Blob` data.
+ * @since v15.7.0, v14.18.0
+ */
+ arrayBuffer(): Promise;
+ /**
+ * Creates and returns a new `Blob` containing a subset of this `Blob` objects
+ * data. The original `Blob` is not altered.
+ * @since v15.7.0, v14.18.0
+ * @param start The starting index.
+ * @param end The ending index.
+ * @param type The content-type for the new `Blob`
+ */
+ slice(start?: number, end?: number, type?: string): Blob;
+ /**
+ * Returns a promise that fulfills with the contents of the `Blob` decoded as a
+ * UTF-8 string.
+ * @since v15.7.0, v14.18.0
+ */
+ text(): Promise;
+ /**
+ * Returns a new `ReadableStream` that allows the content of the `Blob` to be read.
+ * @since v16.7.0
+ */
+ stream(): unknown; // pending web streams types
+ }
+ export import atob = globalThis.atob;
+ export import btoa = globalThis.btoa;
+ global {
+ // Buffer class
+ type BufferEncoding = 'ascii' | 'utf8' | 'utf-8' | 'utf16le' | 'ucs2' | 'ucs-2' | 'base64' | 'base64url' | 'latin1' | 'binary' | 'hex';
+ type WithImplicitCoercion =
+ | T
+ | {
+ valueOf(): T;
+ };
+ /**
+ * Raw data is stored in instances of the Buffer class.
+ * A Buffer is similar to an array of integers but corresponds to a raw memory allocation outside the V8 heap. A Buffer cannot be resized.
+ * Valid string encodings: 'ascii'|'utf8'|'utf16le'|'ucs2'(alias of 'utf16le')|'base64'|'base64url'|'binary'(deprecated)|'hex'
+ */
+ interface BufferConstructor {
+ /**
+ * Allocates a new buffer containing the given {str}.
+ *
+ * @param str String to store in buffer.
+ * @param encoding encoding to use, optional. Default is 'utf8'
+ * @deprecated since v10.0.0 - Use `Buffer.from(string[, encoding])` instead.
+ */
+ new (str: string, encoding?: BufferEncoding): Buffer;
+ /**
+ * Allocates a new buffer of {size} octets.
+ *
+ * @param size count of octets to allocate.
+ * @deprecated since v10.0.0 - Use `Buffer.alloc()` instead (also see `Buffer.allocUnsafe()`).
+ */
+ new (size: number): Buffer;
+ /**
+ * Allocates a new buffer containing the given {array} of octets.
+ *
+ * @param array The octets to store.
+ * @deprecated since v10.0.0 - Use `Buffer.from(array)` instead.
+ */
+ new (array: Uint8Array): Buffer;
+ /**
+ * Produces a Buffer backed by the same allocated memory as
+ * the given {ArrayBuffer}/{SharedArrayBuffer}.
+ *
+ *
+ * @param arrayBuffer The ArrayBuffer with which to share memory.
+ * @deprecated since v10.0.0 - Use `Buffer.from(arrayBuffer[, byteOffset[, length]])` instead.
+ */
+ new (arrayBuffer: ArrayBuffer | SharedArrayBuffer): Buffer;
+ /**
+ * Allocates a new buffer containing the given {array} of octets.
+ *
+ * @param array The octets to store.
+ * @deprecated since v10.0.0 - Use `Buffer.from(array)` instead.
+ */
+ new (array: ReadonlyArray): Buffer;
+ /**
+ * Copies the passed {buffer} data onto a new {Buffer} instance.
+ *
+ * @param buffer The buffer to copy.
+ * @deprecated since v10.0.0 - Use `Buffer.from(buffer)` instead.
+ */
+ new (buffer: Buffer): Buffer;
+ /**
+ * Allocates a new `Buffer` using an `array` of bytes in the range `0` – `255`.
+ * Array entries outside that range will be truncated to fit into it.
+ *
+ * ```js
+ * import { Buffer } from 'buffer';
+ *
+ * // Creates a new Buffer containing the UTF-8 bytes of the string 'buffer'.
+ * const buf = Buffer.from([0x62, 0x75, 0x66, 0x66, 0x65, 0x72]);
+ * ```
+ *
+ * A `TypeError` will be thrown if `array` is not an `Array` or another type
+ * appropriate for `Buffer.from()` variants.
+ *
+ * `Buffer.from(array)` and `Buffer.from(string)` may also use the internal`Buffer` pool like `Buffer.allocUnsafe()` does.
+ * @since v5.10.0
+ */
+ from(arrayBuffer: WithImplicitCoercion, byteOffset?: number, length?: number): Buffer;
+ /**
+ * Creates a new Buffer using the passed {data}
+ * @param data data to create a new Buffer
+ */
+ from(data: Uint8Array | ReadonlyArray): Buffer;
+ from(data: WithImplicitCoercion | string>): Buffer;
+ /**
+ * Creates a new Buffer containing the given JavaScript string {str}.
+ * If provided, the {encoding} parameter identifies the character encoding.
+ * If not provided, {encoding} defaults to 'utf8'.
+ */
+ from(
+ str:
+ | WithImplicitCoercion
+ | {
+ [Symbol.toPrimitive](hint: 'string'): string;
+ },
+ encoding?: BufferEncoding
+ ): Buffer;
+ /**
+ * Creates a new Buffer using the passed {data}
+ * @param values to create a new Buffer
+ */
+ of(...items: number[]): Buffer;
+ /**
+ * Returns `true` if `obj` is a `Buffer`, `false` otherwise.
+ *
+ * ```js
+ * import { Buffer } from 'buffer';
+ *
+ * Buffer.isBuffer(Buffer.alloc(10)); // true
+ * Buffer.isBuffer(Buffer.from('foo')); // true
+ * Buffer.isBuffer('a string'); // false
+ * Buffer.isBuffer([]); // false
+ * Buffer.isBuffer(new Uint8Array(1024)); // false
+ * ```
+ * @since v0.1.101
+ */
+ isBuffer(obj: any): obj is Buffer;
+ /**
+ * Returns `true` if `encoding` is the name of a supported character encoding,
+ * or `false` otherwise.
+ *
+ * ```js
+ * import { Buffer } from 'buffer';
+ *
+ * console.log(Buffer.isEncoding('utf8'));
+ * // Prints: true
+ *
+ * console.log(Buffer.isEncoding('hex'));
+ * // Prints: true
+ *
+ * console.log(Buffer.isEncoding('utf/8'));
+ * // Prints: false
+ *
+ * console.log(Buffer.isEncoding(''));
+ * // Prints: false
+ * ```
+ * @since v0.9.1
+ * @param encoding A character encoding name to check.
+ */
+ isEncoding(encoding: string): encoding is BufferEncoding;
+ /**
+ * Returns the byte length of a string when encoded using `encoding`.
+ * This is not the same as [`String.prototype.length`](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/String/length), which does not account
+ * for the encoding that is used to convert the string into bytes.
+ *
+ * For `'base64'`, `'base64url'`, and `'hex'`, this function assumes valid input.
+ * For strings that contain non-base64/hex-encoded data (e.g. whitespace), the
+ * return value might be greater than the length of a `Buffer` created from the
+ * string.
+ *
+ * ```js
+ * import { Buffer } from 'buffer';
+ *
+ * const str = '\u00bd + \u00bc = \u00be';
+ *
+ * console.log(`${str}: ${str.length} characters, ` +
+ * `${Buffer.byteLength(str, 'utf8')} bytes`);
+ * // Prints: ½ + ¼ = ¾: 9 characters, 12 bytes
+ * ```
+ *
+ * When `string` is a
+ * `Buffer`/[`DataView`](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/DataView)/[`TypedArray`](https://developer.mozilla.org/en-US/docs/Web/JavaScript/-
+ * Reference/Global_Objects/TypedArray)/[`ArrayBuffer`](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/ArrayBuffer)/[`SharedArrayBuffer`](https://develop-
+ * er.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/SharedArrayBuffer), the byte length as reported by `.byteLength`is returned.
+ * @since v0.1.90
+ * @param string A value to calculate the length of.
+ * @param [encoding='utf8'] If `string` is a string, this is its encoding.
+ * @return The number of bytes contained within `string`.
+ */
+ byteLength(string: string | NodeJS.ArrayBufferView | ArrayBuffer | SharedArrayBuffer, encoding?: BufferEncoding): number;
+ /**
+ * Returns a new `Buffer` which is the result of concatenating all the `Buffer`instances in the `list` together.
+ *
+ * If the list has no items, or if the `totalLength` is 0, then a new zero-length`Buffer` is returned.
+ *
+ * If `totalLength` is not provided, it is calculated from the `Buffer` instances
+ * in `list` by adding their lengths.
+ *
+ * If `totalLength` is provided, it is coerced to an unsigned integer. If the
+ * combined length of the `Buffer`s in `list` exceeds `totalLength`, the result is
+ * truncated to `totalLength`.
+ *
+ * ```js
+ * import { Buffer } from 'buffer';
+ *
+ * // Create a single `Buffer` from a list of three `Buffer` instances.
+ *
+ * const buf1 = Buffer.alloc(10);
+ * const buf2 = Buffer.alloc(14);
+ * const buf3 = Buffer.alloc(18);
+ * const totalLength = buf1.length + buf2.length + buf3.length;
+ *
+ * console.log(totalLength);
+ * // Prints: 42
+ *
+ * const bufA = Buffer.concat([buf1, buf2, buf3], totalLength);
+ *
+ * console.log(bufA);
+ * // Prints:
+ * console.log(bufA.length);
+ * // Prints: 42
+ * ```
+ *
+ * `Buffer.concat()` may also use the internal `Buffer` pool like `Buffer.allocUnsafe()` does.
+ * @since v0.7.11
+ * @param list List of `Buffer` or {@link Uint8Array} instances to concatenate.
+ * @param totalLength Total length of the `Buffer` instances in `list` when concatenated.
+ */
+ concat(list: ReadonlyArray, totalLength?: number): Buffer;
+ /**
+ * Compares `buf1` to `buf2`, typically for the purpose of sorting arrays of`Buffer` instances. This is equivalent to calling `buf1.compare(buf2)`.
+ *
+ * ```js
+ * import { Buffer } from 'buffer';
+ *
+ * const buf1 = Buffer.from('1234');
+ * const buf2 = Buffer.from('0123');
+ * const arr = [buf1, buf2];
+ *
+ * console.log(arr.sort(Buffer.compare));
+ * // Prints: [ , ]
+ * // (This result is equal to: [buf2, buf1].)
+ * ```
+ * @since v0.11.13
+ * @return Either `-1`, `0`, or `1`, depending on the result of the comparison. See `compare` for details.
+ */
+ compare(buf1: Uint8Array, buf2: Uint8Array): -1 | 0 | 1;
+ /**
+ * Allocates a new `Buffer` of `size` bytes. If `fill` is `undefined`, the`Buffer` will be zero-filled.
+ *
+ * ```js
+ * import { Buffer } from 'buffer';
+ *
+ * const buf = Buffer.alloc(5);
+ *
+ * console.log(buf);
+ * // Prints:
+ * ```
+ *
+ * If `size` is larger than {@link constants.MAX_LENGTH} or smaller than 0, `ERR_INVALID_ARG_VALUE` is thrown.
+ *
+ * If `fill` is specified, the allocated `Buffer` will be initialized by calling `buf.fill(fill)`.
+ *
+ * ```js
+ * import { Buffer } from 'buffer';
+ *
+ * const buf = Buffer.alloc(5, 'a');
+ *
+ * console.log(buf);
+ * // Prints:
+ * ```
+ *
+ * If both `fill` and `encoding` are specified, the allocated `Buffer` will be
+ * initialized by calling `buf.fill(fill, encoding)`.
+ *
+ * ```js
+ * import { Buffer } from 'buffer';
+ *
+ * const buf = Buffer.alloc(11, 'aGVsbG8gd29ybGQ=', 'base64');
+ *
+ * console.log(buf);
+ * // Prints:
+ * ```
+ *
+ * Calling `Buffer.alloc()` can be measurably slower than the alternative `Buffer.allocUnsafe()` but ensures that the newly created `Buffer` instance
+ * contents will never contain sensitive data from previous allocations, including
+ * data that might not have been allocated for `Buffer`s.
+ *
+ * A `TypeError` will be thrown if `size` is not a number.
+ * @since v5.10.0
+ * @param size The desired length of the new `Buffer`.
+ * @param [fill=0] A value to pre-fill the new `Buffer` with.
+ * @param [encoding='utf8'] If `fill` is a string, this is its encoding.
+ */
+ alloc(size: number, fill?: string | Buffer | number, encoding?: BufferEncoding): Buffer;
+ /**
+ * Allocates a new `Buffer` of `size` bytes. If `size` is larger than {@link constants.MAX_LENGTH} or smaller than 0, `ERR_INVALID_ARG_VALUE` is thrown.
+ *
+ * The underlying memory for `Buffer` instances created in this way is _not_
+ * _initialized_. The contents of the newly created `Buffer` are unknown and _may contain sensitive data_. Use `Buffer.alloc()` instead to initialize`Buffer` instances with zeroes.
+ *
+ * ```js
+ * import { Buffer } from 'buffer';
+ *
+ * const buf = Buffer.allocUnsafe(10);
+ *
+ * console.log(buf);
+ * // Prints (contents may vary):
+ *
+ * buf.fill(0);
+ *
+ * console.log(buf);
+ * // Prints:
+ * ```
+ *
+ * A `TypeError` will be thrown if `size` is not a number.
+ *
+ * The `Buffer` module pre-allocates an internal `Buffer` instance of
+ * size `Buffer.poolSize` that is used as a pool for the fast allocation of new`Buffer` instances created using `Buffer.allocUnsafe()`,`Buffer.from(array)`, `Buffer.concat()`, and the
+ * deprecated`new Buffer(size)` constructor only when `size` is less than or equal
+ * to `Buffer.poolSize >> 1` (floor of `Buffer.poolSize` divided by two).
+ *
+ * Use of this pre-allocated internal memory pool is a key difference between
+ * calling `Buffer.alloc(size, fill)` vs. `Buffer.allocUnsafe(size).fill(fill)`.
+ * Specifically, `Buffer.alloc(size, fill)` will _never_ use the internal `Buffer`pool, while `Buffer.allocUnsafe(size).fill(fill)`_will_ use the internal`Buffer` pool if `size` is less
+ * than or equal to half `Buffer.poolSize`. The
+ * difference is subtle but can be important when an application requires the
+ * additional performance that `Buffer.allocUnsafe()` provides.
+ * @since v5.10.0
+ * @param size The desired length of the new `Buffer`.
+ */
+ allocUnsafe(size: number): Buffer;
+ /**
+ * Allocates a new `Buffer` of `size` bytes. If `size` is larger than {@link constants.MAX_LENGTH} or smaller than 0, `ERR_INVALID_ARG_VALUE` is thrown. A zero-length `Buffer` is created
+ * if `size` is 0.
+ *
+ * The underlying memory for `Buffer` instances created in this way is _not_
+ * _initialized_. The contents of the newly created `Buffer` are unknown and _may contain sensitive data_. Use `buf.fill(0)` to initialize
+ * such `Buffer` instances with zeroes.
+ *
+ * When using `Buffer.allocUnsafe()` to allocate new `Buffer` instances,
+ * allocations under 4 KB are sliced from a single pre-allocated `Buffer`. This
+ * allows applications to avoid the garbage collection overhead of creating many
+ * individually allocated `Buffer` instances. This approach improves both
+ * performance and memory usage by eliminating the need to track and clean up as
+ * many individual `ArrayBuffer` objects.
+ *
+ * However, in the case where a developer may need to retain a small chunk of
+ * memory from a pool for an indeterminate amount of time, it may be appropriate
+ * to create an un-pooled `Buffer` instance using `Buffer.allocUnsafeSlow()` and
+ * then copying out the relevant bits.
+ *
+ * ```js
+ * import { Buffer } from 'buffer';
+ *
+ * // Need to keep around a few small chunks of memory.
+ * const store = [];
+ *
+ * socket.on('readable', () => {
+ * let data;
+ * while (null !== (data = readable.read())) {
+ * // Allocate for retained data.
+ * const sb = Buffer.allocUnsafeSlow(10);
+ *
+ * // Copy the data into the new allocation.
+ * data.copy(sb, 0, 0, 10);
+ *
+ * store.push(sb);
+ * }
+ * });
+ * ```
+ *
+ * A `TypeError` will be thrown if `size` is not a number.
+ * @since v5.12.0
+ * @param size The desired length of the new `Buffer`.
+ */
+ allocUnsafeSlow(size: number): Buffer;
+ /**
+ * This is the size (in bytes) of pre-allocated internal `Buffer` instances used
+ * for pooling. This value may be modified.
+ * @since v0.11.3
+ */
+ poolSize: number;
+ }
+ interface Buffer extends Uint8Array {
+ /**
+ * Writes `string` to `buf` at `offset` according to the character encoding in`encoding`. The `length` parameter is the number of bytes to write. If `buf` did
+ * not contain enough space to fit the entire string, only part of `string` will be
+ * written. However, partially encoded characters will not be written.
+ *
+ * ```js
+ * import { Buffer } from 'buffer';
+ *
+ * const buf = Buffer.alloc(256);
+ *
+ * const len = buf.write('\u00bd + \u00bc = \u00be', 0);
+ *
+ * console.log(`${len} bytes: ${buf.toString('utf8', 0, len)}`);
+ * // Prints: 12 bytes: ½ + ¼ = ¾
+ *
+ * const buffer = Buffer.alloc(10);
+ *
+ * const length = buffer.write('abcd', 8);
+ *
+ * console.log(`${length} bytes: ${buffer.toString('utf8', 8, 10)}`);
+ * // Prints: 2 bytes : ab
+ * ```
+ * @since v0.1.90
+ * @param string String to write to `buf`.
+ * @param [offset=0] Number of bytes to skip before starting to write `string`.
+ * @param [length=buf.length - offset] Maximum number of bytes to write (written bytes will not exceed `buf.length - offset`).
+ * @param [encoding='utf8'] The character encoding of `string`.
+ * @return Number of bytes written.
+ */
+ write(string: string, encoding?: BufferEncoding): number;
+ write(string: string, offset: number, encoding?: BufferEncoding): number;
+ write(string: string, offset: number, length: number, encoding?: BufferEncoding): number;
+ /**
+ * Decodes `buf` to a string according to the specified character encoding in`encoding`. `start` and `end` may be passed to decode only a subset of `buf`.
+ *
+ * If `encoding` is `'utf8'` and a byte sequence in the input is not valid UTF-8,
+ * then each invalid byte is replaced with the replacement character `U+FFFD`.
+ *
+ * The maximum length of a string instance (in UTF-16 code units) is available
+ * as {@link constants.MAX_STRING_LENGTH}.
+ *
+ * ```js
+ * import { Buffer } from 'buffer';
+ *
+ * const buf1 = Buffer.allocUnsafe(26);
+ *
+ * for (let i = 0; i < 26; i++) {
+ * // 97 is the decimal ASCII value for 'a'.
+ * buf1[i] = i + 97;
+ * }
+ *
+ * console.log(buf1.toString('utf8'));
+ * // Prints: abcdefghijklmnopqrstuvwxyz
+ * console.log(buf1.toString('utf8', 0, 5));
+ * // Prints: abcde
+ *
+ * const buf2 = Buffer.from('tést');
+ *
+ * console.log(buf2.toString('hex'));
+ * // Prints: 74c3a97374
+ * console.log(buf2.toString('utf8', 0, 3));
+ * // Prints: té
+ * console.log(buf2.toString(undefined, 0, 3));
+ * // Prints: té
+ * ```
+ * @since v0.1.90
+ * @param [encoding='utf8'] The character encoding to use.
+ * @param [start=0] The byte offset to start decoding at.
+ * @param [end=buf.length] The byte offset to stop decoding at (not inclusive).
+ */
+ toString(encoding?: BufferEncoding, start?: number, end?: number): string;
+ /**
+ * Returns a JSON representation of `buf`. [`JSON.stringify()`](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/JSON/stringify) implicitly calls
+ * this function when stringifying a `Buffer` instance.
+ *
+ * `Buffer.from()` accepts objects in the format returned from this method.
+ * In particular, `Buffer.from(buf.toJSON())` works like `Buffer.from(buf)`.
+ *
+ * ```js
+ * import { Buffer } from 'buffer';
+ *
+ * const buf = Buffer.from([0x1, 0x2, 0x3, 0x4, 0x5]);
+ * const json = JSON.stringify(buf);
+ *
+ * console.log(json);
+ * // Prints: {"type":"Buffer","data":[1,2,3,4,5]}
+ *
+ * const copy = JSON.parse(json, (key, value) => {
+ * return value && value.type === 'Buffer' ?
+ * Buffer.from(value) :
+ * value;
+ * });
+ *
+ * console.log(copy);
+ * // Prints:
+ * ```
+ * @since v0.9.2
+ */
+ toJSON(): {
+ type: 'Buffer';
+ data: number[];
+ };
+ /**
+ * Returns `true` if both `buf` and `otherBuffer` have exactly the same bytes,`false` otherwise. Equivalent to `buf.compare(otherBuffer) === 0`.
+ *
+ * ```js
+ * import { Buffer } from 'buffer';
+ *
+ * const buf1 = Buffer.from('ABC');
+ * const buf2 = Buffer.from('414243', 'hex');
+ * const buf3 = Buffer.from('ABCD');
+ *
+ * console.log(buf1.equals(buf2));
+ * // Prints: true
+ * console.log(buf1.equals(buf3));
+ * // Prints: false
+ * ```
+ * @since v0.11.13
+ * @param otherBuffer A `Buffer` or {@link Uint8Array} with which to compare `buf`.
+ */
+ equals(otherBuffer: Uint8Array): boolean;
+ /**
+ * Compares `buf` with `target` and returns a number indicating whether `buf`comes before, after, or is the same as `target` in sort order.
+ * Comparison is based on the actual sequence of bytes in each `Buffer`.
+ *
+ * * `0` is returned if `target` is the same as `buf`
+ * * `1` is returned if `target` should come _before_`buf` when sorted.
+ * * `-1` is returned if `target` should come _after_`buf` when sorted.
+ *
+ * ```js
+ * import { Buffer } from 'buffer';
+ *
+ * const buf1 = Buffer.from('ABC');
+ * const buf2 = Buffer.from('BCD');
+ * const buf3 = Buffer.from('ABCD');
+ *
+ * console.log(buf1.compare(buf1));
+ * // Prints: 0
+ * console.log(buf1.compare(buf2));
+ * // Prints: -1
+ * console.log(buf1.compare(buf3));
+ * // Prints: -1
+ * console.log(buf2.compare(buf1));
+ * // Prints: 1
+ * console.log(buf2.compare(buf3));
+ * // Prints: 1
+ * console.log([buf1, buf2, buf3].sort(Buffer.compare));
+ * // Prints: [ , , ]
+ * // (This result is equal to: [buf1, buf3, buf2].)
+ * ```
+ *
+ * The optional `targetStart`, `targetEnd`, `sourceStart`, and `sourceEnd`arguments can be used to limit the comparison to specific ranges within `target`and `buf` respectively.
+ *
+ * ```js
+ * import { Buffer } from 'buffer';
+ *
+ * const buf1 = Buffer.from([1, 2, 3, 4, 5, 6, 7, 8, 9]);
+ * const buf2 = Buffer.from([5, 6, 7, 8, 9, 1, 2, 3, 4]);
+ *
+ * console.log(buf1.compare(buf2, 5, 9, 0, 4));
+ * // Prints: 0
+ * console.log(buf1.compare(buf2, 0, 6, 4));
+ * // Prints: -1
+ * console.log(buf1.compare(buf2, 5, 6, 5));
+ * // Prints: 1
+ * ```
+ *
+ * `ERR_OUT_OF_RANGE` is thrown if `targetStart < 0`, `sourceStart < 0`,`targetEnd > target.byteLength`, or `sourceEnd > source.byteLength`.
+ * @since v0.11.13
+ * @param target A `Buffer` or {@link Uint8Array} with which to compare `buf`.
+ * @param [targetStart=0] The offset within `target` at which to begin comparison.
+ * @param [targetEnd=target.length] The offset within `target` at which to end comparison (not inclusive).
+ * @param [sourceStart=0] The offset within `buf` at which to begin comparison.
+ * @param [sourceEnd=buf.length] The offset within `buf` at which to end comparison (not inclusive).
+ */
+ compare(target: Uint8Array, targetStart?: number, targetEnd?: number, sourceStart?: number, sourceEnd?: number): -1 | 0 | 1;
+ /**
+ * Copies data from a region of `buf` to a region in `target`, even if the `target`memory region overlaps with `buf`.
+ *
+ * [`TypedArray.prototype.set()`](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/TypedArray/set) performs the same operation, and is available
+ * for all TypedArrays, including Node.js `Buffer`s, although it takes
+ * different function arguments.
+ *
+ * ```js
+ * import { Buffer } from 'buffer';
+ *
+ * // Create two `Buffer` instances.
+ * const buf1 = Buffer.allocUnsafe(26);
+ * const buf2 = Buffer.allocUnsafe(26).fill('!');
+ *
+ * for (let i = 0; i < 26; i++) {
+ * // 97 is the decimal ASCII value for 'a'.
+ * buf1[i] = i + 97;
+ * }
+ *
+ * // Copy `buf1` bytes 16 through 19 into `buf2` starting at byte 8 of `buf2`.
+ * buf1.copy(buf2, 8, 16, 20);
+ * // This is equivalent to:
+ * // buf2.set(buf1.subarray(16, 20), 8);
+ *
+ * console.log(buf2.toString('ascii', 0, 25));
+ * // Prints: !!!!!!!!qrst!!!!!!!!!!!!!
+ * ```
+ *
+ * ```js
+ * import { Buffer } from 'buffer';
+ *
+ * // Create a `Buffer` and copy data from one region to an overlapping region
+ * // within the same `Buffer`.
+ *
+ * const buf = Buffer.allocUnsafe(26);
+ *
+ * for (let i = 0; i < 26; i++) {
+ * // 97 is the decimal ASCII value for 'a'.
+ * buf[i] = i + 97;
+ * }
+ *
+ * buf.copy(buf, 0, 4, 10);
+ *
+ * console.log(buf.toString());
+ * // Prints: efghijghijklmnopqrstuvwxyz
+ * ```
+ * @since v0.1.90
+ * @param target A `Buffer` or {@link Uint8Array} to copy into.
+ * @param [targetStart=0] The offset within `target` at which to begin writing.
+ * @param [sourceStart=0] The offset within `buf` from which to begin copying.
+ * @param [sourceEnd=buf.length] The offset within `buf` at which to stop copying (not inclusive).
+ * @return The number of bytes copied.
+ */
+ copy(target: Uint8Array, targetStart?: number, sourceStart?: number, sourceEnd?: number): number;
+ /**
+ * Returns a new `Buffer` that references the same memory as the original, but
+ * offset and cropped by the `start` and `end` indices.
+ *
+ * This method is not compatible with the `Uint8Array.prototype.slice()`,
+ * which is a superclass of `Buffer`. To copy the slice, use`Uint8Array.prototype.slice()`.
+ *
+ * ```js
+ * import { Buffer } from 'buffer';
+ *
+ * const buf = Buffer.from('buffer');
+ *
+ * const copiedBuf = Uint8Array.prototype.slice.call(buf);
+ * copiedBuf[0]++;
+ * console.log(copiedBuf.toString());
+ * // Prints: cuffer
+ *
+ * console.log(buf.toString());
+ * // Prints: buffer
+ *
+ * // With buf.slice(), the original buffer is modified.
+ * const notReallyCopiedBuf = buf.slice();
+ * notReallyCopiedBuf[0]++;
+ * console.log(notReallyCopiedBuf.toString());
+ * // Prints: cuffer
+ * console.log(buf.toString());
+ * // Also prints: cuffer (!)
+ * ```
+ * @since v0.3.0
+ * @deprecated Use `subarray` instead.
+ * @param [start=0] Where the new `Buffer` will start.
+ * @param [end=buf.length] Where the new `Buffer` will end (not inclusive).
+ */
+ slice(start?: number, end?: number): Buffer;
+ /**
+ * Returns a new `Buffer` that references the same memory as the original, but
+ * offset and cropped by the `start` and `end` indices.
+ *
+ * Specifying `end` greater than `buf.length` will return the same result as
+ * that of `end` equal to `buf.length`.
+ *
+ * This method is inherited from [`TypedArray.prototype.subarray()`](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/TypedArray/subarray).
+ *
+ * Modifying the new `Buffer` slice will modify the memory in the original `Buffer`because the allocated memory of the two objects overlap.
+ *
+ * ```js
+ * import { Buffer } from 'buffer';
+ *
+ * // Create a `Buffer` with the ASCII alphabet, take a slice, and modify one byte
+ * // from the original `Buffer`.
+ *
+ * const buf1 = Buffer.allocUnsafe(26);
+ *
+ * for (let i = 0; i < 26; i++) {
+ * // 97 is the decimal ASCII value for 'a'.
+ * buf1[i] = i + 97;
+ * }
+ *
+ * const buf2 = buf1.subarray(0, 3);
+ *
+ * console.log(buf2.toString('ascii', 0, buf2.length));
+ * // Prints: abc
+ *
+ * buf1[0] = 33;
+ *
+ * console.log(buf2.toString('ascii', 0, buf2.length));
+ * // Prints: !bc
+ * ```
+ *
+ * Specifying negative indexes causes the slice to be generated relative to the
+ * end of `buf` rather than the beginning.
+ *
+ * ```js
+ * import { Buffer } from 'buffer';
+ *
+ * const buf = Buffer.from('buffer');
+ *
+ * console.log(buf.subarray(-6, -1).toString());
+ * // Prints: buffe
+ * // (Equivalent to buf.subarray(0, 5).)
+ *
+ * console.log(buf.subarray(-6, -2).toString());
+ * // Prints: buff
+ * // (Equivalent to buf.subarray(0, 4).)
+ *
+ * console.log(buf.subarray(-5, -2).toString());
+ * // Prints: uff
+ * // (Equivalent to buf.subarray(1, 4).)
+ * ```
+ * @since v3.0.0
+ * @param [start=0] Where the new `Buffer` will start.
+ * @param [end=buf.length] Where the new `Buffer` will end (not inclusive).
+ */
+ subarray(start?: number, end?: number): Buffer;
+ /**
+ * Writes `value` to `buf` at the specified `offset` as big-endian.
+ *
+ * `value` is interpreted and written as a two's complement signed integer.
+ *
+ * ```js
+ * import { Buffer } from 'buffer';
+ *
+ * const buf = Buffer.allocUnsafe(8);
+ *
+ * buf.writeBigInt64BE(0x0102030405060708n, 0);
+ *
+ * console.log(buf);
+ * // Prints:
+ * ```
+ * @since v12.0.0, v10.20.0
+ * @param value Number to be written to `buf`.
+ * @param [offset=0] Number of bytes to skip before starting to write. Must satisfy: `0 <= offset <= buf.length - 8`.
+ * @return `offset` plus the number of bytes written.
+ */
+ writeBigInt64BE(value: bigint, offset?: number): number;
+ /**
+ * Writes `value` to `buf` at the specified `offset` as little-endian.
+ *
+ * `value` is interpreted and written as a two's complement signed integer.
+ *
+ * ```js
+ * import { Buffer } from 'buffer';
+ *
+ * const buf = Buffer.allocUnsafe(8);
+ *
+ * buf.writeBigInt64LE(0x0102030405060708n, 0);
+ *
+ * console.log(buf);
+ * // Prints:
+ * ```
+ * @since v12.0.0, v10.20.0
+ * @param value Number to be written to `buf`.
+ * @param [offset=0] Number of bytes to skip before starting to write. Must satisfy: `0 <= offset <= buf.length - 8`.
+ * @return `offset` plus the number of bytes written.
+ */
+ writeBigInt64LE(value: bigint, offset?: number): number;
+ /**
+ * Writes `value` to `buf` at the specified `offset` as big-endian.
+ *
+ * This function is also available under the `writeBigUint64BE` alias.
+ *
+ * ```js
+ * import { Buffer } from 'buffer';
+ *
+ * const buf = Buffer.allocUnsafe(8);
+ *
+ * buf.writeBigUInt64BE(0xdecafafecacefaden, 0);
+ *
+ * console.log(buf);
+ * // Prints:
+ * ```
+ * @since v12.0.0, v10.20.0
+ * @param value Number to be written to `buf`.
+ * @param [offset=0] Number of bytes to skip before starting to write. Must satisfy: `0 <= offset <= buf.length - 8`.
+ * @return `offset` plus the number of bytes written.
+ */
+ writeBigUInt64BE(value: bigint, offset?: number): number;
+ /**
+ * @alias Buffer.writeBigUInt64BE
+ * @since v14.10.0, v12.19.0
+ */
+ writeBigUint64BE(value: bigint, offset?: number): number;
+ /**
+ * Writes `value` to `buf` at the specified `offset` as little-endian
+ *
+ * ```js
+ * import { Buffer } from 'buffer';
+ *
+ * const buf = Buffer.allocUnsafe(8);
+ *
+ * buf.writeBigUInt64LE(0xdecafafecacefaden, 0);
+ *
+ * console.log(buf);
+ * // Prints:
+ * ```
+ *
+ * This function is also available under the `writeBigUint64LE` alias.
+ * @since v12.0.0, v10.20.0
+ * @param value Number to be written to `buf`.
+ * @param [offset=0] Number of bytes to skip before starting to write. Must satisfy: `0 <= offset <= buf.length - 8`.
+ * @return `offset` plus the number of bytes written.
+ */
+ writeBigUInt64LE(value: bigint, offset?: number): number;
+ /**
+ * @alias Buffer.writeBigUInt64LE
+ * @since v14.10.0, v12.19.0
+ */
+ writeBigUint64LE(value: bigint, offset?: number): number;
+ /**
+ * Writes `byteLength` bytes of `value` to `buf` at the specified `offset`as little-endian. Supports up to 48 bits of accuracy. Behavior is undefined
+ * when `value` is anything other than an unsigned integer.
+ *
+ * This function is also available under the `writeUintLE` alias.
+ *
+ * ```js
+ * import { Buffer } from 'buffer';
+ *
+ * const buf = Buffer.allocUnsafe(6);
+ *
+ * buf.writeUIntLE(0x1234567890ab, 0, 6);
+ *
+ * console.log(buf);
+ * // Prints:
+ * ```
+ * @since v0.5.5
+ * @param value Number to be written to `buf`.
+ * @param offset Number of bytes to skip before starting to write. Must satisfy `0 <= offset <= buf.length - byteLength`.
+ * @param byteLength Number of bytes to write. Must satisfy `0 < byteLength <= 6`.
+ * @return `offset` plus the number of bytes written.
+ */
+ writeUIntLE(value: number, offset: number, byteLength: number): number;
+ /**
+ * @alias Buffer.writeUIntLE
+ * @since v14.9.0, v12.19.0
+ */
+ writeUintLE(value: number, offset: number, byteLength: number): number;
+ /**
+ * Writes `byteLength` bytes of `value` to `buf` at the specified `offset`as big-endian. Supports up to 48 bits of accuracy. Behavior is undefined
+ * when `value` is anything other than an unsigned integer.
+ *
+ * This function is also available under the `writeUintBE` alias.
+ *
+ * ```js
+ * import { Buffer } from 'buffer';
+ *
+ * const buf = Buffer.allocUnsafe(6);
+ *
+ * buf.writeUIntBE(0x1234567890ab, 0, 6);
+ *
+ * console.log(buf);
+ * // Prints:
+ * ```
+ * @since v0.5.5
+ * @param value Number to be written to `buf`.
+ * @param offset Number of bytes to skip before starting to write. Must satisfy `0 <= offset <= buf.length - byteLength`.
+ * @param byteLength Number of bytes to write. Must satisfy `0 < byteLength <= 6`.
+ * @return `offset` plus the number of bytes written.
+ */
+ writeUIntBE(value: number, offset: number, byteLength: number): number;
+ /**
+ * @alias Buffer.writeUIntBE
+ * @since v14.9.0, v12.19.0
+ */
+ writeUintBE(value: number, offset: number, byteLength: number): number;
+ /**
+ * Writes `byteLength` bytes of `value` to `buf` at the specified `offset`as little-endian. Supports up to 48 bits of accuracy. Behavior is undefined
+ * when `value` is anything other than a signed integer.
+ *
+ * ```js
+ * import { Buffer } from 'buffer';
+ *
+ * const buf = Buffer.allocUnsafe(6);
+ *
+ * buf.writeIntLE(0x1234567890ab, 0, 6);
+ *
+ * console.log(buf);
+ * // Prints:
+ * ```
+ * @since v0.11.15
+ * @param value Number to be written to `buf`.
+ * @param offset Number of bytes to skip before starting to write. Must satisfy `0 <= offset <= buf.length - byteLength`.
+ * @param byteLength Number of bytes to write. Must satisfy `0 < byteLength <= 6`.
+ * @return `offset` plus the number of bytes written.
+ */
+ writeIntLE(value: number, offset: number, byteLength: number): number;
+ /**
+ * Writes `byteLength` bytes of `value` to `buf` at the specified `offset`as big-endian. Supports up to 48 bits of accuracy. Behavior is undefined when`value` is anything other than a
+ * signed integer.
+ *
+ * ```js
+ * import { Buffer } from 'buffer';
+ *
+ * const buf = Buffer.allocUnsafe(6);
+ *
+ * buf.writeIntBE(0x1234567890ab, 0, 6);
+ *
+ * console.log(buf);
+ * // Prints:
+ * ```
+ * @since v0.11.15
+ * @param value Number to be written to `buf`.
+ * @param offset Number of bytes to skip before starting to write. Must satisfy `0 <= offset <= buf.length - byteLength`.
+ * @param byteLength Number of bytes to write. Must satisfy `0 < byteLength <= 6`.
+ * @return `offset` plus the number of bytes written.
+ */
+ writeIntBE(value: number, offset: number, byteLength: number): number;
+ /**
+ * Reads an unsigned, big-endian 64-bit integer from `buf` at the specified`offset`.
+ *
+ * This function is also available under the `readBigUint64BE` alias.
+ *
+ * ```js
+ * import { Buffer } from 'buffer';
+ *
+ * const buf = Buffer.from([0x00, 0x00, 0x00, 0x00, 0xff, 0xff, 0xff, 0xff]);
+ *
+ * console.log(buf.readBigUInt64BE(0));
+ * // Prints: 4294967295n
+ * ```
+ * @since v12.0.0, v10.20.0
+ * @param [offset=0] Number of bytes to skip before starting to read. Must satisfy: `0 <= offset <= buf.length - 8`.
+ */
+ readBigUInt64BE(offset?: number): bigint;
+ /**
+ * @alias Buffer.readBigUInt64BE
+ * @since v14.10.0, v12.19.0
+ */
+ readBigUint64BE(offset?: number): bigint;
+ /**
+ * Reads an unsigned, little-endian 64-bit integer from `buf` at the specified`offset`.
+ *
+ * This function is also available under the `readBigUint64LE` alias.
+ *
+ * ```js
+ * import { Buffer } from 'buffer';
+ *
+ * const buf = Buffer.from([0x00, 0x00, 0x00, 0x00, 0xff, 0xff, 0xff, 0xff]);
+ *
+ * console.log(buf.readBigUInt64LE(0));
+ * // Prints: 18446744069414584320n
+ * ```
+ * @since v12.0.0, v10.20.0
+ * @param [offset=0] Number of bytes to skip before starting to read. Must satisfy: `0 <= offset <= buf.length - 8`.
+ */
+ readBigUInt64LE(offset?: number): bigint;
+ /**
+ * @alias Buffer.readBigUInt64LE
+ * @since v14.10.0, v12.19.0
+ */
+ readBigUint64LE(offset?: number): bigint;
+ /**
+ * Reads a signed, big-endian 64-bit integer from `buf` at the specified `offset`.
+ *
+ * Integers read from a `Buffer` are interpreted as two's complement signed
+ * values.
+ * @since v12.0.0, v10.20.0
+ * @param [offset=0] Number of bytes to skip before starting to read. Must satisfy: `0 <= offset <= buf.length - 8`.
+ */
+ readBigInt64BE(offset?: number): bigint;
+ /**
+ * Reads a signed, little-endian 64-bit integer from `buf` at the specified`offset`.
+ *
+ * Integers read from a `Buffer` are interpreted as two's complement signed
+ * values.
+ * @since v12.0.0, v10.20.0
+ * @param [offset=0] Number of bytes to skip before starting to read. Must satisfy: `0 <= offset <= buf.length - 8`.
+ */
+ readBigInt64LE(offset?: number): bigint;
+ /**
+ * Reads `byteLength` number of bytes from `buf` at the specified `offset`and interprets the result as an unsigned, little-endian integer supporting
+ * up to 48 bits of accuracy.
+ *
+ * This function is also available under the `readUintLE` alias.
+ *
+ * ```js
+ * import { Buffer } from 'buffer';
+ *
+ * const buf = Buffer.from([0x12, 0x34, 0x56, 0x78, 0x90, 0xab]);
+ *
+ * console.log(buf.readUIntLE(0, 6).toString(16));
+ * // Prints: ab9078563412
+ * ```
+ * @since v0.11.15
+ * @param offset Number of bytes to skip before starting to read. Must satisfy `0 <= offset <= buf.length - byteLength`.
+ * @param byteLength Number of bytes to read. Must satisfy `0 < byteLength <= 6`.
+ */
+ readUIntLE(offset: number, byteLength: number): number;
+ /**
+ * @alias Buffer.readUIntLE
+ * @since v14.9.0, v12.19.0
+ */
+ readUintLE(offset: number, byteLength: number): number;
+ /**
+ * Reads `byteLength` number of bytes from `buf` at the specified `offset`and interprets the result as an unsigned big-endian integer supporting
+ * up to 48 bits of accuracy.
+ *
+ * This function is also available under the `readUintBE` alias.
+ *
+ * ```js
+ * import { Buffer } from 'buffer';
+ *
+ * const buf = Buffer.from([0x12, 0x34, 0x56, 0x78, 0x90, 0xab]);
+ *
+ * console.log(buf.readUIntBE(0, 6).toString(16));
+ * // Prints: 1234567890ab
+ * console.log(buf.readUIntBE(1, 6).toString(16));
+ * // Throws ERR_OUT_OF_RANGE.
+ * ```
+ * @since v0.11.15
+ * @param offset Number of bytes to skip before starting to read. Must satisfy `0 <= offset <= buf.length - byteLength`.
+ * @param byteLength Number of bytes to read. Must satisfy `0 < byteLength <= 6`.
+ */
+ readUIntBE(offset: number, byteLength: number): number;
+ /**
+ * @alias Buffer.readUIntBE
+ * @since v14.9.0, v12.19.0
+ */
+ readUintBE(offset: number, byteLength: number): number;
+ /**
+ * Reads `byteLength` number of bytes from `buf` at the specified `offset`and interprets the result as a little-endian, two's complement signed value
+ * supporting up to 48 bits of accuracy.
+ *
+ * ```js
+ * import { Buffer } from 'buffer';
+ *
+ * const buf = Buffer.from([0x12, 0x34, 0x56, 0x78, 0x90, 0xab]);
+ *
+ * console.log(buf.readIntLE(0, 6).toString(16));
+ * // Prints: -546f87a9cbee
+ * ```
+ * @since v0.11.15
+ * @param offset Number of bytes to skip before starting to read. Must satisfy `0 <= offset <= buf.length - byteLength`.
+ * @param byteLength Number of bytes to read. Must satisfy `0 < byteLength <= 6`.
+ */
+ readIntLE(offset: number, byteLength: number): number;
+ /**
+ * Reads `byteLength` number of bytes from `buf` at the specified `offset`and interprets the result as a big-endian, two's complement signed value
+ * supporting up to 48 bits of accuracy.
+ *
+ * ```js
+ * import { Buffer } from 'buffer';
+ *
+ * const buf = Buffer.from([0x12, 0x34, 0x56, 0x78, 0x90, 0xab]);
+ *
+ * console.log(buf.readIntBE(0, 6).toString(16));
+ * // Prints: 1234567890ab
+ * console.log(buf.readIntBE(1, 6).toString(16));
+ * // Throws ERR_OUT_OF_RANGE.
+ * console.log(buf.readIntBE(1, 0).toString(16));
+ * // Throws ERR_OUT_OF_RANGE.
+ * ```
+ * @since v0.11.15
+ * @param offset Number of bytes to skip before starting to read. Must satisfy `0 <= offset <= buf.length - byteLength`.
+ * @param byteLength Number of bytes to read. Must satisfy `0 < byteLength <= 6`.
+ */
+ readIntBE(offset: number, byteLength: number): number;
+ /**
+ * Reads an unsigned 8-bit integer from `buf` at the specified `offset`.
+ *
+ * This function is also available under the `readUint8` alias.
+ *
+ * ```js
+ * import { Buffer } from 'buffer';
+ *
+ * const buf = Buffer.from([1, -2]);
+ *
+ * console.log(buf.readUInt8(0));
+ * // Prints: 1
+ * console.log(buf.readUInt8(1));
+ * // Prints: 254
+ * console.log(buf.readUInt8(2));
+ * // Throws ERR_OUT_OF_RANGE.
+ * ```
+ * @since v0.5.0
+ * @param [offset=0] Number of bytes to skip before starting to read. Must satisfy `0 <= offset <= buf.length - 1`.
+ */
+ readUInt8(offset?: number): number;
+ /**
+ * @alias Buffer.readUInt8
+ * @since v14.9.0, v12.19.0
+ */
+ readUint8(offset?: number): number;
+ /**
+ * Reads an unsigned, little-endian 16-bit integer from `buf` at the specified`offset`.
+ *
+ * This function is also available under the `readUint16LE` alias.
+ *
+ * ```js
+ * import { Buffer } from 'buffer';
+ *
+ * const buf = Buffer.from([0x12, 0x34, 0x56]);
+ *
+ * console.log(buf.readUInt16LE(0).toString(16));
+ * // Prints: 3412
+ * console.log(buf.readUInt16LE(1).toString(16));
+ * // Prints: 5634
+ * console.log(buf.readUInt16LE(2).toString(16));
+ * // Throws ERR_OUT_OF_RANGE.
+ * ```
+ * @since v0.5.5
+ * @param [offset=0] Number of bytes to skip before starting to read. Must satisfy `0 <= offset <= buf.length - 2`.
+ */
+ readUInt16LE(offset?: number): number;
+ /**
+ * @alias Buffer.readUInt16LE
+ * @since v14.9.0, v12.19.0
+ */
+ readUint16LE(offset?: number): number;
+ /**
+ * Reads an unsigned, big-endian 16-bit integer from `buf` at the specified`offset`.
+ *
+ * This function is also available under the `readUint16BE` alias.
+ *
+ * ```js
+ * import { Buffer } from 'buffer';
+ *
+ * const buf = Buffer.from([0x12, 0x34, 0x56]);
+ *
+ * console.log(buf.readUInt16BE(0).toString(16));
+ * // Prints: 1234
+ * console.log(buf.readUInt16BE(1).toString(16));
+ * // Prints: 3456
+ * ```
+ * @since v0.5.5
+ * @param [offset=0] Number of bytes to skip before starting to read. Must satisfy `0 <= offset <= buf.length - 2`.
+ */
+ readUInt16BE(offset?: number): number;
+ /**
+ * @alias Buffer.readUInt16BE
+ * @since v14.9.0, v12.19.0
+ */
+ readUint16BE(offset?: number): number;
+ /**
+ * Reads an unsigned, little-endian 32-bit integer from `buf` at the specified`offset`.
+ *
+ * This function is also available under the `readUint32LE` alias.
+ *
+ * ```js
+ * import { Buffer } from 'buffer';
+ *
+ * const buf = Buffer.from([0x12, 0x34, 0x56, 0x78]);
+ *
+ * console.log(buf.readUInt32LE(0).toString(16));
+ * // Prints: 78563412
+ * console.log(buf.readUInt32LE(1).toString(16));
+ * // Throws ERR_OUT_OF_RANGE.
+ * ```
+ * @since v0.5.5
+ * @param [offset=0] Number of bytes to skip before starting to read. Must satisfy `0 <= offset <= buf.length - 4`.
+ */
+ readUInt32LE(offset?: number): number;
+ /**
+ * @alias Buffer.readUInt32LE
+ * @since v14.9.0, v12.19.0
+ */
+ readUint32LE(offset?: number): number;
+ /**
+ * Reads an unsigned, big-endian 32-bit integer from `buf` at the specified`offset`.
+ *
+ * This function is also available under the `readUint32BE` alias.
+ *
+ * ```js
+ * import { Buffer } from 'buffer';
+ *
+ * const buf = Buffer.from([0x12, 0x34, 0x56, 0x78]);
+ *
+ * console.log(buf.readUInt32BE(0).toString(16));
+ * // Prints: 12345678
+ * ```
+ * @since v0.5.5
+ * @param [offset=0] Number of bytes to skip before starting to read. Must satisfy `0 <= offset <= buf.length - 4`.
+ */
+ readUInt32BE(offset?: number): number;
+ /**
+ * @alias Buffer.readUInt32BE
+ * @since v14.9.0, v12.19.0
+ */
+ readUint32BE(offset?: number): number;
+ /**
+ * Reads a signed 8-bit integer from `buf` at the specified `offset`.
+ *
+ * Integers read from a `Buffer` are interpreted as two's complement signed values.
+ *
+ * ```js
+ * import { Buffer } from 'buffer';
+ *
+ * const buf = Buffer.from([-1, 5]);
+ *
+ * console.log(buf.readInt8(0));
+ * // Prints: -1
+ * console.log(buf.readInt8(1));
+ * // Prints: 5
+ * console.log(buf.readInt8(2));
+ * // Throws ERR_OUT_OF_RANGE.
+ * ```
+ * @since v0.5.0
+ * @param [offset=0] Number of bytes to skip before starting to read. Must satisfy `0 <= offset <= buf.length - 1`.
+ */
+ readInt8(offset?: number): number;
+ /**
+ * Reads a signed, little-endian 16-bit integer from `buf` at the specified`offset`.
+ *
+ * Integers read from a `Buffer` are interpreted as two's complement signed values.
+ *
+ * ```js
+ * import { Buffer } from 'buffer';
+ *
+ * const buf = Buffer.from([0, 5]);
+ *
+ * console.log(buf.readInt16LE(0));
+ * // Prints: 1280
+ * console.log(buf.readInt16LE(1));
+ * // Throws ERR_OUT_OF_RANGE.
+ * ```
+ * @since v0.5.5
+ * @param [offset=0] Number of bytes to skip before starting to read. Must satisfy `0 <= offset <= buf.length - 2`.
+ */
+ readInt16LE(offset?: number): number;
+ /**
+ * Reads a signed, big-endian 16-bit integer from `buf` at the specified `offset`.
+ *
+ * Integers read from a `Buffer` are interpreted as two's complement signed values.
+ *
+ * ```js
+ * import { Buffer } from 'buffer';
+ *
+ * const buf = Buffer.from([0, 5]);
+ *
+ * console.log(buf.readInt16BE(0));
+ * // Prints: 5
+ * ```
+ * @since v0.5.5
+ * @param [offset=0] Number of bytes to skip before starting to read. Must satisfy `0 <= offset <= buf.length - 2`.
+ */
+ readInt16BE(offset?: number): number;
+ /**
+ * Reads a signed, little-endian 32-bit integer from `buf` at the specified`offset`.
+ *
+ * Integers read from a `Buffer` are interpreted as two's complement signed values.
+ *
+ * ```js
+ * import { Buffer } from 'buffer';
+ *
+ * const buf = Buffer.from([0, 0, 0, 5]);
+ *
+ * console.log(buf.readInt32LE(0));
+ * // Prints: 83886080
+ * console.log(buf.readInt32LE(1));
+ * // Throws ERR_OUT_OF_RANGE.
+ * ```
+ * @since v0.5.5
+ * @param [offset=0] Number of bytes to skip before starting to read. Must satisfy `0 <= offset <= buf.length - 4`.
+ */
+ readInt32LE(offset?: number): number;
+ /**
+ * Reads a signed, big-endian 32-bit integer from `buf` at the specified `offset`.
+ *
+ * Integers read from a `Buffer` are interpreted as two's complement signed values.
+ *
+ * ```js
+ * import { Buffer } from 'buffer';
+ *
+ * const buf = Buffer.from([0, 0, 0, 5]);
+ *
+ * console.log(buf.readInt32BE(0));
+ * // Prints: 5
+ * ```
+ * @since v0.5.5
+ * @param [offset=0] Number of bytes to skip before starting to read. Must satisfy `0 <= offset <= buf.length - 4`.
+ */
+ readInt32BE(offset?: number): number;
+ /**
+ * Reads a 32-bit, little-endian float from `buf` at the specified `offset`.
+ *
+ * ```js
+ * import { Buffer } from 'buffer';
+ *
+ * const buf = Buffer.from([1, 2, 3, 4]);
+ *
+ * console.log(buf.readFloatLE(0));
+ * // Prints: 1.539989614439558e-36
+ * console.log(buf.readFloatLE(1));
+ * // Throws ERR_OUT_OF_RANGE.
+ * ```
+ * @since v0.11.15
+ * @param [offset=0] Number of bytes to skip before starting to read. Must satisfy `0 <= offset <= buf.length - 4`.
+ */
+ readFloatLE(offset?: number): number;
+ /**
+ * Reads a 32-bit, big-endian float from `buf` at the specified `offset`.
+ *
+ * ```js
+ * import { Buffer } from 'buffer';
+ *
+ * const buf = Buffer.from([1, 2, 3, 4]);
+ *
+ * console.log(buf.readFloatBE(0));
+ * // Prints: 2.387939260590663e-38
+ * ```
+ * @since v0.11.15
+ * @param [offset=0] Number of bytes to skip before starting to read. Must satisfy `0 <= offset <= buf.length - 4`.
+ */
+ readFloatBE(offset?: number): number;
+ /**
+ * Reads a 64-bit, little-endian double from `buf` at the specified `offset`.
+ *
+ * ```js
+ * import { Buffer } from 'buffer';
+ *
+ * const buf = Buffer.from([1, 2, 3, 4, 5, 6, 7, 8]);
+ *
+ * console.log(buf.readDoubleLE(0));
+ * // Prints: 5.447603722011605e-270
+ * console.log(buf.readDoubleLE(1));
+ * // Throws ERR_OUT_OF_RANGE.
+ * ```
+ * @since v0.11.15
+ * @param [offset=0] Number of bytes to skip before starting to read. Must satisfy `0 <= offset <= buf.length - 8`.
+ */
+ readDoubleLE(offset?: number): number;
+ /**
+ * Reads a 64-bit, big-endian double from `buf` at the specified `offset`.
+ *
+ * ```js
+ * import { Buffer } from 'buffer';
+ *
+ * const buf = Buffer.from([1, 2, 3, 4, 5, 6, 7, 8]);
+ *
+ * console.log(buf.readDoubleBE(0));
+ * // Prints: 8.20788039913184e-304
+ * ```
+ * @since v0.11.15
+ * @param [offset=0] Number of bytes to skip before starting to read. Must satisfy `0 <= offset <= buf.length - 8`.
+ */
+ readDoubleBE(offset?: number): number;
+ reverse(): this;
+ /**
+ * Interprets `buf` as an array of unsigned 16-bit integers and swaps the
+ * byte order _in-place_. Throws `ERR_INVALID_BUFFER_SIZE` if `buf.length` is not a multiple of 2.
+ *
+ * ```js
+ * import { Buffer } from 'buffer';
+ *
+ * const buf1 = Buffer.from([0x1, 0x2, 0x3, 0x4, 0x5, 0x6, 0x7, 0x8]);
+ *
+ * console.log(buf1);
+ * // Prints:
+ *
+ * buf1.swap16();
+ *
+ * console.log(buf1);
+ * // Prints:
+ *
+ * const buf2 = Buffer.from([0x1, 0x2, 0x3]);
+ *
+ * buf2.swap16();
+ * // Throws ERR_INVALID_BUFFER_SIZE.
+ * ```
+ *
+ * One convenient use of `buf.swap16()` is to perform a fast in-place conversion
+ * between UTF-16 little-endian and UTF-16 big-endian:
+ *
+ * ```js
+ * import { Buffer } from 'buffer';
+ *
+ * const buf = Buffer.from('This is little-endian UTF-16', 'utf16le');
+ * buf.swap16(); // Convert to big-endian UTF-16 text.
+ * ```
+ * @since v5.10.0
+ * @return A reference to `buf`.
+ */
+ swap16(): Buffer;
+ /**
+ * Interprets `buf` as an array of unsigned 32-bit integers and swaps the
+ * byte order _in-place_. Throws `ERR_INVALID_BUFFER_SIZE` if `buf.length` is not a multiple of 4.
+ *
+ * ```js
+ * import { Buffer } from 'buffer';
+ *
+ * const buf1 = Buffer.from([0x1, 0x2, 0x3, 0x4, 0x5, 0x6, 0x7, 0x8]);
+ *
+ * console.log(buf1);
+ * // Prints:
+ *
+ * buf1.swap32();
+ *
+ * console.log(buf1);
+ * // Prints:
+ *
+ * const buf2 = Buffer.from([0x1, 0x2, 0x3]);
+ *
+ * buf2.swap32();
+ * // Throws ERR_INVALID_BUFFER_SIZE.
+ * ```
+ * @since v5.10.0
+ * @return A reference to `buf`.
+ */
+ swap32(): Buffer;
+ /**
+ * Interprets `buf` as an array of 64-bit numbers and swaps byte order _in-place_.
+ * Throws `ERR_INVALID_BUFFER_SIZE` if `buf.length` is not a multiple of 8.
+ *
+ * ```js
+ * import { Buffer } from 'buffer';
+ *
+ * const buf1 = Buffer.from([0x1, 0x2, 0x3, 0x4, 0x5, 0x6, 0x7, 0x8]);
+ *
+ * console.log(buf1);
+ * // Prints:
+ *
+ * buf1.swap64();
+ *
+ * console.log(buf1);
+ * // Prints:
+ *
+ * const buf2 = Buffer.from([0x1, 0x2, 0x3]);
+ *
+ * buf2.swap64();
+ * // Throws ERR_INVALID_BUFFER_SIZE.
+ * ```
+ * @since v6.3.0
+ * @return A reference to `buf`.
+ */
+ swap64(): Buffer;
+ /**
+ * Writes `value` to `buf` at the specified `offset`. `value` must be a
+ * valid unsigned 8-bit integer. Behavior is undefined when `value` is anything
+ * other than an unsigned 8-bit integer.
+ *
+ * This function is also available under the `writeUint8` alias.
+ *
+ * ```js
+ * import { Buffer } from 'buffer';
+ *
+ * const buf = Buffer.allocUnsafe(4);
+ *
+ * buf.writeUInt8(0x3, 0);
+ * buf.writeUInt8(0x4, 1);
+ * buf.writeUInt8(0x23, 2);
+ * buf.writeUInt8(0x42, 3);
+ *
+ * console.log(buf);
+ * // Prints:
+ * ```
+ * @since v0.5.0
+ * @param value Number to be written to `buf`.
+ * @param [offset=0] Number of bytes to skip before starting to write. Must satisfy `0 <= offset <= buf.length - 1`.
+ * @return `offset` plus the number of bytes written.
+ */
+ writeUInt8(value: number, offset?: number): number;
+ /**
+ * @alias Buffer.writeUInt8
+ * @since v14.9.0, v12.19.0
+ */
+ writeUint8(value: number, offset?: number): number;
+ /**
+ * Writes `value` to `buf` at the specified `offset` as little-endian. The `value`must be a valid unsigned 16-bit integer. Behavior is undefined when `value` is
+ * anything other than an unsigned 16-bit integer.
+ *
+ * This function is also available under the `writeUint16LE` alias.
+ *
+ * ```js
+ * import { Buffer } from 'buffer';
+ *
+ * const buf = Buffer.allocUnsafe(4);
+ *
+ * buf.writeUInt16LE(0xdead, 0);
+ * buf.writeUInt16LE(0xbeef, 2);
+ *
+ * console.log(buf);
+ * // Prints:
+ * ```
+ * @since v0.5.5
+ * @param value Number to be written to `buf`.
+ * @param [offset=0] Number of bytes to skip before starting to write. Must satisfy `0 <= offset <= buf.length - 2`.
+ * @return `offset` plus the number of bytes written.
+ */
+ writeUInt16LE(value: number, offset?: number): number;
+ /**
+ * @alias Buffer.writeUInt16LE
+ * @since v14.9.0, v12.19.0
+ */
+ writeUint16LE(value: number, offset?: number): number;
+ /**
+ * Writes `value` to `buf` at the specified `offset` as big-endian. The `value`must be a valid unsigned 16-bit integer. Behavior is undefined when `value`is anything other than an
+ * unsigned 16-bit integer.
+ *
+ * This function is also available under the `writeUint16BE` alias.
+ *
+ * ```js
+ * import { Buffer } from 'buffer';
+ *
+ * const buf = Buffer.allocUnsafe(4);
+ *
+ * buf.writeUInt16BE(0xdead, 0);
+ * buf.writeUInt16BE(0xbeef, 2);
+ *
+ * console.log(buf);
+ * // Prints:
+ * ```
+ * @since v0.5.5
+ * @param value Number to be written to `buf`.
+ * @param [offset=0] Number of bytes to skip before starting to write. Must satisfy `0 <= offset <= buf.length - 2`.
+ * @return `offset` plus the number of bytes written.
+ */
+ writeUInt16BE(value: number, offset?: number): number;
+ /**
+ * @alias Buffer.writeUInt16BE
+ * @since v14.9.0, v12.19.0
+ */
+ writeUint16BE(value: number, offset?: number): number;
+ /**
+ * Writes `value` to `buf` at the specified `offset` as little-endian. The `value`must be a valid unsigned 32-bit integer. Behavior is undefined when `value` is
+ * anything other than an unsigned 32-bit integer.
+ *
+ * This function is also available under the `writeUint32LE` alias.
+ *
+ * ```js
+ * import { Buffer } from 'buffer';
+ *
+ * const buf = Buffer.allocUnsafe(4);
+ *
+ * buf.writeUInt32LE(0xfeedface, 0);
+ *
+ * console.log(buf);
+ * // Prints:
+ * ```
+ * @since v0.5.5
+ * @param value Number to be written to `buf`.
+ * @param [offset=0] Number of bytes to skip before starting to write. Must satisfy `0 <= offset <= buf.length - 4`.
+ * @return `offset` plus the number of bytes written.
+ */
+ writeUInt32LE(value: number, offset?: number): number;
+ /**
+ * @alias Buffer.writeUInt32LE
+ * @since v14.9.0, v12.19.0
+ */
+ writeUint32LE(value: number, offset?: number): number;
+ /**
+ * Writes `value` to `buf` at the specified `offset` as big-endian. The `value`must be a valid unsigned 32-bit integer. Behavior is undefined when `value`is anything other than an
+ * unsigned 32-bit integer.
+ *
+ * This function is also available under the `writeUint32BE` alias.
+ *
+ * ```js
+ * import { Buffer } from 'buffer';
+ *
+ * const buf = Buffer.allocUnsafe(4);
+ *
+ * buf.writeUInt32BE(0xfeedface, 0);
+ *
+ * console.log(buf);
+ * // Prints:
+ * ```
+ * @since v0.5.5
+ * @param value Number to be written to `buf`.
+ * @param [offset=0] Number of bytes to skip before starting to write. Must satisfy `0 <= offset <= buf.length - 4`.
+ * @return `offset` plus the number of bytes written.
+ */
+ writeUInt32BE(value: number, offset?: number): number;
+ /**
+ * @alias Buffer.writeUInt32BE
+ * @since v14.9.0, v12.19.0
+ */
+ writeUint32BE(value: number, offset?: number): number;
+ /**
+ * Writes `value` to `buf` at the specified `offset`. `value` must be a valid
+ * signed 8-bit integer. Behavior is undefined when `value` is anything other than
+ * a signed 8-bit integer.
+ *
+ * `value` is interpreted and written as a two's complement signed integer.
+ *
+ * ```js
+ * import { Buffer } from 'buffer';
+ *
+ * const buf = Buffer.allocUnsafe(2);
+ *
+ * buf.writeInt8(2, 0);
+ * buf.writeInt8(-2, 1);
+ *
+ * console.log(buf);
+ * // Prints:
+ * ```
+ * @since v0.5.0
+ * @param value Number to be written to `buf`.
+ * @param [offset=0] Number of bytes to skip before starting to write. Must satisfy `0 <= offset <= buf.length - 1`.
+ * @return `offset` plus the number of bytes written.
+ */
+ writeInt8(value: number, offset?: number): number;
+ /**
+ * Writes `value` to `buf` at the specified `offset` as little-endian. The `value`must be a valid signed 16-bit integer. Behavior is undefined when `value` is
+ * anything other than a signed 16-bit integer.
+ *
+ * The `value` is interpreted and written as a two's complement signed integer.
+ *
+ * ```js
+ * import { Buffer } from 'buffer';
+ *
+ * const buf = Buffer.allocUnsafe(2);
+ *
+ * buf.writeInt16LE(0x0304, 0);
+ *
+ * console.log(buf);
+ * // Prints:
+ * ```
+ * @since v0.5.5
+ * @param value Number to be written to `buf`.
+ * @param [offset=0] Number of bytes to skip before starting to write. Must satisfy `0 <= offset <= buf.length - 2`.
+ * @return `offset` plus the number of bytes written.
+ */
+ writeInt16LE(value: number, offset?: number): number;
+ /**
+ * Writes `value` to `buf` at the specified `offset` as big-endian. The `value`must be a valid signed 16-bit integer. Behavior is undefined when `value` is
+ * anything other than a signed 16-bit integer.
+ *
+ * The `value` is interpreted and written as a two's complement signed integer.
+ *
+ * ```js
+ * import { Buffer } from 'buffer';
+ *
+ * const buf = Buffer.allocUnsafe(2);
+ *
+ * buf.writeInt16BE(0x0102, 0);
+ *
+ * console.log(buf);
+ * // Prints:
+ * ```
+ * @since v0.5.5
+ * @param value Number to be written to `buf`.
+ * @param [offset=0] Number of bytes to skip before starting to write. Must satisfy `0 <= offset <= buf.length - 2`.
+ * @return `offset` plus the number of bytes written.
+ */
+ writeInt16BE(value: number, offset?: number): number;
+ /**
+ * Writes `value` to `buf` at the specified `offset` as little-endian. The `value`must be a valid signed 32-bit integer. Behavior is undefined when `value` is
+ * anything other than a signed 32-bit integer.
+ *
+ * The `value` is interpreted and written as a two's complement signed integer.
+ *
+ * ```js
+ * import { Buffer } from 'buffer';
+ *
+ * const buf = Buffer.allocUnsafe(4);
+ *
+ * buf.writeInt32LE(0x05060708, 0);
+ *
+ * console.log(buf);
+ * // Prints:
+ * ```
+ * @since v0.5.5
+ * @param value Number to be written to `buf`.
+ * @param [offset=0] Number of bytes to skip before starting to write. Must satisfy `0 <= offset <= buf.length - 4`.
+ * @return `offset` plus the number of bytes written.
+ */
+ writeInt32LE(value: number, offset?: number): number;
+ /**
+ * Writes `value` to `buf` at the specified `offset` as big-endian. The `value`must be a valid signed 32-bit integer. Behavior is undefined when `value` is
+ * anything other than a signed 32-bit integer.
+ *
+ * The `value` is interpreted and written as a two's complement signed integer.
+ *
+ * ```js
+ * import { Buffer } from 'buffer';
+ *
+ * const buf = Buffer.allocUnsafe(4);
+ *
+ * buf.writeInt32BE(0x01020304, 0);
+ *
+ * console.log(buf);
+ * // Prints:
+ * ```
+ * @since v0.5.5
+ * @param value Number to be written to `buf`.
+ * @param [offset=0] Number of bytes to skip before starting to write. Must satisfy `0 <= offset <= buf.length - 4`.
+ * @return `offset` plus the number of bytes written.
+ */
+ writeInt32BE(value: number, offset?: number): number;
+ /**
+ * Writes `value` to `buf` at the specified `offset` as little-endian. Behavior is
+ * undefined when `value` is anything other than a JavaScript number.
+ *
+ * ```js
+ * import { Buffer } from 'buffer';
+ *
+ * const buf = Buffer.allocUnsafe(4);
+ *
+ * buf.writeFloatLE(0xcafebabe, 0);
+ *
+ * console.log(buf);
+ * // Prints:
+ * ```
+ * @since v0.11.15
+ * @param value Number to be written to `buf`.
+ * @param [offset=0] Number of bytes to skip before starting to write. Must satisfy `0 <= offset <= buf.length - 4`.
+ * @return `offset` plus the number of bytes written.
+ */
+ writeFloatLE(value: number, offset?: number): number;
+ /**
+ * Writes `value` to `buf` at the specified `offset` as big-endian. Behavior is
+ * undefined when `value` is anything other than a JavaScript number.
+ *
+ * ```js
+ * import { Buffer } from 'buffer';
+ *
+ * const buf = Buffer.allocUnsafe(4);
+ *
+ * buf.writeFloatBE(0xcafebabe, 0);
+ *
+ * console.log(buf);
+ * // Prints:
+ * ```
+ * @since v0.11.15
+ * @param value Number to be written to `buf`.
+ * @param [offset=0] Number of bytes to skip before starting to write. Must satisfy `0 <= offset <= buf.length - 4`.
+ * @return `offset` plus the number of bytes written.
+ */
+ writeFloatBE(value: number, offset?: number): number;
+ /**
+ * Writes `value` to `buf` at the specified `offset` as little-endian. The `value`must be a JavaScript number. Behavior is undefined when `value` is anything
+ * other than a JavaScript number.
+ *
+ * ```js
+ * import { Buffer } from 'buffer';
+ *
+ * const buf = Buffer.allocUnsafe(8);
+ *
+ * buf.writeDoubleLE(123.456, 0);
+ *
+ * console.log(buf);
+ * // Prints:
+ * ```
+ * @since v0.11.15
+ * @param value Number to be written to `buf`.
+ * @param [offset=0] Number of bytes to skip before starting to write. Must satisfy `0 <= offset <= buf.length - 8`.
+ * @return `offset` plus the number of bytes written.
+ */
+ writeDoubleLE(value: number, offset?: number): number;
+ /**
+ * Writes `value` to `buf` at the specified `offset` as big-endian. The `value`must be a JavaScript number. Behavior is undefined when `value` is anything
+ * other than a JavaScript number.
+ *
+ * ```js
+ * import { Buffer } from 'buffer';
+ *
+ * const buf = Buffer.allocUnsafe(8);
+ *
+ * buf.writeDoubleBE(123.456, 0);
+ *
+ * console.log(buf);
+ * // Prints:
+ * ```
+ * @since v0.11.15
+ * @param value Number to be written to `buf`.
+ * @param [offset=0] Number of bytes to skip before starting to write. Must satisfy `0 <= offset <= buf.length - 8`.
+ * @return `offset` plus the number of bytes written.
+ */
+ writeDoubleBE(value: number, offset?: number): number;
+ /**
+ * Fills `buf` with the specified `value`. If the `offset` and `end` are not given,
+ * the entire `buf` will be filled:
+ *
+ * ```js
+ * import { Buffer } from 'buffer';
+ *
+ * // Fill a `Buffer` with the ASCII character 'h'.
+ *
+ * const b = Buffer.allocUnsafe(50).fill('h');
+ *
+ * console.log(b.toString());
+ * // Prints: hhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh
+ * ```
+ *
+ * `value` is coerced to a `uint32` value if it is not a string, `Buffer`, or
+ * integer. If the resulting integer is greater than `255` (decimal), `buf` will be
+ * filled with `value & 255`.
+ *
+ * If the final write of a `fill()` operation falls on a multi-byte character,
+ * then only the bytes of that character that fit into `buf` are written:
+ *
+ * ```js
+ * import { Buffer } from 'buffer';
+ *
+ * // Fill a `Buffer` with character that takes up two bytes in UTF-8.
+ *
+ * console.log(Buffer.allocUnsafe(5).fill('\u0222'));
+ * // Prints:
+ * ```
+ *
+ * If `value` contains invalid characters, it is truncated; if no valid
+ * fill data remains, an exception is thrown:
+ *
+ * ```js
+ * import { Buffer } from 'buffer';
+ *
+ * const buf = Buffer.allocUnsafe(5);
+ *
+ * console.log(buf.fill('a'));
+ * // Prints:
+ * console.log(buf.fill('aazz', 'hex'));
+ * // Prints:
+ * console.log(buf.fill('zz', 'hex'));
+ * // Throws an exception.
+ * ```
+ * @since v0.5.0
+ * @param value The value with which to fill `buf`.
+ * @param [offset=0] Number of bytes to skip before starting to fill `buf`.
+ * @param [end=buf.length] Where to stop filling `buf` (not inclusive).
+ * @param [encoding='utf8'] The encoding for `value` if `value` is a string.
+ * @return A reference to `buf`.
+ */
+ fill(value: string | Uint8Array | number, offset?: number, end?: number, encoding?: BufferEncoding): this;
+ /**
+ * If `value` is:
+ *
+ * * a string, `value` is interpreted according to the character encoding in`encoding`.
+ * * a `Buffer` or [`Uint8Array`](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Uint8Array), `value` will be used in its entirety.
+ * To compare a partial `Buffer`, use `buf.subarray`.
+ * * a number, `value` will be interpreted as an unsigned 8-bit integer
+ * value between `0` and `255`.
+ *
+ * ```js
+ * import { Buffer } from 'buffer';
+ *
+ * const buf = Buffer.from('this is a buffer');
+ *
+ * console.log(buf.indexOf('this'));
+ * // Prints: 0
+ * console.log(buf.indexOf('is'));
+ * // Prints: 2
+ * console.log(buf.indexOf(Buffer.from('a buffer')));
+ * // Prints: 8
+ * console.log(buf.indexOf(97));
+ * // Prints: 8 (97 is the decimal ASCII value for 'a')
+ * console.log(buf.indexOf(Buffer.from('a buffer example')));
+ * // Prints: -1
+ * console.log(buf.indexOf(Buffer.from('a buffer example').slice(0, 8)));
+ * // Prints: 8
+ *
+ * const utf16Buffer = Buffer.from('\u039a\u0391\u03a3\u03a3\u0395', 'utf16le');
+ *
+ * console.log(utf16Buffer.indexOf('\u03a3', 0, 'utf16le'));
+ * // Prints: 4
+ * console.log(utf16Buffer.indexOf('\u03a3', -4, 'utf16le'));
+ * // Prints: 6
+ * ```
+ *
+ * If `value` is not a string, number, or `Buffer`, this method will throw a`TypeError`. If `value` is a number, it will be coerced to a valid byte value,
+ * an integer between 0 and 255.
+ *
+ * If `byteOffset` is not a number, it will be coerced to a number. If the result
+ * of coercion is `NaN` or `0`, then the entire buffer will be searched. This
+ * behavior matches [`String.prototype.indexOf()`](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/String/indexOf).
+ *
+ * ```js
+ * import { Buffer } from 'buffer';
+ *
+ * const b = Buffer.from('abcdef');
+ *
+ * // Passing a value that's a number, but not a valid byte.
+ * // Prints: 2, equivalent to searching for 99 or 'c'.
+ * console.log(b.indexOf(99.9));
+ * console.log(b.indexOf(256 + 99));
+ *
+ * // Passing a byteOffset that coerces to NaN or 0.
+ * // Prints: 1, searching the whole buffer.
+ * console.log(b.indexOf('b', undefined));
+ * console.log(b.indexOf('b', {}));
+ * console.log(b.indexOf('b', null));
+ * console.log(b.indexOf('b', []));
+ * ```
+ *
+ * If `value` is an empty string or empty `Buffer` and `byteOffset` is less
+ * than `buf.length`, `byteOffset` will be returned. If `value` is empty and`byteOffset` is at least `buf.length`, `buf.length` will be returned.
+ * @since v1.5.0
+ * @param value What to search for.
+ * @param [byteOffset=0] Where to begin searching in `buf`. If negative, then offset is calculated from the end of `buf`.
+ * @param [encoding='utf8'] If `value` is a string, this is the encoding used to determine the binary representation of the string that will be searched for in `buf`.
+ * @return The index of the first occurrence of `value` in `buf`, or `-1` if `buf` does not contain `value`.
+ */
+ indexOf(value: string | number | Uint8Array, byteOffset?: number, encoding?: BufferEncoding): number;
+ /**
+ * Identical to `buf.indexOf()`, except the last occurrence of `value` is found
+ * rather than the first occurrence.
+ *
+ * ```js
+ * import { Buffer } from 'buffer';
+ *
+ * const buf = Buffer.from('this buffer is a buffer');
+ *
+ * console.log(buf.lastIndexOf('this'));
+ * // Prints: 0
+ * console.log(buf.lastIndexOf('buffer'));
+ * // Prints: 17
+ * console.log(buf.lastIndexOf(Buffer.from('buffer')));
+ * // Prints: 17
+ * console.log(buf.lastIndexOf(97));
+ * // Prints: 15 (97 is the decimal ASCII value for 'a')
+ * console.log(buf.lastIndexOf(Buffer.from('yolo')));
+ * // Prints: -1
+ * console.log(buf.lastIndexOf('buffer', 5));
+ * // Prints: 5
+ * console.log(buf.lastIndexOf('buffer', 4));
+ * // Prints: -1
+ *
+ * const utf16Buffer = Buffer.from('\u039a\u0391\u03a3\u03a3\u0395', 'utf16le');
+ *
+ * console.log(utf16Buffer.lastIndexOf('\u03a3', undefined, 'utf16le'));
+ * // Prints: 6
+ * console.log(utf16Buffer.lastIndexOf('\u03a3', -5, 'utf16le'));
+ * // Prints: 4
+ * ```
+ *
+ * If `value` is not a string, number, or `Buffer`, this method will throw a`TypeError`. If `value` is a number, it will be coerced to a valid byte value,
+ * an integer between 0 and 255.
+ *
+ * If `byteOffset` is not a number, it will be coerced to a number. Any arguments
+ * that coerce to `NaN`, like `{}` or `undefined`, will search the whole buffer.
+ * This behavior matches [`String.prototype.lastIndexOf()`](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/String/lastIndexOf).
+ *
+ * ```js
+ * import { Buffer } from 'buffer';
+ *
+ * const b = Buffer.from('abcdef');
+ *
+ * // Passing a value that's a number, but not a valid byte.
+ * // Prints: 2, equivalent to searching for 99 or 'c'.
+ * console.log(b.lastIndexOf(99.9));
+ * console.log(b.lastIndexOf(256 + 99));
+ *
+ * // Passing a byteOffset that coerces to NaN.
+ * // Prints: 1, searching the whole buffer.
+ * console.log(b.lastIndexOf('b', undefined));
+ * console.log(b.lastIndexOf('b', {}));
+ *
+ * // Passing a byteOffset that coerces to 0.
+ * // Prints: -1, equivalent to passing 0.
+ * console.log(b.lastIndexOf('b', null));
+ * console.log(b.lastIndexOf('b', []));
+ * ```
+ *
+ * If `value` is an empty string or empty `Buffer`, `byteOffset` will be returned.
+ * @since v6.0.0
+ * @param value What to search for.
+ * @param [byteOffset=buf.length - 1] Where to begin searching in `buf`. If negative, then offset is calculated from the end of `buf`.
+ * @param [encoding='utf8'] If `value` is a string, this is the encoding used to determine the binary representation of the string that will be searched for in `buf`.
+ * @return The index of the last occurrence of `value` in `buf`, or `-1` if `buf` does not contain `value`.
+ */
+ lastIndexOf(value: string | number | Uint8Array, byteOffset?: number, encoding?: BufferEncoding): number;
+ /**
+ * Creates and returns an [iterator](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Iteration_protocols) of `[index, byte]` pairs from the contents
+ * of `buf`.
+ *
+ * ```js
+ * import { Buffer } from 'buffer';
+ *
+ * // Log the entire contents of a `Buffer`.
+ *
+ * const buf = Buffer.from('buffer');
+ *
+ * for (const pair of buf.entries()) {
+ * console.log(pair);
+ * }
+ * // Prints:
+ * // [0, 98]
+ * // [1, 117]
+ * // [2, 102]
+ * // [3, 102]
+ * // [4, 101]
+ * // [5, 114]
+ * ```
+ * @since v1.1.0
+ */
+ entries(): IterableIterator<[number, number]>;
+ /**
+ * Equivalent to `buf.indexOf() !== -1`.
+ *
+ * ```js
+ * import { Buffer } from 'buffer';
+ *
+ * const buf = Buffer.from('this is a buffer');
+ *
+ * console.log(buf.includes('this'));
+ * // Prints: true
+ * console.log(buf.includes('is'));
+ * // Prints: true
+ * console.log(buf.includes(Buffer.from('a buffer')));
+ * // Prints: true
+ * console.log(buf.includes(97));
+ * // Prints: true (97 is the decimal ASCII value for 'a')
+ * console.log(buf.includes(Buffer.from('a buffer example')));
+ * // Prints: false
+ * console.log(buf.includes(Buffer.from('a buffer example').slice(0, 8)));
+ * // Prints: true
+ * console.log(buf.includes('this', 4));
+ * // Prints: false
+ * ```
+ * @since v5.3.0
+ * @param value What to search for.
+ * @param [byteOffset=0] Where to begin searching in `buf`. If negative, then offset is calculated from the end of `buf`.
+ * @param [encoding='utf8'] If `value` is a string, this is its encoding.
+ * @return `true` if `value` was found in `buf`, `false` otherwise.
+ */
+ includes(value: string | number | Buffer, byteOffset?: number, encoding?: BufferEncoding): boolean;
+ /**
+ * Creates and returns an [iterator](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Iteration_protocols) of `buf` keys (indices).
+ *
+ * ```js
+ * import { Buffer } from 'buffer';
+ *
+ * const buf = Buffer.from('buffer');
+ *
+ * for (const key of buf.keys()) {
+ * console.log(key);
+ * }
+ * // Prints:
+ * // 0
+ * // 1
+ * // 2
+ * // 3
+ * // 4
+ * // 5
+ * ```
+ * @since v1.1.0
+ */
+ keys(): IterableIterator;
+ /**
+ * Creates and returns an [iterator](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Iteration_protocols) for `buf` values (bytes). This function is
+ * called automatically when a `Buffer` is used in a `for..of` statement.
+ *
+ * ```js
+ * import { Buffer } from 'buffer';
+ *
+ * const buf = Buffer.from('buffer');
+ *
+ * for (const value of buf.values()) {
+ * console.log(value);
+ * }
+ * // Prints:
+ * // 98
+ * // 117
+ * // 102
+ * // 102
+ * // 101
+ * // 114
+ *
+ * for (const value of buf) {
+ * console.log(value);
+ * }
+ * // Prints:
+ * // 98
+ * // 117
+ * // 102
+ * // 102
+ * // 101
+ * // 114
+ * ```
+ * @since v1.1.0
+ */
+ values(): IterableIterator;
+ }
+ var Buffer: BufferConstructor;
+ /**
+ * Decodes a string of Base64-encoded data into bytes, and encodes those bytes
+ * into a string using Latin-1 (ISO-8859-1).
+ *
+ * The `data` may be any JavaScript-value that can be coerced into a string.
+ *
+ * **This function is only provided for compatibility with legacy web platform APIs**
+ * **and should never be used in new code, because they use strings to represent**
+ * **binary data and predate the introduction of typed arrays in JavaScript.**
+ * **For code running using Node.js APIs, converting between base64-encoded strings**
+ * **and binary data should be performed using `Buffer.from(str, 'base64')` and`buf.toString('base64')`.**
+ * @since v15.13.0, v14.17.0
+ * @deprecated Use `Buffer.from(data, 'base64')` instead.
+ * @param data The Base64-encoded input string.
+ */
+ function atob(data: string): string;
+ /**
+ * Decodes a string into bytes using Latin-1 (ISO-8859), and encodes those bytes
+ * into a string using Base64.
+ *
+ * The `data` may be any JavaScript-value that can be coerced into a string.
+ *
+ * **This function is only provided for compatibility with legacy web platform APIs**
+ * **and should never be used in new code, because they use strings to represent**
+ * **binary data and predate the introduction of typed arrays in JavaScript.**
+ * **For code running using Node.js APIs, converting between base64-encoded strings**
+ * **and binary data should be performed using `Buffer.from(str, 'base64')` and`buf.toString('base64')`.**
+ * @since v15.13.0, v14.17.0
+ * @deprecated Use `buf.toString('base64')` instead.
+ * @param data An ASCII (Latin1) string.
+ */
+ function btoa(data: string): string;
+ }
+}
+declare module 'node:buffer' {
+ export * from 'buffer';
+}
diff --git a/node_modules/@types/node/child_process.d 2.ts b/node_modules/@types/node/child_process.d 2.ts
new file mode 100755
index 000000000..79c7290e0
--- /dev/null
+++ b/node_modules/@types/node/child_process.d 2.ts
@@ -0,0 +1,1369 @@
+/**
+ * The `child_process` module provides the ability to spawn subprocesses in
+ * a manner that is similar, but not identical, to [`popen(3)`](http://man7.org/linux/man-pages/man3/popen.3.html). This capability
+ * is primarily provided by the {@link spawn} function:
+ *
+ * ```js
+ * const { spawn } = require('child_process');
+ * const ls = spawn('ls', ['-lh', '/usr']);
+ *
+ * ls.stdout.on('data', (data) => {
+ * console.log(`stdout: ${data}`);
+ * });
+ *
+ * ls.stderr.on('data', (data) => {
+ * console.error(`stderr: ${data}`);
+ * });
+ *
+ * ls.on('close', (code) => {
+ * console.log(`child process exited with code ${code}`);
+ * });
+ * ```
+ *
+ * By default, pipes for `stdin`, `stdout`, and `stderr` are established between
+ * the parent Node.js process and the spawned subprocess. These pipes have
+ * limited (and platform-specific) capacity. If the subprocess writes to
+ * stdout in excess of that limit without the output being captured, the
+ * subprocess blocks waiting for the pipe buffer to accept more data. This is
+ * identical to the behavior of pipes in the shell. Use the `{ stdio: 'ignore' }`option if the output will not be consumed.
+ *
+ * The command lookup is performed using the `options.env.PATH` environment
+ * variable if `env` is in the `options` object. Otherwise, `process.env.PATH` is
+ * used. If `options.env` is set without `PATH`, lookup on Unix is performed
+ * on a default search path search of `/usr/bin:/bin` (see your operating system's
+ * manual for execvpe/execvp), on Windows the current processes environment
+ * variable `PATH` is used.
+ *
+ * On Windows, environment variables are case-insensitive. Node.js
+ * lexicographically sorts the `env` keys and uses the first one that
+ * case-insensitively matches. Only first (in lexicographic order) entry will be
+ * passed to the subprocess. This might lead to issues on Windows when passing
+ * objects to the `env` option that have multiple variants of the same key, such as`PATH` and `Path`.
+ *
+ * The {@link spawn} method spawns the child process asynchronously,
+ * without blocking the Node.js event loop. The {@link spawnSync} function provides equivalent functionality in a synchronous manner that blocks
+ * the event loop until the spawned process either exits or is terminated.
+ *
+ * For convenience, the `child_process` module provides a handful of synchronous
+ * and asynchronous alternatives to {@link spawn} and {@link spawnSync}. Each of these alternatives are implemented on
+ * top of {@link spawn} or {@link spawnSync}.
+ *
+ * * {@link exec}: spawns a shell and runs a command within that
+ * shell, passing the `stdout` and `stderr` to a callback function when
+ * complete.
+ * * {@link execFile}: similar to {@link exec} except
+ * that it spawns the command directly without first spawning a shell by
+ * default.
+ * * {@link fork}: spawns a new Node.js process and invokes a
+ * specified module with an IPC communication channel established that allows
+ * sending messages between parent and child.
+ * * {@link execSync}: a synchronous version of {@link exec} that will block the Node.js event loop.
+ * * {@link execFileSync}: a synchronous version of {@link execFile} that will block the Node.js event loop.
+ *
+ * For certain use cases, such as automating shell scripts, the `synchronous counterparts` may be more convenient. In many cases, however,
+ * the synchronous methods can have significant impact on performance due to
+ * stalling the event loop while spawned processes complete.
+ * @see [source](https://github.com/nodejs/node/blob/v18.0.0/lib/child_process.js)
+ */
+declare module 'child_process' {
+ import { ObjectEncodingOptions } from 'node:fs';
+ import { EventEmitter, Abortable } from 'node:events';
+ import * as net from 'node:net';
+ import { Writable, Readable, Stream, Pipe } from 'node:stream';
+ import { URL } from 'node:url';
+ type Serializable = string | object | number | boolean | bigint;
+ type SendHandle = net.Socket | net.Server;
+ /**
+ * Instances of the `ChildProcess` represent spawned child processes.
+ *
+ * Instances of `ChildProcess` are not intended to be created directly. Rather,
+ * use the {@link spawn}, {@link exec},{@link execFile}, or {@link fork} methods to create
+ * instances of `ChildProcess`.
+ * @since v2.2.0
+ */
+ class ChildProcess extends EventEmitter {
+ /**
+ * A `Writable Stream` that represents the child process's `stdin`.
+ *
+ * If a child process waits to read all of its input, the child will not continue
+ * until this stream has been closed via `end()`.
+ *
+ * If the child was spawned with `stdio[0]` set to anything other than `'pipe'`,
+ * then this will be `null`.
+ *
+ * `subprocess.stdin` is an alias for `subprocess.stdio[0]`. Both properties will
+ * refer to the same value.
+ *
+ * The `subprocess.stdin` property can be `undefined` if the child process could
+ * not be successfully spawned.
+ * @since v0.1.90
+ */
+ stdin: Writable | null;
+ /**
+ * A `Readable Stream` that represents the child process's `stdout`.
+ *
+ * If the child was spawned with `stdio[1]` set to anything other than `'pipe'`,
+ * then this will be `null`.
+ *
+ * `subprocess.stdout` is an alias for `subprocess.stdio[1]`. Both properties will
+ * refer to the same value.
+ *
+ * ```js
+ * const { spawn } = require('child_process');
+ *
+ * const subprocess = spawn('ls');
+ *
+ * subprocess.stdout.on('data', (data) => {
+ * console.log(`Received chunk ${data}`);
+ * });
+ * ```
+ *
+ * The `subprocess.stdout` property can be `null` if the child process could
+ * not be successfully spawned.
+ * @since v0.1.90
+ */
+ stdout: Readable | null;
+ /**
+ * A `Readable Stream` that represents the child process's `stderr`.
+ *
+ * If the child was spawned with `stdio[2]` set to anything other than `'pipe'`,
+ * then this will be `null`.
+ *
+ * `subprocess.stderr` is an alias for `subprocess.stdio[2]`. Both properties will
+ * refer to the same value.
+ *
+ * The `subprocess.stderr` property can be `null` if the child process could
+ * not be successfully spawned.
+ * @since v0.1.90
+ */
+ stderr: Readable | null;
+ /**
+ * The `subprocess.channel` property is a reference to the child's IPC channel. If
+ * no IPC channel currently exists, this property is `undefined`.
+ * @since v7.1.0
+ */
+ readonly channel?: Pipe | null | undefined;
+ /**
+ * A sparse array of pipes to the child process, corresponding with positions in
+ * the `stdio` option passed to {@link spawn} that have been set
+ * to the value `'pipe'`. `subprocess.stdio[0]`, `subprocess.stdio[1]`, and`subprocess.stdio[2]` are also available as `subprocess.stdin`,`subprocess.stdout`, and `subprocess.stderr`,
+ * respectively.
+ *
+ * In the following example, only the child's fd `1` (stdout) is configured as a
+ * pipe, so only the parent's `subprocess.stdio[1]` is a stream, all other values
+ * in the array are `null`.
+ *
+ * ```js
+ * const assert = require('assert');
+ * const fs = require('fs');
+ * const child_process = require('child_process');
+ *
+ * const subprocess = child_process.spawn('ls', {
+ * stdio: [
+ * 0, // Use parent's stdin for child.
+ * 'pipe', // Pipe child's stdout to parent.
+ * fs.openSync('err.out', 'w'), // Direct child's stderr to a file.
+ * ]
+ * });
+ *
+ * assert.strictEqual(subprocess.stdio[0], null);
+ * assert.strictEqual(subprocess.stdio[0], subprocess.stdin);
+ *
+ * assert(subprocess.stdout);
+ * assert.strictEqual(subprocess.stdio[1], subprocess.stdout);
+ *
+ * assert.strictEqual(subprocess.stdio[2], null);
+ * assert.strictEqual(subprocess.stdio[2], subprocess.stderr);
+ * ```
+ *
+ * The `subprocess.stdio` property can be `undefined` if the child process could
+ * not be successfully spawned.
+ * @since v0.7.10
+ */
+ readonly stdio: [
+ Writable | null,
+ // stdin
+ Readable | null,
+ // stdout
+ Readable | null,
+ // stderr
+ Readable | Writable | null | undefined,
+ // extra
+ Readable | Writable | null | undefined // extra
+ ];
+ /**
+ * The `subprocess.killed` property indicates whether the child process
+ * successfully received a signal from `subprocess.kill()`. The `killed` property
+ * does not indicate that the child process has been terminated.
+ * @since v0.5.10
+ */
+ readonly killed: boolean;
+ /**
+ * Returns the process identifier (PID) of the child process. If the child process
+ * fails to spawn due to errors, then the value is `undefined` and `error` is
+ * emitted.
+ *
+ * ```js
+ * const { spawn } = require('child_process');
+ * const grep = spawn('grep', ['ssh']);
+ *
+ * console.log(`Spawned child pid: ${grep.pid}`);
+ * grep.stdin.end();
+ * ```
+ * @since v0.1.90
+ */
+ readonly pid?: number | undefined;
+ /**
+ * The `subprocess.connected` property indicates whether it is still possible to
+ * send and receive messages from a child process. When `subprocess.connected` is`false`, it is no longer possible to send or receive messages.
+ * @since v0.7.2
+ */
+ readonly connected: boolean;
+ /**
+ * The `subprocess.exitCode` property indicates the exit code of the child process.
+ * If the child process is still running, the field will be `null`.
+ */
+ readonly exitCode: number | null;
+ /**
+ * The `subprocess.signalCode` property indicates the signal received by
+ * the child process if any, else `null`.
+ */
+ readonly signalCode: NodeJS.Signals | null;
+ /**
+ * The `subprocess.spawnargs` property represents the full list of command-line
+ * arguments the child process was launched with.
+ */
+ readonly spawnargs: string[];
+ /**
+ * The `subprocess.spawnfile` property indicates the executable file name of
+ * the child process that is launched.
+ *
+ * For {@link fork}, its value will be equal to `process.execPath`.
+ * For {@link spawn}, its value will be the name of
+ * the executable file.
+ * For {@link exec}, its value will be the name of the shell
+ * in which the child process is launched.
+ */
+ readonly spawnfile: string;
+ /**
+ * The `subprocess.kill()` method sends a signal to the child process. If no
+ * argument is given, the process will be sent the `'SIGTERM'` signal. See [`signal(7)`](http://man7.org/linux/man-pages/man7/signal.7.html) for a list of available signals. This function
+ * returns `true` if [`kill(2)`](http://man7.org/linux/man-pages/man2/kill.2.html) succeeds, and `false` otherwise.
+ *
+ * ```js
+ * const { spawn } = require('child_process');
+ * const grep = spawn('grep', ['ssh']);
+ *
+ * grep.on('close', (code, signal) => {
+ * console.log(
+ * `child process terminated due to receipt of signal ${signal}`);
+ * });
+ *
+ * // Send SIGHUP to process.
+ * grep.kill('SIGHUP');
+ * ```
+ *
+ * The `ChildProcess` object may emit an `'error'` event if the signal
+ * cannot be delivered. Sending a signal to a child process that has already exited
+ * is not an error but may have unforeseen consequences. Specifically, if the
+ * process identifier (PID) has been reassigned to another process, the signal will
+ * be delivered to that process instead which can have unexpected results.
+ *
+ * While the function is called `kill`, the signal delivered to the child process
+ * may not actually terminate the process.
+ *
+ * See [`kill(2)`](http://man7.org/linux/man-pages/man2/kill.2.html) for reference.
+ *
+ * On Windows, where POSIX signals do not exist, the `signal` argument will be
+ * ignored, and the process will be killed forcefully and abruptly (similar to`'SIGKILL'`).
+ * See `Signal Events` for more details.
+ *
+ * On Linux, child processes of child processes will not be terminated
+ * when attempting to kill their parent. This is likely to happen when running a
+ * new process in a shell or with the use of the `shell` option of `ChildProcess`:
+ *
+ * ```js
+ * 'use strict';
+ * const { spawn } = require('child_process');
+ *
+ * const subprocess = spawn(
+ * 'sh',
+ * [
+ * '-c',
+ * `node -e "setInterval(() => {
+ * console.log(process.pid, 'is alive')
+ * }, 500);"`,
+ * ], {
+ * stdio: ['inherit', 'inherit', 'inherit']
+ * }
+ * );
+ *
+ * setTimeout(() => {
+ * subprocess.kill(); // Does not terminate the Node.js process in the shell.
+ * }, 2000);
+ * ```
+ * @since v0.1.90
+ */
+ kill(signal?: NodeJS.Signals | number): boolean;
+ /**
+ * When an IPC channel has been established between the parent and child (
+ * i.e. when using {@link fork}), the `subprocess.send()` method can
+ * be used to send messages to the child process. When the child process is a
+ * Node.js instance, these messages can be received via the `'message'` event.
+ *
+ * The message goes through serialization and parsing. The resulting
+ * message might not be the same as what is originally sent.
+ *
+ * For example, in the parent script:
+ *
+ * ```js
+ * const cp = require('child_process');
+ * const n = cp.fork(`${__dirname}/sub.js`);
+ *
+ * n.on('message', (m) => {
+ * console.log('PARENT got message:', m);
+ * });
+ *
+ * // Causes the child to print: CHILD got message: { hello: 'world' }
+ * n.send({ hello: 'world' });
+ * ```
+ *
+ * And then the child script, `'sub.js'` might look like this:
+ *
+ * ```js
+ * process.on('message', (m) => {
+ * console.log('CHILD got message:', m);
+ * });
+ *
+ * // Causes the parent to print: PARENT got message: { foo: 'bar', baz: null }
+ * process.send({ foo: 'bar', baz: NaN });
+ * ```
+ *
+ * Child Node.js processes will have a `process.send()` method of their own
+ * that allows the child to send messages back to the parent.
+ *
+ * There is a special case when sending a `{cmd: 'NODE_foo'}` message. Messages
+ * containing a `NODE_` prefix in the `cmd` property are reserved for use within
+ * Node.js core and will not be emitted in the child's `'message'` event. Rather, such messages are emitted using the`'internalMessage'` event and are consumed internally by Node.js.
+ * Applications should avoid using such messages or listening for`'internalMessage'` events as it is subject to change without notice.
+ *
+ * The optional `sendHandle` argument that may be passed to `subprocess.send()` is
+ * for passing a TCP server or socket object to the child process. The child will
+ * receive the object as the second argument passed to the callback function
+ * registered on the `'message'` event. Any data that is received
+ * and buffered in the socket will not be sent to the child.
+ *
+ * The optional `callback` is a function that is invoked after the message is
+ * sent but before the child may have received it. The function is called with a
+ * single argument: `null` on success, or an `Error` object on failure.
+ *
+ * If no `callback` function is provided and the message cannot be sent, an`'error'` event will be emitted by the `ChildProcess` object. This can
+ * happen, for instance, when the child process has already exited.
+ *
+ * `subprocess.send()` will return `false` if the channel has closed or when the
+ * backlog of unsent messages exceeds a threshold that makes it unwise to send
+ * more. Otherwise, the method returns `true`. The `callback` function can be
+ * used to implement flow control.
+ *
+ * #### Example: sending a server object
+ *
+ * The `sendHandle` argument can be used, for instance, to pass the handle of
+ * a TCP server object to the child process as illustrated in the example below:
+ *
+ * ```js
+ * const subprocess = require('child_process').fork('subprocess.js');
+ *
+ * // Open up the server object and send the handle.
+ * const server = require('net').createServer();
+ * server.on('connection', (socket) => {
+ * socket.end('handled by parent');
+ * });
+ * server.listen(1337, () => {
+ * subprocess.send('server', server);
+ * });
+ * ```
+ *
+ * The child would then receive the server object as:
+ *
+ * ```js
+ * process.on('message', (m, server) => {
+ * if (m === 'server') {
+ * server.on('connection', (socket) => {
+ * socket.end('handled by child');
+ * });
+ * }
+ * });
+ * ```
+ *
+ * Once the server is now shared between the parent and child, some connections
+ * can be handled by the parent and some by the child.
+ *
+ * While the example above uses a server created using the `net` module, `dgram`module servers use exactly the same workflow with the exceptions of listening on
+ * a `'message'` event instead of `'connection'` and using `server.bind()` instead
+ * of `server.listen()`. This is, however, currently only supported on Unix
+ * platforms.
+ *
+ * #### Example: sending a socket object
+ *
+ * Similarly, the `sendHandler` argument can be used to pass the handle of a
+ * socket to the child process. The example below spawns two children that each
+ * handle connections with "normal" or "special" priority:
+ *
+ * ```js
+ * const { fork } = require('child_process');
+ * const normal = fork('subprocess.js', ['normal']);
+ * const special = fork('subprocess.js', ['special']);
+ *
+ * // Open up the server and send sockets to child. Use pauseOnConnect to prevent
+ * // the sockets from being read before they are sent to the child process.
+ * const server = require('net').createServer({ pauseOnConnect: true });
+ * server.on('connection', (socket) => {
+ *
+ * // If this is special priority...
+ * if (socket.remoteAddress === '74.125.127.100') {
+ * special.send('socket', socket);
+ * return;
+ * }
+ * // This is normal priority.
+ * normal.send('socket', socket);
+ * });
+ * server.listen(1337);
+ * ```
+ *
+ * The `subprocess.js` would receive the socket handle as the second argument
+ * passed to the event callback function:
+ *
+ * ```js
+ * process.on('message', (m, socket) => {
+ * if (m === 'socket') {
+ * if (socket) {
+ * // Check that the client socket exists.
+ * // It is possible for the socket to be closed between the time it is
+ * // sent and the time it is received in the child process.
+ * socket.end(`Request handled with ${process.argv[2]} priority`);
+ * }
+ * }
+ * });
+ * ```
+ *
+ * Do not use `.maxConnections` on a socket that has been passed to a subprocess.
+ * The parent cannot track when the socket is destroyed.
+ *
+ * Any `'message'` handlers in the subprocess should verify that `socket` exists,
+ * as the connection may have been closed during the time it takes to send the
+ * connection to the child.
+ * @since v0.5.9
+ * @param options The `options` argument, if present, is an object used to parameterize the sending of certain types of handles. `options` supports the following properties:
+ */
+ send(message: Serializable, callback?: (error: Error | null) => void): boolean;
+ send(message: Serializable, sendHandle?: SendHandle, callback?: (error: Error | null) => void): boolean;
+ send(message: Serializable, sendHandle?: SendHandle, options?: MessageOptions, callback?: (error: Error | null) => void): boolean;
+ /**
+ * Closes the IPC channel between parent and child, allowing the child to exit
+ * gracefully once there are no other connections keeping it alive. After calling
+ * this method the `subprocess.connected` and `process.connected` properties in
+ * both the parent and child (respectively) will be set to `false`, and it will be
+ * no longer possible to pass messages between the processes.
+ *
+ * The `'disconnect'` event will be emitted when there are no messages in the
+ * process of being received. This will most often be triggered immediately after
+ * calling `subprocess.disconnect()`.
+ *
+ * When the child process is a Node.js instance (e.g. spawned using {@link fork}), the `process.disconnect()` method can be invoked
+ * within the child process to close the IPC channel as well.
+ * @since v0.7.2
+ */
+ disconnect(): void;
+ /**
+ * By default, the parent will wait for the detached child to exit. To prevent the
+ * parent from waiting for a given `subprocess` to exit, use the`subprocess.unref()` method. Doing so will cause the parent's event loop to not
+ * include the child in its reference count, allowing the parent to exit
+ * independently of the child, unless there is an established IPC channel between
+ * the child and the parent.
+ *
+ * ```js
+ * const { spawn } = require('child_process');
+ *
+ * const subprocess = spawn(process.argv[0], ['child_program.js'], {
+ * detached: true,
+ * stdio: 'ignore'
+ * });
+ *
+ * subprocess.unref();
+ * ```
+ * @since v0.7.10
+ */
+ unref(): void;
+ /**
+ * Calling `subprocess.ref()` after making a call to `subprocess.unref()` will
+ * restore the removed reference count for the child process, forcing the parent
+ * to wait for the child to exit before exiting itself.
+ *
+ * ```js
+ * const { spawn } = require('child_process');
+ *
+ * const subprocess = spawn(process.argv[0], ['child_program.js'], {
+ * detached: true,
+ * stdio: 'ignore'
+ * });
+ *
+ * subprocess.unref();
+ * subprocess.ref();
+ * ```
+ * @since v0.7.10
+ */
+ ref(): void;
+ /**
+ * events.EventEmitter
+ * 1. close
+ * 2. disconnect
+ * 3. error
+ * 4. exit
+ * 5. message
+ * 6. spawn
+ */
+ addListener(event: string, listener: (...args: any[]) => void): this;
+ addListener(event: 'close', listener: (code: number | null, signal: NodeJS.Signals | null) => void): this;
+ addListener(event: 'disconnect', listener: () => void): this;
+ addListener(event: 'error', listener: (err: Error) => void): this;
+ addListener(event: 'exit', listener: (code: number | null, signal: NodeJS.Signals | null) => void): this;
+ addListener(event: 'message', listener: (message: Serializable, sendHandle: SendHandle) => void): this;
+ addListener(event: 'spawn', listener: () => void): this;
+ emit(event: string | symbol, ...args: any[]): boolean;
+ emit(event: 'close', code: number | null, signal: NodeJS.Signals | null): boolean;
+ emit(event: 'disconnect'): boolean;
+ emit(event: 'error', err: Error): boolean;
+ emit(event: 'exit', code: number | null, signal: NodeJS.Signals | null): boolean;
+ emit(event: 'message', message: Serializable, sendHandle: SendHandle): boolean;
+ emit(event: 'spawn', listener: () => void): boolean;
+ on(event: string, listener: (...args: any[]) => void): this;
+ on(event: 'close', listener: (code: number | null, signal: NodeJS.Signals | null) => void): this;
+ on(event: 'disconnect', listener: () => void): this;
+ on(event: 'error', listener: (err: Error) => void): this;
+ on(event: 'exit', listener: (code: number | null, signal: NodeJS.Signals | null) => void): this;
+ on(event: 'message', listener: (message: Serializable, sendHandle: SendHandle) => void): this;
+ on(event: 'spawn', listener: () => void): this;
+ once(event: string, listener: (...args: any[]) => void): this;
+ once(event: 'close', listener: (code: number | null, signal: NodeJS.Signals | null) => void): this;
+ once(event: 'disconnect', listener: () => void): this;
+ once(event: 'error', listener: (err: Error) => void): this;
+ once(event: 'exit', listener: (code: number | null, signal: NodeJS.Signals | null) => void): this;
+ once(event: 'message', listener: (message: Serializable, sendHandle: SendHandle) => void): this;
+ once(event: 'spawn', listener: () => void): this;
+ prependListener(event: string, listener: (...args: any[]) => void): this;
+ prependListener(event: 'close', listener: (code: number | null, signal: NodeJS.Signals | null) => void): this;
+ prependListener(event: 'disconnect', listener: () => void): this;
+ prependListener(event: 'error', listener: (err: Error) => void): this;
+ prependListener(event: 'exit', listener: (code: number | null, signal: NodeJS.Signals | null) => void): this;
+ prependListener(event: 'message', listener: (message: Serializable, sendHandle: SendHandle) => void): this;
+ prependListener(event: 'spawn', listener: () => void): this;
+ prependOnceListener(event: string, listener: (...args: any[]) => void): this;
+ prependOnceListener(event: 'close', listener: (code: number | null, signal: NodeJS.Signals | null) => void): this;
+ prependOnceListener(event: 'disconnect', listener: () => void): this;
+ prependOnceListener(event: 'error', listener: (err: Error) => void): this;
+ prependOnceListener(event: 'exit', listener: (code: number | null, signal: NodeJS.Signals | null) => void): this;
+ prependOnceListener(event: 'message', listener: (message: Serializable, sendHandle: SendHandle) => void): this;
+ prependOnceListener(event: 'spawn', listener: () => void): this;
+ }
+ // return this object when stdio option is undefined or not specified
+ interface ChildProcessWithoutNullStreams extends ChildProcess {
+ stdin: Writable;
+ stdout: Readable;
+ stderr: Readable;
+ readonly stdio: [
+ Writable,
+ Readable,
+ Readable,
+ // stderr
+ Readable | Writable | null | undefined,
+ // extra, no modification
+ Readable | Writable | null | undefined // extra, no modification
+ ];
+ }
+ // return this object when stdio option is a tuple of 3
+ interface ChildProcessByStdio extends ChildProcess {
+ stdin: I;
+ stdout: O;
+ stderr: E;
+ readonly stdio: [
+ I,
+ O,
+ E,
+ Readable | Writable | null | undefined,
+ // extra, no modification
+ Readable | Writable | null | undefined // extra, no modification
+ ];
+ }
+ interface MessageOptions {
+ keepOpen?: boolean | undefined;
+ }
+ type IOType = 'overlapped' | 'pipe' | 'ignore' | 'inherit';
+ type StdioOptions = IOType | Array;
+ type SerializationType = 'json' | 'advanced';
+ interface MessagingOptions extends Abortable {
+ /**
+ * Specify the kind of serialization used for sending messages between processes.
+ * @default 'json'
+ */
+ serialization?: SerializationType | undefined;
+ /**
+ * The signal value to be used when the spawned process will be killed by the abort signal.
+ * @default 'SIGTERM'
+ */
+ killSignal?: NodeJS.Signals | number | undefined;
+ /**
+ * In milliseconds the maximum amount of time the process is allowed to run.
+ */
+ timeout?: number | undefined;
+ }
+ interface ProcessEnvOptions {
+ uid?: number | undefined;
+ gid?: number | undefined;
+ cwd?: string | URL | undefined;
+ env?: NodeJS.ProcessEnv | undefined;
+ }
+ interface CommonOptions extends ProcessEnvOptions {
+ /**
+ * @default true
+ */
+ windowsHide?: boolean | undefined;
+ /**
+ * @default 0
+ */
+ timeout?: number | undefined;
+ }
+ interface CommonSpawnOptions extends CommonOptions, MessagingOptions, Abortable {
+ argv0?: string | undefined;
+ stdio?: StdioOptions | undefined;
+ shell?: boolean | string | undefined;
+ windowsVerbatimArguments?: boolean | undefined;
+ }
+ interface SpawnOptions extends CommonSpawnOptions {
+ detached?: boolean | undefined;
+ }
+ interface SpawnOptionsWithoutStdio extends SpawnOptions {
+ stdio?: StdioPipeNamed | StdioPipe[] | undefined;
+ }
+ type StdioNull = 'inherit' | 'ignore' | Stream;
+ type StdioPipeNamed = 'pipe' | 'overlapped';
+ type StdioPipe = undefined | null | StdioPipeNamed;
+ interface SpawnOptionsWithStdioTuple extends SpawnOptions {
+ stdio: [Stdin, Stdout, Stderr];
+ }
+ /**
+ * The `child_process.spawn()` method spawns a new process using the given`command`, with command-line arguments in `args`. If omitted, `args` defaults
+ * to an empty array.
+ *
+ * **If the `shell` option is enabled, do not pass unsanitized user input to this**
+ * **function. Any input containing shell metacharacters may be used to trigger**
+ * **arbitrary command execution.**
+ *
+ * A third argument may be used to specify additional options, with these defaults:
+ *
+ * ```js
+ * const defaults = {
+ * cwd: undefined,
+ * env: process.env
+ * };
+ * ```
+ *
+ * Use `cwd` to specify the working directory from which the process is spawned.
+ * If not given, the default is to inherit the current working directory. If given,
+ * but the path does not exist, the child process emits an `ENOENT` error
+ * and exits immediately. `ENOENT` is also emitted when the command
+ * does not exist.
+ *
+ * Use `env` to specify environment variables that will be visible to the new
+ * process, the default is `process.env`.
+ *
+ * `undefined` values in `env` will be ignored.
+ *
+ * Example of running `ls -lh /usr`, capturing `stdout`, `stderr`, and the
+ * exit code:
+ *
+ * ```js
+ * const { spawn } = require('child_process');
+ * const ls = spawn('ls', ['-lh', '/usr']);
+ *
+ * ls.stdout.on('data', (data) => {
+ * console.log(`stdout: ${data}`);
+ * });
+ *
+ * ls.stderr.on('data', (data) => {
+ * console.error(`stderr: ${data}`);
+ * });
+ *
+ * ls.on('close', (code) => {
+ * console.log(`child process exited with code ${code}`);
+ * });
+ * ```
+ *
+ * Example: A very elaborate way to run `ps ax | grep ssh`
+ *
+ * ```js
+ * const { spawn } = require('child_process');
+ * const ps = spawn('ps', ['ax']);
+ * const grep = spawn('grep', ['ssh']);
+ *
+ * ps.stdout.on('data', (data) => {
+ * grep.stdin.write(data);
+ * });
+ *
+ * ps.stderr.on('data', (data) => {
+ * console.error(`ps stderr: ${data}`);
+ * });
+ *
+ * ps.on('close', (code) => {
+ * if (code !== 0) {
+ * console.log(`ps process exited with code ${code}`);
+ * }
+ * grep.stdin.end();
+ * });
+ *
+ * grep.stdout.on('data', (data) => {
+ * console.log(data.toString());
+ * });
+ *
+ * grep.stderr.on('data', (data) => {
+ * console.error(`grep stderr: ${data}`);
+ * });
+ *
+ * grep.on('close', (code) => {
+ * if (code !== 0) {
+ * console.log(`grep process exited with code ${code}`);
+ * }
+ * });
+ * ```
+ *
+ * Example of checking for failed `spawn`:
+ *
+ * ```js
+ * const { spawn } = require('child_process');
+ * const subprocess = spawn('bad_command');
+ *
+ * subprocess.on('error', (err) => {
+ * console.error('Failed to start subprocess.');
+ * });
+ * ```
+ *
+ * Certain platforms (macOS, Linux) will use the value of `argv[0]` for the process
+ * title while others (Windows, SunOS) will use `command`.
+ *
+ * Node.js currently overwrites `argv[0]` with `process.execPath` on startup, so`process.argv[0]` in a Node.js child process will not match the `argv0`parameter passed to `spawn` from the parent,
+ * retrieve it with the`process.argv0` property instead.
+ *
+ * If the `signal` option is enabled, calling `.abort()` on the corresponding`AbortController` is similar to calling `.kill()` on the child process except
+ * the error passed to the callback will be an `AbortError`:
+ *
+ * ```js
+ * const { spawn } = require('child_process');
+ * const controller = new AbortController();
+ * const { signal } = controller;
+ * const grep = spawn('grep', ['ssh'], { signal });
+ * grep.on('error', (err) => {
+ * // This will be called with err being an AbortError if the controller aborts
+ * });
+ * controller.abort(); // Stops the child process
+ * ```
+ * @since v0.1.90
+ * @param command The command to run.
+ * @param args List of string arguments.
+ */
+ function spawn(command: string, options?: SpawnOptionsWithoutStdio): ChildProcessWithoutNullStreams;
+ function spawn(command: string, options: SpawnOptionsWithStdioTuple): ChildProcessByStdio;
+ function spawn(command: string, options: SpawnOptionsWithStdioTuple): ChildProcessByStdio;
+ function spawn(command: string, options: SpawnOptionsWithStdioTuple): ChildProcessByStdio;
+ function spawn(command: string, options: SpawnOptionsWithStdioTuple): ChildProcessByStdio;
+ function spawn(command: string, options: SpawnOptionsWithStdioTuple): ChildProcessByStdio;
+ function spawn(command: string, options: SpawnOptionsWithStdioTuple): ChildProcessByStdio;
+ function spawn(command: string, options: SpawnOptionsWithStdioTuple): ChildProcessByStdio;
+ function spawn(command: string, options: SpawnOptionsWithStdioTuple): ChildProcessByStdio;
+ function spawn(command: string, options: SpawnOptions): ChildProcess;
+ // overloads of spawn with 'args'
+ function spawn(command: string, args?: ReadonlyArray, options?: SpawnOptionsWithoutStdio): ChildProcessWithoutNullStreams;
+ function spawn(command: string, args: ReadonlyArray, options: SpawnOptionsWithStdioTuple): ChildProcessByStdio;
+ function spawn(command: string, args: ReadonlyArray, options: SpawnOptionsWithStdioTuple): ChildProcessByStdio;
+ function spawn(command: string, args: ReadonlyArray, options: SpawnOptionsWithStdioTuple): ChildProcessByStdio;
+ function spawn(command: string, args: ReadonlyArray, options: SpawnOptionsWithStdioTuple): ChildProcessByStdio;
+ function spawn(command: string, args: ReadonlyArray, options: SpawnOptionsWithStdioTuple): ChildProcessByStdio;
+ function spawn(command: string, args: ReadonlyArray, options: SpawnOptionsWithStdioTuple): ChildProcessByStdio;
+ function spawn(command: string, args: ReadonlyArray, options: SpawnOptionsWithStdioTuple): ChildProcessByStdio;
+ function spawn(command: string, args: ReadonlyArray, options: SpawnOptionsWithStdioTuple): ChildProcessByStdio;
+ function spawn(command: string, args: ReadonlyArray, options: SpawnOptions): ChildProcess;
+ interface ExecOptions extends CommonOptions {
+ shell?: string | undefined;
+ signal?: AbortSignal | undefined;
+ maxBuffer?: number | undefined;
+ killSignal?: NodeJS.Signals | number | undefined;
+ }
+ interface ExecOptionsWithStringEncoding extends ExecOptions {
+ encoding: BufferEncoding;
+ }
+ interface ExecOptionsWithBufferEncoding extends ExecOptions {
+ encoding: BufferEncoding | null; // specify `null`.
+ }
+ interface ExecException extends Error {
+ cmd?: string | undefined;
+ killed?: boolean | undefined;
+ code?: number | undefined;
+ signal?: NodeJS.Signals | undefined;
+ }
+ /**
+ * Spawns a shell then executes the `command` within that shell, buffering any
+ * generated output. The `command` string passed to the exec function is processed
+ * directly by the shell and special characters (vary based on [shell](https://en.wikipedia.org/wiki/List_of_command-line_interpreters))
+ * need to be dealt with accordingly:
+ *
+ * ```js
+ * const { exec } = require('child_process');
+ *
+ * exec('"/path/to/test file/test.sh" arg1 arg2');
+ * // Double quotes are used so that the space in the path is not interpreted as
+ * // a delimiter of multiple arguments.
+ *
+ * exec('echo "The \\$HOME variable is $HOME"');
+ * // The $HOME variable is escaped in the first instance, but not in the second.
+ * ```
+ *
+ * **Never pass unsanitized user input to this function. Any input containing shell**
+ * **metacharacters may be used to trigger arbitrary command execution.**
+ *
+ * If a `callback` function is provided, it is called with the arguments`(error, stdout, stderr)`. On success, `error` will be `null`. On error,`error` will be an instance of `Error`. The
+ * `error.code` property will be
+ * the exit code of the process. By convention, any exit code other than `0`indicates an error. `error.signal` will be the signal that terminated the
+ * process.
+ *
+ * The `stdout` and `stderr` arguments passed to the callback will contain the
+ * stdout and stderr output of the child process. By default, Node.js will decode
+ * the output as UTF-8 and pass strings to the callback. The `encoding` option
+ * can be used to specify the character encoding used to decode the stdout and
+ * stderr output. If `encoding` is `'buffer'`, or an unrecognized character
+ * encoding, `Buffer` objects will be passed to the callback instead.
+ *
+ * ```js
+ * const { exec } = require('child_process');
+ * exec('cat *.js missing_file | wc -l', (error, stdout, stderr) => {
+ * if (error) {
+ * console.error(`exec error: ${error}`);
+ * return;
+ * }
+ * console.log(`stdout: ${stdout}`);
+ * console.error(`stderr: ${stderr}`);
+ * });
+ * ```
+ *
+ * If `timeout` is greater than `0`, the parent will send the signal
+ * identified by the `killSignal` property (the default is `'SIGTERM'`) if the
+ * child runs longer than `timeout` milliseconds.
+ *
+ * Unlike the [`exec(3)`](http://man7.org/linux/man-pages/man3/exec.3.html) POSIX system call, `child_process.exec()` does not replace
+ * the existing process and uses a shell to execute the command.
+ *
+ * If this method is invoked as its `util.promisify()` ed version, it returns
+ * a `Promise` for an `Object` with `stdout` and `stderr` properties. The returned`ChildProcess` instance is attached to the `Promise` as a `child` property. In
+ * case of an error (including any error resulting in an exit code other than 0), a
+ * rejected promise is returned, with the same `error` object given in the
+ * callback, but with two additional properties `stdout` and `stderr`.
+ *
+ * ```js
+ * const util = require('util');
+ * const exec = util.promisify(require('child_process').exec);
+ *
+ * async function lsExample() {
+ * const { stdout, stderr } = await exec('ls');
+ * console.log('stdout:', stdout);
+ * console.error('stderr:', stderr);
+ * }
+ * lsExample();
+ * ```
+ *
+ * If the `signal` option is enabled, calling `.abort()` on the corresponding`AbortController` is similar to calling `.kill()` on the child process except
+ * the error passed to the callback will be an `AbortError`:
+ *
+ * ```js
+ * const { exec } = require('child_process');
+ * const controller = new AbortController();
+ * const { signal } = controller;
+ * const child = exec('grep ssh', { signal }, (error) => {
+ * console.log(error); // an AbortError
+ * });
+ * controller.abort();
+ * ```
+ * @since v0.1.90
+ * @param command The command to run, with space-separated arguments.
+ * @param callback called with the output when process terminates.
+ */
+ function exec(command: string, callback?: (error: ExecException | null, stdout: string, stderr: string) => void): ChildProcess;
+ // `options` with `"buffer"` or `null` for `encoding` means stdout/stderr are definitely `Buffer`.
+ function exec(
+ command: string,
+ options: {
+ encoding: 'buffer' | null;
+ } & ExecOptions,
+ callback?: (error: ExecException | null, stdout: Buffer, stderr: Buffer) => void
+ ): ChildProcess;
+ // `options` with well known `encoding` means stdout/stderr are definitely `string`.
+ function exec(
+ command: string,
+ options: {
+ encoding: BufferEncoding;
+ } & ExecOptions,
+ callback?: (error: ExecException | null, stdout: string, stderr: string) => void
+ ): ChildProcess;
+ // `options` with an `encoding` whose type is `string` means stdout/stderr could either be `Buffer` or `string`.
+ // There is no guarantee the `encoding` is unknown as `string` is a superset of `BufferEncoding`.
+ function exec(
+ command: string,
+ options: {
+ encoding: BufferEncoding;
+ } & ExecOptions,
+ callback?: (error: ExecException | null, stdout: string | Buffer, stderr: string | Buffer) => void
+ ): ChildProcess;
+ // `options` without an `encoding` means stdout/stderr are definitely `string`.
+ function exec(command: string, options: ExecOptions, callback?: (error: ExecException | null, stdout: string, stderr: string) => void): ChildProcess;
+ // fallback if nothing else matches. Worst case is always `string | Buffer`.
+ function exec(
+ command: string,
+ options: (ObjectEncodingOptions & ExecOptions) | undefined | null,
+ callback?: (error: ExecException | null, stdout: string | Buffer, stderr: string | Buffer) => void
+ ): ChildProcess;
+ interface PromiseWithChild extends Promise {
+ child: ChildProcess;
+ }
+ namespace exec {
+ function __promisify__(command: string): PromiseWithChild<{
+ stdout: string;
+ stderr: string;
+ }>;
+ function __promisify__(
+ command: string,
+ options: {
+ encoding: 'buffer' | null;
+ } & ExecOptions
+ ): PromiseWithChild<{
+ stdout: Buffer;
+ stderr: Buffer;
+ }>;
+ function __promisify__(
+ command: string,
+ options: {
+ encoding: BufferEncoding;
+ } & ExecOptions
+ ): PromiseWithChild<{
+ stdout: string;
+ stderr: string;
+ }>;
+ function __promisify__(
+ command: string,
+ options: ExecOptions
+ ): PromiseWithChild<{
+ stdout: string;
+ stderr: string;
+ }>;
+ function __promisify__(
+ command: string,
+ options?: (ObjectEncodingOptions & ExecOptions) | null
+ ): PromiseWithChild<{
+ stdout: string | Buffer;
+ stderr: string | Buffer;
+ }>;
+ }
+ interface ExecFileOptions extends CommonOptions, Abortable {
+ maxBuffer?: number | undefined;
+ killSignal?: NodeJS.Signals | number | undefined;
+ windowsVerbatimArguments?: boolean | undefined;
+ shell?: boolean | string | undefined;
+ signal?: AbortSignal | undefined;
+ }
+ interface ExecFileOptionsWithStringEncoding extends ExecFileOptions {
+ encoding: BufferEncoding;
+ }
+ interface ExecFileOptionsWithBufferEncoding extends ExecFileOptions {
+ encoding: 'buffer' | null;
+ }
+ interface ExecFileOptionsWithOtherEncoding extends ExecFileOptions {
+ encoding: BufferEncoding;
+ }
+ type ExecFileException = ExecException & NodeJS.ErrnoException;
+ /**
+ * The `child_process.execFile()` function is similar to {@link exec} except that it does not spawn a shell by default. Rather, the specified
+ * executable `file` is spawned directly as a new process making it slightly more
+ * efficient than {@link exec}.
+ *
+ * The same options as {@link exec} are supported. Since a shell is
+ * not spawned, behaviors such as I/O redirection and file globbing are not
+ * supported.
+ *
+ * ```js
+ * const { execFile } = require('child_process');
+ * const child = execFile('node', ['--version'], (error, stdout, stderr) => {
+ * if (error) {
+ * throw error;
+ * }
+ * console.log(stdout);
+ * });
+ * ```
+ *
+ * The `stdout` and `stderr` arguments passed to the callback will contain the
+ * stdout and stderr output of the child process. By default, Node.js will decode
+ * the output as UTF-8 and pass strings to the callback. The `encoding` option
+ * can be used to specify the character encoding used to decode the stdout and
+ * stderr output. If `encoding` is `'buffer'`, or an unrecognized character
+ * encoding, `Buffer` objects will be passed to the callback instead.
+ *
+ * If this method is invoked as its `util.promisify()` ed version, it returns
+ * a `Promise` for an `Object` with `stdout` and `stderr` properties. The returned`ChildProcess` instance is attached to the `Promise` as a `child` property. In
+ * case of an error (including any error resulting in an exit code other than 0), a
+ * rejected promise is returned, with the same `error` object given in the
+ * callback, but with two additional properties `stdout` and `stderr`.
+ *
+ * ```js
+ * const util = require('util');
+ * const execFile = util.promisify(require('child_process').execFile);
+ * async function getVersion() {
+ * const { stdout } = await execFile('node', ['--version']);
+ * console.log(stdout);
+ * }
+ * getVersion();
+ * ```
+ *
+ * **If the `shell` option is enabled, do not pass unsanitized user input to this**
+ * **function. Any input containing shell metacharacters may be used to trigger**
+ * **arbitrary command execution.**
+ *
+ * If the `signal` option is enabled, calling `.abort()` on the corresponding`AbortController` is similar to calling `.kill()` on the child process except
+ * the error passed to the callback will be an `AbortError`:
+ *
+ * ```js
+ * const { execFile } = require('child_process');
+ * const controller = new AbortController();
+ * const { signal } = controller;
+ * const child = execFile('node', ['--version'], { signal }, (error) => {
+ * console.log(error); // an AbortError
+ * });
+ * controller.abort();
+ * ```
+ * @since v0.1.91
+ * @param file The name or path of the executable file to run.
+ * @param args List of string arguments.
+ * @param callback Called with the output when process terminates.
+ */
+ function execFile(file: string): ChildProcess;
+ function execFile(file: string, options: (ObjectEncodingOptions & ExecFileOptions) | undefined | null): ChildProcess;
+ function execFile(file: string, args?: ReadonlyArray | null): ChildProcess;
+ function execFile(file: string, args: ReadonlyArray | undefined | null, options: (ObjectEncodingOptions & ExecFileOptions) | undefined | null): ChildProcess;
+ // no `options` definitely means stdout/stderr are `string`.
+ function execFile(file: string, callback: (error: ExecFileException | null, stdout: string, stderr: string) => void): ChildProcess;
+ function execFile(file: string, args: ReadonlyArray | undefined | null, callback: (error: ExecFileException | null, stdout: string, stderr: string) => void): ChildProcess;
+ // `options` with `"buffer"` or `null` for `encoding` means stdout/stderr are definitely `Buffer`.
+ function execFile(file: string, options: ExecFileOptionsWithBufferEncoding, callback: (error: ExecFileException | null, stdout: Buffer, stderr: Buffer) => void): ChildProcess;
+ function execFile(
+ file: string,
+ args: ReadonlyArray | undefined | null,
+ options: ExecFileOptionsWithBufferEncoding,
+ callback: (error: ExecFileException | null, stdout: Buffer, stderr: Buffer) => void
+ ): ChildProcess;
+ // `options` with well known `encoding` means stdout/stderr are definitely `string`.
+ function execFile(file: string, options: ExecFileOptionsWithStringEncoding, callback: (error: ExecFileException | null, stdout: string, stderr: string) => void): ChildProcess;
+ function execFile(
+ file: string,
+ args: ReadonlyArray | undefined | null,
+ options: ExecFileOptionsWithStringEncoding,
+ callback: (error: ExecFileException | null, stdout: string, stderr: string) => void
+ ): ChildProcess;
+ // `options` with an `encoding` whose type is `string` means stdout/stderr could either be `Buffer` or `string`.
+ // There is no guarantee the `encoding` is unknown as `string` is a superset of `BufferEncoding`.
+ function execFile(file: string, options: ExecFileOptionsWithOtherEncoding, callback: (error: ExecFileException | null, stdout: string | Buffer, stderr: string | Buffer) => void): ChildProcess;
+ function execFile(
+ file: string,
+ args: ReadonlyArray | undefined | null,
+ options: ExecFileOptionsWithOtherEncoding,
+ callback: (error: ExecFileException | null, stdout: string | Buffer, stderr: string | Buffer) => void
+ ): ChildProcess;
+ // `options` without an `encoding` means stdout/stderr are definitely `string`.
+ function execFile(file: string, options: ExecFileOptions, callback: (error: ExecFileException | null, stdout: string, stderr: string) => void): ChildProcess;
+ function execFile(
+ file: string,
+ args: ReadonlyArray | undefined | null,
+ options: ExecFileOptions,
+ callback: (error: ExecFileException | null, stdout: string, stderr: string) => void
+ ): ChildProcess;
+ // fallback if nothing else matches. Worst case is always `string | Buffer`.
+ function execFile(
+ file: string,
+ options: (ObjectEncodingOptions & ExecFileOptions) | undefined | null,
+ callback: ((error: ExecFileException | null, stdout: string | Buffer, stderr: string | Buffer) => void) | undefined | null
+ ): ChildProcess;
+ function execFile(
+ file: string,
+ args: ReadonlyArray | undefined | null,
+ options: (ObjectEncodingOptions & ExecFileOptions) | undefined | null,
+ callback: ((error: ExecFileException | null, stdout: string | Buffer, stderr: string | Buffer) => void) | undefined | null
+ ): ChildProcess;
+ namespace execFile {
+ function __promisify__(file: string): PromiseWithChild<{
+ stdout: string;
+ stderr: string;
+ }>;
+ function __promisify__(
+ file: string,
+ args: ReadonlyArray | undefined | null
+ ): PromiseWithChild<{
+ stdout: string;
+ stderr: string;
+ }>;
+ function __promisify__(
+ file: string,
+ options: ExecFileOptionsWithBufferEncoding
+ ): PromiseWithChild<{
+ stdout: Buffer;
+ stderr: Buffer;
+ }>;
+ function __promisify__(
+ file: string,
+ args: ReadonlyArray | undefined | null,
+ options: ExecFileOptionsWithBufferEncoding
+ ): PromiseWithChild<{
+ stdout: Buffer;
+ stderr: Buffer;
+ }>;
+ function __promisify__(
+ file: string,
+ options: ExecFileOptionsWithStringEncoding
+ ): PromiseWithChild<{
+ stdout: string;
+ stderr: string;
+ }>;
+ function __promisify__(
+ file: string,
+ args: ReadonlyArray | undefined | null,
+ options: ExecFileOptionsWithStringEncoding
+ ): PromiseWithChild<{
+ stdout: string;
+ stderr: string;
+ }>;
+ function __promisify__(
+ file: string,
+ options: ExecFileOptionsWithOtherEncoding
+ ): PromiseWithChild<{
+ stdout: string | Buffer;
+ stderr: string | Buffer;
+ }>;
+ function __promisify__(
+ file: string,
+ args: ReadonlyArray | undefined | null,
+ options: ExecFileOptionsWithOtherEncoding
+ ): PromiseWithChild<{
+ stdout: string | Buffer;
+ stderr: string | Buffer;
+ }>;
+ function __promisify__(
+ file: string,
+ options: ExecFileOptions
+ ): PromiseWithChild<{
+ stdout: string;
+ stderr: string;
+ }>;
+ function __promisify__(
+ file: string,
+ args: ReadonlyArray | undefined | null,
+ options: ExecFileOptions
+ ): PromiseWithChild<{
+ stdout: string;
+ stderr: string;
+ }>;
+ function __promisify__(
+ file: string,
+ options: (ObjectEncodingOptions & ExecFileOptions) | undefined | null
+ ): PromiseWithChild<{
+ stdout: string | Buffer;
+ stderr: string | Buffer;
+ }>;
+ function __promisify__(
+ file: string,
+ args: ReadonlyArray | undefined | null,
+ options: (ObjectEncodingOptions & ExecFileOptions) | undefined | null
+ ): PromiseWithChild<{
+ stdout: string | Buffer;
+ stderr: string | Buffer;
+ }>;
+ }
+ interface ForkOptions extends ProcessEnvOptions, MessagingOptions, Abortable {
+ execPath?: string | undefined;
+ execArgv?: string[] | undefined;
+ silent?: boolean | undefined;
+ stdio?: StdioOptions | undefined;
+ detached?: boolean | undefined;
+ windowsVerbatimArguments?: boolean | undefined;
+ }
+ /**
+ * The `child_process.fork()` method is a special case of {@link spawn} used specifically to spawn new Node.js processes.
+ * Like {@link spawn}, a `ChildProcess` object is returned. The
+ * returned `ChildProcess` will have an additional communication channel
+ * built-in that allows messages to be passed back and forth between the parent and
+ * child. See `subprocess.send()` for details.
+ *
+ * Keep in mind that spawned Node.js child processes are
+ * independent of the parent with exception of the IPC communication channel
+ * that is established between the two. Each process has its own memory, with
+ * their own V8 instances. Because of the additional resource allocations
+ * required, spawning a large number of child Node.js processes is not
+ * recommended.
+ *
+ * By default, `child_process.fork()` will spawn new Node.js instances using the `process.execPath` of the parent process. The `execPath` property in the`options` object allows for an alternative
+ * execution path to be used.
+ *
+ * Node.js processes launched with a custom `execPath` will communicate with the
+ * parent process using the file descriptor (fd) identified using the
+ * environment variable `NODE_CHANNEL_FD` on the child process.
+ *
+ * Unlike the [`fork(2)`](http://man7.org/linux/man-pages/man2/fork.2.html) POSIX system call, `child_process.fork()` does not clone the
+ * current process.
+ *
+ * The `shell` option available in {@link spawn} is not supported by`child_process.fork()` and will be ignored if set.
+ *
+ * If the `signal` option is enabled, calling `.abort()` on the corresponding`AbortController` is similar to calling `.kill()` on the child process except
+ * the error passed to the callback will be an `AbortError`:
+ *
+ * ```js
+ * if (process.argv[2] === 'child') {
+ * setTimeout(() => {
+ * console.log(`Hello from ${process.argv[2]}!`);
+ * }, 1_000);
+ * } else {
+ * const { fork } = require('child_process');
+ * const controller = new AbortController();
+ * const { signal } = controller;
+ * const child = fork(__filename, ['child'], { signal });
+ * child.on('error', (err) => {
+ * // This will be called with err being an AbortError if the controller aborts
+ * });
+ * controller.abort(); // Stops the child process
+ * }
+ * ```
+ * @since v0.5.0
+ * @param modulePath The module to run in the child.
+ * @param args List of string arguments.
+ */
+ function fork(modulePath: string, options?: ForkOptions): ChildProcess;
+ function fork(modulePath: string, args?: ReadonlyArray, options?: ForkOptions): ChildProcess;
+ interface SpawnSyncOptions extends CommonSpawnOptions {
+ input?: string | NodeJS.ArrayBufferView | undefined;
+ maxBuffer?: number | undefined;
+ encoding?: BufferEncoding | 'buffer' | null | undefined;
+ }
+ interface SpawnSyncOptionsWithStringEncoding extends SpawnSyncOptions {
+ encoding: BufferEncoding;
+ }
+ interface SpawnSyncOptionsWithBufferEncoding extends SpawnSyncOptions {
+ encoding?: 'buffer' | null | undefined;
+ }
+ interface SpawnSyncReturns {
+ pid: number;
+ output: Array;
+ stdout: T;
+ stderr: T;
+ status: number | null;
+ signal: NodeJS.Signals | null;
+ error?: Error | undefined;
+ }
+ /**
+ * The `child_process.spawnSync()` method is generally identical to {@link spawn} with the exception that the function will not return
+ * until the child process has fully closed. When a timeout has been encountered
+ * and `killSignal` is sent, the method won't return until the process has
+ * completely exited. If the process intercepts and handles the `SIGTERM` signal
+ * and doesn't exit, the parent process will wait until the child process has
+ * exited.
+ *
+ * **If the `shell` option is enabled, do not pass unsanitized user input to this**
+ * **function. Any input containing shell metacharacters may be used to trigger**
+ * **arbitrary command execution.**
+ * @since v0.11.12
+ * @param command The command to run.
+ * @param args List of string arguments.
+ */
+ function spawnSync(command: string): SpawnSyncReturns;
+ function spawnSync(command: string, options: SpawnSyncOptionsWithStringEncoding): SpawnSyncReturns;
+ function spawnSync(command: string, options: SpawnSyncOptionsWithBufferEncoding): SpawnSyncReturns;
+ function spawnSync(command: string, options?: SpawnSyncOptions): SpawnSyncReturns;
+ function spawnSync(command: string, args: ReadonlyArray): SpawnSyncReturns;
+ function spawnSync(command: string, args: ReadonlyArray, options: SpawnSyncOptionsWithStringEncoding): SpawnSyncReturns;
+ function spawnSync(command: string, args: ReadonlyArray, options: SpawnSyncOptionsWithBufferEncoding): SpawnSyncReturns;
+ function spawnSync(command: string, args?: ReadonlyArray, options?: SpawnSyncOptions): SpawnSyncReturns;
+ interface CommonExecOptions extends CommonOptions {
+ input?: string | NodeJS.ArrayBufferView | undefined;
+ stdio?: StdioOptions | undefined;
+ killSignal?: NodeJS.Signals | number | undefined;
+ maxBuffer?: number | undefined;
+ encoding?: BufferEncoding | 'buffer' | null | undefined;
+ }
+ interface ExecSyncOptions extends CommonExecOptions {
+ shell?: string | undefined;
+ }
+ interface ExecSyncOptionsWithStringEncoding extends ExecSyncOptions {
+ encoding: BufferEncoding;
+ }
+ interface ExecSyncOptionsWithBufferEncoding extends ExecSyncOptions {
+ encoding?: 'buffer' | null | undefined;
+ }
+ /**
+ * The `child_process.execSync()` method is generally identical to {@link exec} with the exception that the method will not return
+ * until the child process has fully closed. When a timeout has been encountered
+ * and `killSignal` is sent, the method won't return until the process has
+ * completely exited. If the child process intercepts and handles the `SIGTERM`signal and doesn't exit, the parent process will wait until the child process
+ * has exited.
+ *
+ * If the process times out or has a non-zero exit code, this method will throw.
+ * The `Error` object will contain the entire result from {@link spawnSync}.
+ *
+ * **Never pass unsanitized user input to this function. Any input containing shell**
+ * **metacharacters may be used to trigger arbitrary command execution.**
+ * @since v0.11.12
+ * @param command The command to run.
+ * @return The stdout from the command.
+ */
+ function execSync(command: string): Buffer;
+ function execSync(command: string, options: ExecSyncOptionsWithStringEncoding): string;
+ function execSync(command: string, options: ExecSyncOptionsWithBufferEncoding): Buffer;
+ function execSync(command: string, options?: ExecSyncOptions): string | Buffer;
+ interface ExecFileSyncOptions extends CommonExecOptions {
+ shell?: boolean | string | undefined;
+ }
+ interface ExecFileSyncOptionsWithStringEncoding extends ExecFileSyncOptions {
+ encoding: BufferEncoding;
+ }
+ interface ExecFileSyncOptionsWithBufferEncoding extends ExecFileSyncOptions {
+ encoding?: 'buffer' | null; // specify `null`.
+ }
+ /**
+ * The `child_process.execFileSync()` method is generally identical to {@link execFile} with the exception that the method will not
+ * return until the child process has fully closed. When a timeout has been
+ * encountered and `killSignal` is sent, the method won't return until the process
+ * has completely exited.
+ *
+ * If the child process intercepts and handles the `SIGTERM` signal and
+ * does not exit, the parent process will still wait until the child process has
+ * exited.
+ *
+ * If the process times out or has a non-zero exit code, this method will throw an `Error` that will include the full result of the underlying {@link spawnSync}.
+ *
+ * **If the `shell` option is enabled, do not pass unsanitized user input to this**
+ * **function. Any input containing shell metacharacters may be used to trigger**
+ * **arbitrary command execution.**
+ * @since v0.11.12
+ * @param file The name or path of the executable file to run.
+ * @param args List of string arguments.
+ * @return The stdout from the command.
+ */
+ function execFileSync(file: string): Buffer;
+ function execFileSync(file: string, options: ExecFileSyncOptionsWithStringEncoding): string;
+ function execFileSync(file: string, options: ExecFileSyncOptionsWithBufferEncoding): Buffer;
+ function execFileSync(file: string, options?: ExecFileSyncOptions): string | Buffer;
+ function execFileSync(file: string, args: ReadonlyArray): Buffer;
+ function execFileSync(file: string, args: ReadonlyArray, options: ExecFileSyncOptionsWithStringEncoding): string;
+ function execFileSync(file: string, args: ReadonlyArray, options: ExecFileSyncOptionsWithBufferEncoding): Buffer;
+ function execFileSync(file: string, args?: ReadonlyArray, options?: ExecFileSyncOptions): string | Buffer;
+}
+declare module 'node:child_process' {
+ export * from 'child_process';
+}
diff --git a/node_modules/@types/node/child_process.d.ts b/node_modules/@types/node/child_process.d.ts
new file mode 100755
index 000000000..79c7290e0
--- /dev/null
+++ b/node_modules/@types/node/child_process.d.ts
@@ -0,0 +1,1369 @@
+/**
+ * The `child_process` module provides the ability to spawn subprocesses in
+ * a manner that is similar, but not identical, to [`popen(3)`](http://man7.org/linux/man-pages/man3/popen.3.html). This capability
+ * is primarily provided by the {@link spawn} function:
+ *
+ * ```js
+ * const { spawn } = require('child_process');
+ * const ls = spawn('ls', ['-lh', '/usr']);
+ *
+ * ls.stdout.on('data', (data) => {
+ * console.log(`stdout: ${data}`);
+ * });
+ *
+ * ls.stderr.on('data', (data) => {
+ * console.error(`stderr: ${data}`);
+ * });
+ *
+ * ls.on('close', (code) => {
+ * console.log(`child process exited with code ${code}`);
+ * });
+ * ```
+ *
+ * By default, pipes for `stdin`, `stdout`, and `stderr` are established between
+ * the parent Node.js process and the spawned subprocess. These pipes have
+ * limited (and platform-specific) capacity. If the subprocess writes to
+ * stdout in excess of that limit without the output being captured, the
+ * subprocess blocks waiting for the pipe buffer to accept more data. This is
+ * identical to the behavior of pipes in the shell. Use the `{ stdio: 'ignore' }`option if the output will not be consumed.
+ *
+ * The command lookup is performed using the `options.env.PATH` environment
+ * variable if `env` is in the `options` object. Otherwise, `process.env.PATH` is
+ * used. If `options.env` is set without `PATH`, lookup on Unix is performed
+ * on a default search path search of `/usr/bin:/bin` (see your operating system's
+ * manual for execvpe/execvp), on Windows the current processes environment
+ * variable `PATH` is used.
+ *
+ * On Windows, environment variables are case-insensitive. Node.js
+ * lexicographically sorts the `env` keys and uses the first one that
+ * case-insensitively matches. Only first (in lexicographic order) entry will be
+ * passed to the subprocess. This might lead to issues on Windows when passing
+ * objects to the `env` option that have multiple variants of the same key, such as`PATH` and `Path`.
+ *
+ * The {@link spawn} method spawns the child process asynchronously,
+ * without blocking the Node.js event loop. The {@link spawnSync} function provides equivalent functionality in a synchronous manner that blocks
+ * the event loop until the spawned process either exits or is terminated.
+ *
+ * For convenience, the `child_process` module provides a handful of synchronous
+ * and asynchronous alternatives to {@link spawn} and {@link spawnSync}. Each of these alternatives are implemented on
+ * top of {@link spawn} or {@link spawnSync}.
+ *
+ * * {@link exec}: spawns a shell and runs a command within that
+ * shell, passing the `stdout` and `stderr` to a callback function when
+ * complete.
+ * * {@link execFile}: similar to {@link exec} except
+ * that it spawns the command directly without first spawning a shell by
+ * default.
+ * * {@link fork}: spawns a new Node.js process and invokes a
+ * specified module with an IPC communication channel established that allows
+ * sending messages between parent and child.
+ * * {@link execSync}: a synchronous version of {@link exec} that will block the Node.js event loop.
+ * * {@link execFileSync}: a synchronous version of {@link execFile} that will block the Node.js event loop.
+ *
+ * For certain use cases, such as automating shell scripts, the `synchronous counterparts` may be more convenient. In many cases, however,
+ * the synchronous methods can have significant impact on performance due to
+ * stalling the event loop while spawned processes complete.
+ * @see [source](https://github.com/nodejs/node/blob/v18.0.0/lib/child_process.js)
+ */
+declare module 'child_process' {
+ import { ObjectEncodingOptions } from 'node:fs';
+ import { EventEmitter, Abortable } from 'node:events';
+ import * as net from 'node:net';
+ import { Writable, Readable, Stream, Pipe } from 'node:stream';
+ import { URL } from 'node:url';
+ type Serializable = string | object | number | boolean | bigint;
+ type SendHandle = net.Socket | net.Server;
+ /**
+ * Instances of the `ChildProcess` represent spawned child processes.
+ *
+ * Instances of `ChildProcess` are not intended to be created directly. Rather,
+ * use the {@link spawn}, {@link exec},{@link execFile}, or {@link fork} methods to create
+ * instances of `ChildProcess`.
+ * @since v2.2.0
+ */
+ class ChildProcess extends EventEmitter {
+ /**
+ * A `Writable Stream` that represents the child process's `stdin`.
+ *
+ * If a child process waits to read all of its input, the child will not continue
+ * until this stream has been closed via `end()`.
+ *
+ * If the child was spawned with `stdio[0]` set to anything other than `'pipe'`,
+ * then this will be `null`.
+ *
+ * `subprocess.stdin` is an alias for `subprocess.stdio[0]`. Both properties will
+ * refer to the same value.
+ *
+ * The `subprocess.stdin` property can be `undefined` if the child process could
+ * not be successfully spawned.
+ * @since v0.1.90
+ */
+ stdin: Writable | null;
+ /**
+ * A `Readable Stream` that represents the child process's `stdout`.
+ *
+ * If the child was spawned with `stdio[1]` set to anything other than `'pipe'`,
+ * then this will be `null`.
+ *
+ * `subprocess.stdout` is an alias for `subprocess.stdio[1]`. Both properties will
+ * refer to the same value.
+ *
+ * ```js
+ * const { spawn } = require('child_process');
+ *
+ * const subprocess = spawn('ls');
+ *
+ * subprocess.stdout.on('data', (data) => {
+ * console.log(`Received chunk ${data}`);
+ * });
+ * ```
+ *
+ * The `subprocess.stdout` property can be `null` if the child process could
+ * not be successfully spawned.
+ * @since v0.1.90
+ */
+ stdout: Readable | null;
+ /**
+ * A `Readable Stream` that represents the child process's `stderr`.
+ *
+ * If the child was spawned with `stdio[2]` set to anything other than `'pipe'`,
+ * then this will be `null`.
+ *
+ * `subprocess.stderr` is an alias for `subprocess.stdio[2]`. Both properties will
+ * refer to the same value.
+ *
+ * The `subprocess.stderr` property can be `null` if the child process could
+ * not be successfully spawned.
+ * @since v0.1.90
+ */
+ stderr: Readable | null;
+ /**
+ * The `subprocess.channel` property is a reference to the child's IPC channel. If
+ * no IPC channel currently exists, this property is `undefined`.
+ * @since v7.1.0
+ */
+ readonly channel?: Pipe | null | undefined;
+ /**
+ * A sparse array of pipes to the child process, corresponding with positions in
+ * the `stdio` option passed to {@link spawn} that have been set
+ * to the value `'pipe'`. `subprocess.stdio[0]`, `subprocess.stdio[1]`, and`subprocess.stdio[2]` are also available as `subprocess.stdin`,`subprocess.stdout`, and `subprocess.stderr`,
+ * respectively.
+ *
+ * In the following example, only the child's fd `1` (stdout) is configured as a
+ * pipe, so only the parent's `subprocess.stdio[1]` is a stream, all other values
+ * in the array are `null`.
+ *
+ * ```js
+ * const assert = require('assert');
+ * const fs = require('fs');
+ * const child_process = require('child_process');
+ *
+ * const subprocess = child_process.spawn('ls', {
+ * stdio: [
+ * 0, // Use parent's stdin for child.
+ * 'pipe', // Pipe child's stdout to parent.
+ * fs.openSync('err.out', 'w'), // Direct child's stderr to a file.
+ * ]
+ * });
+ *
+ * assert.strictEqual(subprocess.stdio[0], null);
+ * assert.strictEqual(subprocess.stdio[0], subprocess.stdin);
+ *
+ * assert(subprocess.stdout);
+ * assert.strictEqual(subprocess.stdio[1], subprocess.stdout);
+ *
+ * assert.strictEqual(subprocess.stdio[2], null);
+ * assert.strictEqual(subprocess.stdio[2], subprocess.stderr);
+ * ```
+ *
+ * The `subprocess.stdio` property can be `undefined` if the child process could
+ * not be successfully spawned.
+ * @since v0.7.10
+ */
+ readonly stdio: [
+ Writable | null,
+ // stdin
+ Readable | null,
+ // stdout
+ Readable | null,
+ // stderr
+ Readable | Writable | null | undefined,
+ // extra
+ Readable | Writable | null | undefined // extra
+ ];
+ /**
+ * The `subprocess.killed` property indicates whether the child process
+ * successfully received a signal from `subprocess.kill()`. The `killed` property
+ * does not indicate that the child process has been terminated.
+ * @since v0.5.10
+ */
+ readonly killed: boolean;
+ /**
+ * Returns the process identifier (PID) of the child process. If the child process
+ * fails to spawn due to errors, then the value is `undefined` and `error` is
+ * emitted.
+ *
+ * ```js
+ * const { spawn } = require('child_process');
+ * const grep = spawn('grep', ['ssh']);
+ *
+ * console.log(`Spawned child pid: ${grep.pid}`);
+ * grep.stdin.end();
+ * ```
+ * @since v0.1.90
+ */
+ readonly pid?: number | undefined;
+ /**
+ * The `subprocess.connected` property indicates whether it is still possible to
+ * send and receive messages from a child process. When `subprocess.connected` is`false`, it is no longer possible to send or receive messages.
+ * @since v0.7.2
+ */
+ readonly connected: boolean;
+ /**
+ * The `subprocess.exitCode` property indicates the exit code of the child process.
+ * If the child process is still running, the field will be `null`.
+ */
+ readonly exitCode: number | null;
+ /**
+ * The `subprocess.signalCode` property indicates the signal received by
+ * the child process if any, else `null`.
+ */
+ readonly signalCode: NodeJS.Signals | null;
+ /**
+ * The `subprocess.spawnargs` property represents the full list of command-line
+ * arguments the child process was launched with.
+ */
+ readonly spawnargs: string[];
+ /**
+ * The `subprocess.spawnfile` property indicates the executable file name of
+ * the child process that is launched.
+ *
+ * For {@link fork}, its value will be equal to `process.execPath`.
+ * For {@link spawn}, its value will be the name of
+ * the executable file.
+ * For {@link exec}, its value will be the name of the shell
+ * in which the child process is launched.
+ */
+ readonly spawnfile: string;
+ /**
+ * The `subprocess.kill()` method sends a signal to the child process. If no
+ * argument is given, the process will be sent the `'SIGTERM'` signal. See [`signal(7)`](http://man7.org/linux/man-pages/man7/signal.7.html) for a list of available signals. This function
+ * returns `true` if [`kill(2)`](http://man7.org/linux/man-pages/man2/kill.2.html) succeeds, and `false` otherwise.
+ *
+ * ```js
+ * const { spawn } = require('child_process');
+ * const grep = spawn('grep', ['ssh']);
+ *
+ * grep.on('close', (code, signal) => {
+ * console.log(
+ * `child process terminated due to receipt of signal ${signal}`);
+ * });
+ *
+ * // Send SIGHUP to process.
+ * grep.kill('SIGHUP');
+ * ```
+ *
+ * The `ChildProcess` object may emit an `'error'` event if the signal
+ * cannot be delivered. Sending a signal to a child process that has already exited
+ * is not an error but may have unforeseen consequences. Specifically, if the
+ * process identifier (PID) has been reassigned to another process, the signal will
+ * be delivered to that process instead which can have unexpected results.
+ *
+ * While the function is called `kill`, the signal delivered to the child process
+ * may not actually terminate the process.
+ *
+ * See [`kill(2)`](http://man7.org/linux/man-pages/man2/kill.2.html) for reference.
+ *
+ * On Windows, where POSIX signals do not exist, the `signal` argument will be
+ * ignored, and the process will be killed forcefully and abruptly (similar to`'SIGKILL'`).
+ * See `Signal Events` for more details.
+ *
+ * On Linux, child processes of child processes will not be terminated
+ * when attempting to kill their parent. This is likely to happen when running a
+ * new process in a shell or with the use of the `shell` option of `ChildProcess`:
+ *
+ * ```js
+ * 'use strict';
+ * const { spawn } = require('child_process');
+ *
+ * const subprocess = spawn(
+ * 'sh',
+ * [
+ * '-c',
+ * `node -e "setInterval(() => {
+ * console.log(process.pid, 'is alive')
+ * }, 500);"`,
+ * ], {
+ * stdio: ['inherit', 'inherit', 'inherit']
+ * }
+ * );
+ *
+ * setTimeout(() => {
+ * subprocess.kill(); // Does not terminate the Node.js process in the shell.
+ * }, 2000);
+ * ```
+ * @since v0.1.90
+ */
+ kill(signal?: NodeJS.Signals | number): boolean;
+ /**
+ * When an IPC channel has been established between the parent and child (
+ * i.e. when using {@link fork}), the `subprocess.send()` method can
+ * be used to send messages to the child process. When the child process is a
+ * Node.js instance, these messages can be received via the `'message'` event.
+ *
+ * The message goes through serialization and parsing. The resulting
+ * message might not be the same as what is originally sent.
+ *
+ * For example, in the parent script:
+ *
+ * ```js
+ * const cp = require('child_process');
+ * const n = cp.fork(`${__dirname}/sub.js`);
+ *
+ * n.on('message', (m) => {
+ * console.log('PARENT got message:', m);
+ * });
+ *
+ * // Causes the child to print: CHILD got message: { hello: 'world' }
+ * n.send({ hello: 'world' });
+ * ```
+ *
+ * And then the child script, `'sub.js'` might look like this:
+ *
+ * ```js
+ * process.on('message', (m) => {
+ * console.log('CHILD got message:', m);
+ * });
+ *
+ * // Causes the parent to print: PARENT got message: { foo: 'bar', baz: null }
+ * process.send({ foo: 'bar', baz: NaN });
+ * ```
+ *
+ * Child Node.js processes will have a `process.send()` method of their own
+ * that allows the child to send messages back to the parent.
+ *
+ * There is a special case when sending a `{cmd: 'NODE_foo'}` message. Messages
+ * containing a `NODE_` prefix in the `cmd` property are reserved for use within
+ * Node.js core and will not be emitted in the child's `'message'` event. Rather, such messages are emitted using the`'internalMessage'` event and are consumed internally by Node.js.
+ * Applications should avoid using such messages or listening for`'internalMessage'` events as it is subject to change without notice.
+ *
+ * The optional `sendHandle` argument that may be passed to `subprocess.send()` is
+ * for passing a TCP server or socket object to the child process. The child will
+ * receive the object as the second argument passed to the callback function
+ * registered on the `'message'` event. Any data that is received
+ * and buffered in the socket will not be sent to the child.
+ *
+ * The optional `callback` is a function that is invoked after the message is
+ * sent but before the child may have received it. The function is called with a
+ * single argument: `null` on success, or an `Error` object on failure.
+ *
+ * If no `callback` function is provided and the message cannot be sent, an`'error'` event will be emitted by the `ChildProcess` object. This can
+ * happen, for instance, when the child process has already exited.
+ *
+ * `subprocess.send()` will return `false` if the channel has closed or when the
+ * backlog of unsent messages exceeds a threshold that makes it unwise to send
+ * more. Otherwise, the method returns `true`. The `callback` function can be
+ * used to implement flow control.
+ *
+ * #### Example: sending a server object
+ *
+ * The `sendHandle` argument can be used, for instance, to pass the handle of
+ * a TCP server object to the child process as illustrated in the example below:
+ *
+ * ```js
+ * const subprocess = require('child_process').fork('subprocess.js');
+ *
+ * // Open up the server object and send the handle.
+ * const server = require('net').createServer();
+ * server.on('connection', (socket) => {
+ * socket.end('handled by parent');
+ * });
+ * server.listen(1337, () => {
+ * subprocess.send('server', server);
+ * });
+ * ```
+ *
+ * The child would then receive the server object as:
+ *
+ * ```js
+ * process.on('message', (m, server) => {
+ * if (m === 'server') {
+ * server.on('connection', (socket) => {
+ * socket.end('handled by child');
+ * });
+ * }
+ * });
+ * ```
+ *
+ * Once the server is now shared between the parent and child, some connections
+ * can be handled by the parent and some by the child.
+ *
+ * While the example above uses a server created using the `net` module, `dgram`module servers use exactly the same workflow with the exceptions of listening on
+ * a `'message'` event instead of `'connection'` and using `server.bind()` instead
+ * of `server.listen()`. This is, however, currently only supported on Unix
+ * platforms.
+ *
+ * #### Example: sending a socket object
+ *
+ * Similarly, the `sendHandler` argument can be used to pass the handle of a
+ * socket to the child process. The example below spawns two children that each
+ * handle connections with "normal" or "special" priority:
+ *
+ * ```js
+ * const { fork } = require('child_process');
+ * const normal = fork('subprocess.js', ['normal']);
+ * const special = fork('subprocess.js', ['special']);
+ *
+ * // Open up the server and send sockets to child. Use pauseOnConnect to prevent
+ * // the sockets from being read before they are sent to the child process.
+ * const server = require('net').createServer({ pauseOnConnect: true });
+ * server.on('connection', (socket) => {
+ *
+ * // If this is special priority...
+ * if (socket.remoteAddress === '74.125.127.100') {
+ * special.send('socket', socket);
+ * return;
+ * }
+ * // This is normal priority.
+ * normal.send('socket', socket);
+ * });
+ * server.listen(1337);
+ * ```
+ *
+ * The `subprocess.js` would receive the socket handle as the second argument
+ * passed to the event callback function:
+ *
+ * ```js
+ * process.on('message', (m, socket) => {
+ * if (m === 'socket') {
+ * if (socket) {
+ * // Check that the client socket exists.
+ * // It is possible for the socket to be closed between the time it is
+ * // sent and the time it is received in the child process.
+ * socket.end(`Request handled with ${process.argv[2]} priority`);
+ * }
+ * }
+ * });
+ * ```
+ *
+ * Do not use `.maxConnections` on a socket that has been passed to a subprocess.
+ * The parent cannot track when the socket is destroyed.
+ *
+ * Any `'message'` handlers in the subprocess should verify that `socket` exists,
+ * as the connection may have been closed during the time it takes to send the
+ * connection to the child.
+ * @since v0.5.9
+ * @param options The `options` argument, if present, is an object used to parameterize the sending of certain types of handles. `options` supports the following properties:
+ */
+ send(message: Serializable, callback?: (error: Error | null) => void): boolean;
+ send(message: Serializable, sendHandle?: SendHandle, callback?: (error: Error | null) => void): boolean;
+ send(message: Serializable, sendHandle?: SendHandle, options?: MessageOptions, callback?: (error: Error | null) => void): boolean;
+ /**
+ * Closes the IPC channel between parent and child, allowing the child to exit
+ * gracefully once there are no other connections keeping it alive. After calling
+ * this method the `subprocess.connected` and `process.connected` properties in
+ * both the parent and child (respectively) will be set to `false`, and it will be
+ * no longer possible to pass messages between the processes.
+ *
+ * The `'disconnect'` event will be emitted when there are no messages in the
+ * process of being received. This will most often be triggered immediately after
+ * calling `subprocess.disconnect()`.
+ *
+ * When the child process is a Node.js instance (e.g. spawned using {@link fork}), the `process.disconnect()` method can be invoked
+ * within the child process to close the IPC channel as well.
+ * @since v0.7.2
+ */
+ disconnect(): void;
+ /**
+ * By default, the parent will wait for the detached child to exit. To prevent the
+ * parent from waiting for a given `subprocess` to exit, use the`subprocess.unref()` method. Doing so will cause the parent's event loop to not
+ * include the child in its reference count, allowing the parent to exit
+ * independently of the child, unless there is an established IPC channel between
+ * the child and the parent.
+ *
+ * ```js
+ * const { spawn } = require('child_process');
+ *
+ * const subprocess = spawn(process.argv[0], ['child_program.js'], {
+ * detached: true,
+ * stdio: 'ignore'
+ * });
+ *
+ * subprocess.unref();
+ * ```
+ * @since v0.7.10
+ */
+ unref(): void;
+ /**
+ * Calling `subprocess.ref()` after making a call to `subprocess.unref()` will
+ * restore the removed reference count for the child process, forcing the parent
+ * to wait for the child to exit before exiting itself.
+ *
+ * ```js
+ * const { spawn } = require('child_process');
+ *
+ * const subprocess = spawn(process.argv[0], ['child_program.js'], {
+ * detached: true,
+ * stdio: 'ignore'
+ * });
+ *
+ * subprocess.unref();
+ * subprocess.ref();
+ * ```
+ * @since v0.7.10
+ */
+ ref(): void;
+ /**
+ * events.EventEmitter
+ * 1. close
+ * 2. disconnect
+ * 3. error
+ * 4. exit
+ * 5. message
+ * 6. spawn
+ */
+ addListener(event: string, listener: (...args: any[]) => void): this;
+ addListener(event: 'close', listener: (code: number | null, signal: NodeJS.Signals | null) => void): this;
+ addListener(event: 'disconnect', listener: () => void): this;
+ addListener(event: 'error', listener: (err: Error) => void): this;
+ addListener(event: 'exit', listener: (code: number | null, signal: NodeJS.Signals | null) => void): this;
+ addListener(event: 'message', listener: (message: Serializable, sendHandle: SendHandle) => void): this;
+ addListener(event: 'spawn', listener: () => void): this;
+ emit(event: string | symbol, ...args: any[]): boolean;
+ emit(event: 'close', code: number | null, signal: NodeJS.Signals | null): boolean;
+ emit(event: 'disconnect'): boolean;
+ emit(event: 'error', err: Error): boolean;
+ emit(event: 'exit', code: number | null, signal: NodeJS.Signals | null): boolean;
+ emit(event: 'message', message: Serializable, sendHandle: SendHandle): boolean;
+ emit(event: 'spawn', listener: () => void): boolean;
+ on(event: string, listener: (...args: any[]) => void): this;
+ on(event: 'close', listener: (code: number | null, signal: NodeJS.Signals | null) => void): this;
+ on(event: 'disconnect', listener: () => void): this;
+ on(event: 'error', listener: (err: Error) => void): this;
+ on(event: 'exit', listener: (code: number | null, signal: NodeJS.Signals | null) => void): this;
+ on(event: 'message', listener: (message: Serializable, sendHandle: SendHandle) => void): this;
+ on(event: 'spawn', listener: () => void): this;
+ once(event: string, listener: (...args: any[]) => void): this;
+ once(event: 'close', listener: (code: number | null, signal: NodeJS.Signals | null) => void): this;
+ once(event: 'disconnect', listener: () => void): this;
+ once(event: 'error', listener: (err: Error) => void): this;
+ once(event: 'exit', listener: (code: number | null, signal: NodeJS.Signals | null) => void): this;
+ once(event: 'message', listener: (message: Serializable, sendHandle: SendHandle) => void): this;
+ once(event: 'spawn', listener: () => void): this;
+ prependListener(event: string, listener: (...args: any[]) => void): this;
+ prependListener(event: 'close', listener: (code: number | null, signal: NodeJS.Signals | null) => void): this;
+ prependListener(event: 'disconnect', listener: () => void): this;
+ prependListener(event: 'error', listener: (err: Error) => void): this;
+ prependListener(event: 'exit', listener: (code: number | null, signal: NodeJS.Signals | null) => void): this;
+ prependListener(event: 'message', listener: (message: Serializable, sendHandle: SendHandle) => void): this;
+ prependListener(event: 'spawn', listener: () => void): this;
+ prependOnceListener(event: string, listener: (...args: any[]) => void): this;
+ prependOnceListener(event: 'close', listener: (code: number | null, signal: NodeJS.Signals | null) => void): this;
+ prependOnceListener(event: 'disconnect', listener: () => void): this;
+ prependOnceListener(event: 'error', listener: (err: Error) => void): this;
+ prependOnceListener(event: 'exit', listener: (code: number | null, signal: NodeJS.Signals | null) => void): this;
+ prependOnceListener(event: 'message', listener: (message: Serializable, sendHandle: SendHandle) => void): this;
+ prependOnceListener(event: 'spawn', listener: () => void): this;
+ }
+ // return this object when stdio option is undefined or not specified
+ interface ChildProcessWithoutNullStreams extends ChildProcess {
+ stdin: Writable;
+ stdout: Readable;
+ stderr: Readable;
+ readonly stdio: [
+ Writable,
+ Readable,
+ Readable,
+ // stderr
+ Readable | Writable | null | undefined,
+ // extra, no modification
+ Readable | Writable | null | undefined // extra, no modification
+ ];
+ }
+ // return this object when stdio option is a tuple of 3
+ interface ChildProcessByStdio extends ChildProcess {
+ stdin: I;
+ stdout: O;
+ stderr: E;
+ readonly stdio: [
+ I,
+ O,
+ E,
+ Readable | Writable | null | undefined,
+ // extra, no modification
+ Readable | Writable | null | undefined // extra, no modification
+ ];
+ }
+ interface MessageOptions {
+ keepOpen?: boolean | undefined;
+ }
+ type IOType = 'overlapped' | 'pipe' | 'ignore' | 'inherit';
+ type StdioOptions = IOType | Array;
+ type SerializationType = 'json' | 'advanced';
+ interface MessagingOptions extends Abortable {
+ /**
+ * Specify the kind of serialization used for sending messages between processes.
+ * @default 'json'
+ */
+ serialization?: SerializationType | undefined;
+ /**
+ * The signal value to be used when the spawned process will be killed by the abort signal.
+ * @default 'SIGTERM'
+ */
+ killSignal?: NodeJS.Signals | number | undefined;
+ /**
+ * In milliseconds the maximum amount of time the process is allowed to run.
+ */
+ timeout?: number | undefined;
+ }
+ interface ProcessEnvOptions {
+ uid?: number | undefined;
+ gid?: number | undefined;
+ cwd?: string | URL | undefined;
+ env?: NodeJS.ProcessEnv | undefined;
+ }
+ interface CommonOptions extends ProcessEnvOptions {
+ /**
+ * @default true
+ */
+ windowsHide?: boolean | undefined;
+ /**
+ * @default 0
+ */
+ timeout?: number | undefined;
+ }
+ interface CommonSpawnOptions extends CommonOptions, MessagingOptions, Abortable {
+ argv0?: string | undefined;
+ stdio?: StdioOptions | undefined;
+ shell?: boolean | string | undefined;
+ windowsVerbatimArguments?: boolean | undefined;
+ }
+ interface SpawnOptions extends CommonSpawnOptions {
+ detached?: boolean | undefined;
+ }
+ interface SpawnOptionsWithoutStdio extends SpawnOptions {
+ stdio?: StdioPipeNamed | StdioPipe[] | undefined;
+ }
+ type StdioNull = 'inherit' | 'ignore' | Stream;
+ type StdioPipeNamed = 'pipe' | 'overlapped';
+ type StdioPipe = undefined | null | StdioPipeNamed;
+ interface SpawnOptionsWithStdioTuple extends SpawnOptions {
+ stdio: [Stdin, Stdout, Stderr];
+ }
+ /**
+ * The `child_process.spawn()` method spawns a new process using the given`command`, with command-line arguments in `args`. If omitted, `args` defaults
+ * to an empty array.
+ *
+ * **If the `shell` option is enabled, do not pass unsanitized user input to this**
+ * **function. Any input containing shell metacharacters may be used to trigger**
+ * **arbitrary command execution.**
+ *
+ * A third argument may be used to specify additional options, with these defaults:
+ *
+ * ```js
+ * const defaults = {
+ * cwd: undefined,
+ * env: process.env
+ * };
+ * ```
+ *
+ * Use `cwd` to specify the working directory from which the process is spawned.
+ * If not given, the default is to inherit the current working directory. If given,
+ * but the path does not exist, the child process emits an `ENOENT` error
+ * and exits immediately. `ENOENT` is also emitted when the command
+ * does not exist.
+ *
+ * Use `env` to specify environment variables that will be visible to the new
+ * process, the default is `process.env`.
+ *
+ * `undefined` values in `env` will be ignored.
+ *
+ * Example of running `ls -lh /usr`, capturing `stdout`, `stderr`, and the
+ * exit code:
+ *
+ * ```js
+ * const { spawn } = require('child_process');
+ * const ls = spawn('ls', ['-lh', '/usr']);
+ *
+ * ls.stdout.on('data', (data) => {
+ * console.log(`stdout: ${data}`);
+ * });
+ *
+ * ls.stderr.on('data', (data) => {
+ * console.error(`stderr: ${data}`);
+ * });
+ *
+ * ls.on('close', (code) => {
+ * console.log(`child process exited with code ${code}`);
+ * });
+ * ```
+ *
+ * Example: A very elaborate way to run `ps ax | grep ssh`
+ *
+ * ```js
+ * const { spawn } = require('child_process');
+ * const ps = spawn('ps', ['ax']);
+ * const grep = spawn('grep', ['ssh']);
+ *
+ * ps.stdout.on('data', (data) => {
+ * grep.stdin.write(data);
+ * });
+ *
+ * ps.stderr.on('data', (data) => {
+ * console.error(`ps stderr: ${data}`);
+ * });
+ *
+ * ps.on('close', (code) => {
+ * if (code !== 0) {
+ * console.log(`ps process exited with code ${code}`);
+ * }
+ * grep.stdin.end();
+ * });
+ *
+ * grep.stdout.on('data', (data) => {
+ * console.log(data.toString());
+ * });
+ *
+ * grep.stderr.on('data', (data) => {
+ * console.error(`grep stderr: ${data}`);
+ * });
+ *
+ * grep.on('close', (code) => {
+ * if (code !== 0) {
+ * console.log(`grep process exited with code ${code}`);
+ * }
+ * });
+ * ```
+ *
+ * Example of checking for failed `spawn`:
+ *
+ * ```js
+ * const { spawn } = require('child_process');
+ * const subprocess = spawn('bad_command');
+ *
+ * subprocess.on('error', (err) => {
+ * console.error('Failed to start subprocess.');
+ * });
+ * ```
+ *
+ * Certain platforms (macOS, Linux) will use the value of `argv[0]` for the process
+ * title while others (Windows, SunOS) will use `command`.
+ *
+ * Node.js currently overwrites `argv[0]` with `process.execPath` on startup, so`process.argv[0]` in a Node.js child process will not match the `argv0`parameter passed to `spawn` from the parent,
+ * retrieve it with the`process.argv0` property instead.
+ *
+ * If the `signal` option is enabled, calling `.abort()` on the corresponding`AbortController` is similar to calling `.kill()` on the child process except
+ * the error passed to the callback will be an `AbortError`:
+ *
+ * ```js
+ * const { spawn } = require('child_process');
+ * const controller = new AbortController();
+ * const { signal } = controller;
+ * const grep = spawn('grep', ['ssh'], { signal });
+ * grep.on('error', (err) => {
+ * // This will be called with err being an AbortError if the controller aborts
+ * });
+ * controller.abort(); // Stops the child process
+ * ```
+ * @since v0.1.90
+ * @param command The command to run.
+ * @param args List of string arguments.
+ */
+ function spawn(command: string, options?: SpawnOptionsWithoutStdio): ChildProcessWithoutNullStreams;
+ function spawn(command: string, options: SpawnOptionsWithStdioTuple): ChildProcessByStdio;
+ function spawn(command: string, options: SpawnOptionsWithStdioTuple): ChildProcessByStdio;
+ function spawn(command: string, options: SpawnOptionsWithStdioTuple): ChildProcessByStdio;
+ function spawn(command: string, options: SpawnOptionsWithStdioTuple): ChildProcessByStdio;
+ function spawn(command: string, options: SpawnOptionsWithStdioTuple): ChildProcessByStdio;
+ function spawn(command: string, options: SpawnOptionsWithStdioTuple): ChildProcessByStdio;
+ function spawn(command: string, options: SpawnOptionsWithStdioTuple): ChildProcessByStdio;
+ function spawn(command: string, options: SpawnOptionsWithStdioTuple): ChildProcessByStdio;
+ function spawn(command: string, options: SpawnOptions): ChildProcess;
+ // overloads of spawn with 'args'
+ function spawn(command: string, args?: ReadonlyArray, options?: SpawnOptionsWithoutStdio): ChildProcessWithoutNullStreams;
+ function spawn(command: string, args: ReadonlyArray