Commit b6eb664
drm/sched: Add internal job peek/pop API
Idea is to add helpers for peeking and popping jobs from entities with
the goal of decoupling the hidden assumption in the code that queue_node
is the first element in struct drm_sched_job.
That assumption usually comes in the form of:
while ((job = to_drm_sched_job(spsc_queue_pop(&entity->job_queue))))
Which breaks if the queue_node is re-positioned due to_drm_sched_job
being implemented with a container_of.
This also allows us to remove duplicate definitions of to_drm_sched_job.
Signed-off-by: Tvrtko Ursulin <[email protected]>
Cc: Christian König <[email protected]>
Cc: Danilo Krummrich <[email protected]>
Cc: Matthew Brost <[email protected]>
Cc: Philipp Stanner <[email protected]>
Signed-off-by: Philipp Stanner <[email protected]>
Link: https://patchwork.freedesktop.org/patch/msgid/[email protected]1 parent acf3256 commit b6eb664
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lines changed- drivers/gpu/drm/scheduler
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