Skip to content

Commit 91bb0e5

Browse files
github-actions[bot]brettleomichel
authored
Fix crash when using muscles and animatedGeometry in sequential worlds. (#6661) (#6664)
* Fix crash when using muscles and animatedGeometry in sequential worlds. The issue was that WbWrenVertexArrayFrameListener thought that the frame had already been handled because it had been handled in the previous world. * Add test case. Co-authored-by: Dean Brettle <[email protected]> Co-authored-by: Olivier Michel <[email protected]>
1 parent 71c226d commit 91bb0e5

File tree

0 file changed

+0
-0
lines changed

    0 file changed

    +0
    -0
    lines changed

    0 commit comments

    Comments
     (0)