Adding a camera off a robot #3793
karl-exwzd
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Yes, should should attach the camera to the root Robot node instead of putting it into a slot (which usually is at the end of the arm). This will require that you modify the proto file of the UR robot to add a |
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I'm struggling with setting up an environment where I want to have a robot arm and a camera. So far, I've only seen examples of cameras attached to robots, but I would like to have a static camera instead.
For example: the UR robots have a
toolSlot
where end-effectors, cameras and other sensors can be added, but the sensors themselves cannot be added to the general scene or to a transform child, so as to remain static...I was successful in defining a new abstract robot and add a child camera to that... but that feels wrong.
Is there a way to do this? Is this meant to be like that?
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