Are screws and nuts necessary for a custom robot #5219
huiduan-25
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Screw and nuts are actually ignored by Webots physics engine unless they have some specific bounding objects. |
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Hello,
I import a robot assembly from Solidworks into Webots to run some simulations. Since all the matches in SolidWorks are gone, should I also delete the screws and nuts and just keep the necessary components?
Best wishes
Xiangyu
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