Replies: 1 comment 2 replies
-
I would suggest to setup a GitHub repository with you simulation models and try to team up with some experienced software developer which you may find on the Webots Discord channels or here. |
Beta Was this translation helpful? Give feedback.
2 replies
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
Uh oh!
There was an error while loading. Please reload this page.
-
I am a retired car designer from a major European Manufaturer and hope to further my interest in designing vehicles which improve the efficacy of our transportation systems.
I feel like I have made some good progress toward a tool / workflow for vehicle designers interested in future mobility solutions. After a steep learning curve I have managed to get a simple model of a vehicle designed using Fusion 360 into the Webots environment with a look that is acceptable to share with fellow design colleagues with a reasonably high standard for visualization and aesthetics. I am thrilled that this is a physics based simulation of potentially real world traffic situations.
My first milestone can be seen here:
https://youtu.be/N4ZJ24MGUI8
It's a simulation using the highway_overtake example. Many trials and errors to get there, but it does work. I have altered the PID coefficients somewhat blindly.
I now need to advance my understanding of the controller logic, and being an old guy with PTSD from Fortran IV experiences 45 years ago in university, I am just beginning to decipher the various codes. It would be helpful if there was documentation available for the highway_overtake controller in python that is aimed at those without much coding experience. More documentation for the other automotive related controllers would also be great. Maybe I haven't looked in the right places yet, but if there are any suggestions, or other comments they'd be greatly appreciated.
Thanks
Beta Was this translation helpful? Give feedback.
All reactions