disabling collisions between specific robot nodes in webots r2023b #6791
zaracoles1
started this conversation in
General
Replies: 0 comments
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
Uh oh!
There was an error while loading. Please reload this page.
Uh oh!
There was an error while loading. Please reload this page.
-
Hello, I am very new to Webots and am using it to create a simulation of an ant colony (however I am finding maybe unity or something may have been better haha but its too late now!) I am currently modelling each ant as a robot but because I am going to make hundreds of ants in the simulation, it is too time consuming and computationally expensive to make them constantly avoid other ants, and i want to make it so that they move straight through eachother. Does there exist a physics plugin (or how would I make one) so that I can ignore the collisions between ants only whilst still letting them have gravity and not fall through the floor or walls. Thank you :)
Beta Was this translation helpful? Give feedback.
All reactions