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SteamQueryNet is a C# wrapper for [Steam Server Queries](https://developer.valvesoftware.com/wiki/Server_queries) UDP protocol. It is;
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* Light
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* Dependency free
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* Written in .net standard 2.0 so that it works with both .NET framework 4.6+ and core.
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# How to install ?
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Check out [SteamQueryNet](https://www.nuget.org/packages/SteamQueryNet/) on nuget.
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# How to use ?
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SteamQueryNet comes with a single object that gives you access to all API's of the [Steam protocol](https://developer.valvesoftware.com/wiki/Server_queries) which are;
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* Server information (server name, capacity etc).
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* Concurrent players.
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* Server rules (friendlyfire, roundttime etc). **Warning: currently does not work due to a protocol issue on server source server.**
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## Creating an instance
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To make us of the API's listed above, an instance of `ServerQuery` should be created.
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