@@ -47,13 +47,13 @@ public override void Render(DrawingContext context)
4747 var selected = LauncherTabsList . ContainerFromIndex ( selectedIdx ) ;
4848 var activeStartX = selected . Bounds . X ;
4949 var activeEndX = activeStartX + selected . Bounds . Width ;
50- if ( activeStartX > endX + 6 || activeEndX < startX - 6 )
50+ if ( activeStartX > endX + 5 || activeEndX < startX - 5 )
5151 return ;
5252
5353 var geo = new StreamGeometry ( ) ;
5454 var angle = Math . PI / 2 ;
5555 var x = 0.0 ;
56- var y = height + 0.5 ;
56+ var y = height + 0.25 ;
5757 using ( var ctx = geo . Open ( ) )
5858 {
5959 var drawLeftX = activeStartX - startX + LauncherTabsScroller . Bounds . X ;
@@ -68,11 +68,11 @@ public override void Render(DrawingContext context)
6868 }
6969 else
7070 {
71- x = drawLeftX - 6 ;
71+ x = drawLeftX - 5 ;
7272 ctx . BeginFigure ( new Point ( x , y ) , true ) ;
7373 x = drawLeftX ;
74- y -= 6 ;
75- ctx . ArcTo ( new Point ( x , y ) , new Size ( 6. 5, 6. 5) , angle , false , SweepDirection . CounterClockwise ) ;
74+ y -= 5 ;
75+ ctx . ArcTo ( new Point ( x , y ) , new Size ( 5 , 5 ) , angle , false , SweepDirection . CounterClockwise ) ;
7676 y = 6 ;
7777 ctx . LineTo ( new Point ( x , y ) ) ;
7878 x += 6 ;
@@ -87,17 +87,17 @@ public override void Render(DrawingContext context)
8787 x = drawRightX ;
8888 y = 6 ;
8989 ctx . ArcTo ( new Point ( x , y ) , new Size ( 6 , 6 ) , angle , false , SweepDirection . Clockwise ) ;
90- y = height - 6 ;
90+ y = height + 0.25 - 5 ;
9191 ctx . LineTo ( new Point ( x , y ) ) ;
92- x += 6 ;
93- y = height + 0.5 ;
94- ctx . ArcTo ( new Point ( x , y ) , new Size ( 6. 5, 6. 5) , angle , false , SweepDirection . CounterClockwise ) ;
92+ x += 5 ;
93+ y = height + 0.25 ;
94+ ctx . ArcTo ( new Point ( x , y ) , new Size ( 5 , 5 ) , angle , false , SweepDirection . CounterClockwise ) ;
9595 }
9696 else
9797 {
9898 x = LauncherTabsScroller . Bounds . Right ;
9999 ctx . LineTo ( new Point ( x , y ) ) ;
100- y = height + 0.5 ;
100+ y = height + 0.25 ;
101101 ctx . LineTo ( new Point ( x , y ) ) ;
102102 }
103103 }
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