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add back: D2D1_BITMAP_BRUSH_PROPERTIES, D2D1_BITMAP_BRUSH_PROPERTIES1
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// c:\program files (x86)\windows kits\10\include\10.0.22000.0\um\d2d1.h(329,9)
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using System.Runtime.InteropServices;
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namespace DirectN
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{
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/// <summary>
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/// Describes the extend modes and the interpolation mode of an ID2D1BitmapBrush.
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/// </summary>
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[StructLayout(LayoutKind.Sequential)]
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public partial struct D2D1_BITMAP_BRUSH_PROPERTIES
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{
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public D2D1_EXTEND_MODE extendModeX;
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public D2D1_EXTEND_MODE extendModeY;
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public D2D1_BITMAP_INTERPOLATION_MODE interpolationMode;
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}
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}
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// c:\program files (x86)\windows kits\10\include\10.0.22000.0\um\d2d1_1.h(506,9)
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using System.Runtime.InteropServices;
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namespace DirectN
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{
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/// <summary>
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/// Describes the extend modes and the interpolation mode of an ID2D1BitmapBrush.
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/// </summary>
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[StructLayout(LayoutKind.Sequential)]
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public partial struct D2D1_BITMAP_BRUSH_PROPERTIES1
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{
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public D2D1_EXTEND_MODE extendModeX;
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public D2D1_EXTEND_MODE extendModeY;
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public D2D1_INTERPOLATION_MODE interpolationMode;
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}
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}

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