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fixed glsl shader info
1 parent 17c3ef5 commit d1bd3a3

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src/objects/scripting/ShaderObject.cpp

Lines changed: 2 additions & 2 deletions
Original file line numberDiff line numberDiff line change
@@ -425,8 +425,8 @@ void ShaderObject::drawObjectNodeConfig(){
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}
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ImGuiEx::ObjectInfo(
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"This object is a live-coding lua script container, with OF bindings mimicking the OF programming structure. You can type code with the Mosaic code editor, or with your default code editor. Scripts will refresh automatically on save.",
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"https://mosaic.d3cod3.org/reference.php?r=lua-script", scaleFactor);
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"This object is a GLSL ( #version 120 ) container, capable of loading shaders and editing them in real-time. You can type code with the Mosaic code editor, or with your default code editor. Scripts will refresh automatically on save.",
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"https://mosaic.d3cod3.org/reference.php?r=glsl-shader", scaleFactor);
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// file dialog
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string newFileName = "glslshader_"+ofGetTimestampString("%y%m%d")+".frag";

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