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Description
I'd like to scale the entire console depending on my game's current GUI scale setting.
Currently, I have to do something like this:
width = 140*GUI_SCALE;
height = 40*GUI_SCALE;
anchorMargin = 4*GUI_SCALE;
consolePaddingH = 4*GUI_SCALE;
consolePaddingV = 4*GUI_SCALE;
cornerRadius = 10*GUI_SCALE
scrollbarWidth = 5*GUI_SCALE;
autocompletePadding = 2*GUI_SCALE;
etc.
It would be nice, if we had a single parameter that scaled all other scale values
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