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chore: Reformat READMEs and CONTRIBUTING
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CONTRIBUTING.md

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@@ -68,7 +68,7 @@ Ruffle is a young project, and there is still much Flash functionality that is u
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## Debugging ActionScript Content
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To enable debug logging, set `RUST_LOG=warn,ruffle=info,ruffle_core=debug,avm_trace=info` and run Ruffle from the command line.
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To enable debug logging, set `RUST_LOG=warn,ruffle=info,ruffle_core=debug,avm_trace=info` and run Ruffle from the command line.
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This will also enable printing `trace()` statements.
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Additionally, if you build Ruffle with `--features avm_debug` then you will activate a few more built-in debugging utilities inside Ruffle, listed below.
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### Render Tree Dumping
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The hotkey <kbd>Ctrl</kbd>+<kbd>Alt</kbd>+<kbd>F</kbd> dumps the DisplayObject render tree at the moment you press it.
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The hotkey <kbd>Ctrl</kbd>+<kbd>Alt</kbd>+<kbd>F</kbd> dumps the DisplayObject render tree at the moment you press it.
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This allows you to see Ruffle's representation of the objects on the Stage.
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## Reporting Bugs
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* MacOS: `~/Library/Preferences/Macromedia/Flash Player/Logs/`
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* Linux: `$HOME/.macromedia/Flash_Player/Logs/`
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There are several ways to create your own test SWFs, which are listed in the sections below.
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There are several ways to create your own test SWFs, which are listed in the sections below.
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Once you have an `.swf`, run it in the debug Flash Player and copy the output of the trace statements into a file called `output.txt`. Add the `output.txt`, `test.swf` and either the `test.as` or `test.fla` file to a directory under `tests/tests/swfs/avm1` (or `avm2`) named after what your test tests.
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Finally, add a `test.toml` in the same directory to control how the test is run - such as how many frames it should take or if we should compare the image it generates. See [tests/README.md](tests/README.md) for information on what the test.toml should look like.

tests/README.md

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`fscommand("quit")` is enabled for tests, and will end the test at the end of this frame or tick.
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You can use this to end a test prematurely before the set number of iterations elapses, which may be useful for timer tests.
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You can use this to end a test prematurely before the set number of iterations elapses, which may be useful for timer tests.

web/packages/extension/README.md

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## Using ruffle-extension
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The browser extension works in Chrome, Firefox, and Safari 14+. It can be installed directly from the [Chrome Web Store](https://chromewebstore.google.com/detail/ruffle-flash-emulator/donbcfbmhbcapadipfkeojnmajbakjdc) or [Firefox Add-ons site](https://addons.mozilla.org/firefox/addon/ruffle_rs).
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The browser extension works in Chrome, Firefox, and Safari 14+. It can be installed directly from the [Chrome Web Store](https://chromewebstore.google.com/detail/ruffle-flash-emulator/donbcfbmhbcapadipfkeojnmajbakjdc) or [Firefox Add-ons site](https://addons.mozilla.org/firefox/addon/ruffle_rs).
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Or to install it manually, you can either download the [latest release](https://github.com/ruffle-rs/ruffle/releases) or [build it yourself](../../README.md), then follow the instructions below.
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### Chrome

web/packages/extension/safari/README.md

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The binary this crate produces is intended to be bundled into an `.appex`
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package along with the contents of the `packages/macOS` directory, in the same
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way that the Desktop binary is packaged for macOS. The compiled web extension
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itself should be placed in the package's `Contents/Resources` directory.
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itself should be placed in the package's `Contents/Resources` directory.

web/packages/selfhosted/README.md

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### Host Ruffle
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The `selfhosted` package is configured for websites that do not use bundlers or npm and just want
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to get up and running. If you'd prefer to use Ruffle through npm and a bundler, please
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to get up and running. If you'd prefer to use Ruffle through npm and a bundler, please
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[refer to ruffle core](https://github.com/ruffle-rs/ruffle/tree/master/web/packages/core).
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Before you can get started with using Ruffle on your website, you must host its files yourself.

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