@@ -194,4 +194,40 @@ fn read_gpu_temperature(path: &Path) -> Result<f64> {
194194fn read_gpu_utilization ( path : & Path ) -> Result < f64 > {
195195 let util_str = fs:: read_to_string ( path. join ( "gpu_busy_percent" ) ) ?. trim ( ) . to_string ( ) ;
196196 Ok ( util_str. parse ( ) ?)
197+ }
198+
199+ #[ cfg( target_os = "linux" ) ]
200+ fn get_gpu_info ( ) -> Result < Vec < GPUDevice > > {
201+ // Linux-specific implementation using sysfs
202+ Ok ( Vec :: new ( ) )
203+ }
204+
205+ #[ cfg( target_os = "macos" ) ]
206+ fn get_gpu_info ( ) -> Result < Vec < GPUDevice > > {
207+ use core_graphics:: display:: CGDisplay ;
208+ let mut gpus = Vec :: new ( ) ;
209+ for display in CGDisplay :: active_displays ( ) ? {
210+ gpus. push ( GPUDevice {
211+ id : format ! ( "display-{}" , display) ,
212+ vendor_id : "Apple" . into ( ) ,
213+ // MacOS specific GPU info
214+ } ) ;
215+ }
216+ Ok ( gpus)
217+ }
218+
219+ #[ cfg( target_os = "windows" ) ]
220+ fn get_gpu_info ( ) -> Result < Vec < GPUDevice > > {
221+ // Windows implementation using DXGI
222+ use dxgi:: Factory ;
223+ let factory = Factory :: new ( ) ?;
224+ let mut gpus = Vec :: new ( ) ;
225+ for adapter in factory. adapters ( ) {
226+ gpus. push ( GPUDevice {
227+ id : adapter. get_info ( ) . name ,
228+ vendor_id : "NVIDIA/AMD/Intel" . into ( ) ,
229+ // Windows specific data
230+ } ) ;
231+ }
232+ Ok ( gpus)
197233}
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